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  1. - Top - End - #331
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    Default Re: Explorers of Acacia - OOC thread, the Second

    qwertyu63, is that '+' on the map a door?
    If so, here is Algrith's listen check of awesome proportions
    (1d20-7)[8](1)

    And, yes, that is a -7.

  2. - Top - End - #332
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    Default Re: Explorers of Acacia - OOC thread, the Second

    Quote Originally Posted by razorback View Post
    qwertyu63, is that '+' on the map a door?
    If so, here is Algrith's listen check of awesome proportions
    [roll0]

    And, yes, that is a -7.
    + signs are infact doors. You hear nothing.
    If I am slow to respond, it is because I just restarted playing Skyrim I'm updating a ton of damn tables.

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  3. - Top - End - #333
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    Default Re: Explorers of Acacia - OOC thread, the Second

    I'm sure I'd already posted this, but I didn't see any responses and now I can't find my post.

    Basically, I've realised I'm not reading these threads anymore because nothing really seems to happen. I'm out.

  4. - Top - End - #334
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    Default Re: Explorers of Acacia - OOC thread, the Second

    Quote Originally Posted by RCgothic View Post
    I'm sure I'd already posted this, but I didn't see any responses and now I can't find my post.

    Basically, I've realised I'm not reading these threads anymore because nothing really seems to happen. I'm out.
    Ya I do admit that the pace has slowed down slightly since Tarkimos and their group engaged their enemies. I am still in for a bit though.
    Quote Originally Posted by Hazuki View Post
    ...Silva, you are a scary person.
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  5. - Top - End - #335
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    Default Re: Explorers of Acacia - OOC thread, the Second

    Quote Originally Posted by razorback View Post
    "Imaran, in a show of true friendship to Algrith, give him all his worldy gifts and sells his soul to a devil in order to procure a book on how to make the perfect sourdough bread that Algrith always wanted..."
    Quote Originally Posted by RCgothic View Post
    I'm sure I'd already posted this, but I didn't see any responses and now I can't find my post.

    Basically, I've realised I'm not reading these threads anymore because nothing really seems to happen. I'm out.
    Funny. Only if we split that sourdough 50/50.

    Nooo! Maybe you guys could just have been moving towards the inn this whole time and show up now?
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  6. - Top - End - #336
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    Default Re: Explorers of Acacia - OOC thread, the Second

    Quote Originally Posted by Demidos View Post
    Funny. Only if we split that sourdough 50/50.

    Nooo! Maybe you guys could just have been moving towards the inn this whole time and show up now?
    Fine. Actually, IRL, a bakery just opened up 3 blocks from my house and their sourdough is pretty great, so I'm going to back out of the deal. <nom-nom-nom>

    You going to roll initiative?

  7. - Top - End - #337
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    Default Re: Explorers of Acacia - OOC thread, the Second

    Quote Originally Posted by razorback View Post
    Fine. Actually, IRL, a bakery just opened up 3 blocks from my house and their sourdough is pretty great, so I'm going to back out of the deal. <nom-nom-nom>

    You going to roll initiative?
    Nah, if you like sourdough youre plenty intelligent to run Imaran. Plus, this may be like the only couple days I can get on this whole month
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  8. - Top - End - #338
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    Default Re: Explorers of Acacia - OOC thread, the Second

    So, apparently, I'm the "every joke becomes slightly funnier, and everything suddenly tastes Pinkish" type of drinker.

    Huh.

    Have I missed anything? You know, beyond rolling initiative? Which I should totally do. Then again, aren't we missing the initiatives for the other couple of people with us? Or did I just derp and forget where, if at all, they went to?

    Since Algrith lightly played us moving with him, I don't think I need to post yet, what with my sucky initiative of (1d20-1)[12].
    Last edited by INoKnowNames; 2012-07-16 at 04:12 PM.

  9. - Top - End - #339
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    Default Re: Explorers of Acacia - OOC thread, the Second

    So, apparently, I'm the "every joke becomes slightly funnier, and everything suddenly tastes Pinkish" type of drinker.
    Yeah... I may not be able to be seen in the same game with you... you know, sorry about that.

    Well, I'm ready and I think I'm reading Demidos as saying

    "Kill me, please!", I'll roll his initiative

    (1d20+1)[1](2)

  10. - Top - End - #340
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    Default Re: Explorers of Acacia - OOC thread, the Second

    Quote Originally Posted by My Family, Friends, and Every Woman I've Ever Met View Post
    Yeah... I may not be able to be seen in the same ____ with you... you know, sorry about that.
    Yeah, Yeah.

    Quote Originally Posted by razorback View Post
    Well, I'm ready and I think I'm reading Demidos as saying

    "Kill me, please!"
    Jesus Christ, man, they're just dogs! How bad could they be?

    I guess our half of the combat can begin once qwerty gets back, rolls initiative for the rest of the npcs, and we stack them all up. How do you two fight, by the way? I don't think I saw either of you in battle last time.
    Last edited by INoKnowNames; 2012-07-16 at 10:08 PM.

