New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Page 37 of 91 FirstFirst ... 122728293031323334353637383940414243444546476287 ... LastLast
Results 1,081 to 1,110 of 2721
  1. - Top - End - #1081
    Titan in the Playground
     
    AssassinGuy

    Join Date
    May 2006
    Location
    Sunnydale

    Default Re: Simple Q&A D&D 3.5 (by RAW) XXI

    A 546 No.
    Spell Completion

    This is the activation method for scrolls. A scroll is a spell that is mostly finished. The preparation is done for the caster, so no preparation time is needed beforehand as with normal spellcasting. All that’s left to do is perform the finishing parts of the spellcasting (the final gestures, words, and so on). To use a spell completion item safely, a character must be of high enough level in the right class to cast the spell already. If he can’t already cast the spell, there’s a chance he’ll make a mistake. Activating a spell completion item is a standard action and provokes attacks of opportunity exactly as casting a spell does.
    Through 3rd level, a ranger has no caster level. At 4th level and higher, his caster level is one-half his ranger level.
    There are two reasons for this negative answer.
    • A 3rd level Ranger is not a spellcaster, which is a requirement for spell completion.
    • Any Ranger, even a spellcaster, fails the "in the right class" criterion for completing Druid spells.

  2. - Top - End - #1082
    Library Lovers Contest Winner
     
    Duke of URL's Avatar

    Join Date
    Dec 2006
    Location
    Maryland, USA
    Gender
    Male

    Default Re: Simple Q&A D&D 3.5 (by RAW) XXI

    A 546, request for clarification

    The specific spell mentioned by the OP was summon nature's ally III, which is a Druid 3, Ranger 3 spell. Should not a Ranger (4th level or higher) be eligible to use the divine scroll since the spell is on his/her spell list?


    My Homebrew
    Gronk by dallas-dakota

  3. - Top - End - #1083
    Orc in the Playground
     
    MonkGuy

    Join Date
    Jan 2012

    Default Re: Simple Q&A D&D 3.5 (by RAW) XXI

    Q 548
    How can I prove that Little Red Raiding Hood is actually legit?
    Did they ever prove, without doubt, that Battle Jump + Sudden Leap triggers an extra charge even if you previously used a full-round action? If so, where can I find the discussion?
    Last edited by D@rK-SePHiRoTH-; 2012-07-25 at 07:57 AM.

  4. - Top - End - #1084
    Ettin in the Playground
    Join Date
    Mar 2012

    Default Re: Simple Q&A D&D 3.5 (by RAW) XXI

    Q 549

    If a creature has 2 claws as its "only" natural attack (like a daconic human) how is the Strength bonus distributed if the creature does not use any manufactured weapons.
    Last edited by Andezzar; 2012-07-25 at 10:12 AM.

  5. - Top - End - #1085
    Surgebinder in the Playground Moderator
     
    Douglas's Avatar

    Join Date
    Aug 2005
    Location
    Mountain View, CA
    Gender
    Male

    Default Re: Simple Q&A D&D 3.5 (by RAW) XXI

    Quote Originally Posted by Duke of URL View Post
    A 546, request for clarification

    The specific spell mentioned by the OP was summon nature's ally III, which is a Druid 3, Ranger 3 spell. Should not a Ranger (4th level or higher) be eligible to use the divine scroll since the spell is on his/her spell list?
    A 4th level Ranger could use the scroll, but would need a caster level check.

    The question was specifically about a 3rd level Ranger, however, and at that level Rangers do not have a caster level at all.
    Like 4X (aka Civilization-like) gaming? Know programming? Interested in game development? Take a look.

    Avatar by Ceika.

