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  1. - Top - End - #511
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    PirateGuy

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    Default Re: Medieval Werewolf II - Now With 50% Less Seers

    Night 5:


    The woman stayed inside her cavern, stirring the ingredients in her pot. She looked over the man in front of her, less of a man, and more of a… thing. He glowed lightly, a benevolent grin across his face. The sound of a bell tinkling followed him where he went. She glared at him suspiciously, then shook her head.
    “You wish to help regain a throne?
    How do I make your motives known?”

    The glowing man shook a little, tinkling furiously. The woman shook her head.
    “I do not know how much I can trust,
    Tell me, are you sprinkling dust?”

    He flew around the room for a moment, and the woman continued to stir her potion.
    “If you must remain with me,
    Then the night’s action you shall see.”

    She lifted a mirror to the man’s face, and it shifted to show an old man with a scar over his left eye and a wide grin. In the mirror, the old man grabbed a sword from off the cavern’s wall. He spoke to the woman at the pot as she stirred lazily. After a moment, she removed the sword from its sheath and dipped it into the pot. It glowed with mysterious power, then she removed it and handed it to the older man. He grinned, and took off. She shook her head and continued stirring.
    The woman placed the mirror back on the ground, and watched as the man turned into a small ball of light and left her cavern. She shook her head and continued stirring.

    The older man grinned as he came upon the castle. Unlike the Rogue, he wasn’t sneaky. He rode right past with his horse, slashing with his newly-imbued sword, killing all the guards he came into contact with. He laughed heartily, coughing slightly as he did. He hadn’t seen so much action in twenty years. He made his way into the castle, dismounting and snatching a lance from one of the fallen guards. He stabbed the lance into the ground and threw the horse’s reins over it to keep it there. He stalked towards an old room he remembered. One of the king’s most trusted stayed there now. He slid one gloved finger along the edge of the blade, grinning deviously. He thrust the door open, and the man inside gasped.
    The older man grinned, winking. “I remember you. It has been years, but I remember you.”
    The potions maker leapt up, holding his potions close. “S-sir…”
    The older man put a finger to his lips. “Save it. I remember you, you remember me. Surely you understand why I must do this.”
    The potions maker nodded. “Yes. But you also understand why I did what I have done.”
    The older man shook his head. “Frankly, young’un, I don’t try to understand most of what you kids do.” He waved the blade, then nodded. “Good blade, this. I am sure you see… just what has been done to it…”
    The potions maker shook his head. “No, no, she…”
    “Yes. She did. Just like you did.” He stood a little straighter, adding, “Thing is, she knew what she was doing when she did it.” He leapt at the potions maker, who tossed a potion onto the ground, creating a smokescreen. The older man began coughing, then cleared his eyes, noticing that the man had gone. “Damn you. But you will not be back. Not for a while. At least these old bones have done that much.”

    Spoiler
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    C’Nor was killed.


    Spoiler
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    {table=head]#|Player|Killed?|Role
    01|Grue Bait||
    02|Zar Peter||
    03|Ramsus|Lynched Day 1|
    04|Super dark33|Killed Night 2|
    05|Bunny of Faith||
    06|Internet Flea|Killed Night 1|
    07|Istari||
    08|Gnomish Wanderer||
    09|TBFProgrammer|Killed Night 4|
    10|usourselves&we||
    11|The Grimmace|Lynched Day 2|
    12|Vesth|Lynched Day 5|
    13|PirateMonk||
    14|RuneboundShade||
    15|Venetian Mask||
    16|Bookboy||
    17|calar||
    18|bladescape||
    19|Elemental|Lynched Day 3|
    20|Xanmyral||
    21|Tom the Mime||
    22|billtodamax||
    23|Matthias2207||
    24|Sir Ebonwolf||
    25|flabort||
    26|C'Nor|Killed Night 5|
    27|Gray Mage||
    28|Supagoof||
    29|The Crash Man||
    30|chaos_redefined|Killed Night 3|
    [/table]


    Day 6 Begins.
    It will end in approximately 72 hours, or when a majority of 11 votes has been reached.