  11. - Top - End - #341
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    Default Re: Explorers of Acacia - OOC thread, the Second

    Quote Originally Posted by INoKnowNames View Post
    I guess our half of the combat can begin once qwerty gets back, rolls initiative for the rest of the npcs, and we stack them all up. How do you two fight, by the way? I don't think I saw either of you in battle last time.
    What other NPC's? It's you guys vs the guard dogs, unless I'm forgetting someone.

    Question: anyone have any effects for detecting magic up at the scene with the dogs?
    If I am slow to respond, it is because I just restarted playing Skyrim I'm updating a ton of damn tables.

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  12. - Top - End - #342
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    Default Re: Explorers of Acacia - OOC thread, the Second

    ^^Not Algrith. I don't think Imaran does, either.
    For reference, Algrith has the following on him at these rounds (if my count is correct)~

    Force Shield - 55 rounds
    Inertial Armor - 4183 rounds
    Expeditious Retreat - 30 rounds

  13. - Top - End - #343
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    Default Re: Explorers of Acacia - OOC thread, the Second

    Quote Originally Posted by qwertyu63 View Post
    Question: anyone have any effects for detecting magic up at the scene with the dogs?
    Ooh, ooh, I do!

    Oh wait.

    Since I'm getting tired of waiting around for Bumbleface or whoever the missing person is, am I allowed to have Zrekha go off and do something?

  14. - Top - End - #344
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    Default Re: Explorers of Acacia - OOC thread, the Second

    Hooray for solo adventures!
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  15. - Top - End - #345
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    Default Re: Explorers of Acacia - OOC thread, the Second

    Quote Originally Posted by Hazuki View Post
    Ooh, ooh, I do!

    Oh wait.

    Since I'm getting tired of waiting around for Bumbleface or whoever the missing person is, am I allowed to have Zrekha go off and do something?
    I don't see why not, Kel would have done something on his own if it I could justify it.
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  16. - Top - End - #346
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    Default Re: Explorers of Acacia - OOC thread, the Second

    Quote Originally Posted by Hazuki View Post
    Since I'm getting tired of waiting around for Bumbleface or whoever the missing person is, am I allowed to have Zrekha go off and do something?
    Yes, go right ahead. No need to ask.
    Last edited by qwertyu63; 2012-07-19 at 11:17 AM.
    If I am slow to respond, it is because I just restarted playing Skyrim I'm updating a ton of damn tables.

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  17. - Top - End - #347
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    Default Re: Explorers of Acacia - OOC thread, the Second

    Crap, I just realized that I rolled a 16 for a 22 total.

    qwertyu63, how big is the room and how far away are the dogs from Algrith?

  18. - Top - End - #348
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    Default Re: Explorers of Acacia - OOC thread, the Second

    Quote Originally Posted by qwertyu63 View Post
    What other NPC's? It's you guys vs the guard dogs, unless I'm forgetting someone.
    You might have already explained what happened to the NPC Criminal. I don't think, however, you explained what happened to Jesskya and Halaza, at least since Psymple's disappearance.

    Or I'm just very derpy.

    Quote Originally Posted by razorback View Post
    For reference, Algrith has the following on him at these rounds (if my count is correct)~

    Force Shield - 55 rounds
    Inertial Armor - 4183 rounds
    Expeditious Retreat - 30 rounds
    I should have been logging my buffs...

    Quote Originally Posted by Hazuki View Post
    Since I'm getting tired of waiting around for Bumbleface or whoever the missing person is, am I allowed to have Zrekha go off and do something?
    Bumbleface... I have no idea who you're talking about, but that makes me laugh all the same.

    I don't think there actually is anyone missing from your half of the group. Correct me if I'm wrong, though.

    Quote Originally Posted by 3SecondCultist View Post
    Hooray for solo adventures!
    I prefer more party based action, but that's just me. Love group grind fests...

    Quote Originally Posted by razorback View Post
    Crap, I just realized that I rolled a 16 for a 22 total.
    Other than being the first to get the attention of the dogs, not sure what the issue is. Have fun with that, though.
    Last edited by INoKnowNames; 2012-07-19 at 03:58 PM.

  19. - Top - End - #349
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    Default Re: Explorers of Acacia - OOC thread, the Second

    Quote Originally Posted by INoKnowNames View Post
    Love group grind fests...
    Whatever floats your boat, INo.

    I'm gonna make a Gather Information check and take 10, for 12. Any rumors at the tavern, Qwerty?

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    Default Re: Explorers of Acacia - OOC thread, the Second

    Quote Originally Posted by Hazuki View Post
    Whatever floats your boat, INo.
    ............. not. like. that.

  21. - Top - End - #351
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    Default Re: Explorers of Acacia - OOC thread, the Second

    Quote Originally Posted by INoKnowNames View Post
    ............. not. like. that.
    Sorry you totally walked into that one.
    Quote Originally Posted by Hazuki View Post
    ...Silva, you are a scary person.
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    Default Re: Explorers of Acacia - OOC thread, the Second

    Quote Originally Posted by Hazuki View Post
    Whatever floats your boat, INo.

