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  1. - Top - End - #241
    Firbolg in the Playground
     
    LCP's Avatar

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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Spoke too soon - one more roll that I missed.

    Ganger dodge: (1d100)[88]

    EDIT: And here is the combat map/s

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    Ventilation level:


    Back to you guys! I think Red may need rescuing.
    Last edited by LCP; 2012-05-17 at 01:53 PM.
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    The Hour After Midnight
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    The Lord of Lost Heart
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    Ill Met By Morrslieb
    Threads: I


    Threads: I, II, III


    Chapter I
    Chapter II
    Chapter III
    Chapter IV
    Chapter V

  2. - Top - End - #242
    Ettin in the Playground
     
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Holy crap! How much soak does Rhodes have to his head?
    Also, I'm pretty sure you meant for that last lasbolt to hit him in the arm. =P(Pg190)

    Also: Red: Badassery +1
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  3. - Top - End - #243
    Firbolg in the Playground
     
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    One thing I noticed: On semi-auto, you need two degrees of success per hit. I think those gangers got a few too many hits on the handlers.
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  4. - Top - End - #244
    Firbolg in the Playground
     
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Bleh. Sorry, bound to make mistakes posting at that time of night. I will edit to give the poor Beast House guys back the necessary wounds/vital functions. Ditto to the body/arm thing.

    Holy crap! How much soak does Rhodes have to his head?
    Heís a big man, heís got a lot of wounds.
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  5. - Top - End - #245
    Ogre in the Playground
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Quote Originally Posted by LCP View Post
    Bleh. Sorry, bound to make mistakes posting at that time of night. I will edit to give the poor Beast House guys back the necessary wounds/vital functions. Ditto to the body/arm thing.
    Heís a big man, heís got a lot of wounds.
    Smells like heresy.

  6. - Top - End - #246
    Firbolg in the Playground
     
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Tychonís shot hits Ceiling Ganger for a +10 crit to the right arm. He ainít pretty no more.

    I take it that Jericus, with his eyes on the maps, is no longer looking round the corner; therefore I bring the fog of war down again on happenings in the corridor. No more flash grenades come your way for now. Thatís Rhodes and the Kill Team taken care of.

    Millie is stunned. No actions for her.

    Phipps has lost his target, courtesy of Tychon, and so heads straight for the door to join you guys.
    (1d100)[80]
    what the hell did I put this roll here for

    The Auctioneer falls back to the cover of the generator, where he has an angle on the Heavy. He proceeds to take a shot with his hand cannon.

    (1d100)[69] (+10 for being (still) short range) - missed
    (1d10+4)[13]

    Eustacia stays put.

    PCs: Tauron rejoins the rest of you outside the door. Hereís a tech-use test for Jericus to determine how long it takes him to dig out the relevant schematics: baseline is two rounds. Degrees of success reduce the time by one round per degree, to a minimum of one, degrees of failure extend it by one round per degree.
    (1d100)[4]

    Vyresí crew keep their heads down

    The Heavy doesnít like being shot at. Assuming heís still alive, he turns his fire on the Auctioneer, who has cover worth 16 AP to his body and right limbs from the generator.

    (1d100)[4] (+10 for short range, +20 full auto) - make your mind up, stubber guy, are you terrible or brilliant at shooting people? 5 hits
    Dodge: (1d100)[34] - dodges one.
    Damage: (1d10+5)[12], (1d10+5)[10], (1d10+5)[9], (1d10+5)[12], (1d10+5)[7]

    And now, Something Exciting happens.
    Last edited by LCP; 2012-05-17 at 02:53 PM.
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    The Hour After Midnight
    Threads: I, II, III
    The Lord of Lost Heart
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    Ill Met By Morrslieb
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    Chapter I
    Chapter II
    Chapter III
    Chapter IV
    Chapter V

  7. - Top - End - #247
    Firbolg in the Playground
     
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    The Heavy hits Body, Arm (which arm? L = 1, R = 2 (1d2)[2], Head, Arm ((1d2)[1])

    Body and right arm shots strike the generator. Headshot does 8 wounds for a +5 crit, stunning the Auctioneer for one round. Left arm shot is soaked by TB/armour.
    Last edited by LCP; 2012-05-17 at 02:59 PM.
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    Threads: I, II, III
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    Threads: I, II, III


    Chapter I
    Chapter II
    Chapter III
    Chapter IV
    Chapter V

  8. - Top - End - #248
    Firbolg in the Playground
     
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Jericus catches two Readied shots from the members of the kill-team who are still guarding the corridor as he pokes his nose around the corner. The wall gives him 20 AP of cover to all locations barring his left arm and head.

