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  1. - Top - End - #181
    Barbarian in the Playground
     
    WolfInSheepsClothing

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    Default Re: Shadowrun 4E: Ghost Cartels, Chapter 1: A Stranger in our House

    <No problem, we should try to hit him before he get to his monocycle. Typhoon, you take the lead. I'll back you up once the bullets start.>

    Spoiler
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    I could have sworn that you car had space for more than two. Never mind then.
    Last edited by a_humble_lich; 2012-08-14 at 05:21 AM.
    There are more things in heaven and earth, Horatio,
    Than are dreamt of in your philosophy.
    --Will S.

  2. - Top - End - #182
    Dwarf in the Playground
     
    GreenSorcererElf

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    Default Re: Shadowrun 4E: Ghost Cartels, Chapter 1: A Stranger in our House

    Turning on TSUBAKI, slaving it to my comlink, engaging Chameleon Coating, switching out the subsonic clip for a EX-Explosive Clip, aiming at where I am guessing he is going to be able to spot me ...

    <Ready ... just waiting for him to come out ... , so, how do you like your targets, filled with lead, or exploded? //Typhoon>

  3. - Top - End - #183
    Ogre in the Playground
     
    Gray Mage's Avatar

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    Default Re: Shadowrun 4E: Ghost Cartels, Chapter 1: A Stranger in our House

    <Roger that. I'll follow up when you start to open fire, Ty.
    Gears>


    Ignotus Peverell avatar made by the great Bradakhan.

  4. - Top - End - #184
    Dwarf in the Playground
     
    GreenSorcererElf

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    Default Re: Shadowrun 4E: Ghost Cartels, Chapter 1: A Stranger in our House

    <I really have a bad feeling about this ... I am not exactly fond of loosing my pension //Typhoon>

  5. - Top - End - #185
    Titan in the Playground
     
    Thundercracker's Avatar

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    Default Re: Shadowrun 4E: Ghost Cartels, Chapter 1: A Stranger in our House

    Sparks
    Sparks touches Typhoon on the neck and imbues him with increased speed and reflexes.

    "Go to town," he says.
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  6. - Top - End - #186
    Barbarian in the Playground
     
    WolfInSheepsClothing

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    Default Re: Shadowrun 4E: Ghost Cartels, Chapter 1: A Stranger in our House

    <I'll try to help as much as I can once it all starts. Glood luck everybody :-)>
    There are more things in heaven and earth, Horatio,
    Than are dreamt of in your philosophy.
    --Will S.

  7. - Top - End - #187
    Ogre in the Playground
     
    Gray Mage's Avatar

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    Default Re: Shadowrun 4E: Ghost Cartels, Chapter 1: A Stranger in our House

    <I'll see what I can do once it begins.
    Gears>


    Ignotus Peverell avatar made by the great Bradakhan.

  8. - Top - End - #188
    Barbarian in the Playground
     
    AssassinGuy

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    Default Re: Shadowrun 4E: Ghost Cartels, Chapter 1: A Stranger in our House

    Xa Firebird vanishes from sight for a moment, but you patiently keep his monocycle covered. You regain his sight as he steps towards it out of the shadows towards his vehicle, but as he does so he seems to notice something as his head turns towards you.

    Sped up by Sparks magic, Typhoon is the first to react

  9. - Top - End - #189
    Dwarf in the Playground
     
    GreenSorcererElf

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    Default Re: Shadowrun 4E: Ghost Cartels, Chapter 1: A Stranger in our House

    Do I have clear line of sight to at least one of his knees? if so then I take aim, call a shot, and fire at one of his knees.

    Spoiler
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    Longarms: (15d6)[4][5][4][5][6][6][4][2][5][4][1][3][1][2][1](53) (14 overall, +2 for sniper specialization, +2 for smartlink, +1 for aiming, assumed -4 for called shot)
    Result: Five Hits

    Damage: 7P
    Armor Penetration Mod: -3 (If he has something there...)
    Last edited by Sir Rigel; 2012-08-22 at 08:41 PM.

