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    Default Eldritch Abomination I choose you! [3.5, PEACH, WIP]

    Saddly despite the name this isn't about pokemon.
    No this is about summoning spells.

    Backstory
    Recently I've started work on a HUGE project called Binder Of Souls were you can bind a creature to your will, use it in enchanting, etc. For details see its page.

    But according to some of the feedback it would slow down gameplay to find creatures which you can bind. So I decided to start to make extra versions of summon monster/natures ally style spells so you can have more chance to use your binding powers without slowing down the game.

    So this is going to be an extra chapter for my project, but it should work on even if you don't use the other sections.

    Chapter Nine: New Spells
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    Creation Rune

    This chapter is home to new spells which draw creatures into the presence of the caster. In ancient times these spells were limited to simple beasts and outsiders, but now a whole bestiary of creature can now be summoned to your aid.

    Note: This chapter should be able to be used without the other chapters, if their is a balance problem with using this please tell me.

    Contents of Chapter Nine
    Last edited by Milo v3; 2012-05-27 at 10:44 PM.
    Currently Holds the Title of "Earl of Innocence"

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    Post Number: 15
    1. Aedilred
    2. Arcanist
    3. Chen
    4. Glass Mouse
    5. rogueboy
    6. Serpentine
    7. Morgarion
    8. JustSomeGuy
    9. AtlanteanTroll
    10. Amidus Drexel
    11. Coidzor


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    Default Re: Eldritch Abomination I choose you! [3.5, PEACH, WIP]

    Summon Eldritch Abomination
    Summon Eldritch Abomination I
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    School conjuration (summoning) [see text]; Level binder 1, cleric 1, sorcerer/wizard 1
    Casting Time 1 round
    Components V, S, F/DF (a grimoire and a pint of blood)
    Range close (25 ft. + 5 ft./2 levels)
    Effect one summoned creature
    Duration 1 round/level (D)
    Saving Throw none; Spell Resistance no

    This spell summons an creature (typically an aberration, or an Ooze). It appears where you designate and acts immediately, on your turn. It attacks your opponents to the best of its ability. If you can communicate with the creature, you can direct it not to attack, to attack particular enemies, or to perform other actions. The spell conjures one of the creatures from the 1st Level list on the table below. You choose which kind of creature to summon, and you can choose a different one each time you cast the spell.

    A summoned creature cannot summon or otherwise conjure another creature, nor can it use any teleportation or planar travel abilities. Creatures cannot be summoned into an environment that cannot support them. Creatures summoned using this spell cannot use spells or spell-like abilities that duplicate spells with expensive material components (such as wish).

    When you use a summoning spell to summon a creature with an alignment or elemental subtype, it is a spell of that type. Creatures on the table below marked with an * are summoned with the either the Pseudonatural or Spellwarped Template, you may choose which template to apply to the creature when casting the spell. Creatures marked with an * always have an alignment that matches yours, regardless of their usual alignment. Summoning these creatures makes the summoning spell's type match your alignment.



    Summon Eldritch Abomination II
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    School conjuration (summoning) [see text]; Level binder 2, cleric 2, sorcerer/wizard 2

    This spell functions like Summon Eldritch Abomination I, except that you can summon one creature from the 2nd-level list or 1d3 creatures of the same kind from the 1st-level list.



    Summon Eldritch Abomination III
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    School conjuration (summoning) [see text]; Level binder 3, cleric 3, sorcerer/wizard 3

    This spell functions like Summon Eldritch Abomination I, except that you can summon one creature from the 3rd-level list, 1d3 creatures of the same kind from the 2nd-level list, or 1d4+1 creatures of the same kind from the 1st-level list.



    Summon Eldritch Abomination IV
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    School conjuration (summoning) [see text]; Level binder 4, cleric 4, sorcerer/wizard 4

    This spell functions like Summon Eldritch Abomination I, except that you can summon one creature from the 4th-level list, 1d3 creatures of the same kind from the 3rd-level list, or 1d4+1 creatures of the same kind from a lower-level list.



