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  1. - Top - End - #301
    Firbolg in the Playground
     
    Destro_Yersul's Avatar

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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    There's two places we could be. Have we already passed a T-junction? Reckon he'd know that, less he wasn't paying attention.
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  2. - Top - End - #302
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Is it bad that Drake okay, I really want to charge something with a chainsword rather than take the sensible option of running away?
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  3. - Top - End - #303
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Invisible posts and 500 errors and double posts, oh my!
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  4. - Top - End - #304
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Have we already passed a T-junction?
    Ah, sorry - yes.
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  5. - Top - End - #305
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Not certain - does all this "eyes up" talk mean you guys are proceeding ahead?

    To be clear: the torn duct and such are on the left fork of the T-junction.
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  6. - Top - End - #306
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    I think that's a sign that we should avoid going left, wouldn't you guys say? We should be able to get around to the right, or we could double back. Tychon is following Red's lead, if no better option presents itself.
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  7. - Top - End - #307
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    I don't know. It's already BEEN left. It's not looking for prey there.
    Unless it continued left and doubles back.
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  8. - Top - End - #308
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    To be honest I feel like a complete sucker for suggesting we stick to small, windy corridors in a horror sci-fi setting. Really stepped in that one.

    I don't think doubling back will earn us much relief. We could turn right, head for the main corridor and happily skip down that way, though.
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  9. - Top - End - #309
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Well, one of you had better make a decision, or I'll have an NPC lead the way. And NPCs often choose... poorly.
    Last edited by LCP; 2012-06-10 at 07:43 AM.
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  10. - Top - End - #310
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    We could let an NPC choose a direction, and then go the opposite direction.
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  11. - Top - End - #311
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Which way does the Map say is Shorter?
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  12. - Top - End - #312
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Much of a muchness, really. If we're where we think we are.

    If Tychon doesn't suggest something, Drake's going to step around the corner. Because what are tyrannical warrior-priests for but jumping blindly into the unknown with their trusty chainswords?

    EDIT: So many 500 errors that the board actually slapped me on the wrist for double-posting.
    Last edited by Thragka; 2012-06-10 at 12:19 PM.
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  13. - Top - End - #313
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    I've editted my last post. Nobody else had said anything, so I didn't see the need to post again. Let's get into a bit of a wider space, eh?
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  14. - Top - End - #314
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Okay.

    Now I'm scared.
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  15. - Top - End - #315
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    LCP's new and worrisome avatar?
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  16. - Top - End - #316
    Ogre in the Playground
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Quote Originally Posted by Destro_Yersul View Post
    LCP's new and worrisome avatar?
    Retro. I like it.

    So when do the 'stealer cultist Limos turn up, then?

  17. - Top - End - #317
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    No, Jericus. You are the stealer cultists.

    And then Jericus had a Limo.
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  18. - Top - End - #318
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Hi my name is Jericus Kranial Kablez Flange and I have long ebony cranial cable (that's how I got my name) with fibre optic streaks and manipulator tips that reaches my mid-back and icy blue eyepieces like limpid tears and a lot of people tell me I look like Erasmus Keter (AN: if u don't know who he is get da hell out of here!)
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  19. - Top - End - #319
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    I would be exceptionally wary of giving Jer an extra pair of arms, let alone a
    ...

    1d10+20? Holy crap.
    Last edited by Etcetera; 2012-06-10 at 04:40 PM.

  20. - Top - End - #320
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Fear vs Wp 23 (d100)[10]

    Shock (d100)[71]

    Well, will you look at that.
    Last edited by Etcetera; 2012-06-10 at 04:47 PM.

  21. - Top - End - #321
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Fear vs. 31, rerollable thanks to Unshakeable Faith.
    (1d100)[22]
    (1d100)[79]

    Shock: (1d100)[26]

    I ain't scared of no Lictor.
    Last edited by Thragka; 2012-06-10 at 04:53 PM.
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  22. - Top - End - #322
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Tychon didn't make Rapid Reaction, so the Lictor gets to go again!

    Shock table rolls for NPCs:
    Eustacia - (1d100)[13] - may only take a half action. Cool as a cucumber.
    Norton - (1d100)[64] - frozen in terror until he snaps out of it.
    Thrax - (1d100+50)[96] - fleeing
    Rabilas - (1d100+40)[112] - faints

    From the first crit, Rabilas is already at (1d10)[1] levels of fatigue. The Lictor makes a Standard Attack.

