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  1. - Top - End - #421
    Bugbear in the Playground
     
    Rizhail's Avatar

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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    I go to a university in central Alabama; that point of view is the majority in this region. The irony in my mind being that a few of my engineering teachers regard the liberal arts college as full of hippy liberal heathens, while the liberal arts college is actually full of conservative religious types and its the science department that is full of heathens.
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  2. - Top - End - #422
    Firbolg in the Playground
     
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Hey all - sorry for the delay, it's been a full couple of days. Update will be coming up tomorrow.

    Wait, an actual lecturer makes that claim?
    cultural studies
    An actual "lecturer"
    Last edited by LCP; 2012-07-05 at 07:22 PM.
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  3. - Top - End - #423
    Firbolg in the Playground
     
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Alright, gonna need some dice rolls here.

    Tychon_Concealment - (1d100)[68]
    Nova_Concealment - (1d100)[10]

    Stubbs_Awareness - (1d100)[1]
    Ganger_Awareness - (1d100)[50]

    Sorry once again for how slow this week's been from my side.
    Last edited by LCP; 2012-07-06 at 07:56 PM.
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  4. - Top - End - #424
    Bugbear in the Playground
     
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Hi all, I am back from my holidays. Will make a proper IC post tomorrow; in any case, Tauron's immediate priority is reloading the autopistol.
    =][=
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  5. - Top - End - #425
    Firbolg in the Playground
     
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Here's a quick map for you. Sorry it doesn't have a grid, but the distance between the two lots of you being ~15m should give you a sense of scale.

    Spoiler
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    If you go back to the image I used, you can see that these big blocks of machinery shielding you from Stubbs and Stubbs from you are dense enough to block LOS, but not 100% solid; you could try creeping/wriggling through the gaps if you felt like it.

    The bright green grids represent raised walkways; the little green things coming off them are ladders leading down to your level. Generally where you see a black circular shape that's some kind of big vertical tank or pipe.
    Last edited by LCP; 2012-07-09 at 05:36 PM.
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  6. - Top - End - #426
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    For the record, I am spending 200 XP on Hatred (Tyranids) and Deceive.
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  7. - Top - End - #427
    Firbolg in the Playground
     
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Thanatos, you there?

    For the record, you guys are all taking fairly significant actions for the half-second or so you've got until Millie reaches the word "One", so if combat kicks off I'm going to treat these as your actions for a first round. Hope that's OK.

    Also, as a quick heads-up: I am going to be out of action this evening and all day Saturday.
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  8. - Top - End - #428
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Fine by me - I reckoned it would take a round or two for Tauron to catch up with the group when things kick off.

    If things kick off.

    No, I meant when.
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  9. - Top - End - #429
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Quote Originally Posted by LCP View Post
    Thanatos, you there?

    For the record, you guys are all taking fairly significant actions for the half-second or so you've got until Millie reaches the word "One", so if combat kicks off I'm going to treat these as your actions for a first round. Hope that's OK.

    Also, as a quick heads-up: I am going to be out of action this evening and all day Saturday.
    Yeah, that's fine. Tychon's move should be large enough to reach where he means to go without leaving himself open along the way, and even if he doesn't go first, that's that action he'd be taking anyways.

    On an unrelated note, I will be scarce for the next couple weekends. My girlfriend is coming to visit, so I'll be spending more time with her and less time on the internet.
    Last edited by Destro_Yersul; 2012-07-12 at 04:16 PM.
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  10. - Top - End - #430
    Ettin in the Playground
     
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Quote Originally Posted by LCP View Post
    Thanatos, you there?
    -ish.

    I've been disproportionately busy. I'll try and get a post up today.
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  11. - Top - End - #431
    Firbolg in the Playground
     
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    No worries, I'll wait (this could be a pretty important action from Red).

    In future, though, do remember you can just drop a one-line post in the thread to say when you're too busy, and I'll know to keep going.
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  12. - Top - End - #432
    Ettin in the Playground
     
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    I'd do this myself, but Red is still suffering from Shock...
    Anybody else think we should, I dunno, yell at Millie, and make her think M is disappointed in her lack of success and delay her?
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  13. - Top - End - #433
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Out of character, not a bad idea, although I sort of feel we're fairly committed to violence now.

    In character, the heretic has chosen her own end. Kill them all; the Emperor will know his own.
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  14. - Top - End - #434
    Firbolg in the Playground
     
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Combat time!

    INITIATIVE

    Tychon - (1d10+9)[19]
    Nova - (1d10+8)[15]
    Red - (1d10+4)[10]
    Tauron - (1d10+3)[10]
    Jericus - (1d10+3)[7]

    Millie - (1d10+4)[12]
    Gangers - (1d10+3)[9]

    So it's

    Tychon
    Nova
    Millie
    Red
    Tauron
    Gangers
    Jericus
    Last edited by LCP; 2012-07-15 at 04:56 PM.
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  15. - Top - End - #435
    Firbolg in the Playground
     
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    And I need just one dice roll:

    (1d100)[40]
    (1d100)[66]

    Map:
    Spoiler
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    Solid black areas = walls, impassable.
    Light grey = tanks and pipes, impassable.
    Dark grey = general tangle of machines/struts. These are not solid and can be passed through; however, you can't Run or Charge through them. In addition, they offer cover/concealment: anyone within them gains 4AP of cover, and can make a half-action Concealment check to hide themselves.