    Summon Eldritch Abomination V
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    School conjuration (summoning) [see text]; Level binder 5, cleric 5, sorcerer/wizard 5

    This spell functions like summon eldritch abomination I, except that you can summon one creature from the 5th-level list, 1d3 creatures of the same kind from the 4th-level list, or 1d4+1 creatures of the same kind from a lower-level list.



    Summon Eldritch Abomination VI
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    School conjuration (summoning) [see text]; Level binder 6, cleric 6, sorcerer/wizard 6

    This spell functions like summon eldritch abomination I, except you can summon one creature from the 6th-level list, 1d3 creatures of the same kind from the 5th-level list, or 1d4+1 creatures of the same kind from a lower-level list.



    Summon Eldritch Abomination VII
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    School conjuration (summoning) [see text]; Level binder 7, cleric 7, sorcerer/wizard 7

    This spell functions like summon eldritch abomination I, except that you can summon one creature from the 7th-level list, 1d3 creatures of the same kind from the 6th-level list, or 1d4+1 creatures of the same kind from a lower-level list.



    Summon Eldritch Abomination VIII
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    School conjuration (summoning) [see text]; Level binder 8, cleric 8, sorcerer/wizard 8

    This spell functions like summon eldritch abomination I, except that you can summon one creature from the 8th-level list, 1d3 creatures of the same kind from the 7th-level list, or 1d4+1 creatures of the same kind from a lower-level list.



    Summon Eldritch Abomination IX
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    School conjuration (summoning) [see text]; Level binder 9, cleric 9, sorcerer/wizard 9

    This spell functions like summon eldritch abomination I, except that you can summon one creature from the 9th-level list, 1d3 creatures of the same kind from the 8th-level list, or 1d4+1 creatures of the same kind from a lower-level list.

    Last edited by Milo v3; 2012-04-06 at 10:17 PM.
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    Post Number: 15
    1. Aedilred
    2. Arcanist
    3. Chen
    4. Glass Mouse
    5. rogueboy
    6. Serpentine
    7. Morgarion
    8. JustSomeGuy
    9. AtlanteanTroll
    10. Amidus Drexel
    11. Coidzor


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    Default Re: Eldritch Abomination I choose you! [3.5, PEACH, WIP]

    Summon Monster
    Summon Monster I
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    School conjuration (summoning) [see text]; Level binder 1, cleric 1, sorcerer/wizard 1
    Casting Time 1 round
    Components V, S, F/DF (a grimoire and a pint of blood)
    Range close (25 ft. + 5 ft./2 levels)
    Effect one summoned creature
    Duration 1 round/level (D)
    Saving Throw none; Spell Resistance no

    This spell summons an creature (typically a Magical Beast, or a Vermin). It appears where you designate and acts immediately, on your turn. It attacks your opponents to the best of its ability. If you can communicate with the creature, you can direct it not to attack, to attack particular enemies, or to perform other actions. The spell conjures one of the creatures from the 1st Level list on the table below. You choose which kind of creature to summon, and you can choose a different one each time you cast the spell.

    A summoned creature cannot summon or otherwise conjure another creature, nor can it use any teleportation or planar travel abilities. Creatures cannot be summoned into an environment that cannot support them. Creatures summoned using this spell cannot use spells or spell-like abilities that duplicate spells with expensive material components (such as wish).

    When you use a summoning spell to summon a creature with an alignment or elemental subtype, it is a spell of that type.



    Summon Monster II
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    School conjuration (summoning) [see text]; Level binder 2, cleric 2, sorcerer/wizard 2

    This spell functions like Summon Monster I, except that you can summon one creature from the 2nd-level list or 1d3 creatures of the same kind from the 1st-level list.



    Summon Monster III
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    School conjuration (summoning) [see text]; Level binder 3, cleric 3, sorcerer/wizard 3

    This spell functions like summon monster I, except that you can summon one creature from the 3rd-level list, 1d3 creatures of the same kind from the 2nd-level list, or 1d4+1 creatures of the same kind from the 1st-level list.



    Summon Monster IV
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    School conjuration (summoning) [see text]; Level binder 4, cleric 4, sorcerer/wizard 4

    This spell functions like Summon Monster I, except that you can summon one creature from the 4th-level list, 1d3 creatures of the same kind from the 3rd-level list, or 1d4+1 creatures of the same kind from a lower-level list.



