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  1. - Top - End - #241
    Dwarf in the Playground
     
    SolithKnightGuy

    Join Date
    Jan 2012

    Default Re: Highland Archipelago: Terror in the Mist (IC)

    Makoa stares at the creature.

    Spoiler
    Show
    Perception
    (1d20+5)[23]
    Survival to see if this is the creature we have been tracking and some general info about it.
    Survival
    (1d20+5)[7]
    Whatever he discover he will tell the nearest person, most likely Vash about what he knows.


    Spoiler
    Show
    I posted this in the OOC as well but I will be away for the weekend. DM or someone else can play my character.

  2. - Top - End - #242
    Barbarian in the Playground
     
    Grail's Avatar

    Join Date
    Sep 2008
    Location
    Newcastle, Australia
    Gender
    Male

    Default Re: Highland Archipelago: Terror in the Mist (IC)

    {table=head]
    Pedivere
    |
    HP
    |
    AC
    |
    TAC
    |
    FAC
    |
    PER
    |Effects
    |
    12/12
    |
    15
    |
    11
    |
    14
    |
    +1
    |
    Darkvision 60', armour donned hastily
    [/table]

    Once finished donning his armour, Pedivere descends downstairs and tries to find the others.

  3. - Top - End - #243
    Bugbear in the Playground
    Join Date
    May 2012

    Default Re: Highland Archipelago: Terror in the Mist (IC)

    The creature approachs quickly, as it comes within 30' ft. you see that it is a Giant Black Wolf, Yellow Runes seem to be inscribed in it's black fur, they almost seem to change shape and move with every step the wolf takes. When it gets close, it stops in front of you all.
    Call me Crazy

  4. - Top - End - #244
    Barbarian in the Playground
     
    Grail's Avatar

    Join Date
    Sep 2008
    Location
    Newcastle, Australia
    Gender
    Male

    Default Re: Highland Archipelago: Terror in the Mist (IC)

    {table=head]
    Pedivere
    |
    HP
    |
    AC
    |
    TAC
    |
    FAC
    |
    PER
    |Effects
    |
    12/12
    |
    15
    |
    11
    |
    14
    |
    +1
    |
    Darkvision 60', armour donned hastily
    [/table]

    Pedivere steps forward, axe held high. Be you friend or foe? he declares, his voice strong and steady. Still, he does not wait for the wolf-beast to state his allegiance. The Paladin focuses his will upon the creature.

    Spoiler
    Show
    Detect Evil

  5. - Top - End - #245
    Bugbear in the Playground
    Join Date
    May 2012

    Default Re: Highland Archipelago: Terror in the Mist (IC)

    The beast stares straight at Pedivere, but does not respond otherwise, It has an aura of lawfulness. After a moment, the creature starts hissing in various tones and sounds.
    Call me Crazy

  6. - Top - End - #246
    Firbolg in the Playground
     
    Morbis Meh's Avatar

    Join Date
    Jul 2010
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    The Velvet Room
    Gender
    Male

    Default Re: Highland Archipelago: Terror in the Mist (IC)

    Bishop frowns at the sudden noise but his lips curl into a wry smile "Anyone speak ugly beast? I seem to have forgotten my translation book at home, though those runes are a cause for worry... damn mages and messing with nature.
    Blarg...

  7. - Top - End - #247
    Bugbear in the Playground
    Join Date
    May 2012

    Default Re: Highland Archipelago: Terror in the Mist (IC)

    The creature growls at bishop" I take offense at the ugly part, my form was worshipped hundreds of years ago, and no mage would dare lay his magic on my fur . I was speaking draconic by the way, seeing if any of you had a brain. I hope one of you understood at least, i hate speaking the common words. the wolve's tail flicks back and forth as it eyes each of you.
    Last edited by Crazyfailure13; 2012-06-23 at 03:19 PM.
    Call me Crazy

  8. - Top - End - #248
    Barbarian in the Playground
     
    ninthbit's Avatar

    Join Date
    Apr 2012

    Default Re: Highland Archipelago: Terror in the Mist (IC)

    In draconic:
    Spoiler
    Show
    Quote Originally Posted by Giant Black Wolf
    "Welcome, you have entered the territory of the Shade Wolves, we have lured you here for your help."