    I'm gonna make a Gather Information check and take 10, for 12. Any rumors at the tavern, Qwerty?
    Take a wrong turn and end up outside a random unmarked door with the door kicked in?
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    Default Re: Explorers of Acacia - OOC thread, the Second

    Quote Originally Posted by Hazuki View Post
    Whatever floats your boat, INo.

    I'm gonna make a Gather Information check and take 10, for 12. Any rumors at the tavern, Qwerty?
    Sure.

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    The blacksmith's boy went missing last week. They found his body a day later, but with those gashes on him I wish they hadn't.

    There have been some markers moved over at the graveyard.

    Vintoon's sister went missing last night. They found her and she's ok, but she's not talking about it.


    Quote Originally Posted by INoKnowNames View Post
    You might have already explained what happened to the NPC Criminal. I don't think, however, you explained what happened to Jesskya and Halaza, at least since Psymple's disappearance.

    Or I'm just very derpy.
    I didn't say for either, but I do know where they are. Jesskya and Halaza went down the other path. The 2 guys from the first room fled the building.

    Quote Originally Posted by razorback View Post
    Crap, I just realized that I rolled a 16 for a 22 total.

    qwertyu63, how big is the room and how far away are the dogs from Algrith?
    PHP Code:
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    If I am slow to respond, it is because I just restarted playing Skyrim I'm updating a ton of damn tables.

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    Default Re: Explorers of Acacia - OOC thread, the Second

    Quote Originally Posted by qwertyu63 View Post
    I didn't say for either, but I do know where they are. Jesskya and Halaza went down the other path. The 2 guys from the first room fled the building.
    I was actually referencing the criminal Halaza initially captured, and seemed to have "convinced" to work with her.

    If I'm reading the initiative right, it's my turn now, right?

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    Default Re: Explorers of Acacia - OOC thread, the Second

    Quote Originally Posted by INoKnowNames View Post
    I was actually referencing the criminal Halaza initially captured, and seemed to have "convinced" to work with her.

    If I'm reading the initiative right, it's my turn now, right?
    Oh, I forgot about that guy. He's still with her.

    I think so. Go ahead.
    If I am slow to respond, it is because I just restarted playing Skyrim I'm updating a ton of damn tables.

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  26. - Top - End - #356
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    Default Re: Explorers of Acacia - OOC thread, the Second

    To answer your IC question qwerty, Lyral does not have Darkvision or Low Light Vision, but what he does have is a constant Blindsense radius of 30 feet, wherein he can get a general sense of what is moving around him. He also has Blind-Fight as a feat, and can activate Blindsight for a point of Ki.
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  27. - Top - End - #357
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    Default Re: Explorers of Acacia - OOC thread, the Second

    Quote Originally Posted by qwertyu63 View Post
    Oh, I forgot about that guy. He's still with her.

    I think so. Go ahead.
    Dear God, why am I so slow on the uptake recently...

    Last set of questions, while I set up my techs; where am I currently on that chart, so I know if I can move and attack or what, and can I move through allies and reach at least the first (untriped dog) with 1 move action?

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    Default Re: Explorers of Acacia - OOC thread, the Second

    Its Algrith, barking puppies, Tarmikos, and Imaran.
    The ground in front of Algrith looks like the ghost from Ghostbusters slide around on the ground in front of him. One pup is sprawled out on side slime.
    I don't think you need to move around him as he was knocked back 5 feet in the sudden surprise at being barked at, since animals usually like him.

  29. - Top - End - #359
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    Default Re: Explorers of Acacia - OOC thread, the Second

    You can get in fine. Mapping now. Characters marked with letter of name. * is grease.

    PHP Code:
    --------
    |......|----
    |...
    d**+.AT|
    |.
    d..d*|--I|
    |......| |.|
    -------- |.|
             |.|
             |.|     |.|
             |.|-----|.|
             |.........|
             -----+-----
                 |.| 
    The right-most d(og) is on a grease spot as well.
    If I am slow to respond, it is because I just restarted playing Skyrim I'm updating a ton of damn tables.

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    Default Re: Explorers of Acacia - OOC thread, the Second

    Quote Originally Posted by razorback View Post
    Its Algrith, barking puppies, Tarmikos, and Imaran.
    The ground in front of Algrith looks like the ghost from Ghostbusters slide around on the ground in front of him. One pup is sprawled out on side slime.
    I don't think you need to move around him as he was knocked back 5 feet in the sudden surprise at being barked at, since animals usually like him.
    I'm tempted to roll a Will Save for Tarmikos, less he be shaken, frightened, paniced, or cowering at the mere sight of them, what with a fear of animals... though since that's not an official flaw, I'll save such things for the fluff of the post.

    Quote Originally Posted by qwertyu63 View Post
    You can get in fine. Mapping now. Characters marked with letter of name. * is grease.

    PHP Code:
    --------
    |......|----
    |...
    d**+.AT|
    |.
    d..d*|--I|
    |......| |.|
    -------- |.|
             |.|
             |.|     |.|
             |.|-----|.|
             |.........|
             -----+-----
                 |.| 
    The right-most d(og) is on a grease spot as well.
    Thanks for the map.

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