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Thread: Alexander's Phalanx by D&D rules
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2012-04-09, 03:17 PM (ISO 8601)
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- Jan 2007
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2012-04-09, 07:41 PM (ISO 8601)
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- Feb 2010
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2012-04-09, 08:09 PM (ISO 8601)
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- May 2011
Re: Alexander's Phalanx by D&D rules
Homebrew!
5e: Expanded Inspiration Uses
Spoiler: 3.5/P Stuff. Warning: OLDBase Classes: Blood Mage
Prestige Classes: Trophy Hunter / Spellshatterer
Miscellany: Permanency Support
Resources:
Alchemical Items/Special Materials List / E6 Magic Item List
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2012-04-09, 08:16 PM (ISO 8601)
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- Apr 2011
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Re: Alexander's Phalanx by D&D rules
And Lonely Tylenol wins the thread. As he's done for many, many other ones, but with not so much "oh god the text my eyes why god why".
Also, sounds like something out of DM of the Rings.
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2012-04-09, 08:25 PM (ISO 8601)
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- Feb 2011
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- Minnesota
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Re: Alexander's Phalanx by D&D rules
Avatar of George the Dragon Slayer, from the upcoming Indivisible!
My Steam profile
Warriors and Wuxia, Callos_DeTerran's ToB setting
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2012-04-10, 12:56 PM (ISO 8601)
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- Aug 2004
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Re: Alexander's Phalanx by D&D rules
There's a great article in Dragon 331, "The Point of Pole Arms", with some interesting material in it.
The Awl Pike is an "extra reach" weapon...able to hit targets 15' away, but not 10' or less. 10 GP, 1d8/x3, 10 lbs, and able to be set against a charge.
Two interesting feats from the same article:
Long Strike (BAB +2): Full-attack action to make a single attack with 5' more reach than normal with a pole-arm.
Shorten Grip (No prq): With a reach pole-arm with which you're proficient, you can 'ignore' the reach benefit, at a -2 to hit. You can't use this feat with an Awl Pike.
So....
Greatspears up front, Awl Pikes behind them.
New guys get put in the 3rd+ ranks, and learn Long Strike as a feat.
When they promote forward, some sort of feat retraining gets used, and you substitute Long Strike for Shorten Grip.Whadda ya mean, Orcs got levels too?
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2012-04-10, 01:13 PM (ISO 8601)
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- Feb 2011
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- Minnesota
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Re: Alexander's Phalanx by D&D rules
Avatar of George the Dragon Slayer, from the upcoming Indivisible!
My Steam profile
Warriors and Wuxia, Callos_DeTerran's ToB setting
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2012-04-10, 08:10 PM (ISO 8601)
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- Jun 2011
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- Iowa City, IA
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Re: Alexander's Phalanx by D&D rules
Well, as explained earlier, the guys in the front couple ranks of Alexander's formation would have had some serious class levels, many of them fought with him all the way from the his campaign to bring greece (which included wiping out Thebes!) and the Northern Barbarians to heel after his father's death, through asia minor, the levant and egypt (which wisely surrendered without a fight), through mesopotamia and into India - and some of them had likely fought for his father before that.
His losses were surprisingly small, despite being seriously outnumbered and they would each have killed hundreds of men in battles that would have had an encounter level at least a couple levels over their ECL. By D&D rules they would have had a ****-ton of EXP. Keep in mind, many of these men had been recruited as teens and were into their 40's and 50's by the time of Alexander's death, having literally spent their LIVES at war.
This whole thing some of you have where you assume anyone not a PC or BBEG is level 1-2 is just silly. NPCs gain experience like anyone else, and if they've spent their lives killing Persians and Greeks, they'd have adventurer-type experience totals.
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2012-04-10, 08:50 PM (ISO 8601)
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- Feb 2010
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- Finland
Re: Alexander's Phalanx by D&D rules
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