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  1. - Top - End - #241
    Titan in the Playground
     
    Chimaera's Avatar

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    Default Re: Forbidden Scriptures

    Eustacio takes a move to I15 and look at the guard near him and say: "You should be honored to be the first one to receive my new spell" and then cast his new metamagic enhanced magic missiles: Lightning Acidic Magic Missiles!

    lightning damage: (6d4+6)[22]
    acidic damage: (6d4+6)[24]

    If he survive it he'll then swift cast Shield. If he die he won't spend it.

    Prepared Spells:
    Spoiler
    Show
    0: Light (2), Ray of Frost (1), Detect Magic (3);
    1: Magic Missiles (3), Shield (2), Nerveskiter (1), Ebon Eyes (1);
    2: Empowered Magic Missiles (3), Scorching Ray (1), Eletric Vengeance (1), Darkness (1), Gust of Wind (1);
    3: Admixtured Magic Missiles (2), Dragonskin (1), Greater Mage Armor (1);
    4: Thunderlance (2), Vortex of Teeth (1), Fire Shield (1), Slashing Dispel (1);
    Ruven Feathers, tengu opportunist with a keen eye for gold and an accute scent for death.

  2. - Top - End - #242
    Barbarian in the Playground
     
    Beholder

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    Thumbs up Re: Forbidden Scriptures

    "Be a man and fight, Lokopor!" says She-Ha, that now has learnt to speak the Common language.

    "Sorry about that, I was just taking some air." answer Lokopor a little embarrassed.

    "SInce everybody liked, I gues it is an encore! Shout with me, TROLL! TROLL! TROLL!"
    After saying that Lokopor casts Summon Undead III to summon an Undead Skeleton Troll at GH78, with a sickening cloud of 5ft radius centered on HI89 intersection, affecting H9 and I8 [no save allowed, remains for 1 round].

    And the Troll Skeleton will attack I8 'till it kills him and then attack the other dude.

    Troll attacks:

    Claw1: (1d20+10)[24] Damage: (1d6+8)[14] + Cold: (1d6)[3]
    Claw2: (1d20+10)[27] Damage: (1d6+8)[13] + Cold: (1d6)[2]
    Bite: (1d20+5)[20] Damage: (1d6+4)[8] + Cold: (1d6)[5]

    She-ha decides to charge G12

    Bite attack: (1d20+11)[29] Damage: (1d6+5)[10] Trip: (1d20+3)[9]

    Spells:
    Spoiler
    Show

    Druid's:
    0º: Dawn [2], Cure Minor Wounds [3]
    1º: Cure Light Wounds [1], Snake's Swiftness [1]
    2º: Kelpstrand [1], Snake's Swiftness, Mass [1], Barkskin [1]
    3º: Lion's Charge [1], Girallon's Blessing [1]
    Wizard's:
    0º: Detect Magic [3], Acid Splash [2]
    1º: Stand [1], Benign Transposition [1], Summon Undead I [2]
    2º: Baleful Transposition [1], Baldeweave [1], Invisibility [1], Summon Undead II [1]
    3º: Summon Undead III [1], Mage Armor, Greater [1],

  3. - Top - End - #243
    Ogre in the Playground
     
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    Default Re: Forbidden Scriptures

    "It dosen't matter how long you take to react!" Tanstafaal taounts to the enemy "We know the 6 seconds you have to act will eventually end!"

    (dudu, como tá indo o nordeste? mande noticias!)
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  4. - Top - End - #244
    Ogre in the Playground
     
    Dudu's Avatar

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    Default Re: Forbidden Scriptures

    Tanstafaal deadly chains hit both the leader and the Hound, denying him escape.

    Andros attempt tripping his foes. He manages to trip one of the clerics. Some of his attempts at the leader fails, but his last one finally send him to the floor. He is unable to hit him, though.