    Summon Monster V
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    School conjuration (summoning) [see text]; Level binder 5, cleric 5, sorcerer/wizard 5

    This spell functions like summon Monster I, except that you can summon one creature from the 5th-level list, 1d3 creatures of the same kind from the 4th-level list, or 1d4+1 creatures of the same kind from a lower-level list.



    Summon Monster VI
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    School conjuration (summoning) [see text]; Level binder 6, cleric 6, sorcerer/wizard 6

    This spell functions like summon Monster I, except you can summon one creature from the 6th-level list, 1d3 creatures of the same kind from the 5th-level list, or 1d4+1 creatures of the same kind from a lower-level list.



    Summon Monster VII
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    School conjuration (summoning) [see text]; Level binder 7, cleric 7, sorcerer/wizard 7

    This spell functions like summon Monster I, except that you can summon one creature from the 7th-level list, 1d3 creatures of the same kind from the 6th-level list, or 1d4+1 creatures of the same kind from a lower-level list.



    Summon Monster VIII
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    School conjuration (summoning) [see text]; Level binder 8, cleric 8, sorcerer/wizard 8

    This spell functions like summon Monster I, except that you can summon one creature from the 8th-level list, 1d3 creatures of the same kind from the 7th-level list, or 1d4+1 creatures of the same kind from a lower-level list.



    Summon Monster IX
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    School conjuration (summoning) [see text]; Level binder 9, cleric 9, sorcerer/wizard 9

    This spell functions like summon Monster I, except that you can summon one creature from the 9th-level list, 1d3 creatures of the same kind from the 8th-level list, or 1d4+1 creatures of the same kind from a lower-level list.

    Last edited by Milo v3; 2012-04-06 at 11:17 PM.
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    By Aruius.


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    Post Number: 15
    1. Aedilred
    2. Arcanist
    3. Chen
    4. Glass Mouse
    5. rogueboy
    6. Serpentine
    7. Morgarion
    8. JustSomeGuy
    9. AtlanteanTroll
    10. Amidus Drexel
    11. Coidzor


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    Default Re: Eldritch Abomination I choose you! [3.5, PEACH, WIP]

    Summon Nature's Ally
    Summon Nature's Ally I
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    School conjuration (summoning) [see text]; Level binder 1, cleric 2, Druid 1, Sorcerer/Wizard 2
    Casting Time 1 round
    Components V, S, F/DF (a pinch of fur)
    Range close (25 ft. + 5 ft./2 levels)
    Effect one summoned creature
    Duration 1 round/level (D)
    Saving Throw none; Spell Resistance no

    This spell summons an creature (typically an Animal, Fey, or Plants). It appears where you designate and acts immediately, on your turn. It attacks your opponents to the best of its ability. If you can communicate with the creature, you can direct it not to attack, to attack particular enemies, or to perform other actions. The spell conjures one of the creatures from the 1st Level list on the table below. You choose which kind of creature to summon, and you can choose a different one each time you cast the spell.

    A summoned creature cannot summon or otherwise conjure another creature, nor can it use any teleportation or planar travel abilities. Creatures cannot be summoned into an environment that cannot support them. Creatures summoned using this spell cannot use spells or spell-like abilities that duplicate spells with expensive material components (such as wish).

    When you use a summoning spell to summon a creature with an alignment or elemental subtype, it is a spell of that type. Creatures on the table below marked with an * are summoned with the Draconic Template. Creatures on the table below marked with an # are summoned with the Half-Dragon Template. The caster can choose what heritage the summoned creature has. Creatures marked with an * or "#" always have an alignment that matches yours, regardless of their usual alignment. Summoning these creatures makes the summoning spell's type match your alignment.



    Summon Nature's Ally II
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    School conjuration (summoning) [see text]; Level binder 2, cleric 3, Druid 2, Sorcerer/Wizard 3

    This spell functions like Summon Nature's Ally I, except that you can summon one creature from the 2nd-level list or 1d3 creatures of the same kind from the 1st-level list.



