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Thread: [Nexus] OoC 30

  1. - Top - End - #541
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    Default Re: [Nexus] OoC 30

    Quote Originally Posted by Reinholdt View Post
    That can be a major problem with them.



    It wasn't Then-Demon, it was Inspector Thenadier!

    And enough tranq to take down a troll. That's way more than an ogre needs.

    Rein has a few magical abilities (flight and shapeshift, both supernaturally granted to him and unnatural) and a ton of magic objects, but no special physical resistances other than a built up tolerance to drugs and pain that he's been working on for a good long while now.
    By the by, if he's dead, Sticks might offer to resurrect him. Just a heads up, in case you'd like Rein to stay dead. I could always figure a reason for Sticks to leave them alone, in that case.
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    Default Re: [Nexus] OoC 30

    *looks up character*
    Don't think Sticks would want to mess with it actually. Or even could resurrect him for that matter.
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    Default Re: [Nexus] OoC 30

    Why do I have a feeling that Thenadier would be getting some rather nasty revenge coming his way....

  4. - Top - End - #544
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    Default Re: [Nexus] OoC 30

    Quote Originally Posted by Reinholdt View Post
    *looks up character*
    Don't think Sticks would want to mess with it actually. Or even could resurrect him for that matter.
    I was wondering, what with the 'maybe no soul' thing.

    Ah well. Poor Rein.
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    Default Re: [Nexus] OoC 30

    People keep saying poor Rein. Rein is not only rich, but he took all his money with him.

    Plus I think Ermine's in the worse position here.
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    Default Re: [Nexus] OoC 30

    Ermine?

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    Default Re: [Nexus] OoC 30

    Reinholdt's lady. And yeah, I suppose I'd agree with you there.

    What do you mean he took it all with him, though? Does Ermine not know where his hoard is?
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    Default Re: [Nexus] OoC 30

    You don't tell a pirate how to find your hoard, even if she is your girlfriend.
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  9. - Top - End - #549
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    Default Re: [Nexus] OoC 30

    Most of what Rein owns is hammerspaced. There's only two people who know how to get to it at this time. Both of them you probably don't want to meet.

    ESPECIALLY if she's your girlfriend.
    Last edited by Reinholdt; 2012-04-07 at 12:19 AM.
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    Default Re: [Nexus] OoC 30

    Ermine won't be amused by what happened methinks.

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    Default Re: [Nexus] OoC 30

    At least it happened in a bar!
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    Default Re: [Nexus] OoC 30

    Quote Originally Posted by Reinholdt View Post
    Most of what Rein owns is hammerspaced. There's only two people who know how to get to it at this time. Both of them you probably don't want to meet.
    One would be Tobias, right?

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    Default Re: [Nexus] OoC 30

    Beachside has stirred a memory of third year spanish. Particularly a song, about a butler on the beach.

    For those who dont know spanish, as if I'm one to talk (four straight years of spanish classes, one of them college level and I have retained NOTHING), Camarero=Butler
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    Default Re: [Nexus] OoC 30

    Quote Originally Posted by The Bushranger View Post
    One would be Tobias, right?
    Nooo...

    One would be Rein Prime and the other would be Calublufiok.
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    Default Re: [Nexus] OoC 30

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    Quote Originally Posted by C'nor View Post
    [Thessaloniki - Walls]

    On the sections of the walls containing Rose and Felis, a change might be noted in the Bloodthieves. Specifically, their expression shifts to one of feral exultation (not to be confused with exaltation, as Rose is the only one of those here ) as they begin to use their life-link with the Siphons to seek targets on the battlefield, reveling in the draining process.

    [Legion Transport - Triplets, Bug Men, and Bald Ladies]


    Despite the fact that they're more powerful, in basic abilities, and thus more tempting targets, than the simple soldiers of the Legion, the triplets, Teq and the muse are all left alone; Teq's life-signature reminds them of the Kyorl'Zuraj, and they have no desire whatsoever to try to fight one of those at the moment, so only one of the weakest Legionaries is targeted by the Siphon/Bloodthief team that hits this transport, in the hopes that their chosen victim die quickly enough that the bug-man won't get any sort of trace on them.

    Of course, in a somewhat amusing twist of fate, their description of him, when one looks at what they mean by Kyorl'Zuraj, is going to be completely accurate - Teq is, in fact, a giant bug-thing with psionic abilities - even though they misidentified him.