    Eusacio casts magic missiles at his attacker. The magic missiles does a thunderous roar at the same time they eat the poor cleric's flesh. The cleric dies screaming in pain.

    "No!!! Paolo!" Screams the desperate leader, lying on the floor.

    While both him and the Hound are being harassed by chains, Lokopor recover his senses and conjures his fearsome undead troll. Nevertheless, the Troll is able to bash the Hound and kill him.
    Meanwhile She-ha charges at Bruno, the other mercenary, mercilessly slashing his arm with her claws.

    OOC: Next time pay attention to others actions. I think you couldn't even hit Hound from where the Troll stood.

    As their best caster falls victim to the troll's might, Bruno desperates and asks for guidance to his leader. "What we do now? There's no hope left for us."

    The leader says, rather laconically. "Make them pay for it, those fiends deal with undeads. Bunch of filth necromancers. Unleash your spell at the meanest of them, now!"


    The leader stand up (draws AoO) and casts Cure Critical Wounds on himself. Curing (4d8+10)[27]

    Bruno also stands up and attack Andros with his sword. His sword glooms in a similar way the Leader one does. When he strikes Andros, you can see the spell exiting the blade.
    Atk (1d20+15)[16] dmg (1d8+8)[16] will DC to resist the spell: 17

    You know that the spell channeled in his sword is actually a Bestow Curse spell.
    However, you sense there's no hope in the mercenary's eyes, and the spells is wasted after a clumsly swing of his sword.



    Your turn.
    Last edited by Dudu; 2013-03-02 at 01:48 PM.
    Spoiler: Current Characters
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    Nicollo Corleone - The Scoundrel Malconvoker

    Dante Levasseur - The Crimsom Inquisitor (avatar) and his Lumi cohort, Eveline Dawn now being followed by an old acquaintance, Aurora, the voice of Barachiel.

    Minaerva - The Wild Caller from Rokiri Island.


    Requiem Macabre Doc

  5. - Top - End - #245
    Barbarian in the Playground
     
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    Default Re: Forbidden Scriptures

    The troll skeleton will full attack the H9.

    Bite: (1d20+5)[11] Damage: (1d6+8)[10] + (1d6)[2]
    Claw: (1d20+10)[17] Damage: (1d6+8)[14] + (1d6)[5]
    Claw: (1d20+10)[27] Damage: (1d6+8)[9] + (1d6)[5]

    She-Ha will keep attacking H11:

    "You ain't got a chance!"

    Bite: (1d20+9)[16] Damage: (1d6+5)[9] Trip: (1d20+3)[5]
    Claw: (1d20+4)[20] Damage: (1d2+2)[3] Trip: (1d20+3)[7]
    Claw: (1d20+4)[21] Damage: (1d2+2)[3] Trip: (1d20+3)[10]

    Lokopor sees no need to summon another monster, so he'll scratch his balls and wait to see what happens.

    Spells:
    Spoiler
    Show
    Druid's:
    0º: Dawn [2], Cure Minor Wounds [3]
    1º: Cure Light Wounds [1], Snake's Swiftness [1]
    2º: Kelpstrand [1], Snake's Swiftness, Mass [1], Barkskin [1]
    3º: Lion's Charge [1], Girallon's Blessing [1]
    Wizard's:
    0º: Detect Magic [3], Acid Splash [2]
    1º: Stand [1], Benign Transposition [1], Summon Undead I [2]
    2º: Baleful Transposition [1], Baldeweave [1], Invisibility [1], Summon Undead II [1]
    3º: Summon Undead III [1], Mage Armor, Greater [1],


    "Seriously, I don't understand why you resolved to attack us. It's just... pointless."

