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    CowMasterTrojan's Avatar

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    Default Werewolf: The Apocalypse-Chicago OOC

    Alright, here is the OOC thread. Before the IC is made, a few things need to be determined.

    1: To make things more compatible with your vampire counterparts, I would like you all to select a Nature and a Demeanor. They can be found in the players guide or you can base them off one's found in Vampire. If you don't have one of these, please let me know.

    2: A pack hierarchy needs to be established. A alpha and a Beta. I'm guessing the Shadow Lord Ahroun will take Alpha. The only other possibility I see is the Galliard Glass walker, and it doesn't strike me as a role he would take.

    3: A rough story of how your pack came together, and located in the Chicago suburbs. You have a fair degree of openness in this aspect.

    4: I would like good details on any contacts you have, any job you might possess, or anything else that should interfere with your pack life.

    5: Pick a color. You get first pick before the vampires.

    Edit: 6: If you would like to edit yourselves to have a totem, now would be the time.

    EDIT 2: Needed a place to put this for organization
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    Last edited by CowMasterTrojan; 2012-08-06 at 02:25 PM.

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    Default Re: Werewolf: The Apocalypse-Chicago OOC

    1. NATURE: Traditionalist. Emily believes firmly in the laws and truth behind the Litany and the Garou Nation. She strives to uphold what it is to be Garou.
    DEMEANOR: Penitent. Emily is ashamed of her Metis birth. She is ashamed of her social anxiety. Though it isn't the best way to handle these feelings, she has assumed a self-abasing, masochistic outlook on life. This is what most people see when they look at her.

    2. I don't really remember what role 'Beta' plays. Is it second in command, or something more specific? Emily could be an adviser, since she knows a fair amount about Garou culture, and is difficult to deceive. If she has an alpha to hide behind, she could be valuable.

    3. Is there a Caern around here? Perhaps the group was somewhat constructed by elders? She could have known our Shadow Lord from before, and hung around him. Then, when the city dwellers (who likely knew each other from Bone Gnawer culture) met, it was a melding of two somewhat disparate groups?

    4. Two dots of kinfolk -- the family that adopted her aren't related to her by blood. They are a human family of Children of Gaia kinfolk. They raised Emily from a baby.
    One dot of Resources -- a very part time gig at the local park (probably like a 50 minute drive out of town? I've never been to Chicago...) where she teaches children about nature, does events, etc. Like an assistant ranger. If the Caern is located at the park, then it could be involved with the Sept, if not then it is just a mundane position. Though Emily is young, she is quite knowledgeable.

    5. I choose "DARKGREEN"

    ALSO, to post my character sheet for posterity...
    Emily "Softpaws" Windham the Metis Children of Gaia Philodox.
    Last edited by NotScaryBats; 2012-06-05 at 02:48 PM.
    Thanks Gigi Digi for the avatar.

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    Default Re: Werewolf: The Apocalypse-Chicago OOC

    I could just be remembering things wrong. But yes, Beta is essentially who calls the shots when Alpha is not around and is usually a adviser.

    And yes, we shall assume there is a Caern somewhere in Chicago. Based on it's size, there likely will be two. One controlled by glass walkers and one controlled by Bone Gnawers (in a park). But you wouldn't necessarily know their exact location.

    And there would likely be two more somewhere in the Suburbs.
    Last edited by CowMasterTrojan; 2012-06-05 at 03:07 PM.

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    Default Re: Werewolf: The Apocalypse-Chicago OOC

    Well, Emily would be available to be a Beta, then, depending on what the rest of the pack feels.

    As for how we all met up, we could have the Bone Gnawers of the one Caern matched up in an 'exchange program' kind of thing to develop ties betwixt the two Caerns in the city. Emily wasn't raised in the city, but if I remember correctly calling together a pack is a big deal, so maybe she was approximately of age, the call went out for cubs to meet and form a pack, and the characters fell in with one another from there?
    Thanks Gigi Digi for the avatar.

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    Default Re: Werewolf: The Apocalypse-Chicago OOC

    I try to interpret the WoD largely on the fiction they produce in their books. So my understanding is that it's not uncommon for a pack to be of mixed tribes. Just a group of individuals who came together for one reason or another, and found they fit quite nicely so they stayed together.