    Summon Nature Ally III
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    School conjuration (summoning) [see text]; Level binder 3, cleric 4, Druid 3, Sorcerer/Wizard 4

    This spell functions like summon nature's ally I, except that you can summon one creature from the 3rd-level list, 1d3 creatures of the same kind from the 2nd-level list, or 1d4+1 creatures of the same kind from the 1st-level list.



    Summon Natures Ally IV
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    School conjuration (summoning) [see text]; Level binder 4, cleric 5, druid 4, sorcerer/wizard 5

    This spell functions like Summon Natures Ally I, except that you can summon one creature from the 4th-level list, 1d3 creatures of the same kind from the 3rd-level list, or 1d4+1 creatures of the same kind from a lower-level list.



    Summon Natures Ally V
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    School conjuration (summoning) [see text]; Level binder 5, cleric 6, druid 5, sorcerer/wizard 6

    This spell functions like summon natures ally I, except that you can summon one creature from the 5th-level list, 1d3 creatures of the same kind from the 4th-level list, or 1d4+1 creatures of the same kind from a lower-level list.



    Summon Natures Ally VI
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    School conjuration (summoning) [see text]; Level binder 6, cleric 7, druid 6, sorcerer/wizard 7

    This spell functions like summon natures ally I, except you can summon one creature from the 6th-level list, 1d3 creatures of the same kind from the 5th-level list, or 1d4+1 creatures of the same kind from a lower-level list.



    Summon Natures Ally VII
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    School conjuration (summoning) [see text]; Level binder 7, cleric 8, druid 7, sorcerer/wizard 8

    This spell functions like summon natures ally I, except that you can summon one creature from the 7th-level list, 1d3 creatures of the same kind from the 6th-level list, or 1d4+1 creatures of the same kind from a lower-level list.



    Summon Natures Ally VIII
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    School conjuration (summoning) [see text]; Level binder 8, cleric 9, druid 8, sorcerer/wizard 9

    This spell functions like summon natures ally I, except that you can summon one creature from the 8th-level list, 1d3 creatures of the same kind from the 7th-level list, or 1d4+1 creatures of the same kind from a lower-level list.



    Summon Natures Ally IX
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    School conjuration (summoning) [see text]; Level binder 9, Druid 9

    This spell functions like summon natures ally I, except that you can summon one creature from the 9th-level list, 1d3 creatures of the same kind from the 8th-level list, or 1d4+1 creatures of the same kind from a lower-level list.

    Last edited by Milo v3; 2012-04-06 at 11:04 PM.
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    Post Number: 15
    1. Aedilred
    2. Arcanist
    3. Chen
    4. Glass Mouse
    5. rogueboy
    6. Serpentine
    7. Morgarion
    8. JustSomeGuy
    9. AtlanteanTroll
    10. Amidus Drexel
    11. Coidzor


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    Default Re: Eldritch Abomination I choose you! [3.5, PEACH, WIP]

    Summon Noble Blood
    Summon Noble Blood I
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    School conjuration (summoning) [see text]; Level binder 1, cleric 2, sorcerer 1, Wizard 2
    Casting Time 1 round
    Components V, S, F/DF (a scale and a pint of blood)
    Range close (25 ft. + 5 ft./2 levels)
    Effect one summoned creature
    Duration 1 round/level (D)
    Saving Throw none; Spell Resistance no

    This spell summons an creature (typically a Dragon). It appears where you designate and acts immediately, on your turn. It attacks your opponents to the best of its ability. If you can communicate with the creature, you can direct it not to attack, to attack particular enemies, or to perform other actions. The spell conjures one of the creatures from the 1st Level list on the table below. You choose which kind of creature to summon, and you can choose a different one each time you cast the spell.

    A summoned creature cannot summon or otherwise conjure another creature, nor can it use any teleportation or planar travel abilities. Creatures cannot be summoned into an environment that cannot support them. Creatures summoned using this spell cannot use spells or spell-like abilities that duplicate spells with expensive material components (such as wish).

    When you use a summoning spell to summon a creature with an alignment or elemental subtype, it is a spell of that type. Creatures on the table below marked with an * are summoned with the Draconic Template. Creatures on the table below marked with an # are summoned with the Half-Dragon Template. The caster can choose what heritage the summoned creature has. Creatures marked with an * or "#" always have an alignment that matches yours, regardless of their usual alignment. Summoning these creatures makes the summoning spell's type match your alignment.