  6. - Top - End - #246
    Ogre in the Playground
     
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    Default Re: Forbidden Scriptures

    Tanstafaal replies telepativly to Lokopor They are single-minded like that. they see Andros as a guilty and jujgded him to death, at the very moment they laid their eyes on them

    Tanstafaal charges up a spell, lashing out a double fire ray at the leader. But he's looking right in the eyes of the mercenary "If you trow down your wepon and surrender, I'll stop attacking"

    5 foot step south

    fullround action: charge spell Ray Kelgore's fire bolt to gain Split metamagic. includes -4 for shooting a prone opponent. no cover penality.

    ranged touch vs leader (1d20+8)[15], damage (5d6+1)[20]
    ranged touch vs leader (1d20+8)[17], damage (5d6+1)[16]
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  7. - Top - End - #247
    Bugbear in the Playground
     
    Andrezitos's Avatar

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    Default Re: Forbidden Scriptures

    AoO: (1d20+15)[29](1d10+24)[34] agaist the leadder.

    Andros breacks his invisibility with a slash of his halberd directcly to the feet of the remaining foes:

    (1d20+17)[22] touch attacks (leader)
    (1d20+12)[21] touch attacks

    (1d20+13)[31] str check (leadder)
    (1d20+13)[17] str check

    (1d20+15)[29](1d10+14)[16] Free attack (leadder)
    (1d20+15)[21](1d10+14)[17] Free attack

    Afther that he dissapear again #wuon (then take 5ft north).

    Spoiler
    Show
    0. (6/6)
    0. Touch of Fatigue

    1. (16/10)
    1. Color Spray
    1. Inflict Light Wounds: Touch attack, 1d8+5 damage.
    1. Chill Touch: 1d6 damage and possibly 1 Str damage.
    1. Expeditious Retreat, Swift
    1. Obscuring Mist
    1. Ray of Enfeeblement: Str penalty 1d6 +4.
    1. Shocking Grasp
    1. True Strike
    1. Resist Energy: Ignores 20 points of damage/attack from specified energy type.

    2. (7/7)
    2. Dimension Hop: Teleport subject 20
    2. Fly, Swift
    2. Invisibility, Swift
    2. Touch of Idiocy: 1d6 points of Int, Wis, and Cha damage.
    2. Shatter
    2. Scorching Ray: 2 ranged touch attack(s) deal 4d6 fire damage.

    3. (3/3)
    3. Vampiric Touch: 4d6 damage; You gain damage as hp.
    3. Contagion
    Last edited by Andrezitos; 2013-03-02 at 03:09 PM.

  8. - Top - End - #248
    Ogre in the Playground
     
    Dudu's Avatar

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    Default Re: Forbidden Scriptures

    Their leader is bleeding profusely. With his remaining breath, he shouts.
    "Let the Ultima Mater be witness of our devo..."

    Before the leader could finish his shout, Tanstafaal transforms him into a pool of blood.

    Andros and She-ha finishes the remaning one with vicious strikes.

    After that, you hear a disturbing, yet familiar, voice.

    "Now you kill mEn of faith? DelighFUL...
    HahiahiaHI
    AHIAHIAaiihai"


    Last time you heard this voice, you were in Arcane College. The voice is very annoying, like scracthing your head from inside out. It speaks to each one of you.
    All of you are clueless about it's origin.

    The clerics lie dead before you, and the path to the Palesmoke Village is clear. The only being aware of this battle other than you is the mysterious voice. And you better hope it stays out of everyone's knowledge, otherwise you'll be open enemies to the entire White Rose as well as a lot of people the follow the Holy Mother as their goddess. That is, if the disturbing voice don't tell anyone...
    Spoiler: Current Characters
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    Nicollo Corleone - The Scoundrel Malconvoker

    Dante Levasseur - The Crimsom Inquisitor (avatar) and his Lumi cohort, Eveline Dawn now being followed by an old acquaintance, Aurora, the voice of Barachiel.

    Minaerva - The Wild Caller from Rokiri Island.


