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2012-05-03, 05:29 AM (ISO 8601)
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- Mar 2011
Re: League of Legends XXXIII: Game of Mundo
Correct me if I'm wrong, but I think Gragas is much stronger in high Elo. In low to mid elo, if the two teams meet, a fight will almost certainly break out immediately, but in high elo, there will be a standoff where both teams are waiting for someone to be out of position, so Gragas can poke more often with that setup.
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2012-05-03, 07:00 AM (ISO 8601)
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- Jan 2012
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- Bendigo, Australia
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Re: League of Legends XXXIII: Game of Mundo
I occasionally like to play Gragas as a tanky bruiser rather than an AP caster, just for the fun of it. It's not as dumb as it sounds, either - he has a massive natural health pool, great health regeneration, he can charge in and out of close range fights easily, and with his Drunken Rage he's surprisingly hard to take down, and his hits hurt. Give him a Warmog's, a Sunfire Cape and a Force of Nature and he suddenly becomes virtually unkillable. Then give him some damage and movement speed, and you'd be impressed by the result!
I mean, yeah, it's nowhere near as optimal as his mage build, but damn if it's not fun as hell....but of course that's just my opinion.
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2012-05-03, 07:51 AM (ISO 8601)
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- Dec 2007
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- Finland
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Re: League of Legends XXXIII: Game of Mundo
Eh, it's more that high elo teams know how to play to their team comp's strengths so they (often) try and enable poking for poke champs for instance (unless you have those "AP Nidalee is useless"-people on your team; unfortunately they exist too). The standoffs do occur but it's less of a standoff and more of a team pushing a tower and the other team being in a strong enough defensive position that the attack gets parried; poke teams on the other hand generally setup slow pushes where enemy cannot come out from under their towers due to the damage they would take, and then slowly and methodically whittle down the defense via. poke or poke/heal. Of course, this means they need to play in a manner that negates enemy initiation; a proper initiation "counters" poking, but it's hard to execute against skilled players employing poke.
Last edited by Eldariel; 2012-05-03 at 08:28 AM.
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SRD Averages - An aggregation of all the key stats of all the monster entries on SRD arranged by CR.
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2012-05-03, 08:55 AM (ISO 8601)
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- Jun 2009
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- Fayetteville, AR
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Re: League of Legends XXXIII: Game of Mundo
Bug:
It's possible (via hackz, yo) to allocate more than the normal limit of points into any given mastery, resulting in people with 105% Summoner spell cooldown reduction.
I feel like the GITP community bug reports are going to take a bit of back seat to this problem.
It's been going around for a few days and people are climbing the ladder with it; several, at the very least, are already 1900+ because of it.Last edited by ex cathedra; 2012-05-03 at 08:59 AM.
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2012-05-03, 09:15 AM (ISO 8601)
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- Feb 2009
- Gender
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2012-05-03, 09:18 AM (ISO 8601)
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- Mar 2010
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Re: League of Legends XXXIII: Game of Mundo
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2012-05-03, 09:19 AM (ISO 8601)
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- Jun 2009
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- Fayetteville, AR
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Re: League of Legends XXXIII: Game of Mundo
Let's see...
1... plus 1... plus 28... is greater than 30?
Seems legit.
At least ladder play is disabled now. Still, kind of a silly problem.
edit:
oh man I think that I'm supposed to start decaying this weekend. And I can't queue for ranked because of this.Last edited by ex cathedra; 2012-05-03 at 09:26 AM.
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2012-05-03, 10:00 AM (ISO 8601)
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- Jan 2008
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- Duitsland
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Re: League of Legends XXXIII: Game of Mundo
My usual build is different: Until Chalice builds into something, it's not worth much late game, so I build an early Tear instead of it. I go for Sorc Shoes, Tear, Hextech Revolver and then Rylai's. After that I go for Void Staff and eventually Derpcap. I build Revolver into WotA and Tear into AA Staff in the end, or earlier, depending.
