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  1. - Top - End - #1261
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    Default Re: Simple Q&A D&D 4e Thread II: Electric Boogaloo

    Q475 When someone is flanked does he grant CA to all enemies or only to the ones that are flanking?
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    Default Re: Simple Q&A D&D 4e Thread II: Electric Boogaloo

    Quote Originally Posted by MrUberGr View Post
    Q475 When someone is flanked does he grant CA to all enemies or only to the ones that are flanking?
    Unless feats are involved, CA is only granted to the ones flanking.

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    Default Re: Simple Q&A D&D 4e Thread II: Electric Boogaloo

    Quote Originally Posted by Gavran View Post
    Q474C

    Amusing (genuinely), but I meant is the effect it offers (replace one Flurry of Blows damage instance with equivalent Ongoing Damage) mandatory after you've already taken the feat, or can I choose to not use it (say in the instance that the target is already under its effect, or is known to have many save bonuses)?
    No rule I can find in books or web. A DM saying it's mandatory is going against 4e design philosophy, the analogous situation of forced movement that you mentioned (which is clarified in the Rules Compendium), and even the concept behind the word "choose". Technically by RAW, yes, it's mandatory, but I don't think you'll find a DM ruling it that way in real life.
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    Default Re: Simple Q&A D&D 4e Thread II: Electric Boogaloo

    Q476 if I role a 20 against a monster and crit, but his defenses are higher than my total attack do I still hit the monster for critical damage or do I miss anyway?
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  5. - Top - End - #1265
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    Default Re: Simple Q&A D&D 4e Thread II: Electric Boogaloo

    A 476

    PHB1 page 276 says you always hit on a natural 20. Page 278 says you only crit if your attack would connect anyway. So if you roll a 20 but you need 21+ to beat the targeted defense, the result is a normal hit, not a critical.
    Last edited by Dimers; 2014-07-11 at 01:19 PM.
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    Default Re: Simple Q&A D&D 4e Thread II: Electric Boogaloo

    A477

    Neither actually. A 20 hits. Always.

    If the 20 with modifiers is enough to actually hit the monsters defense, then it is a critical hit and you get all the goodies associated with that.

    If the 20 with modifiers would miss the monster's defense, then it is still a normal hit. You must roll your normal damage appropriately.

    A 20 can never miss.

  7. - Top - End - #1267
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    Default Re: Simple Q&A D&D 4e Thread II: Electric Boogaloo

    Quote Originally Posted by dariathalon View Post
    A477

    Neither actually. A 20 hits. Always.

    If the 20 with modifiers is enough to actually hit the monsters defense, then it is a critical hit and you get all the goodies associated with that.

    If the 20 with modifiers would miss the monster's defense, then it is still a normal hit. You must roll your normal damage appropriately.

    A 20 can never miss.
    I think you need to go speak with a Halfling. :p

    (Or anyone who can teleport away as an immediate interrupt.)
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    Default Re: Simple Q&A D&D 4e Thread II: Electric Boogaloo

    Quote Originally Posted by tcrudisi View Post
    I think you need to go speak with a Halfling. :p

    (Or anyone who can teleport away as an immediate interrupt.)
    Making the attack roll not count hardly constitutes a miss.
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    Default Re: Simple Q&A D&D 4e Thread II: Electric Boogaloo

    Q477

    I've heard mention of a Dungeon/Dragon article with rules for PCs playing as ghosts. I've tried to find it but haven't managed. Does anyone have a link?

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    Default Re: Simple Q&A D&D 4e Thread II: Electric Boogaloo

    A477:

    It's the Unearthed Arcana article in Dragon #420. Note that Unearthed Arcana is house rules that are featured; they're not "official" rules and may potentially break the game, depending on what they are or what you do with them.

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    Default Re: Simple Q&A D&D 4e Thread II: Electric Boogaloo

    Quote Originally Posted by masteraleph View Post
    A477:

    It's the Unearthed Arcana article in Dragon #420. Note that Unearthed Arcana is house rules that are featured; they're not "official" rules and may potentially break the game, depending on what they are or what you do with them.
    Q477 Awesome, found it now. Thanks. I think I like these rules and might try playing a ghost in a one-shot. Does anyone have experience of using these rules? (Possibly not a question for this thread, but it follows naturally.)

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    Default Re: Simple Q&A D&D 4e Thread II: Electric Boogaloo

    Q478 Is there a two-handed weapon that has either Spear+Heavy Blade, Heavy Blade+Light Blade, Spear, or Light Blade that has the High Crit property? Preferably with high damage dice?
    If not could I possibly homebrew my own weapon?
    Last edited by eggabubu8e; 2014-07-18 at 01:57 PM.
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    Default Re: Simple Q&A D&D 4e Thread II: Electric Boogaloo

    A 478

    The zadatl is a two-handed spear with high crit. It's also Polearm class and has the Reach quality. Die type is only d8, proficiency bonus is +2, and it requires a feat because it's Superior, so not a spectacular choice all around.