    Requiem Macabre Doc

  9. - Top - End - #249
    Titan in the Playground
     
    Chimaera's Avatar

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    Default Re: Forbidden Scriptures

    "Let's throw them over the precipice and keep going before we get in trouble, boys", says Eustacio waiting or someone to drag the enemies towards their burial hole.
    Ruven Feathers, tengu opportunist with a keen eye for gold and an accute scent for death.

  10. - Top - End - #250
    Ogre in the Playground
     
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    Default Re: Forbidden Scriptures

    Tanstafaal hears the voice but not the speaker. Telepathy, of course. Scrying? maybe. (int check to detect scrying, DC 10 (1d20+5)[22])

    Let's take of usefull itens first, but we cannot take anything obviously asosciated to the Ultima Mother, with simbols and whatnot.

    Tanstafaal let's go off the wall of chains and helps to drop the corpses cliffside. after that, he is ready to keep walking (no damage taken)
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  11. - Top - End - #251
    Bugbear in the Playground
     
    Andrezitos's Avatar

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    Default Re: Forbidden Scriptures

    That's was... disturbing. Now with such mindless group of zealots in our reels our mission will even harder. We need to keep a low profile if we want to reach our destiny. What's more, they were human beings and we killed than without hesitation. Is this what we really are? A uncontroled force?

    Andros keep talking to hinself for while before realise that he was alone and the other were alrady walking.

  12. - Top - End - #252
    Ogre in the Playground
     
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    Default Re: Forbidden Scriptures

    Tanstafaal tries to console Andros Don't worry Andros. These people wanted to trial and execute you for carying a magical trinket. It was all self-defense, and their death would come as soon as they faced someone with our strenght and methods.
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    Shoe, the make-belive gun dealer
    Akira, the psichyc warrior

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  13. - Top - End - #253
    Titan in the Playground
     
    Chimaera's Avatar

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    Default Re: Forbidden Scriptures

    "A piece of wisdom from this old amn for you: talking with fanatics using logic and reason is simply dangerous, cause they don't listen to logic and reason. They got what they wanted and now are with their beloved mother", says Eustacio, "let's strip them of magic items and go".
    Ruven Feathers, tengu opportunist with a keen eye for gold and an accute scent for death.

  14. - Top - End - #254
    Barbarian in the Playground
     
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    Default Re: Forbidden Scriptures

    "Andros, don't think about it so much. It was their decision to try to kill you for no good reason. We just made what was best for us, for you.

    Now is time to move on."
    says She-Ha, and Lokopor just agrees with a light swing of his head.

  15. - Top - End - #255
    Ogre in the Playground
     
    Dudu's Avatar

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    Default Re: Forbidden Scriptures

    It's painfully when stupidity knocks in your door and you face a situation that can't be resolved in a reasonably way. Yet, the four mages dealt with just that, and a powerful enemy of zealots, which can mean a world of trouble in the future (or not, if the four mages are skilled enough) are on their feet.

    Nevertheless, for now, that simply means the path to Palesmoke is free, so the mages just keep walking towards the isolated village.


    Palesmoke, a settlement that survives in one of the highest altitudes of the know world. The famous Dedrawood grows here and it's exotic wood is what solely moves the economy of this small village of lumberjacks.
    When you arrive that, the first thing you notice is that it is, indeed, small. In the middle of a small forest (of Dedrawoods) the houses are few and there's snow on their roofs.
    The villagers look at you curiously. One man directs to you and ask if you're just passing (he assume that way, since you dress very differently from them). In which case he points to the single Inn of the tall. There's no name in this Inn, the villagers simply call it "the Joe's place", presumably because it's owner is named "Joe".

    The place is quiet in an almost sad way. You meet Joe, who recognize you as "the four wanderers my guest was waiting". Such guest probably is the contact you're waiting for.
    "Be careful, follow me. I don't want anyone making a big deal of it."
    He leads you downstairs, to the basement. Things are getting shady, the basements conditions are poor. The whole place smells and is almost as cold as outside.

    "They're here." Says Joe, after knocking a wooden door that barely stands by itself.