    [Legion Transport - Slaan Mercs and Sixteen]


    The team targeting the occupants of this particular transport, however, has no issue with going after strong foes, and locks onto Sixteen almost instantly, the very fact of her power acting like a beacon to them as they try to drain her.

    The other two teams haven't yet found anyone to try to drain, as they're closest to Rose, who's obscuring their vision to some extent, in a manner similar to the way it's harder to find a small patch of reflected light on a brightly lit section of wall than it is on part that's in shadow, since, as an Exalt, she's considerably more powerful than just about anything else on the field, though it's only a matter of time before they pick someone.


    C'nor, it might be just me being my normal easily confused self, but I don't understand how many guys you have and what sort of attacks they are making, whether magic, tech, psionic, or something else. Detecting someone by their power probably counts as divination of some sort, and that is usually done as an 'attempt', as the target may have some ability to evade detection.
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    Default Re: [Nexus] OoC 30

    I'm going to have to sorta chime in with Happy here.

    I'm not sure what your people are doing C'nor. Could we get a bit of an explanation? I need to know how to properly react.
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    Default Re: [Nexus] OoC 30

    Yeah, I'm pretty much clueless as well. Are these Siphon thingies physically attacking the transport, is it some sort of long range spell, can it be avoided, etc?
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    Default Re: [Nexus] OoC 30

    Sorry for the confusion... I'd thought any questions about what the Siphons could do had been answered in the post where they arrived, since I included a description of their particular sub-species in that, or I would have explained it better in that post.

    Siphons, on their own, can sense life; the more powerful it is, the 'brighter' it is, and, to some extent, the further away they can see it. They're also capable of either passively, but somewhat slowly, draining life from everything nearby, or focusing on one target at a distance, and draining that at a much faster rate. When paired with a Bloodthief, the range at which they can sense life, or actively drain it, is increased, though not how effective the draining process itself is.

    At the moment, there are four bonded teams, as well as two of each type that aren't tied to each other.
    Last edited by Lady Serpentine; 2012-04-07 at 04:42 PM.

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    Default Re: [Nexus] OoC 30

    So these two on the walls suck live from everyone on the battelfield? Or did they start doing that against people on the wall?
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    Default Re: [Nexus] OoC 30

    So if I'm reading this correctly...

    This is an ability that can not be avoided in any way? Or at least not in any reasonable way.

    Because it sounds like a passive life-force nomming aura.

    The closest DnD equivalent would be epic-level shenanigans like the Atropal.

    Can it be dodged?

    Can the attack be sensed?

    Can the source of the attack be sensed?

    How fast does it kill people? How does it kill people?

    Is it possible to defend against it aside from wizards? How is it propagating through the city's Barrier?
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    Default Re: [Nexus] OoC 30

    I dealt with it in the LoC game by just plain killing the things (... there was a Kyorl'Zuraj psion involved).

    My assumption was that it is an aura that drains health on a failed save or something.
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    Default Re: [Nexus] OoC 30

    Not poisoning them with Elder Evil lifeforce?

    Draken, I'm disappointed.

    (Incidentally, my reaction when Draken made Santa Claus for an Exalted game was hilarious.)
    Last edited by horngeek; 2012-04-07 at 05:01 PM.


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    Default Re: [Nexus] OoC 30

    Passive if one gets in a few feet of them and they're not suppressing it, yes.

    It can be dodged if one gets out of range, or uses appropriate magical abilities (such as becoming a form of life that's radically different from any sort of norm, like Sadei or Divaonar in their chimera form, or, in some cases, shapeshifting between normal forms; they require a life-signature to lock their abilities onto at a distance, and shapeshifting rapidly keeps one's life-signature in a state of flux, while becoming something extraordinarily different from the normal forms of life means they simply can't feed on you).

    The attack can indeed be sensed, as can the source, by psionics or magic.

    It takes about a minute to kill your average human civilian. More for especially long-lived or powerful creatures, and those have better chances of being able to get rid of it as detailed below.

    Psionic defenses and passive magic resistance will both be of use in defending against it, as, in some cases, is simply sheer desire to resist. And some things are just plain resistant or immune for no real reason that the Nayleth are aware of.