    Now Septs on the other hand... tend to be more dominated by Tribes. There are septs inside the city that you will be dealing with, but you won't automatically get to know them.

    if someone has a different understanding of the matter, I am open ears.

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    Default Re: Werewolf: The Apocalypse-Chicago OOC

    Okay, that sounds good. So maybe we met at a Moot, liked each other, and joined up?
    Thanks Gigi Digi for the avatar.

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    Default Re: Werewolf: The Apocalypse-Chicago OOC

    Entirely possible but also open to the other players

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    Default Re: Werewolf: The Apocalypse-Chicago OOC

    http://sheetgen.dalines.net/sheet/18361

    Nature: Pedagogue (His true nature is best served helping others with the knowledge and tales that he has accumulated in his life.)
    Demeanor: Conformer (Outwardly, he puts on a slight facade of being the one who would never challenge the established order of things despite how he really feels. Every now and then, this facade will slip)

    Both are taken from the VTM corebook, since I don't have the Werewolf player's guide. About every single tribebook (which, thanks to garage sales, I owned before getting the core book), but not the Player's Guide.

    Psiclone: That idea sounds pretty good to me.

    "Speaking color"

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    Gerald Robinson: The head of the local historical society and a supporter of the local Parks and Recreation board, Jerry Robinson has been a friend of Jason's for the past few years. When researching local history, even on the esoteric side, Jerry's one of the men to go to.


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    Spending the majority of his life being bounced around from various foster home to foster home, Jason Davis never thought that his life would be anything other than mundane and filled with an inability to really connect with people and poverty. After all, that's what was expected of him, wasn't it?

    He did, however, love to read and used the various fictional worlds that existed in books as a sort of escapism. It was odd, however, that he always seemed to have a basic feeling of how the story was going to turn out within the first page on almost every book.

    He was also blessed with a great creativity and loved writing his own short stories and poems as a child. It was then that the nightmares started. Running through the woods, the taste of blood and the thrill of the hunt. At first thought, they were simply the products of his very active imaginations, but an incident when he was twelve changed all of that. After learning that he'd be removed from the foster family that he'd been with for the past four years, the dream became even more vivid. He dreamed that he was taller than any other man and more powerful than ten. He raced through the streets of the town and devoured several small animals in his rage.

    The newspaper the next morning about a rash of pet mutilations were particularly disturbing.

    It was then that a local tribe of Garou realized that perhaps they had missed a wayward cub along the way. Brought into the family and taught about what he was, Jason absorbed the knowledge eagerly. At least now he would have some sort of purpose in life.

    In recent years, Jason has adapted the odd balance between a "normal" human life and the life of his true heritage. He joined the Glass Walker, tribe, whom he jokes have just become too damned used to city life to change. Living in Chicago, Jason has made a brief career as an author of local history, a job he also intends to do in his pack.
    Last edited by hayabusa; 2012-06-05 at 06:31 PM.
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    Daemon

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    Default Re: Werewolf: The Apocalypse-Chicago OOC

    Okay here's my sheet.

    My Nature and Demeanor are both Confidant and i'll speak with an Indigo voice also, i'm fine with your met at a moot idea psiclone though i noticed a slight problem with your sheet, you've not yet added your starting Renown which for a Philodox is Honour 3.
    Quote Originally Posted by flabort View Post
    Burnheart, thanks to you, everyday reality is just a little less desirable. Until this happens, I am just this much more insane.

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    Default Re: Werewolf: The Apocalypse-Chicago OOC

    Ah, so I did. Thanks for pointing that out.
    Thanks Gigi Digi for the avatar.

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    RogueGuy

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    Default Re: Werewolf: The Apocalypse-Chicago OOC

    Craig "DeepFang" Rignon

    1. Nature: Director
    Demeanor: Autocrat

    2. DeepFang wants to be Alpha. He proposes The Galliard as his Beta (my groups have always played it that Alpha is the decision maker, the beta takes control when the Allha is indisposed. In situations where the pack splits up the Beta and Alpha don't typically stay in the same group, they each lead a respective faction). The Theurge should be our Pack ritemaster/spirit negotiator.