    (1d100)[19] - hit, leg
    (1d10+4)[11] - pings off wall.

    (1d100)[3] - hit, left arm!
    (1d10+4)[13] - 10 wounds.

    Dodge - (1d100)[93] - failed.

    Since Grumís position has been lit up by Tychon, the Heavy strafes him with his stubber.

    (1d100)[32] - 1 hit
    Dodge - (1d100)[47] - failed
    (1d10+5)[6], (1d10+5)[14], (1d10+5)[15], (1d10+5)[9], (1d10+5)[15] - soaked

    And here are some more rolls, itís all dark so you donít need to know what theyíre for.
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    (1d100)[81]
    (1d100)[10]
    (1d100)[9]
    (1d10+3)[8]

    (1d100)[59]
    (1d100)[77]
    (1d100)[37]
    (1d5+9)[14]
    (1d100)[82]

    (1d100)[52]
    (1d100)[73]
    (1d100)[86]
    (1d10+14)[17], (1d10+14)[20]
    (1d10+14)[24], (1d10+14)[16]
    (1d10+14)[22], (1d10+14)[18]
    Last edited by LCP; 2012-05-20 at 05:22 PM.
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    The Hour After Midnight
    Threads: I, II, III
    The Lord of Lost Heart
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    Ill Met By Morrslieb
    Threads: I


    Threads: I, II, III


    Chapter I
    Chapter II
    Chapter III
    Chapter IV
    Chapter V

  9. - Top - End - #249
    Firbolg in the Playground
     
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    I meant to put Jericus' scatter roll in there <.< >.>

    (1d10)[5]
    (1d5)[1]

    Bounces one square right and goes boom.

    (2d10)[13]
    (2d10)[13]

    And what's this roll for? (1d5)[2]. Spooky.
    Last edited by LCP; 2012-05-20 at 05:29 PM.
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    The Hour After Midnight
    Threads: I, II, III
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    Ill Met By Morrslieb
    Threads: I


    Threads: I, II, III


    Chapter I
    Chapter II
    Chapter III
    Chapter IV
    Chapter V

  10. - Top - End - #250
    Firbolg in the Playground
     
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    I need location rolls for those blast hits, don't I.

    (1d100)[30], (1d100)[67]

    First one hits an arm for 5 wounds; the second hits body for 4.
    Last edited by LCP; 2012-05-20 at 05:31 PM.
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    Ill Met By Morrslieb
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    Threads: I, II, III


    Chapter I
    Chapter II
    Chapter III
    Chapter IV
    Chapter V

  11. - Top - End - #251
    Firbolg in the Playground
     
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    The Lictor theory is looking increasingly valid right now, I must say. This worries me greatly.
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  12. - Top - End - #252
    Firbolg in the Playground
     
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Combat Map:
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    With the opening of the front door, all the Awareness checks I mentioned earlier just got two steps of difficulty easier.
    Last edited by LCP; 2012-05-20 at 06:26 PM.
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    Chapter I
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  13. - Top - End - #253
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    On the one hand, it'd be awesome if it was a lictor for the sole reason that Nova could then attempt to kill it in hand to hand (she'd most likely die, but it would be awesome in the attempt); on the other hand, whether or not it's a 'nid, this game just turned into Alien: 40k, and horror will shortly ensue.

    Nova claims the role of Ripley.
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  14. - Top - End - #254
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    If Hieronymus were here, his thoughts would be running somewhere along the lines of 'oh bugger, it's happening again.' Tychon was not present for Aliens 40k: Round One, and doesn't remember the genestealers.

    He's going to have a nasty surprise, he is.
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  15. - Top - End - #255
    Bugbear in the Playground
     
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Hey guys, I'm back. Just need some time to catch up with developments.
    =][=
    Once we were heroes.

