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  1. - Top - End - #541
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    Vhaidara's Avatar

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    Default Re: Medieval Werewolf II - Now With 50% Less Seers

    Matthias, I think he meant:

    I am the Watchman (confirm role name)

    Interesting (Interesting, he has 1 right and 2 wrong)
    I follow a general rule: better to ask and be told no than not to ask at all.

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  2. - Top - End - #542
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    Default Re: Medieval Werewolf II - Now With 50% Less Seers

    WOOHOO!
    I'm not completely nuts! I got one right! I proved my sanity! They will release me from psychiatric surveillance!
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  3. - Top - End - #543
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    Default Re: Medieval Werewolf II - Now With 50% Less Seers

    Maybe you're a coin toss seer? (eg. 50% chance of getting it right)

  4. - Top - End - #544
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    Default Re: Medieval Werewolf II - Now With 50% Less Seers

    Ah, we must be unlucky then, Bookboy.

    Venetian Mask, didn't you say you could make someone repeat their target? I wonder if that would work with my power since I'm only able to protect a target every other night. We could keep Ebonwolf safe again tonight.

    Bookboy, I'd say try to boost Ebonwolf for two scries if this works, so we can up the information in here. I'm going to try to decipher who the remaining wolves are before I vote.
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  5. - Top - End - #545
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    Default Re: Medieval Werewolf II - Now With 50% Less Seers

    The reason I'm trying to boost you is because it gives you double protect if it works. With the number of claimers we have, we need as much protection as possible so we don't lose anyone.

    Also, something that could be useful: Gnomish, state who you're protecting. Anyone with a redirect, pick someone who hasn't claimed/is suspect (announce in thread) and redirect them towards Gnomish's target. That way, we have the best chance of making the Rogue/whoever has the wolf night kill hit a protected target.
    I follow a general rule: better to ask and be told no than not to ask at all.

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  6. - Top - End - #546
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    Default Re: Medieval Werewolf II - Now With 50% Less Seers

    Gnomish Wanderer, consider it done, but it'll make me a much more interesting night kill, because we can essentially perma-protect one person.

  7. - Top - End - #547
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    Default Re: Medieval Werewolf II - Now With 50% Less Seers

    Bookboy, I don't know if that's the best idea. All it would take was a void to screw it up and get a target we want to protect killed.

    Redirectors, I'd say try to send unknowns against unknowns.
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  8. - Top - End - #548
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    Default Re: Medieval Werewolf II - Now With 50% Less Seers

    Quote Originally Posted by Bookboy View Post
    Matthias, I think he meant:

    I am the Watchman (confirm role name)

    Interesting (Interesting, he has 1 right and 2 wrong)
    This interpretation is correct. I apologize for any ambiguity.
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  9. - Top - End - #549
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    Default Re: Medieval Werewolf II - Now With 50% Less Seers

    Unknowns to unknowns, eh? Sounds good to me!

    Of course, knowing my luck, my target will be dead by the next night and we'll get no confirmation.
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  10. - Top - End - #550
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    Default Re: Medieval Werewolf II - Now With 50% Less Seers

    Fair point, I keep forgetting voids.

    I'm going to redo the list now.
    I follow a general rule: better to ask and be told no than not to ask at all.

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  11. - Top - End - #551
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    Default Re: Medieval Werewolf II - Now With 50% Less Seers

    Updating list

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    Grue Bait: Imprisoned, some kind of self-sacrificing protector role (bodyguard?)

    Zar Peter: sends in no action but knows the King is dead (Necromancer, most likely)

    Ramsus: Some kind of Neutral role

    Super Dark33: Guardsman [Mason] (determined by Grave-Keeper)

    Bunny of Faith: No info (being replaced)

    Internet Flea: King (determined by Grave-Keeper)

    Istari: Semi-random powers towards whoever he targets? Targeted Tom the Mime N2 and noticed Tom the Mime didn't post D3

    Gnomish Wanderer: Strongly hinted that she was too silent and could protect people, she protected herself D1 and Elemental D2 (just now)

    TBF: claimed a neutral scry role

    usourselves&we: Grave-Keeper (gets role for night kills)

    The Grimmace: Scry Role, says Internet Flea was King

    Vesth: Claimed Marauder (lied
    ), night kill following his lynch implied the death of the Rogue, unconfirmed


