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  1. - Top - End - #211
    Ogre in the Playground
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    Default Re: Orcs of the endless and unconquered Forest (OOC)

    I'd prefer total input myself. This is purely for time based purposes - it may require some retconning, but otherwise any battle could take ages!
    Beginnings usually happen over trifles... even if it's a coincidence...

    ~ Final Fantasy Tactics

  2. - Top - End - #212
    Ogre in the Playground
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    Default Re: Orcs of the endless and unconquered Forest (OOC)

    And another quick post to make mine pop up. Spoony boards! Said post is:

    I'd prefer total input myself. This is purely for time based purposes - it may require some retconning, but otherwise any battle could take ages!
    Beginnings usually happen over trifles... even if it's a coincidence...

    ~ Final Fantasy Tactics

  3. - Top - End - #213
    Barbarian in the Playground
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    Default Re: Orcs of the endless and unconquered Forest (OOC)

    I would prefer the 'turn by turn' approach.

    Edit: I also scribbled down everyone's Initiative rolls to keep track of when I'd be up, and I think the following is correct:
    Code:
    Mal/mount	26
    Zalgrin		21
    Grazik		18
    Gell		12
    Kusque		 9
    Rada		 5
    Smith		-6
    Last edited by Sutremaine; 2012-09-28 at 07:06 PM.

  4. - Top - End - #214
    Ettin in the Playground
     
    rweird's Avatar

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    Default Re: Orcs of the endless and unconquered Forest (OOC)

    All at once, it might take more time with redoing actions that no longer are possible, though it'd be quicker than turn by turn.

    EDIT: Your saying the camp is aflame is just description right, I didn't actually light something on fire?
    Last edited by rweird; 2012-09-28 at 08:19 PM.
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  5. - Top - End - #215
    Barbarian in the Playground
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    Default Re: Orcs of the endless and unconquered Forest (OOC)

    I don't know if I'll be outvoted on the combat method, so I'll post my current intentions just in case things move on when I'm not here. I'm planning to move to within 30ft of Hassnak and use Command on him to get him off Sorunnar, using either the 'approach' or 'flee' (preferably 'flee') command to try and force him through someone else's AoO range. DC19 Will negates.

    What timezone is everyone in, anyway? I'm in GMT (+0).

  6. - Top - End - #216
    Ogre in the Playground
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    Default Re: Orcs of the endless and unconquered Forest (OOC)

    @ GnomeGninjas

    Can you specify an endpoint for those 40feet?
    Straight up north would mean your mount would take the square with the corners: P 10/Q 11

    @ rweird
    I said 'alight' as in 'bathed in light'. You haven't set anything on fire ... yet.
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  7. - Top - End - #217
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    Man on Fire's Avatar

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    Default Re: Orcs of the endless and unconquered Forest (OOC)

    My computer crashed, I don't know when I'll have a chnce of posting, so allow me to write out of order now.

  8. - Top - End - #218
    Ogre in the Playground
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    Default Re: Orcs of the endless and unconquered Forest (OOC)

    Quote Originally Posted by Re'ozul View Post
    @ GnomeGninjas

    Can you specify an endpoint for those 40feet?
    Straight up north would mean your mount would take the square with the corners: P 10/Q 11
    Straight up north.

  9. - Top - End - #219
    Ogre in the Playground
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    Default Re: Orcs of the endless and unconquered Forest (OOC)

    my next update could be as late as tomorrow.
    Birthday today, got a new computer. (Budget model of current generation compared to budget model of 2006 that I was running before)
    My first foray into homebrew: The Circuit Mage

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  10. - Top - End - #220
    Ettin in the Playground
     
    rweird's Avatar

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    Default Re: Orcs of the endless and unconquered Forest (OOC)

    Happy Birthday Re'ozul!

    Man on Fire: When you attack PA for 8 you would have done +16 damage not +8 because your weapon is two handed (unless you have feats/class features for a higher PA multiplier).

    Everyone: We should try to get the other Orcs out of here, Rada in a frenzy can do some serious damage and we don't want anyone getting hurt, Sorunnar hopefully can get out on his own, he seems pretty confident that he'll be okay.
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  11. - Top - End - #221
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    Man on Fire's Avatar

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    Default Re: Orcs of the endless and unconquered Forest (OOC)

    Quote Originally Posted by Re'ozul View Post
    my next update could be as late as tomorrow.
    Birthday today, got a new computer. (Budget model of current generation compared to budget model of 2006 that I was running before)
    Happy birthday dude, best wishes

    Man on Fire: When you attack PA for 8 you would have done +16 damage not +8 because your weapon is two handed (unless you have feats/class features for a higher PA multiplier).
    Oh, so combined bonus to damage would be +31, right? I'll remember that.