    Vash looks over to Bishop; quietly he speaks in common, Stay your tongue. You should show some respect to this beautiful creature.

    Replying in draconic:
    Spoiler
    Show
    I am the elven warrior Vash'iar. Please excuse my... Trying to think of a proper word that limits his association. ... new found companions. Is the task you need assistance with in relation to the events of recent in the city? We are already seeking the cause of this.
    Spoiler: Smells Funny (the awesomest goblin ever)
    Show

    Smells Funny Level HP AC TAC FAC Spt/Lstn
    Effects
    3rd
    16/16 : NL=0
    18
    14
    15
    +0 /+0
    Darkvision 60ft
    Just 1 PC at GitP. I mostly play over at RPOL .

  9. - Top - End - #249
    Bugbear in the Playground
    Join Date
    May 2012

    Default Re: Highland Archipelago: Terror in the Mist (IC)

    " it is ok elven one, we should speak so every can understand. My clan has a problem, and you may be able to help, it is related to this isles ailment."
    Call me Crazy

  10. - Top - End - #250
    Barbarian in the Playground
     
    ninthbit's Avatar

    Join Date
    Apr 2012

    Default Re: Highland Archipelago: Terror in the Mist (IC)

    Well then, please go on. What seems to be going on?
    Spoiler: Smells Funny (the awesomest goblin ever)
    Show

    Smells Funny Level HP AC TAC FAC Spt/Lstn
    Effects
    3rd
    16/16 : NL=0
    18
    14
    15
    +0 /+0
    Darkvision 60ft
    Just 1 PC at GitP. I mostly play over at RPOL .

  11. - Top - End - #251
    Bugbear in the Playground
    Join Date
    May 2012

    Default Re: Highland Archipelago: Terror in the Mist (IC)

    " my people have called these islands home for many, many years, and we have a temple on this island, dedicated to the greatest of our kind, the elder. This Mist finds its origins from the depths of it. The mist saps the strength of the weak, and now even we of the shade are feeling its dark infecting touch. You who come to this island , are the least effected. I need you to go to the temple and plumb its depths, locate and destroy to source of this evil. I will answer any questions you have now, then you can follow me to my village to rest."
    Call me Crazy

  12. - Top - End - #252
    Barbarian in the Playground
     
    ninthbit's Avatar

    Join Date
    Apr 2012

    Default Re: Highland Archipelago: Terror in the Mist (IC)

    If the longer we stay here the weaker we will get, then we shouldn't waist time and set off immediately.
    Spoiler: Smells Funny (the awesomest goblin ever)
    Show

    Smells Funny Level HP AC TAC FAC Spt/Lstn
    Effects
    3rd
    16/16 : NL=0
    18
    14
    15
    +0 /+0
    Darkvision 60ft
    Just 1 PC at GitP. I mostly play over at RPOL .

  13. - Top - End - #253
    Dwarf in the Playground
     
    SolithKnightGuy

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    Jan 2012

    Default Re: Highland Archipelago: Terror in the Mist (IC)

    I agree. Please show us.

  14. - Top - End - #254
    Barbarian in the Playground
     
    Grail's Avatar

    Join Date
    Sep 2008
    Location
    Newcastle, Australia
    Gender
    Male

    Default Re: Highland Archipelago: Terror in the Mist (IC)

    {table=head]
    Pedivere
    |
    Level
    |
    HP
    |
    AC
    |
    TAC
    |
    FAC
    |
    PER
    |Effects
    |
    2nd
    |
    19/19
    |
    16
    |
    11
    |
    15
    |
    +1
    |
    Darkvision 60'
    [/table]

    Pedivere begins to adjust his armour. Yes, take us to this temple. Innocents are dying, we should begin our investigations as soon as possible.

    Spoiler
    Show
    Adjust armour so that it is donned correctly and no longer hastily
    Last edited by Grail; 2012-06-24 at 11:21 PM.

  15. - Top - End - #255
    Firbolg in the Playground
     
    Morbis Meh's Avatar

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    Jul 2010
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    The Velvet Room
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    Male

    Default Re: Highland Archipelago: Terror in the Mist (IC)

    Bishop shakes his head "Now just hold on there you young guns, time may be of the essence but running un blindly is even more fool hardy and dangerous. We need information and this one is being kind enough to provide it for us. We should take him up on his generosity. Now first of all, how big is the temple, how long has this been going on, do you know what's causing the mist and is there a sanctuary of any kind nearby in case we.need to back out?"
    Blarg...