    PirateMonk: Watchman (knows what targeted a person, as I read it)

    RuneboundShade: Druid (witch role, has scry, void, and an unknown)

    Venetian Mask: forces target to repeat last night action

    Bookboy: The Heretic (50% chance to boost the power of a target each night)

    calar: no info (little posting)

    bladescape: King's Crusader, hasn't said what it does

    Elemental: claimed to be a late-stage scrier, current general opinion is that he was Hangman

    Xanmyral: no info (little posting)

    Tom the Mime: lynch version of bodyguard, role name Blackguard

    billtodamax: no info (little posting)

    Matthias 2207: possible fool, 2/3 scries incorrect so far

    Sir Ebonwolf: Marauder with King scry

    flabort: no info (little posting)

    C'Nor: Medicine Man, has had a kill, a void, and an unknown

    Gray Mage: no info (little posting)

    Supagoof: no info (being replaced)

    The Crash Man: redirects abilities, unverified

    chaos_redefined: Head Chef (powers unknown)


    Unclaimed roles: Rogue (has a suspect), Spirit, Masons (x3)

    I'm counting 5 people without claims, plus the two inactives. They are:
    calar, Gray Mage, flabort, Xanmyral, and billtodamax (haven't seen the last three in a while either).

    Someone with more experience, please correct me if I am wrong, but this sounds like a good time for the remaining Masons to claim. We're down to 7 unknowns with only the Masons unknown for Town. They claim, and then we just start lynching the people who are left as Ebonwolf marks them.

    Also, Zar Peter, can you give us any information on Vesth?
    I follow a general rule: better to ask and be told no than not to ask at all.

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  12. - Top - End - #552
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    Default Re: Medieval Werewolf II - Now With 50% Less Seers

    Hmm, s'pose I'll point at calar for now...

    I'll do the night actions asked for now.
    "The leaves rustle and you look up to see... (Insert Selected Creature(s))!
    What do you do?
    ...
    Well then, roll for initiative!


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  13. - Top - End - #553
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    Default Re: Medieval Werewolf II - Now With 50% Less Seers

    Quote Originally Posted by Sir Ebonwolf View Post
    I'll do the night actions asked for now.
    I mean I'll do the night actions that have been asked for me unless something comes up or I judge a better action for surprise...

    Most likely I'll just mark Matthias and scry runeboundshade like asked
    "The leaves rustle and you look up to see... (Insert Selected Creature(s))!
    What do you do?
    ...
    Well then, roll for initiative!


    A (::) to Gnomish Wanderer for the awesome avatar.

  14. - Top - End - #554
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    Default Re: Medieval Werewolf II - Now With 50% Less Seers

    Another thing I found out is that flabort is town aligned, so we can probably leave him out of the interrogation process.

  15. - Top - End - #555
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    Default Re: Medieval Werewolf II - Now With 50% Less Seers

    Hello?!?

    Where is everyone?
    "The leaves rustle and you look up to see... (Insert Selected Creature(s))!
    What do you do?
    ...
    Well then, roll for initiative!


    A (::) to Gnomish Wanderer for the awesome avatar.

  16. - Top - End - #556
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    Default Re: Medieval Werewolf II - Now With 50% Less Seers

    Not sure where you live, but in the U.S. it's Memorial Day, and a lot of people do family things. So probably just not online.

    Chill, we've got three days.
    I follow a general rule: better to ask and be told no than not to ask at all.

    Shadeblight by KennyPyro

  17. - Top - End - #557
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    Default Re: Medieval Werewolf II - Now With 50% Less Seers

    Quote Originally Posted by Bookboy View Post
    Not sure where you live
    Fillertext
    Quote Originally Posted by Sir Ebonwolf View Post
    Being in Australia sucks, I'm totaly out of whack with you guys...
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  18. - Top - End - #558
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    Default Re: Medieval Werewolf II - Now With 50% Less Seers

    ...

    Can the next person to post that list of claims correct my rolename from 'Crusader' to 'Champion'?