  10. - Top - End - #190
    Barbarian in the Playground
     
    AssassinGuy

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    Default Re: Shadowrun 4E: Ghost Cartels, Chapter 1: A Stranger in our House

    Typhoon curses silently as the mages movement next to him was apparently enough to give Xa the millisecond he needed to barely get out of the way of the bullets path. But his luck was not meant to last as Sparks easily penetrates even the unusual resistance to magic and sends Xa crashing down next to his monocycle.

    Before Kitaru can decide if she wants to send a stunbolt after Xa to be sure he is down, she notices that the loud sniper-shot had gained them the attention of the guards to their right. At the moment it looks more like they are jumping behind cover, not knowing if they are the target, but it looks like its only a matter of time until they call for reinforcements.

  11. - Top - End - #191
    Ogre in the Playground
     
    Gray Mage's Avatar

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    Default Re: Shadowrun 4E: Ghost Cartels, Chapter 1: A Stranger in our House

    Hoping to finish it quickly, Gears fires twice against Xa, trying to cover Typhoon's attack.


    Ignotus Peverell avatar made by the great Bradakhan.

  12. - Top - End - #192
    Barbarian in the Playground
     
    AssassinGuy

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    Default Re: Shadowrun 4E: Ghost Cartels, Chapter 1: A Stranger in our House

    Despite the rather large range for his pistol(-4 dice), Gears barely hits Xa with both shots, but probably only because he doesnt seems to be able to even attempt to evade enemy attacks. You guess that if he wasnt dead already, those bullets surely did the rest.

  13. - Top - End - #193
    Barbarian in the Playground
     
    WolfInSheepsClothing

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    Default Re: Shadowrun 4E: Ghost Cartels, Chapter 1: A Stranger in our House

    Kitaru starts to run, the stops for a second and mutters something under her breath.

    Spoiler
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    Cast Trid Phantasm, Force 3.

    Spellcasting + Magic = (13d6)[5][2][2][5][4][2][5][1][1][4][4][1][5](41)

    Drain 4S = (10d6)[4][5][4][4][3][4][6][4][2][1](37)

    That is three hits (as it is only Force 3) and I take 2 stun



    From across the street, a group of 4 orks come from around the corner and start firing on the guard position. While they don't seem to be hitting much, they put a lot of lead in the air.

    "Now is the time for us to leave." Kitaru says as she runs.
    Last edited by a_humble_lich; 2012-08-23 at 03:33 PM.
    There are more things in heaven and earth, Horatio,
    Than are dreamt of in your philosophy.
    --Will S.

  14. - Top - End - #194
    Barbarian in the Playground
     
    WolfInSheepsClothing

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    Default Re: Shadowrun 4E: Ghost Cartels, Chapter 1: A Stranger in our House

    And she runs a total about 5 feet before she remembers his cybereyes. And the recording they most likely have. <****. Do you think his cybereyes will have recorded all of this?>

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    Are we still in combat time? If not, I want to cast invisibility.
    There are more things in heaven and earth, Horatio,
    Than are dreamt of in your philosophy.
    --Will S.

  15. - Top - End - #195
    Dwarf in the Playground
     
    GreenSorcererElf

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    Default Re: Shadowrun 4E: Ghost Cartels, Chapter 1: A Stranger in our House

    <Don't know, get him to my car and we'll handle it //Typhoon>

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    I assume this is the second initiative pass of this round, so Sprinting to the car in order to pull out a vibrosword, put it on the ground, and pull out "Kannon"
    Last edited by Sir Rigel; 2012-08-23 at 10:36 PM.

  16. - Top - End - #196
    Barbarian in the Playground
     
    AssassinGuy

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    Default Re: Shadowrun 4E: Ghost Cartels, Chapter 1: A Stranger in our House

    Under the protection of Kitarus illusionary orks as distraction, Typhoon hustles over to Xas body and takes the commlink. Meanwhile Gears drives up behind him with the car and the rest of the team inside. They get away just in time before the guards start to return fire on the orks.

    You make a short stop 2 blocks away until Gears drone manages to get back to him. After informing Mrs Johnson that you have accomplished the mission she invites you to another meeting at Ticklers as to finish the deal. She´ll be waiting there for you.