  16. - Top - End - #256
    Bugbear in the Playground
    Join Date
    May 2012

    Default Re: Highland Archipelago: Terror in the Mist (IC)

    "The Temple it's self was built thousands of years ago and was rather large, because of the passing of time it sunk into the ground, now only the top in visible and enterable, Our village is built around the temple entrance and it's possible you could return to it if trouble is to great, however the temple has become strange to us and evil creatures of unknown power lurk inside. and the Mist has been coming out for 3 weeks, The origin of the Mist cause is unknown to us, we only hope it is not affecting the lowest part of the temple. Does anyone have anymore questions? or shall we go, if you are ready hold onto part of my body and do not let go, follow me."
    Call me Crazy

  17. - Top - End - #257
    Barbarian in the Playground
     
    ninthbit's Avatar

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    Apr 2012

    Default Re: Highland Archipelago: Terror in the Mist (IC)

    Bishop does bring up a good point. Plus, we will want to send a message back to the priest telling him we are following a lead.... I suspect he will be glad. He didn't seem to keen on helping.
    Spoiler: Smells Funny (the awesomest goblin ever)
    Show

    Smells Funny Level HP AC TAC FAC Spt/Lstn
    Effects
    3rd
    16/16 : NL=0
    18
    14
    15
    +0 /+0
    Darkvision 60ft
    Just 1 PC at GitP. I mostly play over at RPOL .

  18. - Top - End - #258
    Bugbear in the Playground
    Join Date
    May 2012

    Default Re: Highland Archipelago: Terror in the Mist (IC)

    "If you wish for a message to be delivered, i can have a underling deliver it. or I can take you back to the town quickly."
    Call me Crazy

  19. - Top - End - #259
    Dwarf in the Playground
     
    SolithKnightGuy

    Join Date
    Jan 2012

    Default Re: Highland Archipelago: Terror in the Mist (IC)

    Now that you mention that I need to go back to the inn to collect my gear. Perhaps we should buy some other equipment?

  20. - Top - End - #260
    Barbarian in the Playground
     
    ninthbit's Avatar

    Join Date
    Apr 2012

    Default Re: Highland Archipelago: Terror in the Mist (IC)

    Buy? These people should happily provide anything we need to save them. They better not try and make us purchase all the sunrods and rations we'll need.
    Spoiler: Smells Funny (the awesomest goblin ever)
    Show

    Smells Funny Level HP AC TAC FAC Spt/Lstn
    Effects
    3rd
    16/16 : NL=0
    18
    14
    15
    +0 /+0
    Darkvision 60ft
    Just 1 PC at GitP. I mostly play over at RPOL .

  21. - Top - End - #261
    Firbolg in the Playground
     
    Morbis Meh's Avatar

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    Jul 2010
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    The Velvet Room
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    Male

    Default Re: Highland Archipelago: Terror in the Mist (IC)

    Bishop smirks "The ones that are around may be remaining to make a quick buck off of the really desperate one so they may try to scame us... they don't know the full extent of what they are up against so we could meet some greedy types. Though we should be prepared before entering some place that we have never been inside, I am getting the feeling that we won't exactly have many opportunities to leave once we get inside... As for me, I have all that I need I travel light; a habit from living on the road constantly."
    Blarg...

  22. - Top - End - #262
    Bugbear in the Playground
    Join Date
    May 2012

    Default Re: Highland Archipelago: Terror in the Mist (IC)

    "If you want to go to the city i'll take you, grab onto me if you want to go."
    Call me Crazy

  23. - Top - End - #263
    Dwarf in the Playground
     
    SolithKnightGuy

    Join Date
    Jan 2012

    Default Re: Highland Archipelago: Terror in the Mist (IC)

    Makoa jumps on.