    Also, can I ask if we have any proof that Istari is town-sided?
    "Trust bladescape, Shadow of Doubt,"




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  19. - Top - End - #559
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    Default Re: Medieval Werewolf II - Now With 50% Less Seers

    Quote Originally Posted by bladescape View Post
    Also, can I ask if we have any proof that Istari is town-sided?
    I was thinking this as well. But they did back me against vesth and that seems good...
    opinions of others wanted on who i should scry, Istari or runeboundshade
    "The leaves rustle and you look up to see... (Insert Selected Creature(s))!
    What do you do?
    ...
    Well then, roll for initiative!


    A (::) to Gnomish Wanderer for the awesome avatar.

  20. - Top - End - #560
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    Default Re: Medieval Werewolf II - Now With 50% Less Seers

    Updating list to make bladescape happy. Although information on what his role does would make us happy.

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    Grue Bait: Imprisoned, some kind of self-sacrificing protector role (bodyguard?)

    Zar Peter: sends in no action but knows the King is dead (Necromancer, most likely)

    Ramsus: Some kind of Neutral role

    Super Dark33: Guardsman [Mason] (determined by Grave-Keeper)

    Bunny of Faith: No info (being replaced)

    Internet Flea: King (determined by Grave-Keeper)

    Istari: Semi-random powers towards whoever he targets? Targeted Tom the Mime N2 and noticed Tom the Mime didn't post D3

    Gnomish Wanderer: Strongly hinted that she was too silent and could protect people, she protected herself D1 and Elemental D2 (just now)

    TBF: claimed a neutral scry role

    usourselves&we: Grave-Keeper (gets role for night kills)

    The Grimmace: Scry Role, says Internet Flea was King

    Vesth: Claimed Marauder (lied
    ), night kill following his lynch implied the death of the Rogue, unconfirmed


    PirateMonk: Watchman (knows what targeted a person, as I read it)

    RuneboundShade: Druid (witch role, has scry, void, and an unknown)

    Venetian Mask: forces target to repeat last night action

    Bookboy: The Heretic (50% chance to boost the power of a target each night)

    calar: no info (little posting)

    bladescape: King's Champion, hasn't said what it does

    Elemental: claimed to be a late-stage scrier, current general opinion is that he was Hangman

    Xanmyral: no info (little posting)

    Tom the Mime: lynch version of bodyguard, role name Blackguard

    billtodamax: no info (little posting)

    Matthias 2207: possible fool, 2/3 scries incorrect so far

    Sir Ebonwolf: Marauder with King scry

    flabort: no info (little posting)

    C'Nor: Medicine Man, has had a kill, a void, and an unknown

    Gray Mage: no info (little posting)

    Supagoof: no info (being replaced)

    The Crash Man: redirects abilities, unverified

    chaos_redefined: Head Chef (powers unknown)


    Unclaimed roles: Rogue (has a suspect), Spirit, Masons (x3)

    I think I remember there being something with Istari towards the beginning.

    Ebonwolf, I'd prefer if you went with Runebound. Istari is a bit of a wild card, but Runebound is claiming to be consistently capable of a scry. If we can confirm him as Town, that's a big win for us.

    PM, I knew I'd seen somewhere he wasn't U.S., which is why I figured he didn't know.

    Oh, and in case bladescape doesn't read the whole post, please tell us what you actually DO.

    Narrators, are billtodamax, Xanmyral, and/or flabort in danger of being replaced at this point?
    I follow a general rule: better to ask and be told no than not to ask at all.

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  21. - Top - End - #561
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    Default Re: Medieval Werewolf II - Now With 50% Less Seers

    Ramsus is 'some sort of neutral role'?
    Could we get some more information on that?
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  22. - Top - End - #562
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    Default Re: Medieval Werewolf II - Now With 50% Less Seers

    Matthia, he was Hangman Killed Day1. So I don't think there IS any other information than that.
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  23. - Top - End - #563
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    Default Re: Medieval Werewolf II - Now With 50% Less Seers

    O, so that's why I didn't see any posts he made. At least he's no wolf.
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  24. - Top - End - #564
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    Default Re: Medieval Werewolf II - Now With 50% Less Seers

    I'm perfectly happy to be scried tonight, as that confirms all three of me, blade and tom as townsided.

    Also, I'm still slightly sus of Matthias, but I guess he could be a 50% success scry role... I'm watching you.
    And with each passing moment the mystery will become more tantalizing. Your imagination will inflame, but so will your frustration. Never knowing, only guessing, what could possibly be inside that box.