    Archives:
    Spoiler
    Show
    Saberhagen's Twelve Swords, some homebrew artifacts for 3.5 (please comment)
    Isstinen Tonche for ECL 74 playtesting.
    Team Solars: Powergaming beyond your wildest imagining, without infinite loops or epic. Yes, the DM asked for it.
    Arcane Swordsage: Making it actually work (homebrew)

  6. - Top - End - #1086
    Banned
     
    willpell's Avatar

    Join Date
    Aug 2007
    Gender
    Male

    Default Re: Simple Q&A D&D 3.5 (by RAW) XXI

    Quote Originally Posted by Curmudgeon View Post
    A 546 No. There are two reasons for this negative answer.
    • A 3rd level Ranger is not a spellcaster, which is a requirement for spell completion.
    • Any Ranger, even a spellcaster, fails the "in the right class" criterion for completing Druid spells.
    It was stated earlier that a level 1-3 ranger can use wands of ranger spells, despite being yet unable to cast them. Are scrolls explicitly different from wands in this regard? Where exactly is it stated that having the spell on your class spell list, but having no caster level, means being unable to use a spell-completion item? I would have assumed that the ranger could cast the spell, but his caster level check would be a straight d20 roll since his caster level is nonexistent.

  7. - Top - End - #1087
    Titan in the Playground
     
    AssassinGuy

    Join Date
    May 2006
    Location
    Sunnydale

    Default Re: Simple Q&A D&D 3.5 (by RAW) XXI

    Re: A 546
    Quote Originally Posted by willpell View Post
    It was stated earlier that a level 1-3 ranger can use wands of ranger spells, despite being yet unable to cast them. Are scrolls explicitly different from wands in this regard? Where exactly is it stated that having the spell on your class spell list, but having no caster level, means being unable to use a spell-completion item?
    Yes, the rules for using scrolls are different from those for using wands. But you've got it backward: the rule about being able to use a spell trigger item without being a spellcaster is the exception. Here are the requirements to use a scroll.
    To have any chance of activating a scroll spell, the scroll user must meet the following requirements.
    • The spell must be of the correct type (arcane or divine). Arcane spellcasters (wizards, sorcerers, and bards) can only use scrolls containing arcane spells, and divine spellcasters (clerics, druids, paladins, and rangers) can only use scrolls containing divine spells. (The type of scroll a character creates is also determined by his or her class.)
    • The user must have the spell on his or her class list.
    • The user must have the requisite ability score.
    A level 3 Ranger is not a spellcaster at all, and thus is not of the right class to complete the casting of a divine spell scribed by a Druid. (This is substantially different from a level 3 Druid.) A level 4 Ranger is a divine spellcaster.

    A 548

    You can't prove something which isn't true. Battle Jump lets you replace the normal charge movement with a requirement to simply drop from a height of at least 5 feet above your opponent. That feat doesn't change any of the other charge rules; it's still a special full-round action.

    For completeness, let's examine the consequences if Battle Jump did state that it changed the action requirement for a charge attack. The Sudden Leap maneuver lets you make a Jump check as a swift action. The D&D rules specify 4 types of Jump checks:
    • Long Jump: horizontal leap, ascending to ¼ the horizontal distance at the midpoint
    • High Jump: vertical leap, without horizontal movement
    • Hop Up: vertical leap plus horizontal displacement, but no more than waist high
    • Jumping Down: vertical descent
    Only two of these could possibly work with Battle Jump:
    • Hop Up, if your waist height is at least 5' more than your opponent's head height
    • Jumping Down, if you can get to the open air directly above the opponent without using any action
    Even with a different action requirement for a charge attack, it's unlikely that one of these Jump check conditions would be true.
    Last edited by Curmudgeon; 2012-07-25 at 10:06 AM.

  8. - Top - End - #1088
    Banned
     
    willpell's Avatar

    Join Date
    Aug 2007
    Gender
    Male

    Default Re: Simple Q&A D&D 3.5 (by RAW) XXI

    Quote Originally Posted by Curmudgeon View Post
    Re: A 546

    Yes, the rules for using scrolls are different from those for using wands. But you've got it backward: the rule about being able to use a spell trigger item without being a spellcaster is the exception. Here are the requirements to use a scroll. A level 3 Ranger is not a spellcaster at all, and thus is not of the right class to complete the casting of a divine spell scribed by a Druid. (This is substantially different from a level 3 Druid.) A level 4 Ranger is a divine spellcaster.
    Technically, the language "arcane spellcasters can only cast arcane scrolls, and divine spellcasters can only cast divine scrolls" doesn't say anything about characters who are neither of those things at their current level. The character has the spell on their class list, and I still don't see any language which indicates that activating a scroll counts as casting a spell. Hm...