    .
    .
    .
    "Let them in.", answers a familiar voice.
    Do you enter?
    Last edited by Dudu; 2013-03-06 at 06:31 PM.
    Spoiler: Current Characters
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    Nicollo Corleone - The Scoundrel Malconvoker

    Dante Levasseur - The Crimsom Inquisitor (avatar) and his Lumi cohort, Eveline Dawn now being followed by an old acquaintance, Aurora, the voice of Barachiel.

    Minaerva - The Wild Caller from Rokiri Island.


    Requiem Macabre Doc

  16. - Top - End - #256
    Titan in the Playground
     
    Chimaera's Avatar

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    Default Re: Forbidden Scriptures

    "Could it be? who I think it is?", says Eustacio, then via telepathy, "What you guys think? Should we buff ourselves or try and be nice?"

    Prepared Spells (take a look Dudu):
    Spoiler
    Show
    0: Light (2), Ray of Frost (1), Detect Magic (3);
    1: Empowered Magic Missiles (3), Shield (2), Nerveskiter (1), Ebon Eyes (1);
    2: Empowered Magic Missiles (3), Scorching Ray (1), Eletric Vengeance (1), Darkness (1), Gust of Wind (1);
    3: Admixtured Magic Missiles (2), Dragonskin (1), Greater Mage Armor (1);
    4: Thunderlance (2), Vortex of Teeth (1), Fire Shield (1), Slashing Dispel (1);

    (Dudu, I just now noticed I've got Easy Empower and Arcane Thesis, so my lv 1 magic missiles should be Empowered Magic Missiles instead of normal Magic Missiles, I'll keep 3 level 2 spells witht he Empowered Magic Missiles I've already memorized to not get any advantage however)
    Last edited by Chimaera; 2013-03-06 at 10:09 PM.
    Ruven Feathers, tengu opportunist with a keen eye for gold and an accute scent for death.

  17. - Top - End - #257
    Ogre in the Playground
     
    Beschoren's Avatar

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    Default Re: Forbidden Scriptures

    Tanstafaal tries to peek on the mind that just became available, jsut saying Good evening, sir and trying to guess who it is

    Then he replies to Eustacio Of course we go in nice and easy. This was all arranged by the university and we were long expected. let's save our spells for surprise.s
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    Shoe, the make-belive gun dealer
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  18. - Top - End - #258
    Ogre in the Playground
     
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    Default Re: Forbidden Scriptures

    The mind communicates with Tanstafaal

    "Of course you enter easy. Don't be such *******. Only because you're an elf don't mean you got to be a ***."

    By now, when you enter, you sort of already know who's there.
    There's a dim light in the room and nothing more, but is already good enough to recognize that damned old kobold's face.

    "Missed me?"

    In the room, there's another person. A lady that you recognize instantly, since she was kind of an idol back then. Catherine, or simply Cathy, was one of your veterans. There was a dreamteam of Discoverers, pretty much like you are now, and she was part of it.

    She excells at manipulating spells already in effect (she's an Incantatrix). Kain is the contact, she’s just visiting. Cathy was chatting with the kobold when you entered. Between discoverers, she is also a powerful Seer (the same semi gestalt of Eustacio).

    Guys, you must remember her. In fact, you probably had a crush on her [she blushes a little]. Cathy was assigned to build this exotic magic rod [he shows you a heavily engraved rod made of bronze], who many assumed could only be built by the now extinct Kovenagen dwarves. And we need it to enter a section of a city of said dwarves inside the Arcane Mountains.
    Our mission is twofold. Investigate the place’s condiction and reactivate some of the teleportation nods inside it."

    So… I hope you found no trouble in your trip to here?
    Spoiler: Current Characters
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    Nicollo Corleone - The Scoundrel Malconvoker

    Dante Levasseur - The Crimsom Inquisitor (avatar) and his Lumi cohort, Eveline Dawn now being followed by an old acquaintance, Aurora, the voice of Barachiel.

