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Thread: Simple Q&A D&D 3.5 (by RAW) XXI
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2012-05-24, 03:09 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXI
A 052
Some useful links for you:
You'll find War Hulk in Miniatures Handbook starting on page 22.
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2012-05-24, 03:46 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXI
thanks!
Q53
in continuation of 52, now that i found the war hulk. in the requirements it sais the creature must be at least large. do races with the "powerful build" feature qualify? (goliaths, half giants).
if not, in the case of the goliath's substitution barbarian levels (which makes him large when rages)- will he qualify then? can you qualify to a prestige class only when raging?Last edited by Kol Korran; 2012-05-24 at 03:50 PM.
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2012-05-24, 05:53 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXI
A 053 No.
Powerful Build offers the benefits of being treated as one size larger in only 3 specific contexts; prestige class membership is not included.
A character doesn't get to decide when they advance a level; the DM decides that. You immediately go up a level when the DM gives you enough XP to put you over the level requirement. While you would temporarily qualify if you happened to be raging at the time, you don't have an opportunity to prepare for level advancement. Also note that step 1. Choose Class is the beginning of every level advancement, meaning you must satisfy the entry requirements every time you choose a class level, not just the 1st time you choose a level in a class. See Player's Handbook on pages 58-59 for the level advancement steps.
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2012-05-24, 08:12 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXI
Just repeating my question:
Q46: Is there any way to add 1-1/2 Str to any attack during a Flurry of Blows?Last edited by Larkas; 2012-05-24 at 10:46 PM.
Metal Perfection - a template for creatures born on Mirrodin.
True Ferocity - a simple fix for Orcs and Half-Orcs.
Monastic Magus - a spiritual successor to the Unarmed Swordsage.
Pathfinder-ish Synthesist - a simple fix making Synthesist Summoners follow polymorph rules.
Sword & Sorcery for Sneaky Scoundrels - rogue archetypes/fixes that aim to turn the rogue into a warrior/caster.
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2012-05-24, 09:10 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXI
A52
war hulk
Miniatures handbook, page 22
Edit:...soo very ninja'sLast edited by Rickshaw; 2012-05-24 at 09:11 PM.
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2012-05-24, 10:56 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXI
Q54
EPH has a power called Psionic Lion's Charge. The Psionic qualifier suggests a "Lion's Charge" spell exists. Does it and where is it?
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2012-05-24, 11:25 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXI
A 054
Spell Compendium, on page 133.
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2012-05-24, 11:55 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXI
Thanks
Q55
EPH predates Spell Compendium by a while (I think), was Lion's Charge previously printed?Last edited by deuxhero; 2012-05-24 at 11:56 PM.
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2012-05-24, 11:58 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXI
Q56
Answered it myself.Last edited by willpell; 2012-05-25 at 08:15 AM.
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2012-05-25, 01:04 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXI
Q57
Can an awakened cat become a Lich? or Dry Lich?Last edited by Roto; 2012-05-25 at 01:05 AM.
"I firmly believe that any man's finest hour is that moment when they have worked his heart out in a good cause and lies exhausted on the field of the battle... victorius."- Vince Lombardi
"Hey, I don't make the rules, I just twist them to my purpose." -Celia (Order Of The Stick)
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2012-05-25, 01:16 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXI
A 055
Yes, Lion's Charge was previously published in Savage Species on page 68 (pre-3.5) and in Miniatures Handbook on page 37 (early 3.5). The updated version (with different spell levels) in Spell Compendium takes precedence if anyone in the game has access to that book, so it's the best one to cite.
A 057
Awakened animals are always NPCs, so it's entirely up to the individual DM.Last edited by Curmudgeon; 2012-05-25 at 03:50 AM.
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2012-05-25, 01:39 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXI
Q58
where/ what are the rules for 1/day items such as chronocharms from MIC do you need to rest for 8 hours to use them? Do you need to wait 24 hours to use it again? Can you use it at 11:59PM and 12:01AM?
Q59
How do spells/day and 1/day abilities function on planets with 72 hour days or 4 hour days?
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2012-05-25, 02:29 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXI
A58
There is no RAW answer to this one - it's DM's call. There is a strong argument to say "no" to resting 8 hours as that could stop one being re-used over 24 hours later if you have not had sufficient rest.
A59
This is a simple RAW thread - what makes you think there likely to be a printed answer to this one? Actually there is - Rule 0 - go ask your DM. Actually there might be some hints in the Manual of the Planes when discussing the Astral Plane where (if my memory serves) time doesn't flow.
If you are the DM then think about it for yourself, discuss with your players if you can without giving spoilers, or start a new thread to discuss. A question like this will never be simple.
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2012-05-25, 04:37 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXI
Questions 60-63 are for a character with the Improved Trip feat if it makes any difference.
Q60: If one has multiple attacks from a high base attack bonus, can they make multiple trip attempts in a turn?
Q61: Would multiple attacks granted by Haste grant multiple trip attempts?
Q62: Would wielding two weapons (either natural or not) grant multiple trip attempts?
Q63: If one has Knock-Down (Deities & Demigods), can one make a full attack, make a trip attempt against all of those they hit (& deal 10 or more damage to), and attack each again? There is no errata for this version and nothing in the FAQ.Last edited by Amakule; 2012-05-25 at 04:39 AM.
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2012-05-25, 05:32 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXI
A60: Yes, a trip attempt is an attack, and as such takes the place of an iterative attack or a natural attack, whichever applies.
A61:Yes, haste grants an extra attack when using the full attack action, so you would get an extra trip attempt, at your highest BAB.
A62:Yes, as you can make a trip attempt in place of any attack, wielding two or more weapons that you can attack with would grant extra trip attempts. Note that many but not all such weapons are two-handed weapons. You may use an unarmed attack to make a trip attempt in such a case, or even if not.
A63:Yes, this sequence is permitted during your turn. Making a trip attempt during this sequence is a free action, improved trip then grants you another attack (which is not an action as defined in the feat improved trip). Note that once tripped, you cannot then knockback yet again. You must also do this in iterative sequence, from highest BAB to lowest, one attack at a time.Blank 3.5 Character Creator Iron Chef Style Tables (in Google Sheets)
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2012-05-25, 10:29 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXI
A60 Addmendum Most DMs will not allow you to make trip attacks on already tripped opponents so you can make multiple trip attempts on an opponent but only until one succeeds.
Q64 If I cast a metamagic spell does the spellcraft DC increase to work out what I am casting?
Q65 Can I dismiss a time stop early?
Q66 If I cast persist time stop can I rest and then prepare divine spells?
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2012-05-25, 11:54 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXI
"I firmly believe that any man's finest hour is that moment when they have worked his heart out in a good cause and lies exhausted on the field of the battle... victorius."- Vince Lombardi
"Hey, I don't make the rules, I just twist them to my purpose." -Celia (Order Of The Stick)
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2012-05-25, 12:09 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXI
A 65
No, it is not dismissable.
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2012-05-25, 12:46 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXI
Re: A 60 AddmendumThere's nothing actually prohibiting making a trip attempt against an already-prone opponent; it's just that the attack cannot succeed because someone already prone cannot be knocked "more prone". (This is similar to a spellcaster attempting to cast Hold Person on an Aasimar; the spell just cannot succeed.) The rules largely don't prohibit PCs from trying to do things even when those things are impossible to accomplish.
Re: A 057
Here are the relevant rules. From page 11 of Player's Handbook:ABILITY ADJUSTMENTS
Find your character’s race on Table 2–1: Racial Ability Adjustments (see the next page) and apply the adjustments you see there to your character’s ability scores. If these changes put your score above 18 or below 3, that’s okay, except in the case of Intelligence, which does not go below 3 for characters. (If your half-orc character would have an adjusted Intelligence of 1 or 2, make it 3 instead.)Animal Type
Traits
An animal possesses the following traits (unless otherwise noted in a creature’s entry).
- Intelligence score of 1 or 2 (no creature with an Intelligence score of 3 or higher can be an animal).
Target: Animal or tree touched
If your DM is attempting to circumvent these rules and allow an awakened Cat as a PC, all questions related to such a PC should be directed to that DM. As demonstrated above it cannot be a RAW question, but instead specific to the house rule(s) used by your DM.