    Summon Noble Blood II
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    School conjuration (summoning) [see text]; Level binder 2, Cleric 3, sorcerer 2, Wizard 3

    This spell functions like Summon Noble Blood I, except that you can summon one creature from the 2nd-level list or 1d3 creatures of the same kind from the 1st-level list.



    Summon Noble Blood III
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    School conjuration (summoning) [see text]; Level binder 3, cleric 4, sorcerer 3, wizard 4

    This spell functions like summon noble blood I, except that you can summon one creature from the 3rd-level list, 1d3 creatures of the same kind from the 2nd-level list, or 1d4+1 creatures of the same kind from the 1st-level list.



    Summon Noble Blood IV-IX spells coming soon.
    Last edited by Milo v3; 2012-04-06 at 08:37 PM.
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    Post Number: 15
    1. Aedilred
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    4. Glass Mouse
    5. rogueboy
    6. Serpentine
    7. Morgarion
    8. JustSomeGuy
    9. AtlanteanTroll
    10. Amidus Drexel
    11. Coidzor


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    Default Re: Eldritch Abomination I choose you! [3.5, PEACH, WIP]

    Summon Planar Agent
    Summon Planar Agent I
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    School conjuration (summoning) [see text]; Level binder 1, cleric 1, sorcerer/wizard 1
    Casting Time 1 round
    Components V, S, F/DF (a grimoire and a pint of blood)
    Range close (25 ft. + 5 ft./2 levels)
    Effect one summoned creature
    Duration 1 round/level (D)
    Saving Throw none; Spell Resistance no

    This spell summons an creature (typically an Outsider or Extraplanar creature). It appears where you designate and acts immediately, on your turn. It attacks your opponents to the best of its ability. If you can communicate with the creature, you can direct it not to attack, to attack particular enemies, or to perform other actions. The spell conjures one of the creatures from the 1st Level list on the table below. You choose which kind of creature to summon, and you can choose a different one each time you cast the spell.

    A summoned creature cannot summon or otherwise conjure another creature, nor can it use any teleportation or planar travel abilities. Creatures cannot be summoned into an environment that cannot support them. Creatures summoned using this spell cannot use spells or spell-like abilities that duplicate spells with expensive material components (such as wish).

    When you use a summoning spell to summon a creature with an alignment or elemental subtype, it is a spell of that type. Creatures on the table below marked with an * are summoned with the either the Anarchic, Axiomatic, Celestial, or Fiendish Template, you may choose which template to apply to the creature when casting the spell.



    Summon Planar Agent II
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    School conjuration (summoning) [see text]; Level binder 2, cleric 2, sorcerer/wizard 2

    This spell functions like Summon Planar Agent I, except that you can summon one creature from the 2nd-level list or 1d3 creatures of the same kind from the 1st-level list.



    Summon Planar Agent III
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    School conjuration (summoning) [see text]; Level binder 3, cleric 3, sorcerer/wizard 3

    This spell functions like Planar Agent I, except that you can summon one creature from the 3rd-level list, 1d3 creatures of the same kind from the 2nd-level list, or 1d4+1 creatures of the same kind from the 1st-level list.



    Summon Planar Agent IV-IX spells coming soon.
    Last edited by Milo v3; 2012-04-06 at 10:28 PM.
    Currently Holds the Title of "Earl of Innocence"

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    Post Number: 15
    1. Aedilred
    2. Arcanist
    3. Chen
    4. Glass Mouse
    5. rogueboy
    6. Serpentine
    7. Morgarion
    8. JustSomeGuy
    9. AtlanteanTroll
    10. Amidus Drexel
    11. Coidzor


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    Default Re: Eldritch Abomination I choose you! [3.5, PEACH, WIP]

    Summon Primal Being
    Summon Primal Being I
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    School conjuration (summoning) [see text]; Level binder 1, cleric 1, sorcerer/wizard 1
    Casting Time 1 round
    Components V, S, F/DF (a grimoire and a pinch of ash, bark, soil, smoke, or water)
    Range close (25 ft. + 5 ft./2 levels)
    Effect one summoned creature
    Duration 1 round/level (D)
    Saving Throw none; Spell Resistance no

    This spell summons an creature (typically an Elemental). It appears where you designate and acts immediately, on your turn. It attacks your opponents to the best of its ability. If you can communicate with the creature, you can direct it not to attack, to attack particular enemies, or to perform other actions. The spell conjures one of the creatures from the 1st Level list on the table below. You choose which kind of creature to summon, and you can choose a different one each time you cast the spell.

