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  1. - Top - End - #661
    Barbarian in the Playground
     
    ninthbit's Avatar

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    Apr 2012

    Default Re: Highland Archipelago: Terror in the Mist (IC)

    Spoiler
    Show
    Bluff: (1d20+0)[10]

    Lets all hope he doesn't have any ranks in Sense Motive
    Last edited by ninthbit; 2012-11-04 at 10:21 PM.
    Spoiler: Smells Funny (the awesomest goblin ever)
    Show

    Smells Funny Level HP AC TAC FAC Spt/Lstn
    Effects
    3rd
    16/16 : NL=0
    18
    14
    15
    +0 /+0
    Darkvision 60ft
    Just 1 PC at GitP. I mostly play over at RPOL .

  2. - Top - End - #662
    Bugbear in the Playground
    Join Date
    May 2012

    Default Re: Highland Archipelago: Terror in the Mist (IC)

    The man looks at you with a small smile "Sure i'll head up there." and he rushs up the stairs, and you quickly lose sight of him.
    Call me Crazy

  3. - Top - End - #663
    Barbarian in the Playground
     
    ninthbit's Avatar

    Join Date
    Apr 2012

    Default Re: Highland Archipelago: Terror in the Mist (IC)

    If he senses that his ruse is working, Vash whispers over to Thar while he orders a drink and drink his mutagen. If I知 not back in a few, come lend me a hand. He then winks to Thar with a smile. He値l take the drink in his off-hand. Once upstairs he値l enter the room, keeping his back to the door. So, over 1000 you say, how much so? As soon as he痴 within striking distance he値l eject his spring loaded dagger and drive it deep into the mans leg, followed by a 5foot step back and draw his elven blade.

    If he suspects that the man is on to him, He値l skip the drink order, and instead instruct Thar to follow him up. Once upstairs (out of sight from downstairs bar patrons), he値l draw his sword and move to strike immediately.

    Spoiler
    Show
    Rolls
    Checking to see if the man seemed sincerely agreeable, or if something sinister is up on his side.
    Sense Motive: (1d20+5)[10]
    DC20 for a hunch


    Attack: (1d20+8)[23] attacking Flat-Footed AC, otherwise it's the sword at +9 (so just +1 more)
    Dagger: (1d4+6)[8]
    Sneak Damage: (2d6)[9]
    Sword Damage: (1d10+10)[16] (6str+3str+1enh)

    So no clue on the hunch, and in either case, likely a hit for 16 or 17 dmg.
    Last edited by ninthbit; 2012-11-05 at 11:28 AM.
    Spoiler: Smells Funny (the awesomest goblin ever)
    Show

    Smells Funny Level HP AC TAC FAC Spt/Lstn
    Effects
    3rd
    16/16 : NL=0
    18
    14
    15
    +0 /+0
    Darkvision 60ft
    Just 1 PC at GitP. I mostly play over at RPOL .

  4. - Top - End - #664
    Bugbear in the Playground
    Join Date
    May 2012

    Default Re: Highland Archipelago: Terror in the Mist (IC)

    as you walk up to the room the man is looking out the window, and turns as your hidden blade springs out, however he reacts in time so the blade only nicks his thigh, Though the injury is still deep it's not completely inhibiting.

    Spoiler
    Show

    Init(1d20+3)[10] Vash
    Init(1d20+5)[16] Stranger


    "You would attack me?!" he then steps back, now with his back to the window, and points a finger at the floor, and a small red bead flies at it, which then explodes. blowing out the walls and ceiling.

    Reflex save for half.
    Last edited by Crazyfailure13; 2012-11-05 at 07:12 PM.
    Call me Crazy

  5. - Top - End - #665
    Bugbear in the Playground
    Join Date
    May 2012

    Default Re: Highland Archipelago: Terror in the Mist (IC)

    (7d6)[23] damage to everything in room
    Call me Crazy

  6. - Top - End - #666
    Ogre in the Playground
     
    shugyosha's Avatar

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    Jan 2012
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    Default Re: Highland Archipelago: Terror in the Mist (IC)

    Thar

    Hearing the explosion he quaffs the potion then runs up the stairs ready to help his friend.

