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  1. - Top - End - #961
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    Default Re: Goblins IX: For that, you shall DIE!

    Quote Originally Posted by Dienekes View Post
    Sort of, agree sort of disagree. When waiting for updates and we get a few weeks at a time with little dialogue and only some action I get a little bored.

    However, I have the tendency to go back and flip through webcomics I've already read, and on rereading them the fights grow on me. They look incredible, and while a few details here and there can get lost on a whole I think Thunt does a better job than some actual comic book artists on keeping the scale of combat consistent and with a steady progression.
    My issue is more that the fights just feel wrong. As in, that doesn't look either effective or particularly anatomically correct. If he didn't added as much detail as he does, or kept the scenes short, it wouldn't be much problem, just abstract the fight and all. But as it stands, it's painful for me to read his fight scenes.
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  2. - Top - End - #962
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    Default Re: Goblins IX: For that, you shall DIE!

    Quote Originally Posted by Killer Angel View Post
    I concede they can be better than the average goblin. They used some good tactics and the ability to set some nasty traps agains invaders.
    But, when taken (relatively) by surprise, they use the "try to swarm the enemy" style, with very poor results... and apparently, their only good fighter is Grem.
    And when your typical reaction to almost anything is "we're the Viper Clan, you'll die", you're certainly aggressive... the dumb type.
    Grem's not their only good fighter. Cole is pretty badass too,and he's had nearly as much screen time. There's also a number of other elites, the ones Grem was going to bring into the well.
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  3. - Top - End - #963
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    Default Re: Goblins IX: For that, you shall DIE!

    Quote Originally Posted by Marnath View Post
    Grem's not their only good fighter. Cole is pretty badass too,and he's had nearly as much screen time. There's also a number of other elites, the ones Grem was going to bring into the well.
    Don't forget Joe Chubs.
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  4. - Top - End - #964
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    Default Re: Goblins IX: For that, you shall DIE!

    Quote Originally Posted by Marnath View Post
    Grem's not their only good fighter. Cole is pretty badass too,and he's had nearly as much screen time. There's also a number of other elites, the ones Grem was going to bring into the well.
    True, but when Biscuit was slaughtering them, the goblins were saying something like "if only the Prince were here...".
    The way I see it, if you hope in the arrival of someone that's not present (and you have no idea where he can be), instead of calling for the elites, that are in the camp, this could mean that the threat is beyond their capabilities.
    Last edited by Killer Angel; 2012-09-25 at 03:58 AM.
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    Great analysis KA. I second all things you said
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  5. - Top - End - #965
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    Default Re: Goblins IX: For that, you shall DIE!

    I do wonder where those elites are.
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  6. - Top - End - #966
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    Default Re: Goblins IX: For that, you shall DIE!

    Quote Originally Posted by Coidzor View Post
    I do wonder where those elites are.
    My idea is that they're being shredded to tiny little pieces by the switchbeast...
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    Quote Originally Posted by Kaiyanwang View Post
    Great analysis KA. I second all things you said
    Quote Originally Posted by JoeYounger View Post
    Great analysis KA, I second everything you said here.
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    If I have a player using Paladin in the future I will direct them to this. Good job.
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    Killer Angel, you have an excellent taste in books

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  7. - Top - End - #967
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    Default Re: Goblins IX: For that, you shall DIE!

    I'm going to call it:
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    Biscuit, in desperation, hurls himself over the cliff and lands on Duv.

  8. - Top - End - #968
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    Default Re: Goblins IX: For that, you shall DIE!

    I expect this combat to go well for the protagonists, but due to totally unforseen circumstances. Like if it was an actual D&D game, Thunt would be realizing he totally overbuilt the encounter (like he overbuilds every encounter) and scrambling to figure out how to save it.

    "And then the switch beast suddenly re-appears and saves you! Wow how crazy is that!"

    "And then Klik uses one of his super powers to save you! How crazy is that!"


    There's been like one combat where the protagonists did well because they were badass, and that was when minmax kicked the **** out of that ranger.

  9. - Top - End - #969
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    Default Re: Goblins IX: For that, you shall DIE!

