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  1. - Top - End - #1111
    Ogre in the Playground
    Join Date
    Nov 2011
    Location
    Chandler AZ
    Gender
    Male

    Default Re: 3.5 Monk Campaign: A Boot to the Head (IC)

    Tilmek smiles as they move through the trees. "Have you started your training yet? Or have they been keeping you in the mines to prepare you still?"
    Spoiler
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    passive take 10's on spot and listen.
    that gives me 19 on listen and 14 on spot.
    Going out of town, of you don't hear from me by 11/20 send me a poke

  2. - Top - End - #1112
    Colossus in the Playground
     
    lostsole31's Avatar

    Join Date
    Nov 2008
    Location
    St. Louis
    Gender
    Male

    Default Re: 3.5 Monk Campaign: A Boot to the Head (IC)

    Coanoch focuses his ki energy into the shuriken as he throws two at a time.
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    Flurry of blows can apply to shuriken. Shuriken act as ammuntion so there is no time to "draw" them.

    Attack #1: (1d20+5)[19], damage (1d2)[2]
    Attack #2: (1d20+5)[13], damage (1d2)[1]

    Weapon strike as magic (ki).

    Dodge buddy is the first to come towards him. AC 15 vs that one.
    Last edited by lostsole31; 2013-04-14 at 04:01 AM.
    20MAR2024: Completed reading Paizo's Pathfinder Campaign Setting: The Worldwound (2013, Jacobs, Keith, et. al.).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    bcool999: On hiatus through 01APR2024.

  3. - Top - End - #1113
    Ogre in the Playground
    Join Date
    Mar 2012
    Location
    Louisianna USA
    Gender
    Male

    Default Re: 3.5 Monk Campaign: A Boot to the Head (IC)

    Li feels the pain as the fiend claws his throat and growls. His expansion only has a few seconds left, and he knows it. Once it fades the beast will have an advantage. He reaches up to rip the clawed hand away from his throat with one arm, while shooting the other out to slam the fiend's head into the wall via its neck. If sucessful he will use the impact to put a little distance between them.

    Spoiler
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    grapple check for unarmed damage: (1d20+17)[35]
    Damage: (1d8+5)[6]

    free action: if in control of grapple, release it after the attack exiting the enemy's square
    Last edited by Azoth; 2013-04-21 at 02:21 AM.


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