    Aside from the zadatl -- no. There are three kinds of two-handed heavy blade with high crit but none of them is also a light blade or spear.
    Last edited by Dimers; 2014-07-18 at 02:46 PM.
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    Default Re: Simple Q&A D&D 4e Thread II: Electric Boogaloo

    Quote Originally Posted by Dimers View Post
    A 478

    The zadatl is a two-handed spear with high crit. It's also Polearm class and has the Reach quality. Die type is only d8, proficiency bonus is +2, and it requires a feat because it's Superior, so not a spectacular choice all around.

    Aside from the zadatl -- no. There are three kinds of two-handed heavy blade with high crit but none of them is also a light blade or spear.
    1.) Where is the Zadatl located?
    2.) Should I just create my own two-handed Heavy Blade, Spear with high crit(and possibly reach)? Or would that be unfair.

    Q479 if I had Power of Storm, A frost weapon, overwhelming strike, and both the eberron shard of lightening as well as the siberys shard of merciless cold would the damage boost apply from both shards or just one if I used Overwhelming Strike?
    Last edited by eggabubu8e; 2014-07-18 at 06:12 PM.
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    Default Re: Simple Q&A D&D 4e Thread II: Electric Boogaloo

    A479 - No, only the boost from the Siberys Shard of Merciless Cold could apply, for a few reasons. The most significant: You can only have one dragonshard affixed to a weapon at a time. Significant as to which shard applies: unless I'm missing the wording on Power of Storm, it only adds thunder damage, while the Eberron Shard of Lightning affects lightning damage. Also significant: Power of Storm and a Frost Weapon both change the damage type of your attack, so it wouldn't make the attack both Thunder (not lightning) and Frost, it would only be one on any given attack (You could switch the damage type on any attack by taking a free action to turn on or off the power of the Frost Weapon, but you would still only have one shard in your weapon, which you could only switch out during a short or extended rest).

    Edited for clarity in directly responding to the question.
    Last edited by tbergman92; 2014-07-18 at 06:57 PM.
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    Default Re: Simple Q&A D&D 4e Thread II: Electric Boogaloo

    Quote Originally Posted by eggabubu8e View Post
    1.) Where is the Zadatl located?
    2.) Should I just create my own two-handed Heavy Blade, Spear with high crit(and possibly reach)? Or would that be unfair.

    Q479 if I had Power of Storm, A frost weapon, overwhelming strike, and both the eberron shard of lightening as well as the siberys shard of merciless cold would the damage boost apply from both shards or just one if I used Overwhelming Strike?
    1) Dragon 391.
    2) It might be a little bit unfair. I certainly wouldn't give it both high crit and reach. Out of curiosity, why do you want all of these combinations?

    A479

    First, I presume you're referring to Power of the Storm, since as far as I know there's no game element that's "Power of Storm."

    Beyond that:

    1) Only one Shard per weapon.
    2) Power of the Storm and Frost Weapon both overwrite all damage to their type, so in turn, the power is either Cold or Thunder, but never both. This is true of most of the damage type weapons; it's a part of why high-op folks are fans of Genasi (who have the ability to get fire and lightning added to powers) and Frozen Whetstones (to add cold damage). Also why Malec-Keth Janissary occasionally gets suggested as a Paragon Path for random characters (+1d4 element type damage).

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    Default Re: Simple Q&A D&D 4e Thread II: Electric Boogaloo

    Q480

    Are there any catfolk races (think Khajiit) other than razorclaw shifter?
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    Default Re: Simple Q&A D&D 4e Thread II: Electric Boogaloo

    Quote Originally Posted by Teapot Salty View Post
    Q480

    Are there any catfolk races (think Khajiit) other than razorclaw shifter?
    A 480

    No. You can fake it to a degree by refluffing hengeyokai or thri-kreen race or by taking one of the lycanthropic themes.

    Personally I feel that thri-kreen is the best match for catfolk race: fitting stats and skills, good speed, excellent jumping, claw attacks, a chittering language (listen to kitties talk to birds/squirrels!), short naps, mostly appropriate feats. If you ignore the multiple-arms feats, even the basic ability fits -- you're so quick and graceful you can swap stuff out faster than other races.
    Last edited by Dimers; 2014-07-20 at 01:37 AM.
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    Default Re: Simple Q&A D&D 4e Thread II: Electric Boogaloo

    Q481
    Sorcerer daily power "Moon and the Stars" says it's Ranged 10, one or two targets. Doesn't say anything about burst size. I roll two separate attacks, two separate damage rolls, at any two targets within 10 of me?