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  10. - Top - End - #970
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    Default Re: Goblins IX: For that, you shall DIE!

    Quote Originally Posted by Spuddles View Post
    I expect this combat to go well for the protagonists, but due to totally unforseen circumstances. Like if it was an actual D&D game, Thunt would be realizing he totally overbuilt the encounter (like he overbuilds every encounter) and scrambling to figure out how to save it.

    "And then the switch beast suddenly re-appears and saves you! Wow how crazy is that!"

    "And then Klik uses one of his super powers to save you! How crazy is that!"


    There's been like one combat where the protagonists did well because they were badass, and that was when minmax kicked the **** out of that ranger.
    Really? I mean, Minmax would have been killed by that ranger if not for Forgath's handy magic item. It was badass, sure, but not for fighting ability -- I wouldn't say Minmax 'kicked the crap out of him'. Forgath was just clever.

    How about the fight against the rookie guards? Nothing came in to save the goblins there. They just fought hard and killed everyone.

    I might suggest the fight against the plant-controlled orcs, but it could be argued that all the orcs being stopped by killing the main plant was a crazy-lucky thing.
    Last edited by The Linker; 2012-09-25 at 02:45 PM.

  11. - Top - End - #971
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    Default Re: Goblins IX: For that, you shall DIE!

    White Goblin Cleavage. Stay classy, Thunt.

  12. - Top - End - #972
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    Default Re: Goblins IX: For that, you shall DIE!

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    A very nobel move there Saves. I hope it does not get you killed.

  13. - Top - End - #973
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    Default Re: Goblins IX: For that, you shall DIE!

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    White Goblin's Clevage is goblins' strength?

    I'd never guess!

  14. - Top - End - #974
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    Default Re: Goblins IX: For that, you shall DIE!

    Oh saves... why did you let her out from the water... You will regret it!

  15. - Top - End - #975
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    Default Re: Goblins IX: For that, you shall DIE!

    Quote Originally Posted by TrinityGrace View Post
    Oh saves... why did you let her out from the water... You will regret it!
    To be fair, Malgubliyet (God of goblins, caution and mistrust - a greater deity by the way) has a right-hand man who is quite literally the God of Cooperation and Teamwork. Goblins are among the list of evil races with the most unfulfilled potential.


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  16. - Top - End - #976
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    Default Re: Goblins IX: For that, you shall DIE!

    Quote Originally Posted by TrinityGrace View Post
    Oh saves... why did you let her out from the water... You will regret it!
    Definitely. I won't be surprised at all if Duv whips around and kills her anyway. It might be "noble" but it's the worst possible decision. "Mercy for the Guilty is treason to the Innocent." If Duv goes back to super-villiany like I expect, anyone else who dies at her hand or by her command, their blood is on Fox's hands. She might as well be holding the blade on them herself.

    Never show someone like Duv mercy. Killing them is the only moral choice. That's a sin Batman commits with alarming frequency too. How many people has he murdered because he keeps sending Joker to a place he knows won't hold him?

    Then again, I'm True Neutral so what I believe doesn't really have bearing on a Chaotic Good like Fox.
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  17. - Top - End - #977
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    Default Re: Goblins IX: For that, you shall DIE!

    Dammit Saves.

  18. - Top - End - #978
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    Default Re: Goblins IX: For that, you shall DIE!

    Quote Originally Posted by The Linker View Post

    I might suggest the fight against the plant-controlled orcs, but it could be argued that all the orcs being stopped by killing the main plant was a crazy-lucky thing.
    That is how the creature works though.
    I've never yet used it, maybe for a random encounter some day.

  19. - Top - End - #979
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    Default Re: Goblins IX: For that, you shall DIE!

    Quote Originally Posted by Marnath View Post
    That's a sin Batman commits with alarming frequency too. How many people has he murdered because he keeps sending Joker to a place he knows won't hold him?
    You've been reading 'Dark Knight Returns' recently?

  20. - Top - End - #980
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    Default Re: Goblins IX: For that, you shall DIE!