    Minaerva - The Wild Caller from Rokiri Island.


    Requiem Macabre Doc

  19. - Top - End - #259
    Ogre in the Playground
     
    Beschoren's Avatar

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    Default Re: Forbidden Scriptures

    Tanstafaal turns to Joe and nods his head, while telepatically talking to Kain

    It is good to see you Master Kain. I was worried for your future for a moment when they expelled you form the university. But, then, I think you saw that coming.

    At the same time he is using his mind to Kain, he uses his voice to the Innkeper "Thank you Joe. If we need anything I will let you know"

    Using the secure mindlink, the elf informs kain of the encounter with the zealots: The trip was unsafe. Some zealots of the Ultima Mother detected Andros necromatic trinket and wanted to capture and execute him for wearing that. We're unhurt but we had no other choice but defend ourselves. All 4 of them died.
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  20. - Top - End - #260
    Barbarian in the Playground
     
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    Default Re: Forbidden Scriptures

    "How risky is it going to be?" Asks She-Ha.

    It's been a while since no one hears the sounds of Lokopor's voice. Anything he needs to say it seems to be said by She-Ha. Lately he's been just waving his hands to say he agrees or disagrees with anything.

  21. - Top - End - #261
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    Default Re: Forbidden Scriptures

    "I was expecting someone more.. unpleasent you see...", says Eustacio to Kain then look at Cathy, "Oh.. Not that I mean you're unpleasent on the contraryI find you... hmm.. hi? I've m.. I mean.. well, it's good to see you.. to see some familiar face", with his pathetic charisma Eustacio can't help to stutter and blsuh in front of his old crush, in the end he take a deep breath and say telepathcally "Good to see you, Cathy".
    Last edited by Chimaera; 2013-03-08 at 07:15 AM.
    Ruven Feathers, tengu opportunist with a keen eye for gold and an accute scent for death.

  22. - Top - End - #262
    Ogre in the Playground
     
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    Default Re: Forbidden Scriptures

    Tanstafaal sends a censuring mental message to Eustacio Keep yourself on your pants, budy, at least during the mission. The last thing I need is reciving an official complaint for associating with sex ofenders.
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    Shoe, the make-belive gun dealer
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  23. - Top - End - #263
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    Default Re: Forbidden Scriptures

    Kain listens to Tanstafaal,, scratching his beard, worried with the news.

    “Well. This is bad. If I know them well, they didn’t leave any option for diplomacy. Their binary mentality is what will throw them to their own doom. But it is still bad. Bad because they were doing Tiamat-knows-what right there, near the MAU, and the White Rose will notice they are missing, and will infer that some wizards, whom they hate, killed them.”

    “Then they’ll be our enemies. Not that we didn’t prove to the world we can take a lot of beating and deliver ten times more, but having a new enemy right now is bad. What worries me the most, tough, is how I was completely unable to predict this. I was the one who proposed to Eleanor that you should walk to Palesmoke and join me to the Arcane Mountains insides. And this incident didn’t appear in my predictions. Add to the unsettling situation the fact they were sticking their noses right our doorstep, I wonder what they want in those lands. Anyway, down to business…”


    He sights and start packing stuff. Cathy tells she has to return to MAU to help the rebuilding efforts and says goodbye to everyone. But before she leaves, she casts Tremor Sense on everyone. It is persisted, so it’s 24 hours of tremor sense (30ft).

    “Ok, first timers. Let’s head to the infamous galleries of the Arcane Mountains. I have the key as well as the means of entering an ancient dwarven gate. Mind you that those extinct dwarves were very proficient with magic, unlike most of nowadays dwarves. And they were the ones who taught us (not intentionally) the secrets of the animating statues, which you bet you will find a lot there. Any questions or advices, we are leaving tomorrow.”

