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  1. - Top - End - #481
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Just for the record, LCP, Jer's using his Tranter. The autogun is on the shuttle.

  2. - Top - End - #482
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Ah, thanks. Like I said, I'm a forgetful sod.
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  3. - Top - End - #483
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Testing against Agility 32: (1d100)[80]

    Failed, so taking the penalties for one round.
    Last edited by Thragka; 2012-07-24 at 07:03 PM.
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  4. - Top - End - #484
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Clearly, Scraper-Ripper increases the flow of blood... and the amount of blood in the body.

    On a personal note: Finally heard back from the SF magazine I submitted something to. As expected, I got a form rejection letter.
    Which of course, means I'm free to submit it somewhere else. Which I promptly did.
    And then I realized that I *might* have left the tracking number on it.
    Whoops.
    NaNoWriMo Beat Me
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  5. - Top - End - #485
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Quote Originally Posted by LCP View Post
    I’m... I’m sorry, goblinpaladin. I thought she would dodge things...
    Aw crap, did I just murder Blue?

    Then again... I finally got a melee kill! That wasn't a dream creature! Hooray!

    Also, agi roll to move out of the bloody mess that was a legitimately interesting character: (1d100)[16] vs. 40

    (any chance I could make this acrobatics instead, and get the +10 for skill mastery? It does cover balancing and what not. *puppy eyes*)

    Nevermind, no +10 needed. Let the good times (and ganger limbs) roll!
    Last edited by Rizhail; 2012-07-24 at 10:37 PM.
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  6. - Top - End - #486
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Y'know, Red would be going for more pew-pew on that guy if Nova didn't go Kill-Kill.

    It's probably for the best.
    Now for (Probably unwise) DECISIONS!
    Last edited by Thanatos 51-50; 2012-07-25 at 06:39 AM.
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  7. - Top - End - #487
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    First of all I'd like to take a half action to draw the pistol with Tauron's right hand and switch the chainsword to the left.

    Then ... does the Aim action require an actual target, or can it be interpreted as just generally steadying oneself for the next shot? If I can aim in expectation of having a target next round, I'll do that.
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  8. - Top - End - #488
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Bugger. I wanted her knocked out or severely incapacitated, not totally dead. Anyways, think it'll be a potshot at ganger chap followed by movement.

    (1d100)[79] - miss
    (1d10+6)[10] AP 5, because manstoppers.

    Tychon needs to move, too. Rolling: (1d100)[40] - that's a pass, though. He's going after the fleeing ganger.
    Last edited by Destro_Yersul; 2012-07-25 at 12:22 PM.
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  9. - Top - End - #489
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Then ... does the Aim action require an actual target, or can it be interpreted as just generally steadying oneself for the next shot?
    For the sake of precedent, it does require a target - but the only reason there weren't markers for these guys on the map was laziness/hurriedness on my part. I'll credit you with an Aim on the first guy to come through the door.

    Nova scores a +10 crit on the ganger, left leg.

    GUESS HOW MUCH BLOOD THERE IS NOW

    GUYS

    IT'S LOTS



    When you plot these things on a grid you realise how ridiculous the Rending crit table actually is.

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    Last edited by LCP; 2012-07-26 at 05:07 PM.
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  10. - Top - End - #490
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Ah, LCP. Drawing on your London upbringing?

    Charmy charm charm, vs 41: (1d100)[39]

    EDIT: I'm happy to be docked a full or half action for the talking as deemed appropriate.

    EDIT 2, EDIT BOOGALOO: Or, so that we're not all waiting on me to work out subsequent actions depending on how long the talking stuff took, and also so that I'm not getting an extra action out of initiative order or anything, let me just say that if the talking isn't a full action, Tauron's not going to shoot unless the Beast House guys do. If so, he'll shoot at whomever he aimed at, and if he still has a half action after that he'll scuttle backwards.
    Last edited by Thragka; 2012-07-27 at 11:59 AM.
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  11. - Top - End - #491
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Proceeding without Nova - not sure if Rizhail hasn't been here or just doesn't have anything to say. Either way, it's been two days.