    A summoned creature cannot summon or otherwise conjure another creature, nor can it use any teleportation or planar travel abilities. Creatures cannot be summoned into an environment that cannot support them. Creatures summoned using this spell cannot use spells or spell-like abilities that duplicate spells with expensive material components (such as wish).

    When you use a summoning spell to summon a creature with an alignment or elemental subtype, it is a spell of that type.



    Summon Primal Being II
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    School conjuration (summoning) [see text]; Level binder 2, cleric 2, sorcerer/wizard 2

    This spell functions like Summon Primal Being I, except that you can summon one creature from the 2nd-level list or 1d3 creatures of the same kind from the 1st-level list.



    Summon Primal Being III
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    School conjuration (summoning) [see text]; Level binder 3, cleric 3, sorcerer/wizard 3

    This spell functions like Primal Being I, except that you can summon one creature from the 3rd-level list, 1d3 creatures of the same kind from the 2nd-level list, or 1d4+1 creatures of the same kind from the 1st-level list.



    Summon Primal Being IV-IX spells coming soon.
    Last edited by Milo v3; 2012-04-06 at 09:14 PM.
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    Post Number: 15
    1. Aedilred
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    3. Chen
    4. Glass Mouse
    5. rogueboy
    6. Serpentine
    7. Morgarion
    8. JustSomeGuy
    9. AtlanteanTroll
    10. Amidus Drexel
    11. Coidzor


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    Default Re: Eldritch Abomination I choose you! [3.5, PEACH, WIP]

    Summon Undying Servant
    Summon Undying Servant I
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    School conjuration (summoning) [see text]; Level binder 1, cleric 1, necromaster 1, sorcerer/wizard 1
    Casting Time 1 round
    Components V, S, F/DF (a grimoire and a pint of blood)
    Range close (25 ft. + 5 ft./2 levels)
    Effect one summoned creature
    Duration 1 round/level (D)
    Saving Throw none; Spell Resistance no

    This spell summons an creature (typically a Deathless or Undead creature). It appears where you designate and acts immediately, on your turn. It attacks your opponents to the best of its ability. If you can communicate with the creature, you can direct it not to attack, to attack particular enemies, or to perform other actions. The spell conjures one of the creatures from the 1st Level list on the table below. You choose which kind of creature to summon, and you can choose a different one each time you cast the spell.

    A summoned creature cannot summon or otherwise conjure another creature, nor can it use any teleportation or planar travel abilities. Creatures cannot be summoned into an environment that cannot support them. Creatures summoned using this spell cannot use spells or spell-like abilities that duplicate spells with expensive material components (such as wish).

    When you use a summoning spell to summon a creature with an alignment or elemental subtype, it is a spell of that type. Creatures on the table below marked with an * are summoned with the the Skeleton or Shell Template. Creatures on the table below marked with an # are summoned with the Husk or Zombie Template.



    Summon Undying Servant II
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    School conjuration (summoning) [see text]; Level binder 2, cleric 2, sorcerer/wizard 2

    This spell functions like Summon Undying Servant I, except that you can summon one creature from the 2nd-level list or 1d3 creatures of the same kind from the 1st-level list.



    Summon Undying Servant III
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    School conjuration (summoning) [see text]; Level binder 3, cleric 3, sorcerer/wizard 3

    This spell functions like Undying Servant I, except that you can summon one creature from the 3rd-level list, 1d3 creatures of the same kind from the 2nd-level list, or 1d4+1 creatures of the same kind from the 1st-level list.