    Q550
    If a level 3 Ranger has ranks in Use Magic Device and attempts to use it to activate a scroll containing a Ranger spell, how many checks are required?

  9. - Top - End - #1089
    Titan in the Playground
     
    AssassinGuy

    Join Date
    May 2006
    Location
    Sunnydale

    Default Re: Simple Q&A D&D 3.5 (by RAW) XXI

    Quote Originally Posted by willpell View Post
    The character has the spell on their class list, and I still don't see any language which indicates that activating a scroll counts as casting a spell. Hm...
    From page 213 of Dungeon Master's Guide:
    Spell Completion: This is the activation method for scrolls. A scroll is a spell that is mostly finished. The preparation is done for the caster, so no preparation time is needed beforehand as with normal spellcasting. All that’s left to do is perform the short, simple, finishing parts of the spellcasting (the final gestures, words, and so on).
    You're finishing the casting of the spell. You can't do that unless you're actually a spellcaster.

    A 550
    • Decipher a Written Spell: always, unless the user has used Read Magic or some other equivalent deciphering system
    • Use a Scroll: always
    • Emulate an Ability Score: if the scroll user doesn't have a high enough score in an appropriate spellcasting ability.
    Note that with Use Magic Device, any ability score which could have been used to create the scroll is permissible. Neither the actual ability used by the scroll scriber, nor the user's own spellcasting score (if any) are necessarily the ability score which must be met or emulated.

  10. - Top - End - #1090
    Dwarf in the Playground
     
    AssassinGuy

    Join Date
    Jun 2012
    Location
    Wales
    Gender
    Male

    Default Re: Simple Q&A D&D 3.5 (by RAW) XXI

    A549

    There is certainly room for confusion in the way the Full Attack section is written in the MM and others. It arises, as far as I can tell, over a misunderstanding of what constitutes a creature's primary weapon. While 'weapon' is written as singular it does actually encompass multiple natural weapons of the same type (in this case claw).

    If you only have 2 claws, then claw is your primary weapon, and you add your basic (1x) Str bonus to both attack rolls and damage rolls with (both) those claws. Note, even if you only use one of those claws to attack (for example making an AoO) you will still only get to apply your basic (1x) Str bonus to any rolls.

    If, for some reason, you chose to wield a weapon, this becomes your primary weapon, and your remaining claw becomes, assuming the weapon you're wielding is 1-handed, a secondary weapon. At this point you would add your basic (1x) Str bonus to your damage roll with the weapon, but only half your basic (0.5x) Str bonus to damage done with the claw (as well as suffering additional penalty of -5 to hit with the claw - barring any mitigation from feats).

    There are numerous examples (of monsters) in the MM that back this up.

  11. - Top - End - #1091
    Banned
     
    willpell's Avatar

    Join Date
    Aug 2007
    Gender
    Male

    Default Re: Simple Q&A D&D 3.5 (by RAW) XXI

    Quote Originally Posted by Curmudgeon View Post
    You're finishing the casting of the spell. You can't do that unless you're actually a spellcaster.
    Perhaps in rules-ese that's true, but it's not obvious from reading the sentence as plain English. You can finish building a bookshelf without being a carpenter, if all that's left to do is stick the screws in the holes and turn them with a screwdriver. Finishing the spellcasting could be no more difficult than executing a .EXE file after someone else has already programmed it; the program isn't finished until it starts running, but all the parts that require technical skill have been done for you.

    A 550
    • Decipher a Written Spell: always, unless the user has used Read Magic or some other equivalent deciphering system
    • Use a Scroll: always
    • Emulate an Ability Score: if the scroll user doesn't have a high enough score in an appropriate spellcasting ability.
    So 1 check if the scroll is deciphered and you have sufficient Wisdom, the same as if the spell wasn't on your class list? Or do rogues using ranger scrolls need a fourth check to emulate that part of the routine?