  17. - Top - End - #197
    Barbarian in the Playground
     
    AssassinGuy

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    Default Re: Shadowrun 4E: Ghost Cartels, Chapter 1: A Stranger in our House

    You meet up with Nova and drive to Ticklers where you are once again welcomed by Mrs Johnson and guided to the same backroom. She wears a similarly revealing outfit and looks pleased.

    "Thank you for all your work. I have already recieved confirmation on the completion of your second task and me and my employer are pleased with the result. If you are interested, you can expect to be called upon again if we are in need of talents like yours in the future. Keep working like this and you will not have to look for much work anywhere else in the future."

    She retrieves certified credsticks with a balance of 7.5k each and hands one of them over to each of you.

    "As agreed, the second half of the payment for the first job, as well as the bonus for the additional work.
    One last thing: I assume it is self-evident and you are professional enough to know this on your own, but I have to make sure of one thing: The information you gathered while working for us is to be kept under the strictest of confidence. Especially the events of the last few hours cannot be allowed to become open knowledge.
    I sincerely hope we understand each other on this."

  18. - Top - End - #198
    Dwarf in the Playground
     
    BlueKnightGuy

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    Default Re: Shadowrun 4E: Ghost Cartels, Chapter 1: A Stranger in our House

    Nova remains silent throughout the whole meeting, a somewhat dazed look on her face. An astute eye might notice she appears unnerved and a little on edge. When Mrs. Johnson mentions the 'events' of the last few hours, Nova flinches but otherwise remains motionless, staring off into space.

    When offered the credstick, she grimaces as she takes it, putting it away as quickly as possible.
    Last edited by Karthas077; 2012-08-26 at 06:24 PM.

  19. - Top - End - #199
    Ogre in the Playground
     
    Gray Mage's Avatar

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    Default Re: Shadowrun 4E: Ghost Cartels, Chapter 1: A Stranger in our House

    Gears keeps his silence during the meeting, day-dreaming about the mods and upgrades he could buy with the money.

    "A steady job? That's something to be valued."

    He absent-mindedly takes the credstick, mind racing on the newest drone models and parts he had meaning to buy lately. He makes a mental note to speak with his supplier when he gets home.

    "Of course, you don't have to worry at all."


    Ignotus Peverell avatar made by the great Bradakhan.

  20. - Top - End - #200
    Titan in the Playground
     
    Thundercracker's Avatar

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    Default Re: Shadowrun 4E: Ghost Cartels, Chapter 1: A Stranger in our House

    Sparks
    "Mutual benefit, everybody wins," Sparks replies, pocketing his credstick.

    "It's a start," he thinks, "such a long way to go, but every journey begins with a single step."
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  21. - Top - End - #201
    Dwarf in the Playground
     
    GreenSorcererElf

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    Default Re: Shadowrun 4E: Ghost Cartels, Chapter 1: A Stranger in our House

    Mac stays quite throught the entire meeting except a quick message he sends off to Tabby (and to gears by mistake)

    <I am still not felling comfortable about killing my fellow officers ... I mean, it feels ...

    wrong

    ... I know I still don't technically work for them anymore, but still! //Typhoon>

  22. - Top - End - #202
    Barbarian in the Playground
     
    WolfInSheepsClothing

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    Default Re: Shadowrun 4E: Ghost Cartels, Chapter 1: A Stranger in our House

    Kituaru smiles, "What events of the last few hours? We were just out having a quiet drink with each other. And we can find several witness who would testify to that effect."
    Last edited by a_humble_lich; 2012-08-27 at 06:15 AM.
    There are more things in heaven and earth, Horatio,
    Than are dreamt of in your philosophy.
    --Will S.

  23. - Top - End - #203
    Barbarian in the Playground
     
    AssassinGuy

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    Default Re: Shadowrun 4E: Ghost Cartels, Chapter 1: A Stranger in our House

    Mrs Johnson returns the smile and nods slightly. "Excellent.
    It has been a pleasure working with you."


    With that she stands up and bids her farewells.

    As you exit Ticklers, the weather had taken a turn for the worse and you are greeted by dense rain which is barely not acidic enough to do lasting damage to your clothes. But with a job well done and a nice amount of nuyen in your pockets, things dont look that bleak for your future.