    3. In my interpretation, there aren't many garou these days, so mixed packs are more and more common, especially if they were all recently changed. DeepFang would have been at one of the Caerns for several years, so he was probably waiting to be placed in a pack. Emily having kinfolk family probably got placed with DeepFang while they spent time together at the Caern.

    4. His mother who lives in the Chicago suburbs. No job. Some high school friends that he most likely doesn't keep in contact with.

    5. SeaGreen will be his speaking color

    6. If we want a totem I would be willing to take an additional 2-3 points of flaws to buy the same number of totem points. Is anyone else willing to contribute to a totem?
    Last edited by XianTheCoder; 2012-06-05 at 05:51 PM.

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    Daemon

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    Default Re: Werewolf: The Apocalypse-Chicago OOC

    Quote Originally Posted by XianTheCoder View Post
    6. If we want a totem I would be willing to take an additional 2-3 points of flaws to buy the same number of totem points. Is anyone else willing to contribute to a totem?
    I'd be willing to drop 1 point of willpower for 1 point of Pack Totem.
    Quote Originally Posted by flabort View Post
    Burnheart, thanks to you, everyday reality is just a little less desirable. Until this happens, I am just this much more insane.

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    Default Re: Werewolf: The Apocalypse-Chicago OOC

    Quote Originally Posted by XianTheCoder View Post
    Craig "DeepFang" Rignon

    3. In my interpretation, there aren't many garou these days, so mixed packs are more and more common, especially if they were all recently changed. DeepFang would have been at one of the Caerns for several years, so he was probably waiting to be placed in a pack. Emily having kinfolk family probably got placed with DeepFang while they spent time together at the Caern.
    That is certainly true in your character's perspective... But not necessarily the truth.

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    RogueGuy

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    Default Re: Werewolf: The Apocalypse-Chicago OOC

    For those not familiar with the various totems the basic options are pretty straight forward. Each totem gives a maijor bonus and one or more lesser bonuses. The major bonuses are pools of willpower, some give an increase to an attribute, some give pools of rage, and then there's some that grant interesting bonuses in the umbra. The lesser bonuses are usually Increases to dice pools (and usable only by one pack member at a time).

    In my opinion, I think the permanent bonuses to attributes are better than getting 5 rage and willpower for the party per story. Many of the war totems give increases to physical attributes and the cunning totems give increases to manipulation.

    Some choices I like are:

    1. Boar: 1 stamina (everyone), +2 brawl (one at a time)
    2. Fenris: 1 in any physical attribute (everyone), +2 honor reknown (at totem acceptance of pack)
    3. Fox: 1 manipulation (everyone), 2 stealth/streetwise, 3 subterfuge (one at a time)

    I will keep looking but those where the three that I liked the best initially.

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    RogueGuy

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    Default Re: Werewolf: The Apocalypse-Chicago OOC

    Three more interesting totems:

    4. Sphinx: 1 wits (all), +3 enigmas (one at a time)
    5. Bull: 1 Str (all), 1 glory (all once), 1 brawl (one at a time)
    6. Weasel: 1 Dex (all), 1 dodge (one at a time), 1 dice bite damage (one at a time)

    Anyone have any thoughts/opinions?
    Last edited by XianTheCoder; 2012-06-05 at 09:02 PM.

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    Daemon

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    Default Re: Werewolf: The Apocalypse-Chicago OOC

    I like the look of Fenris or Sphinx best but what are the Totem points costs of these things?
    Quote Originally Posted by flabort View Post
    Burnheart, thanks to you, everyday reality is just a little less desirable. Until this happens, I am just this much more insane.

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    RogueGuy

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    Default Re: Werewolf: The Apocalypse-Chicago OOC

    I like Boar a lot, but I don't think he's very beneficial to the whole group, a disproportionate amount of his bonuses would be used by my character. Boar costs 5.

    Fenris has a really restrictive ban (Never pass up a fight), costs 5.

    Fox costs 7

    Weasel costs 7

    Bull costs 6

    Sphinx costs 7, I really like sphinx, enigmas can be used by everyone when meditating for more gnosis, and the wits is a stat that everyone would find use for.

    My vote would be Boar then Sphinx.

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    Default Re: Werewolf: The Apocalypse-Chicago OOC

    Assuming we get into a fight, and I win initiative, use our brawl points and make a bite attack. Would someone else have to wait until next turn for me to give them back up before s/he could use them?
    Thanks Gigi Digi for the avatar.