  12. - Top - End - #1092
    Ogre in the Playground
     
    Ditto's Avatar

    Join Date
    Dec 2005

    Default Re: Simple Q&A D&D 3.5 (by RAW) XXI

    Q551A

    Phantom Steed creates a quasi-real horse-like creature. It's definitely a creature, for the purposes of, say, an Invisibility spell. But what about something like Deathwatch? Does it read as Alive, Dead, Other (like a construct)? Not at all, since it's only quasi-real and has no actual Life to detect?

    551BIt has HP, but no saves listed - does it use the saves of the rider? What if the rider isn't currently riding it?
    Quote Originally Posted by zyphyr View Post
    They don't actually love Gold, they only say that to get it into bed.
    John Dies At The End
    Sauron vs. Voldemort

  13. - Top - End - #1093
    Ettin in the Playground
    Join Date
    Mar 2012

    Default Re: Simple Q&A D&D 3.5 (by RAW) XXI

    Q 552

    Does a character with Uncanny dodge lose his DEX Bonus to AC if he uses the Run action?

  14. - Top - End - #1094
    Troll in the Playground
     
    PaladinGuy

    Join Date
    Mar 2012
    Location
    UK
    Gender
    Male

    Default Re: Simple Q&A D&D 3.5 (by RAW) XXI

    A552 No. Yes
    Uncanny Dodge only prevents you losing your Dex bonus for two reasons:
    1) Attacked when flat-footed. 90% of the time this is before your initiative at the start of a combat, though there are some things that can render one flat-footed.
    2) When attacked by an opponent who's precise location etc you were unaware of (i.e. invisible or similar).
    It does not prevent loss of Dev bonus to AC for any other reason - immobilisation, grapple etc.

    Edit: Thank-you for the follow up posts, I did indeed manage to answer backwards - ie No you don't keep your Dex bonus not Yes you lose it...
    Last edited by Khedrac; 2012-07-26 at 01:14 AM.

  15. - Top - End - #1095
    Ettin in the Playground
    Join Date
    Mar 2012

    Default Re: Simple Q&A D&D 3.5 (by RAW) XXI

    What are you trying to say, Khedrac?

    You say no, but the rest of your answer implies yes.

  16. - Top - End - #1096
    Titan in the Playground
     
    ElfRangerGuy

    Join Date
    Aug 2007
    Location
    Imagination Land
    Gender
    Male

    Default Re: Simple Q&A D&D 3.5 (by RAW) XXI

    Quote Originally Posted by Andezzar View Post
    What are you trying to say, Khedrac?

    You say no, but the rest of your answer implies yes.
    I think he just read your question backward.
    "Nothing you can't spell will ever work." - Will Rogers

    Watch me draw and swear at video games.

  17. - Top - End - #1097
    Dwarf in the Playground
     
    AssassinGuy

    Join Date
    Jun 2012
    Location
    Wales
    Gender
    Male

    Default Re: Simple Q&A D&D 3.5 (by RAW) XXI

    A552 Clarification

    The answer is yes, you do lose your dexterity bonus.

    The only exception to losing your dexterity when running is given on pg 144 of the PHB: "You lose any Dexterity bonus to AC unless you have the Run feat."

    There is, unfortunately, no exception for having Uncanny Dodge.
    Last edited by whibla; 2012-07-25 at 04:15 PM.

  18. - Top - End - #1098
    Titan in the Playground
     
    AssassinGuy

    Join Date
    May 2006
    Location
    Sunnydale

    Default Re: Simple Q&A D&D 3.5 (by RAW) XXI

    A 552 additional info

    Note that Run is a full-round action, meaning it occupies your entire turn but is completed at the end of that turn. Consequently, the only time any part of your AC would matter while running is if enemies act during your turn. That's basically covered by two cases:
    • The enemy uses Ready to attack you if you happen to Run.
    • Your movement provokes attacks of opportunity.
    In the second (more common) situation, as with any normal movement (i.e. using a motive form for which you have a listed speed), you can use the Tumble skill to avoid provoking AoOs. Complete Adventurer lists Sprinting Tumble as a use for the skill, with a -20 penalty to the check; see page 103.