  12. - Top - End - #222
    Ettin in the Playground
     
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    Default Re: Orcs of the endless and unconquered Forest (OOC)

    Quote Originally Posted by Man on Fire View Post
    Oh, so combined bonus to damage would be +31, right? I'll remember that.
    Yes, I'm pretty sure it would be, or 31+damage dealt to you (burning retaliation).
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  13. - Top - End - #223
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    Man on Fire's Avatar

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    Default Re: Orcs of the endless and unconquered Forest (OOC)

    Wow, it would be amazing if it wasn't for the fact that she is probably gonna eat those two poor Orc hunters nearby next round.

  14. - Top - End - #224
    Ogre in the Playground
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    Default Re: Orcs of the endless and unconquered Forest (OOC)

    Quote Originally Posted by Re'ozul View Post
    my next update could be as late as tomorrow.
    Birthday today, got a new computer. (Budget model of current generation compared to budget model of 2006 that I was running before)
    Happy birthday.

  15. - Top - End - #225
    Barbarian in the Playground
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    Default Re: Orcs of the endless and unconquered Forest (OOC)

    Only if the rest of the gnolls duck behind the huts without Rada noticing. So long as there are some enemies around (and within reasonable striking distance I guess), everyone else is safe.

    I need to update my sheet for the Brooch of Weight (currently feather side active). I was planning to drop some things off back home before we went out to the human camp and then redo the whole sheet, but then we got into a fight so there went that plan.

    Happy birthday Re'ozul, enjoy the new hardware..
    Last edited by Sutremaine; 2012-09-29 at 11:56 AM.

  16. - Top - End - #226
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    rweird's Avatar

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    Default Re: Orcs of the endless and unconquered Forest (OOC)

    Zalgrin delays to Grazik's initiative, Grazik cast Master Air, sharing it with Zalgrin. Grazik moves to 10 ft. above Zalgrin. Zalgrin will charge the Gnoll at D|28.

    Charge/Improved Grab:
    Spoiler
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    Claw 1: (1d20+10)[28]
    Damage: (1d8+7)[9]
    Claw 2: (1d20+10)[15]
    Damage: (1d8+7)[9]
    Rake 1: roll]1d20+10[/roll]

    Damage: (1d8+3)[4]
    Rake 2: roll]1d20+10[/roll] Failed rolls, redoing in next post.
    Damage: (1d8+3)[7]
    Bite: (1d20+5)[9]
    Damage: (2d6+3)[11]

    Improved Grab grapple check to get hold, if hit with Claw 1, 2, or bite respectively, if one succeeds, ignore the others:
    Claw 1: (1d20+15)[19]
    Claw 2: (1d20+15)[26]
    Bite: (1d20+15)[28]
    If successful, balor nimbus deals (6d6)[21] fire damage. Grapple deals: (1d6+7)[8] non-lethal damage and is grappling with the Gnoll.

    IC post upcoming.
    Last edited by rweird; 2012-09-29 at 12:05 PM.
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  17. - Top - End - #227
    Ettin in the Playground
     
    rweird's Avatar

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    Default Re: Orcs of the endless and unconquered Forest (OOC)

    Rake 1: (1d20+10)[16]
    Rake 2: (1d20+10)[21]

    EDIT: If forgot to include the charge bonuses, and am adding them here:
    Spoiler
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    Claw 1: (1d20+10)[28] 30
    Damage: (1d8+7)[9]
    Claw 2: (1d20+10)[15] 17
    Damage: (1d8+7)[9]
    Rake 1: (1d20+10)[16] 18
    Damage: (1d8+3)[4]
    Rake 2: Rake 2: (1d20+10)[21] 23
    Damage: (1d8+3)[7]
    Bite: (1d20+5)[9] 11
    Damage: (2d6+3)[11]

    Improved Grab grapple check to get hold, if hit with Claw 1, 2, or bite respectively, if one succeeds, ignore the others:
    Claw 1: (1d20+15)[19]
    Claw 2: (1d20+15)[26]
    Bite: (1d20+15)[28]
    If successful, balor nimbus deals (6d6)[21] fire damage. Grapple deals: (1d6+7)[8] non-lethal damage and is grappling with the Gnoll.

    The results are in bold, the numbers after the to hit rolls are for the charge. Sorry for the confusion.
    Last edited by rweird; 2012-09-29 at 12:14 PM.
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  18. - Top - End - #228
    Barbarian in the Playground
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    Default Re: Orcs of the endless and unconquered Forest (OOC)

    I changed my mind about hitting Hassnak. Is that okay, or do I need to stick to what I wrote originally?