    Also, a note for the week ahead: as you probably know, I live in London, so there is a non-zero chance that there may be some times this week when my journey home gets severely late-ened. If I end up missing any updates because of this, sorry in advance.
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  12. - Top - End - #492
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Darnit, LCP, you made me curious. I had to go look, and no, that passage isn't on Jer's map, if anyone else cares to know.
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  13. - Top - End - #493
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Sorry about not posting things; I'm in my next to last week of work for the semester and got caught in the middle of finishing up a lot of projects.
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  14. - Top - End - #494
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    No worries. I need a bit of clarification, though:

    Moving into the gray area just south of where Millie went splortch.
    The light grey circle is the hydrogen tank, a solid object - you can't move through it. I'm not sure I understand where you're headed.

    Wherever it is, if you're trying to stay hidden, can I get a Concealment check?
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  15. - Top - End - #495
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Sorry, had a brainfart on what meant what on the map. Nova will be hiding in the tangle of debris and what not just to the SE of Millie's remains (where Millie hid earlier).

    Concealment check: (1d100)[34] vs. 40 (base Agi); 50 if she has enough time to dive in and go still.
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  16. - Top - End - #496
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Tychon, gun in hand, rounded the corner of the tank. Not far enough for most of the thugs to draw line of sight to him, but far enough that Fox mask could see him.
    If you check the angles on the map, this is pretty much impossible: the goons by Red come into LOS first. I assume you just mean that he doesn't come far enough around that the guys up by Tauron can see him.
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  17. - Top - End - #497
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    I did say 'most.' Tychon wants to end up standing somewhere Fox can see him, but the maximum possible number of goons can't see him.
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  18. - Top - End - #498
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Just letting you all know, I will be quite busy this evening, then off for a week's holiday on Saturday morning. I believe there'll be internet access but my posting may be slower than usual.
    Last edited by LCP; 2012-08-03 at 02:37 AM.
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  19. - Top - End - #499
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Jer's pistol is also a Trantert .54. That's why Jer decided to take the ammo. Even tech-priests aren't dumb enough to just jam mismatched bullets into their guns and hope they work.

    and awareness roll vs something low
    (d100)[46]

  20. - Top - End - #500
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Ah, that's right, isn't it? I didn't think you were trying to load with mis-matched bullets, just saw that you were taking the gun as well as the ammo.

    So Jericus has two Tranters now. He needs some bionic arms so he can fire them both at the same time.
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  21. - Top - End - #501
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Curses. Should have known it'd never be that easy.
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  22. - Top - End - #502
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    damn do I regret not bringing the clip harness

    remind me again, what's in the tank near tychon?

  23. - Top - End - #503
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Pressurised H2. Quite a lot of it.

    Needless to say, if anyone wants to initiate a hostile action, initiative rolls will be required.
    Last edited by LCP; 2012-08-04 at 04:30 PM.
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  24. - Top - End - #504
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Quote Originally Posted by LCP View Post
    Pressurised H2. Quite a lot of it.
    I think I feel a plan coming on.
    Needless to say, if anyone wants to initiate a hostile action, initiative rolls will be required.
    On it, boss.

    (d10+3)[8]

  25. - Top - End - #505
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    For now, Tychon is just backing up and talking, and trying to edge closer to cover.
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  26. - Top - End - #506
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Less talking, more moving out of blast radii.

  27. - Top - End - #507
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    He can talk and move at the same time. It's a skill.
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  28. - Top - End - #508
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    If Tychon has enough breath to lie badly he obviously isn't running fast enough. Also, does he have anything incendiary on his person?

  29. - Top - End - #509
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    He's walking! Turning and running would look suspicious. Incendiaries... I think he has a lighter.
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  30. - Top - End - #510
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Quote Originally Posted by Destro_Yersul View Post
    Nah, probably just a cog on a skull.

    By the way, now taking bets.
    10 thrones on Rhodes being there.
    10 thrones on the Xenos beastie escaping somehow.
    10 thrones on our cover being blown at a highly inconvenient moment.
    and 10 thrones on something being accidentally set on fire before this is all over.
    Quote Originally Posted by Etcetera View Post
    If Tychon has enough breath to lie badly he obviously isn't running fast enough. Also, does he have anything incendiary on his person?
    Because if he does, we're basically four for four.

    Tauron's basic awareness roll. Although given how bad his angle probably is I don't expect much.
    (1d100)[9]

    Well how about that, might just spot something after all.
    Last edited by Thragka; 2012-08-04 at 05:16 PM.
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