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  1. - Top - End - #91
    Planetouched in the Playground Moderator
     
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    Default Re: [Hourglass of Zihaja D&D 4e] Heroes on a Sea of Swords OOC II

    I'll vote for option 1 or 2. They're special missons. Jalil didn't sign up to fight in the war like regular sailors.
    The Great Wave off Kanagawa by Hokusai Me.
    "We have sent many to Hell, to smooth our way," said I, "and we are standing yet and holding blades. What more?"
    Shadow of the Demon Lord (Robert Schwalb's New RPG) | Let's Vote Up: Mercenary Company (Forgotten Realms)

  2. - Top - End - #92
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    Default Re: [Hourglass of Zihaja D&D 4e] Heroes on a Sea of Swords OOC II

    Double post to fix the error.
    The Great Wave off Kanagawa by Hokusai Me.
    "We have sent many to Hell, to smooth our way," said I, "and we are standing yet and holding blades. What more?"
    Shadow of the Demon Lord (Robert Schwalb's New RPG) | Let's Vote Up: Mercenary Company (Forgotten Realms)

  3. - Top - End - #93
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    Default Re: [Hourglass of Zihaja D&D 4e] Heroes on a Sea of Swords OOC II

    Well, the war-related option is specifically headhunting, not front-line soldier-sailing.
    My Homebrew
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  4. - Top - End - #94
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    Default Re: [Hourglass of Zihaja D&D 4e] Heroes on a Sea of Swords OOC II

    True, but hunting the Named Powers sounds more exotic, and thus more interesting to her. She also wants to learn more about the Powers.
    The Great Wave off Kanagawa by Hokusai Me.
    "We have sent many to Hell, to smooth our way," said I, "and we are standing yet and holding blades. What more?"
    Shadow of the Demon Lord (Robert Schwalb's New RPG) | Let's Vote Up: Mercenary Company (Forgotten Realms)

  5. - Top - End - #95
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    Default Re: [Hourglass of Zihaja D&D 4e] Heroes on a Sea of Swords OOC II

    Medinah would want to vote for door number 1, since she views the Thematically Named Pirates as the most direct and immediate threat to the Captain and the ship; however, since Rahman knows the location for door number 2, it makes a lot of sense to go for that one first.
    Currently playing: Medinah v.2.0 ; Harald

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  6. - Top - End - #96
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    Default Re: [Hourglass of Zihaja D&D 4e] Heroes on a Sea of Swords OOC II

    Alright, here are the three options. If I can get everyone's OOC preference, I will narrate an IC justification for that choice and then speed things along to the next important scene.

    1: Hunt down the Pirate Lord of Fear.
    2: Look for the cipher component in Ilud.
    3: Hunt for your She-Da-Zhong targets.
    4: Some fourth option we haven't fully considered.
    My Homebrew
    Currently DMing: Heroes on a Sea of Swords - IC - OOC - OOC II - OOC III
    Many thanks to the very talented Kymme for making an Avatar of my incredibly-specific D&D character!

  7. - Top - End - #97
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    Default Re: [Hourglass of Zihaja D&D 4e] Heroes on a Sea of Swords OOC II

    Quote Originally Posted by Shadow_Elf View Post
    Alright, here are the three options. If I can get everyone's OOC preference, I will narrate an IC justification for that choice and then speed things along to the next important scene.

    1: Hunt down the Pirate Lord of Fear.
    2: Look for the cipher component in Ilud.
    3: Hunt for your She-Da-Zhong targets.
    4: Some fourth option we haven't fully considered.
    Option 2 for me.
    Thanks to Elrond for the Vash avatar.

  8. - Top - End - #98
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    Default Re: [Hourglass of Zihaja D&D 4e] Heroes on a Sea of Swords OOC II

    I am up for anything, but my vote is for number 2 :).

  9. - Top - End - #99
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    Default Re: [Hourglass of Zihaja D&D 4e] Heroes on a Sea of Swords OOC II

    Hey everybody. Just letting people know that I should be back to normal on Monday for all things.

    (cue my new router exploding, or something, on Sunday night)
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    "Square root of 912.04 is 30.2. It all seemed harmless. Square root of 912.04 is 30.2. It all seemed harmless. Square root of 912.04 is 30.2..."


    "It all seemed harmless..."

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  10. - Top - End - #100
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    Default Re: [Hourglass of Zihaja D&D 4e] Heroes on a Sea of Swords OOC II

    Alright, the general trend appears to be towards option 2, looking back through everyone's previous posts. I will push the game forward to that end tomorrow night; if you'd like to post an idea to the contrary, try to do so before then.
    My Homebrew
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  11. - Top - End - #101
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    Default Re: [Hourglass of Zihaja D&D 4e] Heroes on a Sea of Swords OOC II

    Alright, once we have wrapped up this scene, which will just take a few responses to the captain for character consistency's sake, I'll do a sweeping narration and a cutscene or two in a big megapost sometime this weekend.