    By the way, how is the initiative for the gnolls and the hunters being handled?

  19. - Top - End - #229
    Ogre in the Playground
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    Default Re: Orcs of the endless and unconquered Forest (OOC)

    I have a huge list with everyone's initiative. Every single being has its own initiative. Since I haven't yet resolved anything you can still change your action.
    My first foray into homebrew: The Circuit Mage

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  20. - Top - End - #230
    Barbarian in the Playground
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    Default Re: Orcs of the endless and unconquered Forest (OOC)

    After looking at the rules and the map I don't think I can do the other action (charge and attack to the centre hut), since the corner of the hut is in the way of the most direct route and while I can charge to the square southeast of the gnoll at D26 I'm not sure if that's direct enough for a charge attack. Is it?

    I'll stick to the original action since there's been enough of a holdup (sorry guys), but I think I'll try and pull Hassnak towards me so that Rada can reach him on her next turn.

    Move: A41 to J32, drawing sword.
    Standard: Command:(approach) on Hassnak, DC19 Will negates. Next use, Round 6.

    IC post being written now.

  21. - Top - End - #231
    Ogre in the Playground
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    Default Re: Orcs of the endless and unconquered Forest (OOC)

    Okay that leaves only Smith to define actions for this turn.
    My first foray into homebrew: The Circuit Mage

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  22. - Top - End - #232
    Barbarian in the Playground
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    Default Re: Orcs of the endless and unconquered Forest (OOC)

    It occurs to me that if their plan was to get killed and spread the word that we shot first, we shouldn't be killing them.

    Oh well, on with the stabbing.

  23. - Top - End - #233
    Ogre in the Playground
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    Default Re: Orcs of the endless and unconquered Forest (OOC)

    Answer to your IC question Sutremaine:
    Spoiler
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    Not sure about Sorunnar, but off the cuff I remember a guard telling Kusque the name when he told you that "the sector-leader is overseeing talks between Sorunnar and Hassnak."
    My first foray into homebrew: The Circuit Mage

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  24. - Top - End - #234
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    Man on Fire's Avatar

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    Default Re: Orcs of the endless and unconquered Forest (OOC)

    Quote Originally Posted by Sutremaine View Post
    It occurs to me that if their plan was to get killed and spread the word that we shot first, we shouldn't be killing them.

    Oh well, on with the stabbing.
    We will have to spread the word that they shoot first and that Rada tried to end it without bloodshed.

  25. - Top - End - #235
    Ettin in the Playground
     
    rweird's Avatar

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    Default Re: Orcs of the endless and unconquered Forest (OOC)

    We should try to take some of them prisoner if possible, I plan on blinding Hassnak next round with Blinding Spittle, if we take him prisoner we might be able to decrease the damage done.
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  26. - Top - End - #236
    Ogre in the Playground
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    Default Re: Orcs of the endless and unconquered Forest (OOC)

    @ Grazik

    Tell me if I am missing something. You rolled for algrin's rake, though you need to start your turn grappling to use that from what I read.
    Or did you mistake Rake for Rend?

    EDIT: also there is no gnoll at D28, I assume you meant D26.

    Further Edit: @Gell since there is no gnoll at P11 I assume you mean P13
    Last edited by Re'ozul; 2012-09-30 at 01:11 PM.
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  27. - Top - End - #237
    Ettin in the Playground
     
    rweird's Avatar

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    Default Re: Orcs of the endless and unconquered Forest (OOC)

    The tiger's pounce says "If a tiger charges a foe, it can make a full attack, including two rake attacks."

    Yes I think I meant D|26
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  28. - Top - End - #238
    Ogre in the Playground
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    Default Re: Orcs of the endless and unconquered Forest (OOC)

    D'uh, thats selective attention for you.

    also:

    @ Rada
    I'm gonna need a critical confirm on your first swing. You rolled a 19.
    My first foray into homebrew: The Circuit Mage

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  29. - Top - End - #239
    Barbarian in the Playground
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    Default Re: Orcs of the endless and unconquered Forest (OOC)

    Okay, just wondering if we'd heard the name Hassnak IC yet.

    Quote Originally Posted by rweird View Post
    I plan on blinding Hassnak next round with Blinding Spittle, if we take him prisoner we might be able to decrease the damage done.
    He's pretty close to Rada though.
    Last edited by Sutremaine; 2012-09-30 at 02:19 PM.

  30. - Top - End - #240
    Barbarian in the Playground
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    Default Re: Orcs of the endless and unconquered Forest (OOC)

    Yes, that's the one I meant.
    Spoiler: Games I'm in
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    The Age of Dawning as Hathsin OOC/IC

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