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  2. - Top - End - #512
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    Vhaidara's Avatar

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    Default Re: Medieval Werewolf II - Now With 50% Less Seers

    Gnomish, I tried to boost you again. Anything?

    Anyone else wish it was the Rogue making Pengi mad (as long as someone is doing it, of course we wish no one was making Pengi mad)? That would certainly make this job easier.
    I follow a general rule: better to ask and be told no than not to ask at all.

    Shadeblight by KennyPyro

  3. - Top - End - #513
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    Default Re: Medieval Werewolf II - Now With 50% Less Seers

    I'm hoping the Rogue is dead actually.

    Waiting on night actions results from people before I vote.

  4. - Top - End - #514
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    BardGuy

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    Default Re: Medieval Werewolf II - Now With 50% Less Seers

    I may be reading too much into it, but the narration seems to imply that the Rogue has died, the kill has been passed on to the spirit.
    Being a mime means never having to say you're sorry.

  5. - Top - End - #515
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    Default Re: Medieval Werewolf II - Now With 50% Less Seers

    Nothing. I'm betting your boost just gives my target double protection instead of giving me two protections. I haven't heard a word of being boosted or anything like that.

    I don't like that the wolves killed C'Nor. It was probably for his nightkilling ability, which could mean they're getting more confident in their win. What other things could he do at night?

    Sit Ebonwolf, what did you find out tonight?
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    You fell for my firewall, chummer
    The data highways are infinite and I've info left to tread

  6. - Top - End - #516
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    Default Re: Medieval Werewolf II - Now With 50% Less Seers

    Yes, Sit mister Ebonwolf
    now roll over, shake, good boy.
    Anyways we can confirm that C'nor was not lying about his role.
    We love plural first person personal pronouns.
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  7. - Top - End - #517
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    Default Re: Medieval Werewolf II - Now With 50% Less Seers

    Considering they keep on sabotaging my attempts at proving my role, I think they just want me lynched.
    Epic Crashatar by the amazing Crimmy!

  8. - Top - End - #518
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    Default Re: Medieval Werewolf II - Now With 50% Less Seers

    Hm. Well. It's been an interesting game. Good luck on defending the castle (or killing off its current inhabitants, depending on your side...), everyone! And thank you, &we. The confirmation is appreciated.

  9. - Top - End - #519
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    Default Re: Medieval Werewolf II - Now With 50% Less Seers

    Ok guys, last night I scried C'nor and Marked Bookboy. I wanted to know whose side C'nor was on and I thought Bookboy could be a potential wolf target.

    My scry on C'nor came as Good But...
    My Mark on bookboy must have been redirected because it went to a mark on C'nor and I found that he really was the medicine man.

    If the redirecting was a test of some sort then Thanks! Because it acually helped but it could have just been chance.

    Anyway, nice to still be around.
    "The leaves rustle and you look up to see... (Insert Selected Creature(s))!
    What do you do?
    ...
    Well then, roll for initiative!


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  10. - Top - End - #520
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    Default Re: Medieval Werewolf II - Now With 50% Less Seers

    The Rogue is dead it's good to know
    because he was our greatest foe.


    Well, actually not our greatest but one of them. If only the masked seer would still be alive.
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  11. - Top - End - #521
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    Default Re: Medieval Werewolf II - Now With 50% Less Seers

    Venetian mask targeted me last night.

    Now that he's scried a second time,
    The Blackguard still is Tom the Mime.


    So, on the other hand, Matthias, why did you lie about scrying C'Nor?

    Also, @bookboy: To quote what I wrote:
    'From this I conclude that one of Matthias and C'Nor are wolves, could we have our handy-dandy king check one of those out for us this night phase?'
    I said one of, not both.
    Ironically, even though I was on a wrong lead, I might have been right about one of them being a wolf.
    And with each passing moment the mystery will become more tantalizing. Your imagination will inflame, but so will your frustration. Never knowing, only guessing, what could possibly be inside that box.


  12. - Top - End - #522
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    Vhaidara's Avatar

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    Default Re: Medieval Werewolf II - Now With 50% Less Seers

    Sorry Runebound, I missed the "one of" part completely, which made that seem like very silly reasoning. Also, how do you know Mask targeted you? Which ability did you use last night?