  24. - Top - End - #264
    Bugbear in the Playground
    Join Date
    May 2012

    Default Re: Highland Archipelago: Terror in the Mist (IC)

    As Makoa attempts to mount the wolf, The creatures back legs fly of the ground, the force sends Makoa to the ground. Once everyone properly holds onto the wolf, it walks into the dark woods, you all feel a tingle as the scenery changes to a monotone black and white color, you hold on until the wolf stops, at which point the area around you visibly changes to Aurora. The sun now risen above the horizon, despite you feeling as if you only traveled minutes. You Quickly gather supplies you might need from shop keepers. once done you return to the wolf who is in the middle of town, seemily ignored or not noticed by the villagers. the wolf beckon you to hold on again and the scenery changes to monotone again, this time you travel for what seems much longer, the sun now high above it the sky, you arrive in a clearing with several large holes in the ground, in the center of the area is a structure that looks similar to a well, A few wolfs of slightly smaller size but near exact looks to the wolf you are with, roam the area, one wolf rests under the trees to the south, it is almost twice the size of the wolf your with. "This is my village, it is located on the most eastern part of the island. There stands the entrance to the temple." it motions towards the well looking structure.
    Call me Crazy

  25. - Top - End - #265
    Barbarian in the Playground
     
    ninthbit's Avatar

    Join Date
    Apr 2012

    Default Re: Highland Archipelago: Terror in the Mist (IC)

    Makoa, your a big boy. Why don't you have the honors of going first. If you could... light any wall sconces you happen to see down there.
    Spoiler: Smells Funny (the awesomest goblin ever)
    Show

    Smells Funny Level HP AC TAC FAC Spt/Lstn
    Effects
    3rd
    16/16 : NL=0
    18
    14
    15
    +0 /+0
    Darkvision 60ft
    Just 1 PC at GitP. I mostly play over at RPOL .

  26. - Top - End - #266
    Barbarian in the Playground
     
    Grail's Avatar

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    Sep 2008
    Location
    Newcastle, Australia
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    Male

    Default Re: Highland Archipelago: Terror in the Mist (IC)

    {table=head]
    Pedivere
    |
    Level
    |
    HP
    |
    AC
    |
    TAC
    |
    FAC
    |
    PER
    |Effects
    |
    2nd
    |
    19/19
    |
    16
    |
    11
    |
    15
    |
    +1
    |
    Darkvision 60'
    [/table]

    Pedivere was slightly bemused by the whole situation. He never thought he'd travel by strange, mystic, shadowy talking wolf. And yet, here he was having taken not one ride, but two.

    Let me check for something first, he said. The Paladin then approached the entrance to the temple, just close enough to see if there was anything of ill nature about the place.

    Spoiler
    Show
    Detect Evil

  27. - Top - End - #267
    Firbolg in the Playground
     
    Morbis Meh's Avatar

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    Jul 2010
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    Default Re: Highland Archipelago: Terror in the Mist (IC)

    The white light was rather annoying and the sensation of moving faster than normal was unsettling but it gave results so Bishop wouldn't complain. At the sight of more little wolves Bishop had a rather inappropriate thought about how much one would get for one of those pelts. He quickly pushed such foolish notions out of his mind and focused on the more prevalent issue: the mist spewing temple...
    Blarg...

  28. - Top - End - #268
    Dwarf in the Playground
     
    SolithKnightGuy

    Join Date
    Jan 2012

    Default Re: Highland Archipelago: Terror in the Mist (IC)

    I don't like the looks of this but someone has to go first.

    Looking intently, Makoa searches for any creatures within the temple.

    Spoiler
    Show
    Perception
    (1d20+6)[10]

  29. - Top - End - #269
    Bugbear in the Playground
    Join Date
    May 2012

    Default Re: Highland Archipelago: Terror in the Mist (IC)

    As you look into the hole, you do not sense any evil directly in in it, and it is too dark to make anything out from the entrance, the only thing you can make out is that the entrance is a bit of a drop.
    Call me Crazy

  30. - Top - End - #270
    Dwarf in the Playground
     
    SolithKnightGuy

    Join Date
    Jan 2012

    Default Re: Highland Archipelago: Terror in the Mist (IC)

    Seems as though we are going down. Well then let us continue.

    Makoa grabs his rope from his back. He then grabs his spear and shoves it into the ground using it as a stake to tie the rope around. Makoa ties the rope around the spear in the ground and also makes knots along the rope every 2 feet.

    Spoiler
    Show
    Strength check for the jamming the spear into the ground
    [roll]1d20+4[/roll]
    Last edited by Hestraim; 2012-06-27 at 11:01 AM.

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