    This is a zoomed-in section of a larger combat map that covers all the features I showed you before. If for any reason you want to head off the edge of the map in one of the open directions, please go ahead; I'll just zoom out a bit more.
    Last edited by LCP; 2012-07-15 at 05:23 PM.
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  16. - Top - End - #436
    Ettin in the Playground
     
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    It doesn't look to me like Red has a clear line of sight to the Unwounded Ganger, but he still knows said Ganger is there, right?
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  17. - Top - End - #437
    Firbolg in the Playground
     
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Right. NOTHING
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  18. - Top - End - #438
    Firbolg in the Playground
     
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Untrained dodge against Tychon: (1d100)[20]
    Untrained dodge against Red’s grenade: (1d100)[30]
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  19. - Top - End - #439
    Firbolg in the Playground
     
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Both fail. Red hits the right leg and does 9 wounds; Tychon also hits the right leg, but the ganger's right side is in cover, granting 16 AP - this soaks the shot with 2 points to spare. (Tychon has reciprocal cover from the ganger's angle, again covering his right side - right arm, body, right leg).

    Millie charges Tychon! She attacks with her chain-knife.

    (1d100)[71] - miss
    Dodge - (1d100)[87]
    (1d5)[5], (1d5)[4] (+6) (Pen 2)


    A ganger who was successfully sneaking through the girders last turn now breaks cover, Aims at Tychon, and fires. But what's this? He's not firing an autogun!

    (1d100)[54] (-20 for untrained use) - miss
    Dodge - (1d100)[60]
    Snare - (1d100)[67]


    Jericus is on autopilot still (I believe? Etcetera, correct me if you're back). He hears these shenanigans, readies his autogun and moves to support Tauron.
    Last edited by LCP; 2012-07-17 at 04:04 PM.
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  20. - Top - End - #440
    Firbolg in the Playground
     
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Oh, I forgot the other two gangers.

    Tychon's target takes a half move out of cover, and a single shot at Red:

    (1d100)[9] - hits
    Dodge - (1d100)[46] - dodged
    (1d10+3)[4] (would have been soaked even without cover)

    Red's target is not happy about being grenaded, and lays down Suppressing Fire across the corridor (I will mark this on the map).

    BS - (1d100)[82] (-20) - his wild fire doesn't hit anything.

    Pinning checks at -20 for Red and Nova. If they fail, they are both in a position to keep their heads down in cover right where they are.

    Map:
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    Last edited by LCP; 2012-07-17 at 04:17 PM.
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  21. - Top - End - #441
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    How difficult would it be to target the new arrival through all them grey bits?
    =][=
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  22. - Top - End - #442
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    No penalties; he just gets a small amount of cover to all locations, as specified before.
    Last edited by LCP; 2012-07-17 at 05:51 PM.
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  23. - Top - End - #443
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Just to check, it's not cumulative?

    Also, I'd like to test Common Knowledge (War) as a basic skill, on the off-chance that it might tell me something about the naughty goo. I'm not sure if that's even an applicable lore, but what the heck. Int 37/2 = 19.
    (1d100)[12]
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  24. - Top - End - #444
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Cumulative how? Not sure I follow. It's just a bonus 4 AP.

    Nice roll. I'll let Lexicanum do the talking for me: link.
    Last edited by LCP; 2012-07-17 at 06:16 PM.
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  25. - Top - End - #445
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Well, depending on how thick the intervening struts and stuff are I thought the fact that there were three discrete layers (and two of them being nice and thick) might impose ballistic skill penalties or something. Thanks for clarifying anyway.
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  26. - Top - End - #446
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Ah, I see. Nope, not cumulative.
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  27. - Top - End - #447
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    I rolled pinning in the wrong thread, so we get attack rolls here.

    BS51 - (1d100)[87] (-20 pinning penalty going up against my +10 for short range and my +10 for a Red Dot Sight makes this a wash.)
    Damage - (1d10+5)[10] AP 2

    Oh. Ouch. That isn't like you, Red. That isn't like you at all.
    Last edited by Thanatos 51-50; 2012-07-17 at 06:58 PM.
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  28. - Top - End - #448
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Alrighty, pinning test; vs. base willpower, right? Can't find my book at the moment.

    (1d100)[58] vs. 40

    Well. Dammit all to hell.
    Last edited by Rizhail; 2012-07-17 at 09:51 PM.
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  29. - Top - End - #449
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Well now. Melee combat, is it? Tychon will give this a shot, I guess.

    Smashing Millie across the face, then shooting her. I forgot last round that the Carnodon doesn't have any regular bullets loaded, so I guess it was manstoppers at the ganger behind pipes and... is Millie wearing any armour? Dumdums at her if not.

    Feint: (1d100)[61]
    Millie's Opposed roll: (1d100)[63] - no idea which way that goes. If her WS is 32 or lower, it goes my way. 33 or higher is her way. If she wins, it just means she's allowed a dodge roll against that dice below, which is most certainly a hit.

    and Ballistic skill:
    (1d100)[49]

    forgot to roll damage. Put that in a spoiler IC.

    EDIT: Just realised, Millie is definitely NOT wearing head armour, unless she's found a helmet since we saw her last, and Tychon can do Called Shots at no penalty. Eat head-wound, miss Stubbs.
    Last edited by Destro_Yersul; 2012-07-18 at 03:35 PM.
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  30. - Top - End - #450
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Millie's WS is 44; she can dodge.

    (1d100)[65]

    And, thanks to a wonderful drug called Scraper-Ripper, she does.
    Last edited by LCP; 2012-07-18 at 03:38 PM.
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