    Gnomish, I double checked the QT, and Pengi said two targets. Guess I'm just unlucky.

    Ebonwolf, I admire your confidence in my ability to stay alive :P.

    Tom, agreed. Which carries heavy implication that Vesth was Rogue and taking a big risk to get rid of the Marauder and secure the King's scry.

    Matthias, would you care to answer Runebound's question? The narrator's said there was no fool role (not that I really trust them in this game), so you were lying.

    Also, great job everyone on actually getting lynch yesterday. I wasn't sure if we could do it.
    I follow a general rule: better to ask and be told no than not to ask at all.

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  13. - Top - End - #523
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    Default Re: Medieval Werewolf II - Now With 50% Less Seers

    YES! The test worked just as planned! Many thanks for your cooperation, Ebonwolf!

    But Matthias is starting to seem awfully suspicious now, yes.
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  14. - Top - End - #524
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    Default Re: Medieval Werewolf II - Now With 50% Less Seers

    Quote Originally Posted by RuneboundShade View Post
    So, on the other hand, Matthias, why did you lie about scrying C'Nor?
    I didn't lie. Honestly. Why would I? If I was a wolf, I would want to keep a low profile and claim townie or some other easy-to-lie-about role. At least I wouldn't claim I scried a mason. Unless C'nor was a fellow wolf and I wanted him to be trusted by the town. But that would be two heavily exposed wolfs and the claim could be easily countered by having another seer scry C'nor. I was probably tricked. Or C'nor has a double role, that would be really strange.
    Let's try it again.
    A wanton look and tattered dress,
    Istari is the Sorceress.

    Could someone confirm this? Because I'm either a fool or somebody is messing up all my scries. Or the people claiming to be seers are actually lying.
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  15. - Top - End - #525
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    Vhaidara's Avatar

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    Default Re: Medieval Werewolf II - Now With 50% Less Seers

    Sorceress does sound like an appropriate name for what Istari has been claiming to be able to do.

    Do disguisers give scries a false result or no result? I think we've been forgetting that there is probably a disguiser in this game. Perhaps C'nor was targeted by the disguiser when Matthias saw him as the Keeper.

    Normally, I wouldn't bring this up, except for a few reasons:
    1. Matthias has a very valid point that what he did would be REALLY stupid for a wolf.
    2. This is a very valid point that should be brought up.

    Ebonwolf, if we don't lynch Matthias, I'd suggest you scry him tonight.

    Focus on marking people that are somewhat more suspect than me (speaking of which, anyone still doubt me?). In particular, mark people that haven't claimed. Then we can pressure them and if they get lynched we learn the role anyways.

    I'm going to keep targeting Gnomish, since if my ability does finally work it will be very clear and very helpful.
    I follow a general rule: better to ask and be told no than not to ask at all.

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  16. - Top - End - #526
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    Default Re: Medieval Werewolf II - Now With 50% Less Seers

    Well Matthias's scries are constantly being messed up, because I'm not the Sorceress.

  17. - Top - End - #527
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    PirateGuy

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    Default Re: Medieval Werewolf II - Now With 50% Less Seers

    Quote Originally Posted by Bookboy View Post
    Do disguisers give scries a false result or no result?
    There's no way to give a scry no result, as you are told you've been voided at the end of night/start of day phases before you would use an action.


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  18. - Top - End - #528
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    Vhaidara's Avatar

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    Default Re: Medieval Werewolf II - Now With 50% Less Seers

    I meant as in you target someone with a scry, and then you are told that your scry failed to work (or the equivalent).

    I vote we don't lynch Matthias until tomorrow (if at all), so that Ebonwolf can mark him tonight.
    I follow a general rule: better to ask and be told no than not to ask at all.

    Shadeblight by KennyPyro

  19. - Top - End - #529
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    Default Re: Medieval Werewolf II - Now With 50% Less Seers

    Quote Originally Posted by Istari View Post
    Well Matthias's scries are constantly being messed up, because I'm not the Sorceress.
    Then I'm a Fool. There's no other explanation. Why would anyone want to mess my scries up every night? It can't be a disguiser, that would be a really big coincidence, hitting my targets every time.
    Alternative explanation: Istari is lying. Or unknowing about his real role. Not very likely, but possible.