    (1d100)[77] - miss
    (1d10)[3], (1d10)[4]
    Toughness - (1d100)[19]
    Toxic_Damage - (1d10)[2]


    It uses the Assassin's Strike talent to try to move as it attacks: (1d100)[34] - succeeds

    It then tests Concealment to go chameleonic again: (1d100)[59] - passes by 1.

    Test Awareness at -30, as an opposed check to the test above, to be able to keep sight of it.
    Last edited by LCP; 2012-06-11 at 10:35 AM.
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    Chapter IV
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  23. - Top - End - #323
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Rabilas has fainted for (1d5)[4] rounds.

    Will edit the IC post with this stuff, and then put up a map in just a tick.
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    Chapter I
    Chapter II
    Chapter III
    Chapter IV
    Chapter V

  24. - Top - End - #324
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Tauron doesn't have Awareness trained and his Perception's only 29, so I'm pretty sure that's an automatic failure.
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  25. - Top - End - #325
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Quote Originally Posted by Thragka View Post
    I'm pretty sure that's an automatic failure.

    Anyway, here is your map:

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    For anyone who passes the Awareness check (and only for them): here is a better map.
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    Last edited by LCP; 2012-06-10 at 05:37 PM.
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    Chapter I
    Chapter II
    Chapter III
    Chapter IV
    Chapter V

  26. - Top - End - #326
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    I think first order of business is to set the lictor on fire. That way it can't hide.

    Quote Originally Posted by Thragka View Post
    Tauron doesn't have Awareness trained and his Perception's only 29, so I'm pretty sure that's an automatic failure.
    Jericus is in much the same position.
    Last edited by Etcetera; 2012-06-10 at 05:45 PM.

  27. - Top - End - #327
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    You guys hold it down while I run back to the shuttle for the Emperor's Holy Promethium Dispenser?

    I'm currently watching Aliens (on Channel 4) myself. For research purposes.
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  28. - Top - End - #328
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    You know, I don't really find Lictors all that threatening. I mean, heck, when I ran one up against my players they not only spotted it before it could ambush them, but they killed it during the surprise round using only charging melee attacks. So, that strategy should work for Nova.

    Even though they were playing Deathwatch. And all four of them are Space Wolves skilled in melee.

    We'll see how well this goes.

    Fear roll: (1d100)[13] vs. 40 (40 base willpower, -10 for Fear (2), +10 for being Mind Cleansed)

    If that fails, Shock roll: (1d100)[89] +10 per degree of failure

    Awareness check (assuming Nova doesn't freak the hell out): (1d100)[81] vs. 18 (28 base perception, +10 skill mastery, +10 Heightened Senses (sight, sound), -30 because Lictors are sneaky buggers)

    EDIT: Hooray, no fear for me! Even if the awareness roll failed hardcore. I'd consider spending a fate point on it, but considering I'm pretty sure I'm down one or two for the day already (and the tiny chance of passing it), I'll just go with 'Can't see beastie but still in control of myself'.
    Last edited by Rizhail; 2012-06-10 at 08:19 PM.
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  29. - Top - End - #329
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Wow, I go to hang out with the family for ONE Sunday...

    Fear - (1d100)[48]
    Awareness - (1d100)[81]
    FatePointFear - (1d100)[53]
    Shock - (1d100)[94]

    Is that all the rolls I need to make? I think it is?
    WP = 28 -10 = 18
    Per = 30 - 30 = 0

    Auto-fail, even Trained. Sadface.
    Last edited by Thanatos 51-50; 2012-06-10 at 09:35 PM.
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  30. - Top - End - #330
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    94 + 30 = 124
    "Totally overcome, the character screams and vomits uncontrollably for (1d5)[3] rounds. During this time he is helpless, may do nothing, and drop [sic] anything he is holding. Afterwards, until the end of the encounter, the character may only take a single Half Action each Turn until he can rest. The character gains (1d5)[4] Insanity Points."

    Ewww. Inside his helmet, too.

    Can I have a Free Action to take the thing off?
    Last edited by Thanatos 51-50; 2012-06-10 at 09:34 PM.
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