    Spoiler
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    (1d20+2)[7] init

  7. - Top - End - #667
    Barbarian in the Playground
     
    ninthbit's Avatar

    Join Date
    Apr 2012

    Default Re: Highland Archipelago: Terror in the Mist (IC)

    {table=head]
    Vash'iar
    |
    Level
    |
    HP
    |
    AC
    |
    TAC
    |
    FAC
    |
    PER
    |Effects
    |
    3rd
    |
    -2/23
    |
    16
    |
    13
    |
    13
    |
    +7
    |
    Low-Light Vision, Elven Immunities, Unconscious (Dying)
    [/table]

    The heat from the intense flames overwhelms Vash and he drops unconscious to the charred floor.

    Spoiler
    Show
    Reflex Save: (1d20+6)[10]
    Darn it... I had a decient chance of evading that
    Last edited by ninthbit; 2012-11-06 at 01:36 PM.
    Spoiler: Smells Funny (the awesomest goblin ever)
    Show

    Smells Funny Level HP AC TAC FAC Spt/Lstn
    Effects
    3rd
    16/16 : NL=0
    18
    14
    15
    +0 /+0
    Darkvision 60ft
    Just 1 PC at GitP. I mostly play over at RPOL .

  8. - Top - End - #668
    Bugbear in the Playground
    Join Date
    May 2012

    Default Re: Highland Archipelago: Terror in the Mist (IC)

    Thar runs up after hearing the explosion, followed by the inn keeper, whose moving faster then Thar thought he could. When tgey get to the room Vash lays on the charred and damage floor bleeding. The man seems to have run off. The innkeeperOh my lord, my walls, and the ceiling, why me!? as he runs around the floor begins to creak loudly.
    Call me Crazy

  9. - Top - End - #669
    Barbarian in the Playground
     
    ninthbit's Avatar

    Join Date
    Apr 2012

    Default Re: Highland Archipelago: Terror in the Mist (IC)

    {table=head]
    Vash'iar
    |
    Level
    |
    HP
    |
    AC
    |
    TAC
    |
    FAC
    |
    PER
    |Effects
    |
    3rd
    |
    -2/23
    |
    16
    |
    13
    |
    13
    |
    +7
    |
    Low-Light Vision, Elven Immunities, Unconscious (Stable)
    [/table]

    Spoiler
    Show

    Con Check to stabalize (DC12): (1d20+2)[14]
    Last edited by ninthbit; 2012-11-06 at 01:29 PM.
    Spoiler: Smells Funny (the awesomest goblin ever)
    Show

    Smells Funny Level HP AC TAC FAC Spt/Lstn
    Effects
    3rd
    16/16 : NL=0
    18
    14
    15
    +0 /+0
    Darkvision 60ft
    Just 1 PC at GitP. I mostly play over at RPOL .

  10. - Top - End - #670
    Ogre in the Playground
     
    shugyosha's Avatar

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    Default Re: Highland Archipelago: Terror in the Mist (IC)

    Thar

    Moving quickly to Vash's side, Thar begins a chanting of rejuvenation.

    Spoiler
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    (2d8+3)[13] CMW

  11. - Top - End - #671
    Barbarian in the Playground
     
    ninthbit's Avatar

    Join Date
    Apr 2012

    Default Re: Highland Archipelago: Terror in the Mist (IC)

    {table=head]
    Vash'iar
    |
    Level
    |
    HP
    |
    AC
    |
    TAC
    |
    FAC
    |
    PER
    |Effects
    |
    3rd
    |
    11/23
    |
    16
    |
    13
    |
    13
    |
    +7
    |
    Low-Light Vision, Elven Immunities
    [/table]

    As the healing magic takes, The burns and blisters begin to close and Vash starts to come to. What the what??... Wow... didn't see that one coming. He takes a quick look around. I suppose that with the lack of a corpse, he has gotten away. He then gets up and reloads his dagger into the wrist sheath.
    Last edited by ninthbit; 2012-11-06 at 03:57 PM.
    Spoiler: Smells Funny (the awesomest goblin ever)
    Show

    Smells Funny Level HP AC TAC FAC Spt/Lstn
    Effects
    3rd
    16/16 : NL=0
    18
    14
    15
    +0 /+0
    Darkvision 60ft
    Just 1 PC at GitP. I mostly play over at RPOL .

  12. - Top - End - #672
    Firbolg in the Playground
     
    Morbis Meh's Avatar

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    Jul 2010
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    The Velvet Room
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    Male

    Default Re: Highland Archipelago: Terror in the Mist (IC)

    Bishop was putting an honest days work in for the first time in awhile and it felt good. It was a nice distraction to use his hands for something other than killing while working up a sweat. The rhytmic sounds of the forge were also fairly relaxing, it was too bad that his modifications were going so slow. To be fair he was somewhat new to this but all the same he hated to have to impose on these fine folks another day to finish up. The sound of the explosion sounded, ringing through the forge, Bishop's first instinct was to drop and cover but after noticing that the sound didn't come from the forge he dusted off his clothes and walked outside. The cloud of smoked drifted from the inn Bloody hell, what have those fools done now?