    If no one has any questions, then everyone will hit the road the next day to reach the said gate. Kain warns you, that he predicted some big horned trouble for this trip, so be ready.
    Spoiler: Current Characters
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    Nicollo Corleone - The Scoundrel Malconvoker

    Dante Levasseur - The Crimsom Inquisitor (avatar) and his Lumi cohort, Eveline Dawn now being followed by an old acquaintance, Aurora, the voice of Barachiel.

    Minaerva - The Wild Caller from Rokiri Island.


    Requiem Macabre Doc

  24. - Top - End - #264
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    Porto Alegre, Brazil
    Gender
    Male

    Default Re: Forbidden Scriptures

    "I am ready", says Eustacio.

    Prepared Spells:
    Spoiler
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    0: Light (2), Ray of Frost (1), Detect Magic (3);
    1: Empowered Magic Missiles (3), Shield (2), Nerveskiter (1), Ebon Eyes (1);
    2: Empowered Magic Missiles (3), Scorching Ray (1), Eletric Vengeance (1), Darkness (1), Gust of Wind (1);
    3: Admixtured Magic Missiles (2), Dragonskin (1), Greater Mage Armor (1);
    4: Thunderlance (2), Vortex of Teeth (1), Fire Shield (1), Slashing Dispel (1);
    Last edited by Chimaera; 2013-03-16 at 07:19 PM.
    Ruven Feathers, tengu opportunist with a keen eye for gold and an accute scent for death.

  25. - Top - End - #265
    Bugbear in the Playground
     
    Andrezitos's Avatar

    Join Date
    Aug 2009
    Location
    Porto Alegre, Brazil
    Gender
    Male

    Default Re: Forbidden Scriptures

    Andros is ready too.

    Spells
    0. (6/6)
    0. Touch of Fatigue

    1. (15/15)
    1. Color Spray
    1. Inflict Light Wounds: Touch attack, 1d8+5 damage.
    1. Chill Touch: 1d6 damage and possibly 1 Str damage.
    1. Expeditious Retreat, Swift
    1. Obscuring Mist
    1. Ray of Enfeeblement: Str penalty 1d6 +4.
    1. Shocking Grasp
    1. True Strike
    1. Resist Energy: Ignores 20 points of damage/attack from specified energy type.

    2. (7/7)
    2. Dimension Hop: Teleport subject 20
    2. Fly, Swift
    2. Invisibility, Swift
    2. Touch of Idiocy: 1d6 points of Int, Wis, and Cha damage.
    2. Shatter
    2. Scorching Ray: 2 ranged touch attack(s) deal 4d6 fire damage.

    3. (3/3)
    3. Vampiric Touch: 4d6 damage; You gain damage as hp.
    3. Contagion

  26. - Top - End - #266
    Barbarian in the Playground
     
    Beholder

    Join Date
    May 2012

    Default Re: Forbidden Scriptures

    "Let's go, folks!"

  27. - Top - End - #267
    Ogre in the Playground
     
    Beschoren's Avatar

    Join Date
    May 2008
    Location
    Porto Alegre, Brazil
    Gender
    Male

    Default Re: Forbidden Scriptures

    Tanstafaal talks to Kain and evryone else via telepaty, since he rarely open his mouth

    Master Kain, there is something else.

    Just after we had delt with the Ultima Mother Zealots, we heard a voice... of that strange and overpowered drow that talked to us back when MAU was under attack. he said "Now you kill mEn of faith? DelighFUL... HahiahiaHIAHIAHIAaiihai" but we were clueless bout the origin of the voice. I know that caster is way out of our league and that eh has something special for us... but do you have any advice, besides not trusting him?