    Summon Undying Servant IV-IX spells coming soon.
    Last edited by Milo v3; 2012-04-08 at 01:17 AM.
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    Default Re: Eldritch Abomination I choose you! [3.5, PEACH, WIP]

    I've started on Summon Eldritch Abomination. With I & II being up with the others coming soon.
    You can now comment if you wish. Thank you to all who do.
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    Default Re: Eldritch Abomination I choose you! [3.5, PEACH, WIP]

    Summoning oozes? Do want! That is a nice spell set-up you've got there, Milo, can't wait to see the others.
    Sweet sorcerer avatar by Cuthalion

    Quote Originally Posted by LoL Forum
    Quote Originally Posted by DefenderCRU
    Even with six blood thirsters, I still wouldn't be dealing tons of damage...
    Quote Originally Posted by BellatorCQC
    That's because you don't have a Trinity Force.

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    Default Re: Eldritch Abomination I choose you! [3.5, PEACH, WIP]

    well, splitting up summon monster into several spells will quite nerf it, although by your layout alltogether you could get sooo many more options - summon dragons? oozes? warped ponies and other animals?

    I quite like that
    Thanks to Dirtytabs for the awesome ponytar =D

    And take a look at my first homebrew-class, the Craftknight - a (ToB-less) master of all weapons! Creative input greatly appreciated

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    Default Re: Eldritch Abomination I choose you! [3.5, PEACH, WIP]

    Quote Originally Posted by NeoSeraphi View Post
    Summoning oozes? Do want! That is a nice spell set-up you've got there, Milo, can't wait to see the others.
    Thanks. It is really hard to find oozes though that fit the levels though.

    Quote Originally Posted by Fruchtkracher View Post
    well, splitting up summon monster into several spells will quite nerf it, although by your layout alltogether you could get sooo many more options - summon dragons? oozes? warped ponies and other animals?

    I quite like that
    Thanks.
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    Default Re: Eldritch Abomination I choose you! [3.5, PEACH, WIP]

    Quote Originally Posted by Milo v3 View Post
    Thanks. It is really hard to find oozes though that fit the levels though.
    You must homebrew! Homebrew a CR 1 ooze! There needs to be more oozes anyway. (The reason this entire homebrew section was founded was because there are only like six oozes, you know)
    Sweet sorcerer avatar by Cuthalion

    Quote Originally Posted by LoL Forum
    Quote Originally Posted by DefenderCRU
    Even with six blood thirsters, I still wouldn't be dealing tons of damage...
    Quote Originally Posted by BellatorCQC
    That's because you don't have a Trinity Force.

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    Default Re: Eldritch Abomination I choose you! [3.5, PEACH, WIP]

    Quote Originally Posted by NeoSeraphi View Post
    You must homebrew! Homebrew a CR 1 ooze! There needs to be more oozes anyway. (The reason this entire homebrew section was founded was because there are only like six oozes, you know)
    I actually made an ooze just so their is at least one for Summon Eldritch Abomination I. The Sanguine Venom.
    I'll probably make more.

    But for now I'll start on the lower level summon monster types.
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    Default Re: Eldritch Abomination I choose you! [3.5, PEACH, WIP]

    Added the Dragon Summoning spells from I-III. I'll going to stat up a creature for it and then get started on nature's ally.
    Last edited by Milo v3; 2012-03-20 at 08:37 PM.
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    Default Re: Eldritch Abomination I choose you! [3.5, PEACH, WIP]

    Summon Eldritch Abomination I-III is done, except for Arcane Puddle.
    Summon Monster I-III is done, except for Esquilax.
    Summon Natures Ally I-III is done.
    Summon Noble Blood I-III is done, except for Ivory Dragon Shard, Crawler Drake, Trueblood Serpent, Razorfin Serpent, Ivory Dragon Wyrmling.
    Summon Planar Agent I is done, except for Everdusk Serpent and Evershining Avian.
    Summon Primal Being I is done, except for Ash Owl, Nepenthorn, Sanguine Shard, and Tiny Elementals.

    It looks like this might take a while....

    But at least it give me stuff to homebrew.
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    Default Re: Eldritch Abomination I choose you! [3.5, PEACH, WIP]

    Very cool. I like the ability to use alternate summon spell lists in my Planescape games, and this would be very useful to that end.

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