    Perception
    Spoiler
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    Just to see if I can spot the man running away lol
    (1d20+9)[17]


    Casually strolling into the inn, Bishop shakes his head at the chaos ensuing people freaking out, hunched under tables and the inn keeper crying to himself behind the counter. Noticing his companions were not downstairs Bishop cursed aloud and walked up the stairs. Upon seeing the orc bent over half charred half elf Bishop couldn't help himself but laugh "That'll learn ya, working with chemicals, by the way the no eyebrow look doesn't suit ya."
    Blarg...

  13. - Top - End - #673
    Bugbear in the Playground
    Join Date
    May 2012

    Default Re: Highland Archipelago: Terror in the Mist (IC)

    Spoiler
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    You don't see anyone of note, though their are quite a few people running


    as bishop walks up the stairs, the Seer gets up and walks with him, briefly telling him what she saw happening.
    Last edited by Crazyfailure13; 2012-11-06 at 04:32 PM.
    Call me Crazy

  14. - Top - End - #674
    Barbarian in the Playground
     
    ninthbit's Avatar

    Join Date
    Apr 2012

    Default Re: Highland Archipelago: Terror in the Mist (IC)

    Hey barkeep, who watches the docks? Who do I talk to about their security? As he waits for a reply, he checks himself over and brushes off any loose soot.
    Spoiler: Smells Funny (the awesomest goblin ever)
    Show

    Smells Funny Level HP AC TAC FAC Spt/Lstn
    Effects
    3rd
    16/16 : NL=0
    18
    14
    15
    +0 /+0
    Darkvision 60ft
    Just 1 PC at GitP. I mostly play over at RPOL .

  15. - Top - End - #675
    Bugbear in the Playground
    Join Date
    May 2012

    Default Re: Highland Archipelago: Terror in the Mist (IC)

    the little man just stares at vash for a moment I'm sorry if you didn't realize this but if you want information, or a place to stay, you should blow up peoples things, get out of my inn and go somewhere else!
    Call me Crazy

  16. - Top - End - #676
    Barbarian in the Playground
     
    ninthbit's Avatar

    Join Date
    Apr 2012

    Default Re: Highland Archipelago: Terror in the Mist (IC)

    What the!!! If you didn't notice, I was the one attacked here. I could only wish to summon this kind of power.
    Spoiler: Smells Funny (the awesomest goblin ever)
    Show

    Smells Funny Level HP AC TAC FAC Spt/Lstn
    Effects
    3rd
    16/16 : NL=0
    18
    14
    15
    +0 /+0
    Darkvision 60ft
    Just 1 PC at GitP. I mostly play over at RPOL .

  17. - Top - End - #677
    Bugbear in the Playground
    Join Date
    May 2012

    Default Re: Highland Archipelago: Terror in the Mist (IC)

    The innkeeper seems to be getting even angrier Your a trouble maker, and I don't care if you were attacked, your not dead and can walk, leave!
    Call me Crazy

  18. - Top - End - #678
    Ogre in the Playground
     
    shugyosha's Avatar

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    Jan 2012
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    Default Re: Highland Archipelago: Terror in the Mist (IC)

    Thar

    Watching Vash walk away without some much of any show of gratitude Thar goes back to his seat and finishes his tankard.

  19. - Top - End - #679
    Firbolg in the Playground
     
    Morbis Meh's Avatar

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    Jul 2010
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    The Velvet Room
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    Default Re: Highland Archipelago: Terror in the Mist (IC)

    Bishop looks back and forth at the men arguing and represses an urge to laugh, calmly and with a stright face Bishop looks at the propritor "Excuse me sah but may I interupt you for a moment, I was wondering if I could get some dinner and a tankard of ale, actually can you make it two of each I really worked up a hunger from being in the forge all day."
    Blarg...

  20. - Top - End - #680
    Bugbear in the Playground
    Join Date
    May 2012

    Default Re: Highland Archipelago: Terror in the Mist (IC)

    looking over to Bishop "Yes sir, one moment." the little innkeeper then notices Thar "Do you need something?" trying his best to be polite. Then he goes back to telling Vash to leave.
    Call me Crazy

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