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2012-03-20, 07:59 PM (ISO 8601)
- Join Date
- Jul 2010
[3.5] making a higher-tier ToB martial class?
I love Tome of Battle, but it always bothered me that there wasn't a base class which could learn new maneuvers without leveling up.
What if we made a "wizard-like" or "erudite-like" ToB class, whose main shtick is the ability to learn new maneuvers from martial scripts and directly from other martial adepts. Could we push this into at least low tier-2 using only the maneuvers in ToB?
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2012-03-20, 08:04 PM (ISO 8601)
- Join Date
- Oct 2006
- Location
- Pittsburgh, PA
- Gender
Re: [3.5] making a higher-tier ToB martial class?
Probably not. Pretty much all of the ToB maneuvers are about killing things in combat. A well-made warblade, say, has enough maneuvers to be incredibly lethal in combat, but I don't know of any combination that approaches the sheer game-breakingness of high level spells.
Hill Giant Games
I make indie gaming books for you!Spoiler
STaRS: A non-narrativeist, generic rules-light system.
Grod's Guide to Greatness, 2e: A big book of player options for 5e.
Grod's Grimoire of the Grotesque: An even bigger book of variant and expanded rules for 5e.
Giants and Graveyards: My collected 3.5 class fixes and more.
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2012-03-21, 07:07 PM (ISO 8601)
- Join Date
- Sep 2009
Re: [3.5] making a higher-tier ToB martial class?
The ability you describe will do nothing to move into tier 2; it would, however, move tier 2 into tier 1.
To get to tier 2, you'd want the ability to warp reality in an open-ended manner...perhaps an extension of the Falling Anvil discipline that someone posted would do the trick.
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2012-03-21, 07:24 PM (ISO 8601)
- Join Date
- Jan 2012
- Gender
Re: [3.5] making a higher-tier ToB martial class?
I recommend you read Yitzi's thread in its entirety. I read it yesterday and it was very informative!
Citing Yitzi himself:
That's something I hadn't realized myself until I read it. You can't really move a purely martial class past T3 because, well, it is a martial class, not a jack-of-all-trades, master-of-some/all class.
Indeed, I think all the tiering system is flawed in its use of words. I think T3 should be T1 and T1/T2 should be renamed something, such as Overpowered 1/2. There are two measures there, using the same naming convention just makes things more confusing
THAT SAID, I'd really like to see the bard getting pushed to T2, maybe even T1. It is a jack-of-all-trades, after all, albeit master-of-none. Could a class that is best at nothing, though fairly good at everything, still make T1 material? Hmmmm... That's something I'd like to seeLast edited by Larkas; 2012-03-21 at 07:25 PM.
Metal Perfection - a template for creatures born on Mirrodin.
True Ferocity - a simple fix for Orcs and Half-Orcs.
Monastic Magus - a spiritual successor to the Unarmed Swordsage.
Pathfinder-ish Synthesist - a simple fix making Synthesist Summoners follow polymorph rules.
Sword & Sorcery for Sneaky Scoundrels - rogue archetypes/fixes that aim to turn the rogue into a warrior/caster.
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2012-03-21, 08:28 PM (ISO 8601)
- Join Date
- Oct 2006
- Location
- Pittsburgh, PA
- Gender
Re: [3.5] making a higher-tier ToB martial class?
Hill Giant Games
I make indie gaming books for you!Spoiler
STaRS: A non-narrativeist, generic rules-light system.
Grod's Guide to Greatness, 2e: A big book of player options for 5e.
Grod's Grimoire of the Grotesque: An even bigger book of variant and expanded rules for 5e.
Giants and Graveyards: My collected 3.5 class fixes and more.
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2012-03-21, 08:48 PM (ISO 8601)
- Join Date
- Jan 2012
- Gender
Re: [3.5] making a higher-tier ToB martial class?
Aw, shucks... But one question, T1 are Wizard, Cleric and Druid, right? How do you compare one against the others?
Metal Perfection - a template for creatures born on Mirrodin.
True Ferocity - a simple fix for Orcs and Half-Orcs.
Monastic Magus - a spiritual successor to the Unarmed Swordsage.
Pathfinder-ish Synthesist - a simple fix making Synthesist Summoners follow polymorph rules.
Sword & Sorcery for Sneaky Scoundrels - rogue archetypes/fixes that aim to turn the rogue into a warrior/caster.
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2012-03-21, 09:08 PM (ISO 8601)
- Join Date
- Apr 2010
- Location
- Hell's Heart
Re: [3.5] making a higher-tier ToB martial class?
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2012-03-21, 09:36 PM (ISO 8601)
- Join Date
- Jan 2012
- Gender
Re: [3.5] making a higher-tier ToB martial class?
Ooooh, got it. Indeed, they are somewhat unique classes in regard to each other. The bard would only be infringing in some other classe's turf if it was to get stronger
Metal Perfection - a template for creatures born on Mirrodin.
True Ferocity - a simple fix for Orcs and Half-Orcs.
Monastic Magus - a spiritual successor to the Unarmed Swordsage.
Pathfinder-ish Synthesist - a simple fix making Synthesist Summoners follow polymorph rules.
Sword & Sorcery for Sneaky Scoundrels - rogue archetypes/fixes that aim to turn the rogue into a warrior/caster.