    As for getting it through the Barrier, I'd assumed they were using the same gap Rose shot an arrow through, and that the city's automated defenses are using.
    Last edited by Lady Serpentine; 2012-04-07 at 05:10 PM.

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    Default Re: [Nexus] OoC 30

    Noodle, I think we're waiting on you in the Abandoned Mine in Outside, unless I've missed a post. I would also suggest moving this plot to another thread, as with Rebo's plot it's kind of hard to keep track of anything else. Random Plots, maybe?
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    Default Re: [Nexus] OoC 30

    Quote Originally Posted by horngeek View Post
    Not poisoning them with Elder Evil lifeforce?

    Draken, I'm disappointed.

    (Incidentally, my reaction when Draken made Santa Claus for an Exalted game was hilarious.)
    Santa Claus as a soul-eating monsters from outside of reality.

    And the Kyorl in that game are servants of a God, aptly named Zuraj.

    Edit: Eeerrr... I assumed it was a slow hit-point draining effect, actually. Otherwise it would fall on the problem Rebo mentioned, of it being a death spiral without response.
    Last edited by Draken; 2012-04-07 at 05:27 PM.
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    Default Re: [Nexus] OoC 30

    Quote Originally Posted by Draken View Post
    I dealt with it in the LoC game by just plain killing the things (... there was a Kyorl'Zuraj psion involved).

    My assumption was that it is an aura that drains health on a failed save or something.


    Well, you also dealt with them by having the Kyorl'Zuraj being completely unaffected by their abilities... Hence the 'And some things are just plain resistant or immune for no real reason that the Nayleth are aware of.' bit, and Alteration's fear of Kyorl'Zuraj.

    But yes, that would be the closest equivalent. Or possibly some sort of level-drain thing.

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    Default Re: [Nexus] OoC 30

    C'nor,

    Did you post for the Tieflings again at the DFI and I'm just missing it?
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    Default Re: [Nexus] OoC 30

    Hey Earl? Regarding your post in Inside, I'm not actually sure what the result of the physical corruption is supposed to be.

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    Default Re: [Nexus] OoC 30

    Was this your last post:

    Quote Originally Posted by LadyOfWar View Post
    [TIEFLING'S ROOM]

    From her perch on the edge of one of the beds, the lady listens intently. "So there was a fight, in an area known for unrest, just before she disappeared completely, and it has been several days since then.” Wes sums things up as she understands them. “A days-old trail in an urban area is beyond my abilities to track, but a dog, or better yet a wolf, could still track her, especially if there are not many Tieflings in the city. If we want to try the direct approach, my employer has wolves that I suspect might be skilled trackers. That is one possibility,” Raennal presents the first thought occurs to her. By her expression, she is brainstorming here and within the next minutes will be giving them her thoughts and suggestions in quick succession. After that, they will have to decide as a group which paths to pursue.

    “I saw mention of a group called Remnant putting out bounties on wanted criminals. I suspect they are a sort of constabulary in this region. Perhaps they deal with cases of missing persons? Especially if, due to the fight, you suspect kidnapping.” Not a pleasant thought, and her gentle expression tells all in the room that she is sorry she had to suggest that their sister might have been kidnapped.

    “Does she have any enemies that you know of, either here or in her past? Is she closely connected with anyone who has powerful enemies? Forgive how many question I am asking at once, but I need to speak them before I forget. Now, you mentioned your name-blades were connected. Can you trace that connection, or could someone more Talented trace it?”

    Wow, Raennall just did enough talking to give every Tiefling in the room something to respond to within the course of a few moments. It seems that as a diplomat/warrior she can cover verbal ground quickly.
    ?

    If so, I'm pretty sure I did, yes.
    Last edited by Lady Serpentine; 2012-04-07 at 05:29 PM.

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    Default Re: [Nexus] OoC 30

    Quote Originally Posted by C'nor View Post
    Well, you also dealt with them by having the Kyorl'Zuraj being completely unaffected by their abilities... Hence the 'And some things are just plain resistant or immune for no real reason that the Nayleth are aware of.' bit, and Alteration's fear of Kyorl'Zuraj.

    But yes, that would be the closest equivalent. Or possibly some sort of level-drain thing.
    I was running on high hp and fast healing, actually. Those karish were also basically huge meatshields.
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