    ---------------------------------------------------------------------------

  24. - Top - End - #204
    Barbarian in the Playground
     
    AssassinGuy

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    Default Re: Shadowrun 4E: Ghost Cartels, Chapter 1: A Stranger in our House

    10 days go by. Some of you keep themselves busy while others relax and enjoy the free time, but all of you get a message from Tabby on your commlink on a sunday noon:

    <Hey chummers!
    You are popular and were asked for by name. Mr. Johnson, who is the boss of the Mrs. Johnson of your last job, wants to meet at 77 in Renton at 9:30 tonight. Make sure to dress accordingly. You will also each need a special RFID chip to get admitted which have been deposited for you in locker 4816 of the nearby Renton Municipal Airport. The code you need to open the locker is attatched.
    Good luck and tell me how that club looks afterwards. I envy you guys a bit for beeing able to get in there!
    greets
    Tabby>


    Kitaru knows quite a bit about the 77:
    Spoiler
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    Some places build their success on popularity while others, like the simply named 77, make their reputation on exclusivity. Although one of the newest nightspots in the metroplex, 77 has become famous (or even infamous) as an exclusive private club for members only. Membership also requires sponsorship of an existing member.
    According to the rumors she has heard the club is in the style of old century gentlemen´s clubs with lots of leather, brass, and polished wood and the very best food, spirits and nightly entertainment.
    77 takes the privacy and security of its members very seriously. Blockage of all Matrixsignals, and powerful magical wards.

  25. - Top - End - #205
    Dwarf in the Playground
     
    GreenSorcererElf

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    Default Re: Shadowrun 4E: Ghost Cartels, Chapter 1: A Stranger in our House

    <Sounds good! I need to clean some stuff first, but I'll meet you guys there! //Typhoon>

  26. - Top - End - #206
    Titan in the Playground
     
    Thundercracker's Avatar

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    Default Re: Shadowrun 4E: Ghost Cartels, Chapter 1: A Stranger in our House

    Sparks
    Sparks curses as the pop up message causes him to lose concentration for an instant and get fragged. He takes a time-out from the game to answer.

    "Ditto #Sparks"
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig

  27. - Top - End - #207
    Ogre in the Playground
     
    Gray Mage's Avatar

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    Default Re: Shadowrun 4E: Ghost Cartels, Chapter 1: A Stranger in our House

    Gears was in the middle of some routine maintenance when the message showed up. Rolling from under his car he grabs a nearby piece of cloth to clean some of the grease from his hands. New job, good that he's already finished with the car job.

    77, sounded like a fancy place and Gears didn't own any fancy clothing. That could be a problem. They'd certainly not like someone with oil on his shirt, so before setting out he cleaned up properly and put on his best change of clothes (T-shirt, jeans and sneakers. Again, nothing great, but it's the best he has). He also set the car's exterior to something nice, then drove to pick his tag and meet the others.


    Ignotus Peverell avatar made by the great Bradakhan.

  28. - Top - End - #208
    Dwarf in the Playground
     
    GreenSorcererElf

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    Default Re: Shadowrun 4E: Ghost Cartels, Chapter 1: A Stranger in our House

    <Hey Tabby, do you know if these Passes will allow for a +1? //Typhoon>

  29. - Top - End - #209
    Barbarian in the Playground
     
    WolfInSheepsClothing

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    Default Re: Shadowrun 4E: Ghost Cartels, Chapter 1: A Stranger in our House

    Kitaru is impressed, the 77 is just the kind of place she has been trying to get into. This calls for drastic measures. Given that she just got paid it is clearly time to go shopping. Not that she doesn't have nice clothes, but you don't want to go out wearing last month's fashions. And besides it beats grading Anthropology papers (Kitaru wonders again why she allowed herself to be a TA).

    Y 1000 later and several bags filled with new clothes she is ready to go.
    <Alright chummers, I'll see U there //Kitaru>
    There are more things in heaven and earth, Horatio,
    Than are dreamt of in your philosophy.
    --Will S.

  30. - Top - End - #210
    Ogre in the Playground
     
    Gray Mage's Avatar

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    Default Re: Shadowrun 4E: Ghost Cartels, Chapter 1: A Stranger in our House

    <Ok, I'll be meeting you there, unless someone needs a ride.
    Gears>


    Ignotus Peverell avatar made by the great Bradakhan.

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