    Does anyone want to do anything specific in the City of God, or can I skip it during the narration in favour of ending on the first decision point?
    My Homebrew
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  12. - Top - End - #102
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    Default Re: [Hourglass of Zihaja D&D 4e] Heroes on a Sea of Swords OOC II

    Quote Originally Posted by Shadow_Elf View Post
    Does anyone want to do anything specific in the City of God, or can I skip it during the narration in favour of ending on the first decision point?
    I'm fine with skipping the touristy part in the City of God.

    GW
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  13. - Top - End - #103
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    Default Re: [Hourglass of Zihaja D&D 4e] Heroes on a Sea of Swords OOC II

    Same here.
    Thanks to Elrond for the Vash avatar.

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    Default Re: [Hourglass of Zihaja D&D 4e] Heroes on a Sea of Swords OOC II

    Drive by posting just to let people know that my real life insanity has finally calmed down, and I should be back Sunday night or Monday to some semblance or normalcy.
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    "Square root of 912.04 is 30.2. It all seemed harmless. Square root of 912.04 is 30.2. It all seemed harmless. Square root of 912.04 is 30.2..."


    "It all seemed harmless..."

    Character Roster:

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  15. - Top - End - #105
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    Default Re: [Hourglass of Zihaja D&D 4e] Heroes on a Sea of Swords OOC II

    Cool, welcome back. I was starting to wonder if you'd been Tang-ified like your avatar.

    Shadow_Elf, when you do your sweeping narration if you could add a small bit in there where Medinah talks privately with Shaur and Kalam about what she learned from Vertasi, that'd be helpful. Otherwise I'm fine with skipping the touristy bits.
    Currently playing: Medinah v.2.0 ; Harald

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  16. - Top - End - #106
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    Default Re: [Hourglass of Zihaja D&D 4e] Heroes on a Sea of Swords OOC II

    Perhaps that'd be better handled via PMs, Scyl. Feel free to fire me one at any time and we'll run that scene that way.
    My Homebrew
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  17. - Top - End - #107
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    Default Re: [Hourglass of Zihaja D&D 4e] Heroes on a Sea of Swords OOC II

    Sure, that'll be fine. It'll give me an excuse to clean out my PM box.
    Currently playing: Medinah v.2.0 ; Harald

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  18. - Top - End - #108
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    Default Re: [Hourglass of Zihaja D&D 4e] Heroes on a Sea of Swords OOC II

    Alright everyone, roll initiative! Something fun's about to happen .

    I hope you enjoy the cutscene, and that you don't use the metaknowledge to your advantage too much. If I feel that the game is being steered away from certain decisions based on information gained from such cutscenes, I'll stop writing them or make them less plot-relevant. But I really enjoyed writing this post, and I know you're all great players, so I hope we can separate player and character knowledge and I'll get to keep enjoying writing little scenes like this in the future. Enjoy!
    My Homebrew
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  19. - Top - End - #109
    Planetouched in the Playground Moderator
     
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    Default Re: [Hourglass of Zihaja D&D 4e] Heroes on a Sea of Swords OOC II

    Nice execution.

    Init (1d20+7)[8]
    The Great Wave off Kanagawa by Hokusai Me.
    "We have sent many to Hell, to smooth our way," said I, "and we are standing yet and holding blades. What more?"
    Shadow of the Demon Lord (Robert Schwalb's New RPG) | Let's Vote Up: Mercenary Company (Forgotten Realms)

  20. - Top - End - #110
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    Default Re: [Hourglass of Zihaja D&D 4e] Heroes on a Sea of Swords OOC II

    Clearly a sign that Medinah needs to be more ruthless.

    Initiative: (1d20+8)[19]
    Currently playing: Medinah v.2.0 ; Harald

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  21. - Top - End - #111
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    Default Re: [Hourglass of Zihaja D&D 4e] Heroes on a Sea of Swords OOC II

    Sorry for my lack of reply, I had no time this week end.

    Alvah would had probably kicked back and listen to everyone to discern their personnality.



    Initiative : (1D20+8)[17]

  22. - Top - End - #112
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    Default Re: [Hourglass of Zihaja D&D 4e] Heroes on a Sea of Swords OOC II

    Interested to see what's going to happen. This is my first time seeing an Elementalist in play so I'm curious to see how the class performs. I feel that she'll do well; she's a striker with a splash of control, useful in pretty much any combat.

    As an aside, I enjoyed reading the time skip.
    The Great Wave off Kanagawa by Hokusai Me.
    "We have sent many to Hell, to smooth our way," said I, "and we are standing yet and holding blades. What more?"
    Shadow of the Demon Lord (Robert Schwalb's New RPG) | Let's Vote Up: Mercenary Company (Forgotten Realms)

  23. - Top - End - #113
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    Default Re: [Hourglass of Zihaja D&D 4e] Heroes on a Sea of Swords OOC II

    Quote Originally Posted by Chambers View Post
    she's a striker with a splash of control, useful in pretty much any combat.
    Amirah is a controller with a splash of striking, so this could be amusing.

