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Thread: Kilkil: Replacement Kobold
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2012-04-07, 12:47 AM (ISO 8601)
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Kilkil: Replacement Kobold
So, now that the Linear Guild has disposed of its #3 kobold, they're down to #4, Kilkil. So far, he has shown no skills other than administrative skills. What class could he be and what possible benefit can he bring to the LG? He's not carrying a weapon, otherwise it would be on his back like all other OOTS characters. Concealed daggers?
In the LG, we've got cleric, fighter, bard, wizard, and outsider. My guess is...thief? Or he's some obscure prestige class? Magic device-user? I suppose it'll be a big reveal after being cornered by Belkar, Kilkil suddenly displays awesome powers. Maybe he's there to count the spears and arrows used, to better update the accounting books of the Empire.
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2012-04-07, 02:07 AM (ISO 8601)
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- Apr 2007
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- NO LONGER IN CHINA!
Re: Kilkil: Replacement Kobold
Well, his job in the EoB is to be Tarquin's Factotum, and he seems to have a high intelligence, which doesn't suggest absolutely anything at all to me whatsoever. I'm completely stumped.
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2012-04-07, 02:29 AM (ISO 8601)
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- Nov 2010
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- Under the floorboards
Re: Kilkil: Replacement Kobold
I'm sure there's some way he'll use his actuarial skills to great effect in battle, but I don't know what it is.
I suppose in a world that functons according to DnD rules, where everything comes down to numbers, a solid grounding in mathematics would allow you to assess your opponent very well and pinpoint his weaknesses, but I can't imagine how that mighty play out in the comic.
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2012-04-07, 02:51 AM (ISO 8601)
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- Jun 2011
Re: Kilkil: Replacement Kobold
Another possibility is that his behavior is a reflection of having tons of Expert class levels, resulting in an actually-decent fighting capability.
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2012-04-07, 03:14 AM (ISO 8601)
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- Odesa, Ukraine
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2012-04-07, 03:17 AM (ISO 8601)
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Re: Kilkil: Replacement Kobold
Avatar by A Rainy Knight
Spoiler: CharactersTarok and Kamo, level 6 half-orc ranger, bunyip-slayer, and all around badass.
I like half-orcs
Retired:
Aldrin Cress, level 10 human sorcerer. Hero of Korvosa.
Tireas Slate, level 4 tiefling ninja. Eternally scheming.
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2012-04-07, 03:19 AM (ISO 8601)
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2012-04-07, 03:45 AM (ISO 8601)
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- Nov 2010
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- Under the floorboards
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2012-04-07, 04:33 AM (ISO 8601)
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- Feb 2009
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- Germany
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Re: Kilkil: Replacement Kobold
Hm, what Skills and Stats might Kilkil have?
I estimate he has high INT and a decent WIS.
Regarding the skills, he might have the following in a higher amount:
Appraise, Diplomacy, Sense Motive, Profession: Bureaucrat, Gather Information, maybe Forgery and Bluff...
What do you think?participate in fan translations of OotS to your native language:
English transcript, Deutsche Übersetzung
(links to dormant projects from others: Traduzione italiano,
Traducción español, Tradução em português, Traductions françaises [- trois fois!], מסדר המקלתרגום עברית )
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2012-04-07, 05:06 AM (ISO 8601)
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- Nov 2004
Re: Kilkil: Replacement Kobold
There hasn't been a "thief" class since 2ed. Sabine is a rogue.
Kilkil thus far appears to be an Expert. I hope it stays that way rather that having a Big Reveal of what a badass the secretary actually is; I also hope he kills Belkar.Orth Plays: Currently Baldur's Gate II
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2012-04-07, 05:10 AM (ISO 8601)
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- Feb 2007
Re: Kilkil: Replacement Kobold
4E Essentials finally brought the "thief" back.
But this is 3.5- so no "thief".Marut-2 Avatar by Serpentine
New Marut Avatar by Linkele
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2012-04-07, 05:27 AM (ISO 8601)
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- Jun 2009
Re: Kilkil: Replacement Kobold
Well he's a Kobold with wings.