    (after that is awnsered, tanstafaal is ready to go)
    Playing:
    Shoe, the make-belive gun dealer
    Akira, the psichyc warrior

    Avatar handcrafted by Dudu

  28. - Top - End - #268
    Ogre in the Playground
     
    Dudu's Avatar

    Join Date
    Sep 2009
    Location
    Porto Alegre, Brazil
    Gender
    Male

    Default Re: Forbidden Scriptures

    Kain seems shocked with Tanstafaal depction of the telephaty.
    Actually, Kain being shocked is a very shocking event to behold, he is rarely surprised by anything, much less shocked.
    This could be either because what happened is way to edgy, or because he lost much of his foreseeing power.

    "This... this could be anything. Unfortunatly, I'm weak when I'm needed the most and cannot adequately describe what just happened to you. Telephaty is not rare at all, and gods talking to their followers also happen. It's just that you're not exactly clerics. Plus, it takes some being of huge mental accuity to communicate miles away, unless the voice you hear comes from someone hiding nearby.
    For now, keep your minds sharp. This being might be just trying to confuse you and weaken you. It's actually pretty easy to make someone insane."


    He suddenly grabs his Hewards Hardy Haversack, where god knows what hundreds of itens lie inside.
    Cathy enters a door and steps on a teleport circle and vanish, presumably to Minerva's Arcane University.
    "Bye guys. Good luck in the Arcane Mountains. Don't forget about the tremorsense spell I just cast on you."

    "Yep, you could just teleport here, like I did. Me and Eleanor decided to train you about harsh conditions. Unfortunately, the way to the Arcane Mountains is by foot, whether we like or not."

    He seems less hasty now, looking at a door in this room.

    "Know what, screw that. Let's head to my room and take a nap before we head to the Arcane Mountains. If I don't, at least you do deserve a rest."

    Beyond that other door lies another room that clearly wasn't created by mundane means (like the room you are right now, for example). Joe, the Inn owner, probably doesn't even know about it's existence. There you see the teleportation circle Catherine just used. And a good number of beds (eight). All seem very confortable.
    The whole place looks like a secret meeting point for MAU agents.

    Kain doesn't seem to care if you accepted his invitation or not. He just lies in a bed. "C'mon, take a nap, we start tomorrow. It'll be a long day, for sure. The Arcane Mountains won't move, take your time."



    note: tomorrow I post the next day.
    Last edited by Dudu; 2013-07-30 at 08:29 PM.
    Spoiler: Current Characters
    Show
    Nicollo Corleone - The Scoundrel Malconvoker

    Dante Levasseur - The Crimsom Inquisitor (avatar) and his Lumi cohort, Eveline Dawn now being followed by an old acquaintance, Aurora, the voice of Barachiel.

    Minaerva - The Wild Caller from Rokiri Island.


    Requiem Macabre Doc

  29. - Top - End - #269
    Ogre in the Playground
     
    Beschoren's Avatar

    Join Date
    May 2008
    Location
    Porto Alegre, Brazil
    Gender
    Male

    Default Re: Forbidden Scriptures

    Tanstafaal aprecciates the change to rest with confort. He's not a barbarian living to sleep on the open.

    He neatly organizes his inventory, remove stains from his cloaths and cleans his spellbook. He sleeps with double socks because it was cold.
    Playing:
    Shoe, the make-belive gun dealer
    Akira, the psichyc warrior

    Avatar handcrafted by Dudu

  30. - Top - End - #270
    Titan in the Playground
     
    Chimaera's Avatar

    Join Date
    Mar 2012
    Location
    Porto Alegre, Brazil
    Gender
    Male

    Default Re: Forbidden Scriptures

    Eustacio take a deep breath and look to nowhereand mutters to himself something (Listen DC 15)
    Spoiler
    Show
    "You're looking like a seventeen boy who never saw a woman before, Eustacio... If ony I was young and..."


    After he get to the bed and began taking notes on his scrolls and reading his spellbook... "Maybe another Ebon Eyes or two... It sure will be dark there...".

    He gave up scribing any more scrolls and go to sleep and dream about being young.
    Ruven Feathers, tengu opportunist with a keen eye for gold and an accute scent for death.

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