    GMing The Dying of the Light (WFRP)

    Playing
    Dead in the Water (DH) as Enoch, psyker, proud and bitter
    The Troubles in Altdorf (WFRP) as Dieter Wergner, servant of Sigmar on Earth

  16. - Top - End - #256
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    The summary:

    GRIBBLIES. GRIBBLIES IN THE DARK.
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  17. - Top - End - #257
    Firbolg in the Playground
     
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Welcome back, Thragka! Hope you had a good 21st/didn't end up with a Glasgow smile.

    GRIBBLIES. GRIBBLIES IN THE DARK.
    See also Byzantium, Wake of.
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  18. - Top - End - #258
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Quote Originally Posted by Rizhail View Post
    On the one hand, it'd be awesome if it was a lictor for the sole reason that Nova could then attempt to kill it in hand to hand (she'd most likely die, but it would be awesome in the attempt); on the other hand, whether or not it's a 'nid, this game just turned into Alien: 40k, and horror will shortly ensue.

    Nova claims the role of Ripley.
    Quote Originally Posted by LCP View Post
    a couple of superannuated Sentinel walkers stomped slowly across the mesh decking, huge power-lifter arms hefting crates and containers twice their size with a straining whirr of servos.
    Get away from her, you bitch!

  19. - Top - End - #259
    Ogre in the Playground
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Quote Originally Posted by Malachite View Post
    Get away from her, you bitch!
    Hey! I was making Aliens references way before the rest of you!

  20. - Top - End - #260
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    This is actually the plot of Prometheus, adapted slightly for 40K.
    =][=
    Once we were heroes.

    GMing The Dying of the Light (WFRP)

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    Dead in the Water (DH) as Enoch, psyker, proud and bitter
    The Troubles in Altdorf (WFRP) as Dieter Wergner, servant of Sigmar on Earth

  21. - Top - End - #261
    Firbolg in the Playground
     
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Surely the point of Aliens: 40K is that there is no Ripley. Only Vasquez and Hudson, over and over.
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    Chapter I
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  22. - Top - End - #262
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Quote Originally Posted by LCP View Post
    Welcome back, Thragka! Hope you had a good 21st/didn't end up with a Glasgow smile.



    See also Byzantium, Wake of.
    Well, sometimes it's gribblies in the light. We fixed the lights on Prol, and on Dain Rhealtha, light was provided by the sanity blasting madness sky.
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  23. - Top - End - #263
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Wake of the Byzantium: Gribblies mandatory. Lights optional.
    Last edited by Thanatos 51-50; 2012-05-22 at 12:24 AM.
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  24. - Top - End - #264
    Firbolg in the Playground
     
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Alright, just waiting on Nova.
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  25. - Top - End - #265
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Actually, if you don't mind, can I add readying the pistol too as a second half action, assuming getting the lamp pack is also a half action? Might as well do something with it.
    =][=
    Once we were heroes.

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  26. - Top - End - #266
    Firbolg in the Playground
     
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Sure, no problem.
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    Chapter I
    Chapter II
    Chapter III
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  27. - Top - End - #267
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Awareness roll: (1d100)[82], for great justice.
    Currently Playing:
    Nova Odessa, Mind-Cleansed Assassin in 'The Shadow in the Warp'(OOC|IC) (Dark Heresy)

    Nova avatar courtesy of the ever awesome LCP (who also happens to be GMing the campaign that she comes from).

  28. - Top - End - #268
    Firbolg in the Playground
     
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Quick notice: there will be no update tomorrow, as I'm going to be out for the evening.
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    The Hour After Midnight
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    Threads: I, II, III


    Chapter I
    Chapter II
    Chapter III
    Chapter IV
    Chapter V

  29. - Top - End - #269
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    LCP only
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    It occurs to me that Nova is in a tight, lightly lit corridor, dressed and armed for a fight, and there's an alien hellbeast screaming on the other side of the door. Kinda like if she were about to enter an alien arena...

    Would you agree that it's Shards of Memory time?
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  30. - Top - End - #270
    Firbolg in the Playground
     
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    Default Re: Thy Fearful Symmetry - Dark Heresy (OOC)

    Rizhail Only
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    Far be it from me to disagree!
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    The Hour After Midnight
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    The Lord of Lost Heart
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    Chapter I
    Chapter II
    Chapter III
    Chapter IV
    Chapter V

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