    Initiative Amirah - (1d20+8)[28]
    And another high initiative roll. Well, it goes with Amirah being the one with, literally, a thousand eyes out for trouble. And that's not even counting the compound ones as more than one.

    Grey Wolf
    Last edited by Grey_Wolf_c; 2012-07-09 at 11:11 AM.
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  24. - Top - End - #114
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    Default Re: [Hourglass of Zihaja D&D 4e] Heroes on a Sea of Swords OOC II

    Alright, here's our initiative order. I am going to try doing the real initiative model; since I've found combat slow even with group initiative, I figure it can't really slow it down much more. If it doesn't work well, we'll go back to group initiative next combat.

    Kihtsah Initiative: (1d20+12)[16]
    Rahman Initiative: (1d20+9)[21]

    Order:
    Spoiler
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    ????: 35
    ????: 28+
    Amirah: 28-
    Rahman: 21
    ????: 19+
    Medinah: 19-
    Alvah: 17
    Kihtsah: 16
    Jalil: 9
    Last edited by Shadow_Elf; 2012-07-09 at 07:11 PM.
    My Homebrew
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    Default Re: [Hourglass of Zihaja D&D 4e] Heroes on a Sea of Swords OOC II

    Quote Originally Posted by Shadow_Elf View Post
    Alright, here's our initiative order. I am going to try doing the real initiative model; since I've found combat slow even with group initiative, I figure it can't really slow it down much more. If it doesn't work well, we'll go back to group initiative next combat.
    I have to say that I wasn't a great believer in individual initiative for PbP, but the last few games I joined have been using it and, indeed, it does not noticeably slow down combat more than using group initiative. In fact, I thought we had been using individual initiative in the last combat...

    Besides, given how fast these guys are, it is practically a group initiative battle. Are you working on the first battle post right now? Or will it take a few days to set up?

    Thanks,

    Grey Wolf
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  26. - Top - End - #116
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    Default Re: [Hourglass of Zihaja D&D 4e] Heroes on a Sea of Swords OOC II

    Quote Originally Posted by Grey_Wolf_c View Post
    I have to say that I wasn't a great believer in individual initiative for PbP, but the last few games I joined have been using it and, indeed, it does not noticeably slow down combat more than using group initiative. In fact, I thought we had been using individual initiative in the last combat...

    Besides, given how fast these guys are, it is practically a group initiative battle. Are you working on the first battle post right now? Or will it take a few days to set up?

    Thanks,

    Grey Wolf
    Working on the first post, but I am still setting it up and making rolls and whatnot. Expect the start of combat post tomorrow evening.
    My Homebrew
    Currently DMing: Heroes on a Sea of Swords - IC - OOC - OOC II - OOC III
    Many thanks to the very talented Kymme for making an Avatar of my incredibly-specific D&D character!

  27. - Top - End - #117
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    Default Re: [Hourglass of Zihaja D&D 4e] Heroes on a Sea of Swords OOC II

    IC Post is up! Amirah's turn is now, followed by Rahman.
    My Homebrew
    Currently DMing: Heroes on a Sea of Swords - IC - OOC - OOC II - OOC III
    Many thanks to the very talented Kymme for making an Avatar of my incredibly-specific D&D character!

  28. - Top - End - #118
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    Default Re: [Hourglass of Zihaja D&D 4e] Heroes on a Sea of Swords OOC II

    Good grief. Poor Figment. My action will come in a second; first I need to see how many spoilers I can open:

    Nature - (1d20+18)[27]

    Grey Wolf
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  29. - Top - End - #119
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    Default Re: [Hourglass of Zihaja D&D 4e] Heroes on a Sea of Swords OOC II

    I forgot to mention it in the IC post (since I made that post in several chunks, and forgot some things in between edits), but the dragon who used its breath weapon (#2) is 3 squares up in the air. This will be reflected in status and map in future. Sorry for the mix-up, Grey.
    My Homebrew
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    Many thanks to the very talented Kymme for making an Avatar of my incredibly-specific D&D character!

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    Default Re: [Hourglass of Zihaja D&D 4e] Heroes on a Sea of Swords OOC II

    Quote Originally Posted by Shadow_Elf View Post
    I forgot to mention it in the IC post (since I made that post in several chunks, and forgot some things in between edits), but the dragon who used its breath weapon (#2) is 3 squares up in the air. This will be reflected in status and map in future. Sorry for the mix-up, Grey.
    I'll need to rewrite my turn, then. It'll have to wait until morning. My actions instead are:

    Standard: Swarming Locusts (area, targeted one square above us so it doesn't hit any of us, southwards so it hits dragon 3). I assume I reuse the roll I did, so 26 vs. Reflex. Damage is 1d8+10, so 15. Creates a zone UEMNT: all enemies in the zone grant CA.

    Let me know if it hits so I can at least work that into the new post.

    Free: Wild shape into humanoid, shift to H15, +1AC +1Ref (and still next to Figment, so I get her bonus as well)

    Grey Wolf
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