    Q482
    Sorcerer daily Howling Hurricane says "you can slide any creature that starts its turn within the zone by 2 squares"--I assume that takes place immediately upon that creature starting its turn, before it takes any actions?
    Last edited by Laserlight; 2014-07-28 at 12:42 PM.
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    Default Re: Simple Q&A D&D 4e Thread II: Electric Boogaloo

    A481 A482: Yes

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    Default Re: Simple Q&A D&D 4e Thread II: Electric Boogaloo

    A481 Correct. It's a ranged attack ,not a burst.

    A482 Correct, but if the creature has any other effects that happen "at the start of its turn" (e.g. ongoing damage) then it gets to pick the order in which they happen. All of them take place before his standard/move/minor action.
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    Default Re: Simple Q&A D&D 4e Thread II: Electric Boogaloo

    Q483 Take the following situation:

    Bard hits enemy with Staggering Note while carrying a +3 Wand of Thunderous Anguish.

    The person who will make the attack is a Sarifal Feywarden with vulnerability to Thunder.

    Total damage done from the +3 Thunder from the wand: 13, or 3?
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    Default Re: Simple Q&A D&D 4e Thread II: Electric Boogaloo

    A 483

    13.

    The damage caused by the Wand of Thunderous Anguish's property is a separate damage packet from everything else. Vulnerabilities apply to each damage packet, so a creature with vulnerable 10 thunder who takes the 3 thunder damage packet from the Wand will take 13 damage. Since the bonus attack Staggering note grants happens after the attack hits, the Wand's property does apply to it.


    Edit: Nevermind, 3. The damage packet from the Wand is not one of the Sarifal Feywarden's attacks, so the vulnerability from them does not apply. The more specific situation tripped me up.
    Last edited by NecroRebel; 2014-07-28 at 03:43 PM.

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    Default Re: Simple Q&A D&D 4e Thread II: Electric Boogaloo

    Q 484

    For the Wizard, it states that "After each extended rest, you can prepare a number of daily attack powers and utility powers according to what you can use per day for your level (see the Wizard Powers Prepared per Day table). You can’t prepare the same power twice on the same day." Is there any restriction on which powers you prepare? I.e., if I have a level 8 wizard that has 2 level 2 utilities, and 2 level 6 utilities in my spellbook, I can prepare 2 utility spells. Can I prepare both level 6 spells, or do I have to prepare one from each level?

    Apologies if the question doesn't make sense. I'm having a hard time phrasing it well.
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    Default Re: Simple Q&A D&D 4e Thread II: Electric Boogaloo

    A 484

    You prepare two spells of each level. You can't prepare extra spells of higher levels than normal.
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    Default Re: Simple Q&A D&D 4e Thread II: Electric Boogaloo

    Q484b - Follow-up

    Not in an attempt to dispute the answer, because it's actually what I originally thought, but where is it specified? In the compendium entry, it states "See the Wizards Powers Prepared per Day table." Which simply lists that for levels 6-8, you prepare 2 daily and 2 utility powers. I'm just wondering where it says that you have to select a level 2 and a level 6.

    EDIT: To clarify--just looking for the rules text, not trying to argue.
    Last edited by tbergman92; 2014-07-29 at 02:50 PM.
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    Default Re: Simple Q&A D&D 4e Thread II: Electric Boogaloo

    A 484b

    We're sorry, the rules text you're looking for doesn't exist. I've never seen an adequate response to this concept in RAW. However, the PHB1 FAQ does address the topic unequivocally:
    Can a 5th level wizard memorize two 5th level daily spells instead of a 1st and a 5th level daily spell?
    At the end of each long rest, a wizard prepares one 1st-level Daily spell chosen from the list of 1st level daily spells in her spellbook. If she were at least 2nd level, she would also prepare one 2nd-level utility spell chosen from the list of 2nd-level utility spells in her spellbook. At 5th level she would also prepare one 5th-level daily spell from her list of 5th-level daily spells in her spellbook. She would repeat this process for every level that she has access to wizard daily or utility spells. She could not, as a 5th-level wizard, prepare a second 5th-level daily spell in place of a daily spell of a different level.
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    Default Re: Simple Q&A D&D 4e Thread II: Electric Boogaloo

    Q485 I can't seem to find a description for the epic tier feat Vengeful Declaration anywhere, could someone explain. Exactly what does the feat entail?
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  29. - Top - End - #1289
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    Default Re: Simple Q&A D&D 4e Thread II: Electric Boogaloo

    A485: "You can use oath of enmity as a free action on your turn." - Dragon #382


    Powers &8^]
    Last edited by LtPowers; 2014-08-03 at 03:51 PM.

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    Default Re: Simple Q&A D&D 4e Thread II: Electric Boogaloo

    Q486

    What tier are the feats presented in Heroes of the Fallen Lands? Heroic?

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