  19. - Top - End - #1099
    Ettin in the Playground
     
    PirateCaptain

    Join Date
    May 2011
    Location
    material & internet plane
    Gender
    Male

    Default Re: Simple Q&A D&D 3.5 (by RAW) XXI

    Q553
    Can a creature with perfect flight maneuverability sleep while hovering? Similarly, creature with swim speed + water-breathing in water, and burrow speed + underground-breathing below ground.
    Quote Originally Posted by MERC_1 View Post
    I find it very amusing that a very theoretical discussion of how to Optimize Bardic Music, turns into a discussion on how much worms you can eat in 7 minutes.

  20. - Top - End - #1100
    Banned
     
    willpell's Avatar

    Join Date
    Aug 2007
    Gender
    Male

    Default Re: Simple Q&A D&D 3.5 (by RAW) XXI

    A553 partial
    I don't think there's any such thing as "underground breathing", just not needing to breathe at all; there either is air in the cave or there isn't. That said, it stands to reason that since there's no air on the Elemental Plane of Water, and numerous species of water-dwelling sentients, most of which do not explicitly not need sleep, the water version at least probably does work. With Fly it might depend on whether you need to actively fight gravity so I don't know the answer; there's no ground on the Air plane, but there are various floating objects that someone might sleep on, and the realm has no inherent gravity so you don't actually need to "fly" per se, so this probably isn't proof of much.
    Last edited by willpell; 2012-07-26 at 01:58 AM.

  21. - Top - End - #1101
    Titan in the Playground
     
    AssassinGuy

    Join Date
    May 2006
    Location
    Sunnydale

    Default Re: Simple Q&A D&D 3.5 (by RAW) XXI

    A 553 additional

    Can a creature with perfect ground maneuverability sleep while standing? The answer doesn't arise from the motive form; instead, it would be a characteristic of the specific creature. If its description says it can sleep while standing or while hovering, it can; otherwise, it follows the common pattern and needs a place to bed down.

  22. - Top - End - #1102
    Ogre in the Playground
     
    Hazzardevil's Avatar

    Join Date
    Dec 2010
    Location
    What's this planet again?
    Gender
    Male

    Default Re: Simple Q&A D&D 3.5 (by RAW) XXI

    Q554
    Can a Warlock use any of his class-granted Spell-like Abilities when shape-shifted using the Druid ACF from PHB2?
    My extended signature.
    Thanks to the wonderful Ceika for my signature.
    Quote Originally Posted by Chained Birds View Post
    Just one of those guys vs girls things. Guys like giant, fighting robots that shoot lazerz out their eyes while girls like pretty jewelry that sparkle in the moonlight after having a romantic interlude with a charming gentleman.

    Completely sexist, yes! Completely true, pretty much...
    I have Steam cards and other stuff! I am selling/trading them.

  23. - Top - End - #1103
    Library Lovers Contest Winner
     
    Duke of URL's Avatar

    Join Date
    Dec 2006
    Location
    Maryland, USA
    Gender
    Male

    Default Re: Simple Q&A D&D 3.5 (by RAW) XXI

    A 554

    A warlock's invocations are spell-like abilities, except that they have somatic components (and, in some rare cases, other components as well). By RAW, if the warlock takes on an alternate form, that form needs to have the ability to use the somatic (and possibly other) components in order to use his/her invocations.


    My Homebrew
    Gronk by dallas-dakota

  24. - Top - End - #1104
    Ogre in the Playground
    Join Date
    Nov 2011

    Default Re: Simple Q&A D&D 3.5 (by RAW) XXI

    Q 555: I'm looking for the stats of the astral giant. there is a d&d miniature of this monster. Was this ever an actual monster in D&D 3.5? If so is it large/huge? I just want to see where I can obtain the stats for it.
    Path of the Nefarious: A Way of the Wicked Journal.
    Please take a look at the adventures of my group going through Fire Mountain Games's Way of the Wicked, An evil based Pathfinder Compatible adventure path.
    http://d20evil.blogspot.com/

  25. - Top - End - #1105
    Titan in the Playground
     
    AssassinGuy

    Join Date
    May 2006
    Location
    Sunnydale

    Default Re: Simple Q&A D&D 3.5 (by RAW) XXI

    A 555

    I believe you've got the wrong game. There's a 4th edition "Revenge of the Giants" module which is supposed to have Astral Giants. I've come up empty looking for 3.5 creatures of that name.