So maybe he is a badass race with lots of racial hitdice and inate sorcerer abilities or something. Either dragon or fiend-related maybe?
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2012-04-07, 05:34 AM (ISO 8601)
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Re: Kilkil: Replacement Kobold
Maybe he's a mutant! Blessed and cursed with amazing powers! Striving to protect the world that fears and hates him!..
Well, more like "the world that doesn't care much for him".
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2012-04-07, 05:40 AM (ISO 8601)
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- Dec 2004
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- The Land of Angles
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2012-04-07, 07:47 AM (ISO 8601)
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- Feb 2012
Re: Kilkil: Replacement Kobold
the dragonwrought feat from 3.5 let your kobold be a dragon. As a dragon if you are X number of years old you can take epic feats.
there is a power play where a 3rd level kobold could have epic toughness.
edit: Specifically, they take advantage of an obscure rule in Draconomicon that states any True Dragon of at least Old age category can take Epic feats without being Epic. Kobolds use age categories like True Dragons, though much shorter. With Dragonwrought, the character's type changes to Dragon and counts as a True Dragon, as well as not suffering physical penalties for age. This lets a Dragonwrought Kobold start play as Old or older and legally take Epic feats.
Dragonwrought
( Races of the Dragon, p. 100)
[General]
You were born a dragonwrought kobold, proof of your race's innate connection to dragons.
Prerequisite: 1st level only, Kobold,
Benefit: You are a dragon wrought kobold. Your type is dragon rather than humanoid, and you lose the dragonblood subtype. You retain all your other subtypes and your kobold racial traits. Your scales become tinted with a color that matches that of your draconic heritage. As a dragon, you are immune to magic sleep and paralysis effects. You have darkvision out to 60 feet and low-light vision. You gain a +2 racial bonus on the skill indicated for your draconic heritage on the table on page 103.
Special: Unlike most feats, this feat must be taken at 1st level, during character creation. Having this feat allows you to take the Dragon Wings feat at 3rd level.
so if kilkil is around the right level for the oots to fight he is atleast 12th... so 1st and 3rd feats are taken, and 3 extra feats, and that is amazing power he could have not withstanding what class he is.Last edited by D&D5eplayer; 2012-04-07 at 08:08 AM.
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2012-04-07, 08:09 AM (ISO 8601)
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Re: Kilkil: Replacement Kobold
Factotum or Archivist seem likely. He's certainly not a sorceror, bard, barbarian, fighter, druid, paladin, wizard or ranger. It is concievable he could be a Rogue.
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2012-04-07, 08:23 AM (ISO 8601)
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- Feb 2012
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2012-04-07, 08:33 AM (ISO 8601)
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- Jan 2012
Re: Kilkil: Replacement Kobold
As for what strategy KilKil will employ against Belkar, an obvious one suggests itself.
KilKil can stay out of Belkar's range by hovering high over the battle. He just needs a ranged attack, like a tiny crossbow or dragon breath.
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2012-04-07, 11:59 AM (ISO 8601)
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2012-04-07, 12:17 PM (ISO 8601)
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Re: Kilkil: Replacement Kobold
I really don't see why anyone would assume he's anything other than a (relatively low level) expert.
Before you judge someone, walk a mile in their shoes. That way when you judge them, you're a mile away and you've got their shoes.
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2012-04-07, 12:45 PM (ISO 8601)
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- Jan 2012
Re: Kilkil: Replacement Kobold
Well, mostly because he got recruited in a high level team of adventurers to fight against another high level team of adventurers, by a guy that is smart enough not to waste precious minions.
However, it does seem like he is just an expert. Tarquin could have brought him to deal with finding the gate, not to fight. Keep in mind that, with Yukyuk dead and with him being an expert, the fight becomes a 5 vs 5, with the Oots very low on spellcasters.Last edited by androkguz; 2012-04-07 at 12:48 PM.
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2012-04-07, 01:13 PM (ISO 8601)
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Re: Kilkil: Replacement Kobold
Because the fact that he has wings and can fly with them seems to imply he is either a dragonwrought kobold or a regular kobold with enough levels to take the Improved Dragon wings feat*, which requires at least 6hd and a prerequisite feat. Further in order to fly for longer then a few minutes with Improved Dragon Wings he would have to have 12hd. Thus, he has a minimum level of 12 in something. So he is at least mid level, the question is in what. This is of course assuming that Rich isn't fudging the rules. Still I think for a lot of people it is a more meta case of them viewing his having such unique characteristics as wings as hinting that there is something special about him.
*It would have to be Improved Dragon wings because Dragon wing which is available at first level only allows one to glide while he is clearly capable of flying. He also can't be a half-dragon as only half-dragons of large size or greater get wings.Last edited by thepsyker; 2012-04-07 at 01:15 PM.
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2012-04-07, 01:25 PM (ISO 8601)
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Re: Kilkil: Replacement Kobold
He's probably an expert with the Epic level feats people were talking about.
But there is a more important link here we gotta think about. His name is KILL KILL. No matter what he was brought there for I bet he's going to be the one to finally end Belkar.
Not to mention I would relish in the irony of such an event. Belkar, super tough and thinks he can kill anyone, is taken out by a Kobold with no grudge against him and with NPC levels. It would be a fitting end.Last edited by Gnomish Wanderer; 2012-04-07 at 01:32 PM.
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2012-04-07, 01:38 PM (ISO 8601)
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- Nov 2004
Re: Kilkil: Replacement Kobold
Orth Plays: Currently Baldur's Gate II
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2012-04-07, 02:04 PM (ISO 8601)
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- Dec 2011
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2012-04-07, 03:24 PM (ISO 8601)
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- Jan 2012
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2012-04-07, 03:35 PM (ISO 8601)
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Re: Kilkil: Replacement Kobold
I think you mean "probably NOT."
Just explaining how it works would take long enough to make it not worth it, and that's not even getting into how it's a dubious reading of the rules to even allow those sorts of shenanigans.
Rich doesn't care about the rules beyond the basics. If he wants to give a kobold wings, he doesn't need to make sure he has Feat A so he can get Feat B, he just gives him wings.
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2012-04-07, 04:26 PM (ISO 8601)
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Re: Kilkil: Replacement Kobold
Same here.
The fact that Kilkil is not really good at fighting is perfect. The Order of the Stick misses a member right now (Vaarsuvius). And one of the most important one (a spellcaster).
Kilkil not being very useful in combats sort of balances the match: 5 vs 5.
Moreover, Tarquin didn't initially think about recruiting him in the Linear Guild. Once he and Malack joined the team he asked his son what he thought about the new party. Kilkil got recruited only because Nale felt that "something was missing".
If Tarquin had such a powerful minion, why didn't he recruited him from the very beginning?
Least but not last, Kilkil never cast a spell nor desplayed any magical aura so far. And no one ever mentioned that he can cast spells. That would be very strange for a OotS spellcaster. We have usually been informed if a character could cast spells from their first appearances.Last edited by Fenice; 2012-04-07 at 04:28 PM.
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2012-04-07, 04:29 PM (ISO 8601)
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Re: Kilkil: Replacement Kobold
Maybe Rich isn't into a metagaming reading of the rules, but I bet the kobold has. If not the specific 'epic feats at 3rd level' hack detailed above, I bet Kilkil is capable of bending the rules in all sorts of other ways. Diplomacy alone, if used literally, and applied correctly, can be paralyzing to an adventuring party. Having someone who can theorize about DPS or optimized attack formations is very valuable on any team. What if he's a combination of Ender and Lord Hamster?
Or he could just get murdered really easily. Which would be boring, not funny.
Although there is another reason Tarquin might have invited him along: he, like Elan, values narrative symmetry. MAybe he knows that the Linear Guild CAN'T defeat the Order without a Kobold... so he brought his useless accountant along.
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2012-04-07, 04:37 PM (ISO 8601)
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- May 2011
Re: Kilkil: Replacement Kobold
I think it would be interesting if he were some sort of spellcaster.