    Quote Originally Posted by Cen View Post
    You've been reading 'Dark Knight Returns' recently?
    Not recently, but I think I know the one you mean. That's the one where he's old and decides to just kill them all while he's still capable of dealing with them? It involves him using kryptonite brass knuckles on Superman? I liked that comic.
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  21. - Top - End - #981
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    Default Re: Goblins IX: For that, you shall DIE!

    Quote Originally Posted by Marnath View Post
    Not recently, but I think I know the one you mean. That's the one where he's old and decides to just kill them all while he's still capable of dealing with them? It involves him using kryptonite brass knuckles on Superman? I liked that comic.
    Yes, it's a good comic. It's also the one where he uses line "How many people have I murdered because I let Joker live"
    (or something like that, I don't remember exactly the line but the general point of it)

  22. - Top - End - #982
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    Default Re: Goblins IX: For that, you shall DIE!

    Quote Originally Posted by Starbuck_II View Post
    That is how the creature works though.
    Well, yeah, but none of them knew that. They were lucky the thing Thaco decided to do was, by chance, the thing that saved their lives.
    Last edited by The Linker; 2012-09-25 at 04:42 PM.

  23. - Top - End - #983
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    Default Re: Goblins IX: For that, you shall DIE!

    Quote Originally Posted by The Linker View Post
    Well, yeah, but none of them knew that. They were lucky the thing Thaco decided to do was, by chance, the thing that saved their lives.
    Except for the part where they totally used tabletop game logic to figure out what to do.

  24. - Top - End - #984
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    Default Re: Goblins IX: For that, you shall DIE!

    Alright, I was mistaken; one of them figured it out. But more relevantly, Thaco didn't.

    Now, granted, there wasn't much else to do up there. That's why I originally said it was 'arguably' lucky. Though, of course, they still found their way up there through no fault or intentions of their own...
    Last edited by The Linker; 2012-09-25 at 05:22 PM.

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    Default Re: Goblins IX: For that, you shall DIE!

    Quote Originally Posted by Herpestidae View Post
    Except for the part where they totally used tabletop game logic to figure out what to do.
    Though before that, the only reason they get free is because Complains randomly gets caught up on a rock outcropping. Well, not before they figure out that there might be a central controlling body, but before Thaco actually does anything about it.
    Last edited by Sholos; 2012-09-25 at 05:27 PM.
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  26. - Top - End - #986
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    Default Re: Goblins IX: For that, you shall DIE!

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    I wonder why she let duv live? How did that anchor appear?
    Last edited by t209; 2012-09-25 at 07:16 PM. Reason: Already posted update
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  27. - Top - End - #987
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    Default Re: Goblins IX: For that, you shall DIE!

    Quote Originally Posted by t209 View Post
    http://goblinscomic.com/09252012/
    Update:
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    I wonder why she let duv live? How did that anchor appear?
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    The "anchor" is Klik, the shapechanging orb, thus the "klik klik klik" in the first panel.
    Last edited by BannedInSchool; 2012-09-25 at 06:01 PM.

  28. - Top - End - #988
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    Default Re: Goblins IX: For that, you shall DIE!

    Also, we've already been talking about the update for half a page.

  29. - Top - End - #989
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    Default Re: Goblins IX: For that, you shall DIE!

    The only thing I can think of is, saves believes that duv IS the chosen one, so she wont kill her if she can avoid it. Perhaps she thinks if she spares her, duv will fricking relax a bit and stop trying to enslave/murder any goblin that doesnt willingly choose to be her slave. Honestly, thats a really crappy way to unite your race. "Obey me or I kill you." I mean, at least in the other fictional tribal races I read about, the big leader guy/girl actually defeats the other tribes first before saying join or die. It establishes their greater power right off the bat. Trying to do it the other way just creates huge slaughters because no tribe that hasnt already been beaten would likely consider surrender. And once you give the join or die ultimatum, you cant just walk it back without losing some cred. "Join or die!" "I choose neither! I FIGHT!" "Ok, you lost, join or die." "Uh, is this anything like the last time you said join or die and I refused to join but am still alive?"
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  30. - Top - End - #990
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    Default Re: Goblins IX: For that, you shall DIE!

    Just making sure that I'm not making this up in my reading of the comic, but Saves clipped Duv's wing, yes?
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