    And I'm voided today and tonight. I don't know if that will interfere with a scry on me. At least I can't use my scry and vote.
    Last edited by Matthias2207; 2012-05-28 at 11:42 AM.
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  20. - Top - End - #530
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    Default Re: Medieval Werewolf II - Now With 50% Less Seers

    Sorry Matthias, but your arguments strike me as wolf logic.
    I shall spread the buttery light of justice over the toast of your iniquity!

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  21. - Top - End - #531
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    Default Re: Medieval Werewolf II - Now With 50% Less Seers

    I got that Bookboy was marked. Nothing else happened to him that I could see.

    Matthias is probably just the Fool. I say we try to get something out of calar.
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  22. - Top - End - #532
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    Default Re: Medieval Werewolf II - Now With 50% Less Seers

    Matthias, what were you told your role was?

  23. - Top - End - #533
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    Default Re: Medieval Werewolf II - Now With 50% Less Seers

    Matthias

    I'm suspicious of calar as well. Matthias' logic is quite sound, and killing him today, unmarked, would be useless to us.

    Matthias, scry me tonight. Then we can find out if you're a fool or not.

    PirateMonk, check me tonight. Then we'll know if anything interfered with Matthias' scry attempt.

    Runebound, I'd recommend starting to use your scry on the people who haven't claimed yet. That should give us a start for who to target.

    Ebonwolf, mark Matthias and scry Runebound (unless you've already done that successfully). That way, if we determine Matthias is deliberately lying, we can lynch him and learn his role. And I just want to get absolute confirmation that Runebound is on our side.
    I follow a general rule: better to ask and be told no than not to ask at all.

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  24. - Top - End - #534
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    Default Re: Medieval Werewolf II - Now With 50% Less Seers

    Matthias
    Forgot the crossout
    I follow a general rule: better to ask and be told no than not to ask at all.

    Shadeblight by KennyPyro

  25. - Top - End - #535
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    Default Re: Medieval Werewolf II - Now With 50% Less Seers

    Matthias also said he was voided, so any scry you ask of him would apparently have to wait. Too tired to actually contribute at the moment.
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  26. - Top - End - #536
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    Default Re: Medieval Werewolf II - Now With 50% Less Seers

    Quote Originally Posted by Istari View Post
    Matthias, what were you told your role was?
    The Vassal. Has a role scry each night.

    @ PirateMonk: You are The Watchman, right? Because if that scry was also wrong, I'm definitely some sort of Fool.

    @ calar: That's what you said about Newton's First Law too.

    And void. The plan will have to wait for a day.
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  27. - Top - End - #537
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    Default Re: Medieval Werewolf II - Now With 50% Less Seers

    Right, forgot about the void.

    In that case, my recommendation is that PM targets Runebound. That way we know that Ebonwolf's scry is accurate.
    I follow a general rule: better to ask and be told no than not to ask at all.

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  28. - Top - End - #538
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    Default Re: Medieval Werewolf II - Now With 50% Less Seers

    I am the Watchman. Interesting.
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  29. - Top - End - #539
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    Default Re: Medieval Werewolf II - Now With 50% Less Seers

    Quote Originally Posted by PirateMonk View Post
    I am the Watchman. Interesting.
    What do you mean, interesting?! *eye twitch* Is it true or not!? *frantic wheezing* TELL MEEEEE!
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  30. - Top - End - #540
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    Default Re: Medieval Werewolf II - Now With 50% Less Seers

    Sorry for the rebound, RBS. I shouldn't have skimmed the last few pages of the thread and assumed you were still a highly suspicious unknown, so I thought to neutralize you.

    Stupid. Stupid. Stupid.

    Anyway, I'd like to contribute, but at the moment I have no idea whatsoever how. If anyone has suggestions for a good rebound next night, I'm all ears.

    I'll just follow the current bandwagon until then, sorry calar.

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