I sometimes switch Void Staff for Abyssal Sceptre or a similar item.
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2012-05-03, 11:32 AM (ISO 8601)
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- Jan 2010
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- Old Jersiaise
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Re: League of Legends XXXIII: Game of Mundo
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2012-05-03, 11:42 AM (ISO 8601)
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- Jun 2009
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- Fayetteville, AR
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Re: League of Legends XXXIII: Game of Mundo
I assumed that someone else took a screen shot of his profile and edited their information out of it. That explains why there isn't a Reset Mastery Points button, etc.
You know that you can look at other people's profile and mastery pages, right? the number of derpy posts regarding those screenshots is making me doubt myself. suddenly 1+1+28=31 and that dude just photoshopped the edit masteries buttons out of his profile and junk
Anyways, spectator mode is still the coolest. Dyrus and Xpecial are on the same team in normals, and they're getting 10-0'd by the enemy quintuple bruiser comp. Wukong/Shen/Irelia/Lee Sin/Jarvan IV. Seems legit indeed.Last edited by ex cathedra; 2012-05-03 at 12:02 PM.
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2012-05-03, 12:05 PM (ISO 8601)
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- Feb 2010
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Re: League of Legends XXXIII: Game of Mundo
Spectator mode just brough me back to LoL, and man, is it awesome.
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2012-05-03, 12:15 PM (ISO 8601)
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- Mar 2010
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Re: League of Legends XXXIII: Game of Mundo
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2012-05-03, 01:11 PM (ISO 8601)
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- Mar 2007
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- Santa Monica, CA, US
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2012-05-03, 01:19 PM (ISO 8601)
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- Nov 2008
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- Austin, Texas
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2012-05-03, 01:57 PM (ISO 8601)
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- Oct 2008
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2012-05-03, 01:59 PM (ISO 8601)
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- Dec 2007
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- Connecticut
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Re: League of Legends XXXIII: Game of Mundo
Have you submitted a ticket to Riot's support service? They're probably much more able to help you than we are.
https://support.leagueoflegends.com/homeLast edited by Neoseanster; 2012-05-03 at 02:00 PM.
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2012-05-03, 02:36 PM (ISO 8601)
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- Jun 2009
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- Fayetteville, AR
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2012-05-03, 04:03 PM (ISO 8601)
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- Jun 2009
Re: League of Legends XXXIII: Game of Mundo
Last edited by 9mm; 2012-05-03 at 04:13 PM.
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2012-05-03, 04:18 PM (ISO 8601)
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- Feb 2009
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- A nice, sparkly place.
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Re: League of Legends XXXIII: Game of Mundo
So guys. Someone let me log in for a game today and I noticed I somehow have 10 IP boosts. How did this happen?
(Assume that I know nothing about LoL since early April, because I don't.)Last edited by Silverraptor; 2012-05-03 at 04:19 PM.
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2012-05-03, 04:20 PM (ISO 8601)
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- Nov 2007
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- Indianapolis
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2012-05-03, 04:39 PM (ISO 8601)
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- Jun 2007
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- Brazil
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Re: League of Legends XXXIII: Game of Mundo
Spoiler
Much lulz avatar made by Fayt, and Echowind made the, awesome, always angry William. And the awesome thelizard made the not-right-in-the-head Argile
Giantitp (Unofficial) IRC. Join now !
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2012-05-03, 05:35 PM (ISO 8601)
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- Feb 2009
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- A nice, sparkly place.
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Re: League of Legends XXXIII: Game of Mundo
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2012-05-03, 05:58 PM (ISO 8601)
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- Jan 2010
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Re: League of Legends XXXIII: Game of Mundo
Apparently there's another bug (or hack) that allows you to see buffs, wards, and blue-pilling in fog of war.
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2012-05-03, 06:10 PM (ISO 8601)
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- Jan 2012
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- Bendigo, Australia
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Re: League of Legends XXXIII: Game of Mundo
What's people's opinions on Trundle the Troll? I quite like him in regular games, but everyone and their mother have told me that apparently if I use him for everything other than Jungling I'm commiting some kind of sin against God. There's no doubt he's an awesome jungler, but I honestly prefer laning with him. Thoughts?