  26. - Top - End - #1106
    Ogre in the Playground
    Join Date
    Nov 2011

    Default Re: Simple Q&A D&D 3.5 (by RAW) XXI

    Quote Originally Posted by Curmudgeon View Post
    A 555

    I believe you've got the wrong game. There's a 4th edition "Revenge of the Giants" module which is supposed to have Astral Giants. I've come up empty looking for 3.5 creatures of that name.
    I am betting you are right. That would explain why I am finding nothing at all. :( Thanks!
    Path of the Nefarious: A Way of the Wicked Journal.
    Please take a look at the adventures of my group going through Fire Mountain Games's Way of the Wicked, An evil based Pathfinder Compatible adventure path.
    http://d20evil.blogspot.com/

  27. - Top - End - #1107
    Barbarian in the Playground
     
    Ranting Fool's Avatar

    Join Date
    Mar 2012
    Gender
    Male

    Default Re: Simple Q&A D&D 3.5 (by RAW) XXI

    Q556

    When crafting magic items. Can you lose XP that would make you go down a level?

    E.g: A level 3 Wizard with Craft Wonderous Item has 3001 XP. He wants to craft something.
    A: No Xp Can't craft.
    B: Can craft XP goes down but you don't lose a level.
    C: can craft xp goes down and you lose a level and now can't craft anything.

    Q557

    Do/Can any "Synergie" bonus stack, are they untyped or are they typed as "Synergies"
    "People assume that time is a strict progression of cause to effect, but *actually* from a non-linear, non-subjective viewpoint - it's more like a big ball of wibbly wobbly... time-y wimey... stuff."

    The First Rule of Thesaurus Club is: You do not Talk, converse, chat, speak, gossip, chatter, natter, utter, discuss, confer, reason, deliberate, consult, parley, lecture, sermon about Thesaurus Club!

  28. - Top - End - #1108
    Surgebinder in the Playground Moderator
     
    Douglas's Avatar

    Join Date
    Aug 2005
    Location
    Mountain View, CA
    Gender
    Male

    Default Re: Simple Q&A D&D 3.5 (by RAW) XXI

    A556

    A character cannot spend so much XP on an item that he or she loses a level.

    Your example character actually would be able to craft something, but only if the XP cost of doing so was just 1. 3000 XP is enough for level 3, so 3001 has 1 to spare. So, he could make a single level 1 scroll or any equally cheap item, but that's all.

    A557

    They are untyped and therefore stack. This is routinely taken advantage of when building diplomacy focused characters, as diplomacy has 3 skills that can give it bonuses for synergy.
    Like 4X (aka Civilization-like) gaming? Know programming? Interested in game development? Take a look.

    Avatar by Ceika.

    Archives:
    Spoiler
    Show
    Saberhagen's Twelve Swords, some homebrew artifacts for 3.5 (please comment)
    Isstinen Tonche for ECL 74 playtesting.
    Team Solars: Powergaming beyond your wildest imagining, without infinite loops or epic. Yes, the DM asked for it.
    Arcane Swordsage: Making it actually work (homebrew)

  29. - Top - End - #1109
    Halfling in the Playground
     
    AssassinGuy

    Join Date
    May 2012

    Default Re: Simple Q&A D&D 3.5 (by RAW) XXI

    Q 558

    How do you know how many hit points a weapon has?
    Last edited by ima donkey; 2012-07-26 at 01:06 PM.

  30. - Top - End - #1110
    Library Lovers Contest Winner
     
    Duke of URL's Avatar

    Join Date
    Dec 2006
    Location
    Maryland, USA
    Gender
    Male

    Default Re: Simple Q&A D&D 3.5 (by RAW) XXI

    A 558

    See Table: Common Armor, Weapon, and Shield Hardness and Hit Points in the SRD.

    The special materials section provides details for weapons made from adamantine, et. al.

    Magic weapons state:

    Hardness and Hit Points

    Each +1 of enhancement bonus adds 2 to a weapon’s or shield’s hardness and +10 to its hit points.
    Last edited by Duke of URL; 2012-07-26 at 01:26 PM.


    My Homebrew
    Gronk by dallas-dakota

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •