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  1. - Top - End - #1
    Ettin in the Playground
     
    Amechra's Avatar

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    Default PEACH Trading Thread

    Alright, The-Witch-King suggested this, so let's get crackin'

    Rules:

    1. Requests for PEACHes should be written like this:
    Code:
     R# NAME OF WHATEVER YOU WANT PEACHED!, where # is the number of the request.
    After the PEACH has been posted, please then send a PM to the original requester; they may, then, add the PEACH after their request as a numbered link like so:
    Code:
    #, where # is the number of the PEACH.
    2. Anyone can simply follow the link and PEACH; however, someone may also elect to send a PM to the person, requesting a trade of PEACHes, in which case they both should post a PEACH as soon as they reasonably can.

    3. This thread is ONLY for posting links; any PEACHes should be placed in their respective threads.

    4. If a given piece of Homebrew requires access to other pieces of homebrew to rate, links should also be supplied.

    Alright, people, please get trading!

    R1: The Grafter Artifex:Xenoalchemist:Salvager
    Quote Originally Posted by segtrfyhtfgj View Post
    door is a fake exterior wall
    If you see me try to discuss the nitty-gritty of D&D 5e, kindly point me to my signature and remind me that I shouldn't. Please and thank you!

  2. - Top - End - #2
    Colossus in the Playground
     
    Eldan's Avatar

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    Default Re: PEACH Trading Thread

    Yes, please. I thrive on PEACHING very much. My homebrew often has dozens of pages and half-formed ideas and I write them up gradually. Then I put in the basics, no one seems interested, and I drop it.

    Oh: maybe a short note what the linked homebrew is about could be quite helpful, and what you would like help with from a peacher. I.e. "This is a homebrew spell, I'm not sure if it is balanced for its level", "I wrote up adventure ideas, please tell me if they would sound interesting to a player" and so on.

    R2: Arcane Magic

    A mechanical overhaul of the Vancian magic system that tries to get wizards a bit down in power while still giving them a different kind of flexibility and maintaining the basic idea of prepared magic. I would love if someone could have a look at the basic mechanics and tell me how incredibly broken they are. (And I promise to post two, maybe three more paths of magic this week, so the class would even be pretty playable by then).
    Last edited by Eldan; 2012-05-20 at 11:21 PM.
    Resident Vancian Apologist

  3. - Top - End - #3
    Orc in the Playground
     
    The Witch-King's Avatar

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    Default Re: PEACH Trading Thread

    R3: A d20 Space Pirate base class.

    A base class for Space Pirates suitable for use with d20 Star Wars or d20 Future. Mostly curious about how balanced it is. Options regarding the ACFs created for it would be very useful as well.

  4. - Top - End - #4
    Bugbear in the Playground
     
    Virdish's Avatar

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    Default Re: PEACH Trading Thread

    R4: The Scion

  5. - Top - End - #5
    Troll in the Playground
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    Default Re: PEACH Trading Thread

    R5: Guardian Sentinels
    i really just wanted to see how a silly Defense first class would be responded to
    My Homebrew: found here.
    When you Absolutely, Positively, Gotta Drop some Huge rocks, Accept NO Substitutes

    PM Me if you would like a table from my homebrew reconstructed.

    Drow avatar @ myself

  6. - Top - End - #6
    Troll in the Playground
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    Default Re: PEACH Trading Thread

    My Homebrew: found here.
    When you Absolutely, Positively, Gotta Drop some Huge rocks, Accept NO Substitutes

    PM Me if you would like a table from my homebrew reconstructed.

    Drow avatar @ myself

  7. - Top - End - #7
    Firbolg in the Playground
     
    Milo v3's Avatar

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    Default Re: PEACH Trading Thread

    R7: Bring forth the Titan
    This is a homebrew spell for 3.5e or Pathfinder which makes the target colossal and similar to a demi-god.
    Last edited by Milo v3; 2012-05-26 at 07:00 AM.
    Spoiler: Old Avatar by Aruius
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  8. - Top - End - #8
    Bugbear in the Playground
     
    Griffon

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    Default Re: PEACH Trading Thread

    R8: The Archer. There's a lot I've been meaning to do with it, but I think I got cluttered in the "Trying to do everything" phase - Any ideas on how to focus it down to "Range-oriented weapon user with abilities that are useful in scenarios that aren't "kill the enemy with lots of damage and good weapons" ?

    Peach on R1:

    Overall, it feels very much like a gestalt of its two intended base classes; it could possibly be very powerful, but just from looking at the class itself, I have no idea what any of its abilities of powers do. It requires me to learn both of its base classes in order to understand its capabilities, and makes it very hard to build into from classes that aren't the Affixer and the Salvager.

    Level 1 Artifice table is blank, ability description indicates it should be otherwise.

    Skill list is a bit large... use rope, diplomacy, sense motive, and spot/listen seem a bit out of flavor, but that's entirely up to you.

    If this isn't a base class, it shouldn't have X4 skillpoints at 1st level.

    Surgical Precision needs an explanation; I don't know what it is. Same with Junkheap and Craft Efficiency; perhaps a spoiler with the information from whatever classes they're from could be included for people not building into this from either?


    That seems to be my recurring complaint for most of the abilities; a simply copy-paste of spoilertext explaining the abilities being used from the base classes would go a long way to making this much less of a knowledge burden. Looks fine otherwise!
    Last edited by chrisrawr; 2012-06-13 at 01:37 AM.

  9. - Top - End - #9
    Bugbear in the Playground
     
    Griffon

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    Default Re: PEACH Trading Thread

    Peach on R6
    Last edited by chrisrawr; 2012-06-14 at 10:58 PM.

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    Halfling in the Playground
     
    OldWizardGuy

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    Default Re: PEACH Trading Thread

    R9: The Ninja.
    Mostly I need more Jutsu, as my main goal is flexibility.
    Last edited by madock345; 2012-06-15 at 03:13 PM.
    I can be friendly whenever I wish, Alas for you, wishing to be intelligent does not make it so.

    My Ninja and its Setting also, My Samurai P.E.A.C.H!

  11. - Top - End - #11
    Troll in the Playground
     
    Gandariel's Avatar

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    Default Re: PEACH Trading Thread

    R10: Camp Archimedes, a mercenary camp. Mostly 3.5 official, i added strategy, description, drawings, new (Steampunky)weapons and the Steam Golem.

    I hope that (when it's finished) it be a good addition to any campaign world.
    Still Work in Progress, although there's already a lot of stuff and comments are always appreciated.
    Will PEACH in return!
    Quote Originally Posted by actual quote from this forum
    So yeah. your wrong.
    Check out Camp Archimedes, a (slightly homebrew) mercenary camp full of interesting units. A great addition to any campaign (in my very biased opinion)

  12. - Top - End - #12
    Troll in the Playground
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    Default Re: PEACH Trading Thread

    R11: My Feat Threat. Just added Dual wield feats
    My Homebrew: found here.
    When you Absolutely, Positively, Gotta Drop some Huge rocks, Accept NO Substitutes

    PM Me if you would like a table from my homebrew reconstructed.

    Drow avatar @ myself

  13. - Top - End - #13
    Titan in the Playground
     
    TuggyNE's Avatar

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    Default Re: PEACH Trading Thread

    R12: Specialized psicrystal manifestation feats — I figure some people would prefer to avoid using Hidden Talent on a psicrystal.

    PEACHes for R5, R7; I'll see if I can get to R8, but there's a whole lot to process .
    Quote Originally Posted by Water_Bear View Post
    That's RAW for you; 100% Rules-Legal, 110% silly.
    Quote Originally Posted by hamishspence View Post
    "Common sense" and "RAW" are not exactly on speaking terms
    Projects: Homebrew, Gentlemen's Agreement, DMPCs, Forbidden Knowledge safety, and Top Ten Worst. Also, Quotes and RACSD are good.

    Anyone knows blue is for sarcas'ing in · "Take 10 SAN damage from Dark Orchid" · Use of gray may indicate nitpicking · Green is sincerity

  14. - Top - End - #14
    Bugbear in the Playground
     
    WaylanderX's Avatar

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    Default Re: PEACH Trading Thread

    R13: Gaoler of FrostFlame

    A combo based caster as in you do lvl 1 --> 2 --> 3 and so on in order.
    In exchange though, it has more powerfull spells (Called Chains) and a number of usefull class features.

    If you want a PEACH trade for another thing that isnt on here, feel free to send me a pm.
    Last edited by WaylanderX; 2012-06-20 at 04:13 AM.
    A swordmaster never backs off, I'll cut you to ribbons with my almighty sabre! CHAOS DANCE!!

    Nyllana OotS Avatar by Lord FullBladder, Master of Goblins!

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    My Extended Homebrew Sig!

    Currently writing a fantasy novel: The Dawn of Life!
    People willing to provide feedback are appreciated


  15. - Top - End - #15
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    OldWizardGuy

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    Default Re: PEACH Trading Thread

    R14: The Samurai, he has some Ki based abilities, can take an Apprentice, and begins advancing in buffs and tactical manuvers at high levels
    I can be friendly whenever I wish, Alas for you, wishing to be intelligent does not make it so.

    My Ninja and its Setting also, My Samurai P.E.A.C.H!

  16. - Top - End - #16
    Troll in the Playground
     
    Gandariel's Avatar

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    Default Re: PEACH Trading Thread

    Is that one of the other classes for your Ninja-esque setting, Madock? i'll check it out now!
    (no need to comment me again, don't worry)
    Last edited by Gandariel; 2012-06-27 at 05:31 PM.
    Quote Originally Posted by actual quote from this forum
    So yeah. your wrong.
    Check out Camp Archimedes, a (slightly homebrew) mercenary camp full of interesting units. A great addition to any campaign (in my very biased opinion)

  17. - Top - End - #17
    Barbarian in the Playground
     
    ElfRangerGuy

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    Default Re: PEACH Trading Thread

    Currently playing:
    Aer the Raven in the refounding of the temple of nine swords.
    Estef in From Splendor to Shadow
    DMing Here be Dragons IC & OOC

  18. - Top - End - #18
    Troll in the Playground
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    Default Re: PEACH Trading Thread

    Bumpeth

    also

    R16: Paladin, I really need better commentary on this
    My Homebrew: found here.
    When you Absolutely, Positively, Gotta Drop some Huge rocks, Accept NO Substitutes

    PM Me if you would like a table from my homebrew reconstructed.

    Drow avatar @ myself

  19. - Top - End - #19
    Bugbear in the Playground
     
    Griffon

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    Default Re: PEACH Trading Thread

    A bit off for this sort of thing, but if you're into Wargames, R17 is WARGAME, name pending.

  20. - Top - End - #20
    Firbolg in the Playground
     
    Milo v3's Avatar

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    Default Re: PEACH Trading Thread

    R18 is a Soul Manipulation class.
    Also PEACHED R16.
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  21. - Top - End - #21
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    DruidGuy

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    Default Re: PEACH Trading Thread

    R19: A genetic engineering prestige class.

    This is my first homebrew, I'd love some advice and/or criticism!

    So far I've PEACH'd:
    -R15
    Last edited by baeshra; 2012-11-20 at 07:33 PM.

  22. - Top - End - #22
    Troll in the Playground
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    Default Re: PEACH Trading Thread

    My Homebrew: found here.
    When you Absolutely, Positively, Gotta Drop some Huge rocks, Accept NO Substitutes

    PM Me if you would like a table from my homebrew reconstructed.

    Drow avatar @ myself

  23. - Top - End - #23
    Firbolg in the Playground
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    Default Re: PEACH Trading Thread

    R21: The Omnomnomicon

    This is a big one, a whole new magic system, comparable in size to Magic of Incarnum. Based on the idea of eating your opponents to take on their strengths. I REALLY need someone to actually go through the material, particularly the dishes, and give me some real mechanical advice. Since this one's so big, I'll do as many payback reviews as there are people who review it.
    My Homebrew
    Five-time champion of the GITP monster competition!

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    Crossroads: the New World: A pathfinder campaign setting about an alternate history of North America, where five empire collide in a magical land full of potential. On the road to publication!

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