...but of course that's just my opinion.
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2012-05-03, 06:18 PM (ISO 8601)
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- Nov 2008
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- Austin, Texas
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Re: League of Legends XXXIII: Game of Mundo
He's not amazing at laning. He has sustain... but that's about it. His jungling is alright, its lackluster, but its good. His ganks are awkward and his CC is limited. His utility is only good if you understand how to use pillar AND your team makes proper use of it.
Basically trundle has no place in Solo queue, but only in organized games as a specific hero for a particular lineup. The only reason I would play him solo top is either in a 2v1 lane or vs. Yorick, since his kit is VERY good for both of those situations.
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2012-05-03, 06:23 PM (ISO 8601)
- Join Date
- Dec 2008
Re: League of Legends XXXIII: Game of Mundo
Alright wise folk much better at this game than me. I have a friend, who sucks at this game. To the point where I go in to every game playing with him expecting to lose. But I try to give constructive advice and slowly but surely he's getting better.
Recently he's been trying to jungle Tryndamere, and I find myself in the odd position of not actually having any advice for him. I don't play Tryndamere and rarely jungle. So I was wondering if you guys knew how jungle Tryndamere is supposed to be played, what's the optimal runes/masteries, what summoners, how frequently should he be ganking as opposed to actually jungling, all that jazz.
Thanks in advance.
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2012-05-03, 06:27 PM (ISO 8601)
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- Nov 2008
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- Austin, Texas
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Re: League of Legends XXXIII: Game of Mundo
Standard Jungle runes. Focus your heal thingie. Farm a lot. Give blue to your Middle. Ganking is difficult so focus on farming. Get a Wriggles and then probably an IE. If you can farm uninterrupted for 30 minutes you'll probably carry the team assuming the don't have teemo/a lot of CC.
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2012-05-03, 06:53 PM (ISO 8601)
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- Nov 2007
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- Indianapolis
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Re: League of Legends XXXIII: Game of Mundo
Chicken-yell and Redbuff provide a lot of slow, but Trynd doesn't have any hard CC. He does have a pretty good approach skill and he puts out a lot of damage. He's not completely self-sufficient in a gank; you need your laner to be on the ball in assisting you in a timely fashion, but that's true of most junglers if you're ganking anything more resilient than somebody who foolishly left themselves exposed in lane while in one/twoshot range.
Take Cleanse and/or buy a Quick Silver Sash and learn to use them. Your effectiveness in fights is hugely dependent on your ability to keep smashing people in the face and press R for extended life/runaway time. There's not much more frustrating than getting chain-CC'd or kited to death before you can ult, or having your entire ult period wasted to CCs (or making a narrow getaway with Undying Rage and then dying to a DoT effect when it expires.)
If your friend gets seriously invested in Tryndamere, get him to practice where and when he can cross walls with Spinning Slash.
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2012-05-03, 06:56 PM (ISO 8601)
- Join Date
- Feb 2012
Re: League of Legends XXXIII: Game of Mundo
Point of order: No CC effect in the game can stop a Trynd from ulting. The only way to stop him from ulting is to kill him so fast he doesn't realize he needs to ult. Cleanse and QSS are still good for beating Ignite/Exhaust, though. Obviously other CC too, those are just the big ones.
Last edited by fred dref; 2012-05-03 at 06:57 PM.
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2012-05-03, 06:57 PM (ISO 8601)
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- Jan 2010
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Re: League of Legends XXXIII: Game of Mundo
Yeah, I was going to say, Tryndamere is a seriously strong ganker except against stupid escapable champs like Kennen, Corki, Vlad, etc. Burn summoners, come back in a minute, acquire kills. Also, quick Phantom Dancer is a viable option on Tryndamere after Wriggle's and maybe an extra Doran's Blade or two.