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2012-05-25, 04:13 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXI
Re: 57
But an awakened cat DOES have a minimum Intelligence of 3 (they roll 3d6), so your particular argument carries no weight.
This whole PC vs NPC thing is a nonissue in any case, since the rules apply equally to NPCs. This is a RAW thread, not one about DMs' house rules regarding custom monster creation.
To actually answer the question being posed, the Lich template can only be applied to a Humanoid, so a cat (awakened or not) is ineligible. The Dry Lich template, on the other hand, can be applied to any living creature--provided they're able to make the required canopic jars and undergo the sere rite. You'll have to check with your DM to see if a cat is capable of doing so.Last edited by KillianHawkeye; 2012-05-25 at 04:21 PM.
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2012-05-25, 05:12 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXI
Re: A 057
Level Adjustment
This line is included in the entries of creatures suitable for use as player characters or as cohorts (usually creatures with Intelligence scores of at least 3 and possessing opposable thumbs).Last edited by Curmudgeon; 2012-05-25 at 05:13 PM.
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2012-05-25, 06:16 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXI
Q66: The SRD says this about the Flurry of Blows:
When using weapons as part of a flurry of blows, a monk applies her Strength bonus (not Str bonus x 1-1/2 or x 1/2) to her damage rolls for all successful attacks, whether she wields a weapon in one or both hands.Metal Perfection - a template for creatures born on Mirrodin.
True Ferocity - a simple fix for Orcs and Half-Orcs.
Monastic Magus - a spiritual successor to the Unarmed Swordsage.
Pathfinder-ish Synthesist - a simple fix making Synthesist Summoners follow polymorph rules.
Sword & Sorcery for Sneaky Scoundrels - rogue archetypes/fixes that aim to turn the rogue into a warrior/caster.
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2012-05-25, 07:55 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXI
A 066 No.
You're confusing "during a flurry" (your statement) with "as part of a flurry of blows" (the rule statement). Both Two-Weapon Fighting and flurry of blows require the full attack action, but they have different characteristics. Only flurry of blows off-hand attacks with weapons gain 1x STR bonus to damage; TWF off-hand attacks gain ½ STR bonus as ususal. The attacks specific to a flurry of blows are as specified in the Monk class description. Other attacks, even if they all happen during the same action, do not gain those benefits unless there's an explicit statement to that effect.
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2012-05-25, 08:38 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXI
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2012-05-25, 11:31 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXI
Q67
The Wild Cohort feat says that you can acquire alternative animal companions as if you were a Druid three levels lower; if you do so, do you also treat your level as being lower on the table that lists the cohort's improvement? For instance, if you're 7th level and you take a 4th-level companion, do you use the 7th-level line on the table (the companion has +3 natural armor), the 4th-level line (companion has Evasion), or neither (companion is the minimum level you could acquire it at, so it uses the first line of the table and has neither natch armor nor Evasion)?
Q68
Would I be correct in surmising that a Level 3 Wilder, who meets the Manifester Level 3 prerequisite of the feat Expanded Knowledge but still has Maximum Power Level Known set at 1st, cannot benefit from this feat since there are no powers of one level lower than her maximum? Can she take it with her level 3 feat and "save" the "learn a power" opportunity to unlock at a subsequent level?Last edited by willpell; 2012-05-26 at 03:13 AM.
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2012-05-26, 06:52 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXI
Q 69 How do the gestalt feats work with gestalt chars? If I am a Ranger 5//Scout 5 with Swift Hunter am I considered a Ranger 10 and Scout 10 for favored enemies and skirmish? And if I am a Ranger 2/Scout 3//Scout2/Ranger 3?
Thanks in advance.
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2012-05-26, 07:56 AM (ISO 8601)
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2012-05-26, 08:41 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XXI
Dual progression classes are not supposed to be used in gestalt. There were no dual progression feats when gestalt was published, so it's probably intended for them not to be used as well. Your first example is correct - favored enemies as a Ranger 10 and skirmish as a Scout 10.
Also, you can't have the same class on different sides of gestalt. Your second example is illegal.
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2012-05-26, 10:10 AM (ISO 8601)
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