  25. - Top - End - #565
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    Default Re: Medieval Werewolf II - Now With 50% Less Seers

    Quote Originally Posted by Bookboy View Post
    Also, Zar Peter, can you give us any information on Vesth?
    You mean more info than I already gave? Read my first post today again.

    Point at calar
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  26. - Top - End - #566
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    Default Re: Medieval Werewolf II - Now With 50% Less Seers

    I'm fine with voting for Calar.

    The mark-pressure-lynch system for the unknown's seems okay until we're more certain about things.
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  27. - Top - End - #567
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    Default Re: Medieval Werewolf II - Now With 50% Less Seers

    Quote Originally Posted by Bookboy View Post
    Narrators, are billtodamax, Xanmyral, and/or flabort in danger of being replaced at this point?
    bill has "every computer I touch breaks" syndrome, and Xan has "real life."

    flabort could be replaced, if I could find replacements.


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  28. - Top - End - #568
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    Default Re: Medieval Werewolf II - Now With 50% Less Seers

    Updating list

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    Grue Bait: Imprisoned, some kind of self-sacrificing protector role (bodyguard?)

    Zar Peter: sends in no action but knows the King is dead (Necromancer, most likely)

    Ramsus: Some kind of Neutral role

    Super Dark33: Guardsman [Mason] (determined by Grave-Keeper)

    Bunny of Faith: No info (being replaced)

    Internet Flea: King (determined by Grave-Keeper)

    Istari: Semi-random powers towards whoever he targets? Targeted Tom the Mime N2 and noticed Tom the Mime didn't post D3

    Gnomish Wanderer: Strongly hinted that she was too silent and could protect people, she protected herself D1 and Elemental D2 (just now)

    TBF: claimed a neutral scry role

    usourselves&we: Grave-Keeper (gets role for night kills)

    The Grimmace: Scry Role, says Internet Flea was King

    Vesth: Rogue, confirmed by Zar Peter

    PirateMonk: Watchman (knows what targeted a person, as I read it)

    RuneboundShade: Druid (witch role, has scry, void, and an unknown)

    Venetian Mask: forces target to repeat last night action

    Bookboy: The Heretic (50% chance to boost the power of a target each night)

    calar: no info (little posting)

    bladescape: King's Champion, hasn't said what it does

    Elemental: claimed to be a late-stage scrier, current general opinion is that he was Hangman

    Xanmyral: no info ("Real Life")

    Tom the Mime: lynch version of bodyguard, role name Blackguard

    billtodamax: no info ("every computed I touch breaks" syndrome)

    Matthias 2207: possible fool, 2/3 scries incorrect so far

    Sir Ebonwolf: Marauder with King scry

    flabort: no info (being replaced)

    C'Nor: Medicine Man, has had a kill, a void, and an unknown

    Gray Mage: no info (little posting)

    Supagoof: no info (being replaced)

    The Crash Man: redirects abilities, unverified

    chaos_redefined: Head Chef (powers unknown)


    Unclaimed roles: Spirit, Masons (x3)

    People without claims: calar, Gray Mage

    People inactive: billtodamax, Xanmyral

    People being replaced: Supagoof, flabort, Bunny of Faith

    This means that (assuming no false claims) either calar or Gray Mage is the Spirit.

    Sorry Zar, I posted that around midnight right before going to bed.

    Gnomish, used your best judgments for who to protect. The Spirit could target any of us.

    If I die, I am releasing my copyright on the list :P. Someone please update it. Just quote my post, remove the quote marks, and proceed to update.
    I follow a general rule: better to ask and be told no than not to ask at all.

    Shadeblight by KennyPyro

  29. - Top - End - #569
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    Default Re: Medieval Werewolf II - Now With 50% Less Seers

    One thing I thinking about since we're lacking in leads is the neutral hanging around.

    usourselves&we hasn't mentioned anything about his win condition.

  30. - Top - End - #570
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    Default Re: Medieval Werewolf II - Now With 50% Less Seers

    Istari, at the moment, &we is very valuable to us. They get the role of night kills even if unmarked. Right now, we need to kill the Spirit and the Chancellor.

    Also, Zar, have you posted a list of who's been killed so far? I feel you probably have, but I'd probably miss it reading through the thread.
    I follow a general rule: better to ask and be told no than not to ask at all.

    Shadeblight by KennyPyro

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