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    RogueGuy

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    Default Re: Werewolf: The Apocalypse-Chicago OOC

    Good Question. The exact wording is:

    "Traits are given on a per-turn basis, and they are available to one pack member at a time. The pack member with the power designates who can use it the following turn, in effect, handing it off to another packmate."

    To me that reads 1 user per round, so if you won initiative and had the brawl bonus you could attack, but if you then handed it off to me I could not use it until the second round of combat.

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    Default Re: Werewolf: The Apocalypse-Chicago OOC

    Okay, sounds good. Yeah, Boar works fine for me, then. I will kick two points into pack Totem
    Thanks Gigi Digi for the avatar.

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    Default Re: Werewolf: The Apocalypse-Chicago OOC

    Quote Originally Posted by XianTheCoder View Post
    Good Question. The exact wording is:

    "Traits are given on a per-turn basis, and they are available to one pack member at a time. The pack member with the power designates who can use it the following turn, in effect, handing it off to another packmate."

    To me that reads 1 user per round, so if you won initiative and had the brawl bonus you could attack, but if you then handed it off to me I could not use it until the second round of combat.
    that is how i read it as well.

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    Default Re: Werewolf: The Apocalypse-Chicago OOC

    Once we hear from Ichneumon I'm going to get this game going. So hopefully she comes back soon....

    Wouldn't you all be surprised if I started the game with...

    You have discovered where a coven of vampires is staying. Floor 91 of trump tower. Your elders let you into the stock room of weapons and then task you with taking them out.

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    RogueGuy

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    Default Re: Werewolf: The Apocalypse-Chicago OOC

    Quote Originally Posted by CowMasterTrojan View Post
    Wouldn't you all be surprised if I started the game with...

    You have discovered where a coven of vampires is staying. Floor 91 of trump tower. Your elders let you into the stock room of weapons and then task you with taking them out.
    You mean we're not? That's ok, that's what meta-gaming is for...

    Hey Guys! I feel like screwing around with Trump, he's totally off message and hurting Mitt Romney's chances of getting elected president. Let's go trash the top floor of his tower in the city, just to get back at him. Oh yeah... why don't we bring grenades, flamethrowers, and klaives... you know... in case the wyrm is there, or something. Yes? Great, let's go!

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    Default Re: Werewolf: The Apocalypse-Chicago OOC

    1) I love it.

    2) Jokes on you. Trump tower has 97 floors.

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    Default Re: Werewolf: The Apocalypse-Chicago OOC

    Quote Originally Posted by CowMasterTrojan View Post
    1) I love it.

    2) Jokes on you. Trump tower has 97 floors.
    Touche....

    Well, it's way higher than the Trump Tower I have down the street from me... I think this one only has like 40 floors. He's got a lot of towers though... I used to work near the one on wallstreet... that thing is massive.... anda tad bit gaudy.

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    Default Re: Werewolf: The Apocalypse-Chicago OOC

    Quote Originally Posted by XianTheCoder View Post
    Touche....

    Well, it's way higher than the Trump Tower I have down the street from me... I think this one only has like 40 floors. He's got a lot of towers though... I used to work near the one on wallstreet... that thing is massive.... anda tad bit gaudy.

    Massive and a tad gaudy. Just like Trump's ego

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    Default Re: Werewolf: The Apocalypse-Chicago OOC

    Quote Originally Posted by CowMasterTrojan View Post
    Massive and a tad gaudy. Just like Trump's ego
    and personality... and hair...

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    RogueGuy

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    Default Re: Werewolf: The Apocalypse-Chicago OOC

    How long are you giving Ich? In the game she's running I haven't seen a post from her in well over a week and I haven't seen her online.

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    Default Re: Werewolf: The Apocalypse-Chicago OOC

    Yeah, I didn't plan on giving her much more time. A real shame however, I really liked her characters.

    I will put the IC up tonight, with or without her.

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    Default Re: Werewolf: The Apocalypse-Chicago OOC

    Sad to see us lose a player, but I'm glad that we can et started with our Werewolf characters.

    Side note: If you do get the IC thread up today, I won't be able to post in it until tomorrow. I have a Call of Cthulhu game tonight with some friends.
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