Page 39 of 50 FirstFirst ... 14293031323334353637383940414243444546474849 ... LastLast
Results 1,141 to 1,170 of 1500
  1. - Top - End - #1141
    Troll in the Playground
     
    Marnath's Avatar

    Join Date
    Jul 2010
    Location
    Argonth
    Gender
    Male

    Default Re: Goblins IX: For that, you shall DIE!

    Quote Originally Posted by Traab View Post
    But would you insist on rolling for total damage of all that shattered glass BEFORE allowing the healing effect? Or after? Because it seems to me that eating that many glass potion bottles at once has to hurt a lot. Would be really funny if you hit -10. At least your corpse looks unwounded though!
    They are made of ceramic, not glass.
    Witty sig here nosey, aren't ya?

    Avatar by Hacktor

  2. - Top - End - #1142
    Ettin in the Playground
     
    Lord_Gareth's Avatar

    Join Date
    Sep 2007

    Default Re: Goblins IX: For that, you shall DIE!

    You know, the more I learn about (D&D) goblin culture and the religions of their gods, the more I have to conclude that the Viper Clan (but especially Grem and Duv) are bad at being goblins, but especially bad at being goblin leaders. The Vipers behave like rabid orcs and they suffer for it constantly because they play up to none of their race's strengths and fail to utilize the positive/helpful aspects of their religion. No wonder Biscuit cut them down by the dozens - dude's an actual orc and not a pale imitation of one.


    Quote Originally Posted by Chilingsworth View Post
    Wow! Not only was that awesome, I think I actually kinda understand Archeron now. If all the "intermediate" outer planes got that kind of treatment, I doubt there would be anywhere near as many critics of their utility.
    My extended homebrew sig

  3. - Top - End - #1143
    Troll in the Playground
    Join Date
    May 2007
    Gender
    Male

    Default Re: Goblins IX: For that, you shall DIE!

    Biscuit's yelling his "very sunny day" refrain. He doesn't want to waste it killiing goblins. He'll be saving Prince Grem by feeding him a healing potion.

  4. - Top - End - #1144
    Orc in the Playground
     
    Astral Avenger's Avatar

    Join Date
    Apr 2010
    Location
    Minnesota
    Gender
    Male

    Default Re: Goblins IX: For that, you shall DIE!

    In the bottom of the last panel, are those supposed to be three arrowheads quivering because they are still on the bow and the goblins are scared, shaking a little from being in flight, or three spears shaking because the goblins are scared?

  5. - Top - End - #1145
    Troll in the Playground
    Join Date
    May 2007
    Gender
    Male

    Default Re: Goblins IX: For that, you shall DIE!

    I'm guessing they're melee weapons. The goblins aren't holding their fire.

  6. - Top - End - #1146
    Barbarian in the Playground
    Join Date
    Aug 2012
    Gender
    Male

    Default Re: Goblins IX: For that, you shall DIE!

    Quote Originally Posted by Astral Avenger View Post
    In the bottom of the last panel, are those supposed to be three arrowheads quivering because they are still on the bow and the goblins are scared, shaking a little from being in flight, or three spears shaking because the goblins are scared?
    I was going with scared spear tips, but I believe we've only seen the Vipers with swords at this location so far (apart from the archers). The lines don't look right to me for in-flight arrows, which leaves scared archers.

  7. - Top - End - #1147
    Bugbear in the Playground
    Join Date
    Jun 2007

    Default Re: Goblins IX: For that, you shall DIE!

    Quote Originally Posted by Leewei View Post
    Biscuit's yelling his "very sunny day" refrain. He doesn't want to waste it killiing goblins. He'll be saving Prince Grem by feeding him a healing potion.
    "You DARE to make the Prince look like a fool? FOR THAT YOU SHALL DIE!"

    It would be almost as dumb as Fox sparing Duv.
    ChowGuy - The LaChoy Dragon - Servant of the Tiger and disciple of the Wanderer
    The Hall of Wonders - HeavenGames Fantasy Role Playing and Creative Writing Forum.

  8. - Top - End - #1148
    Titan in the Playground
     
    Traab's Avatar

    Join Date
    Dec 2010
    Location
    right behind you

    Default Re: Goblins IX: For that, you shall DIE!

    Btw, I count about 11 healing potions in his mouth when he starts chewing. You know what? If I was a goblin, I would be trembling in terror too right about now. Its like he just got healed to full. Only weakness is he now only has one leg. With both legs he pretty much wiped out the entire clan. Now he has to mop up the few survivors, and grem just got knocked to -7, so unless someone crams 3-4 potions down HIS throat, he is out of this.
    "Interdum feror cupidine partium magnarum Europae vincendarum"
    Translation: "Sometimes I get this urge to conquer large parts of Europe."

    Quote Originally Posted by Nerd-o-rama View Post
    Traab is yelling everything that I'm thinking already.
    "If you don't get those cameras out of my face, I'm gonna go 8.6 on the Richter scale with gastric emissions that'll clear this room."

  9. - Top - End - #1149
    Dwarf in the Playground
     
    TrinityGrace's Avatar

    Join Date
    Sep 2012
    Location
    MI
    Gender
    Female

    Default Re: Goblins IX: For that, you shall DIE!

    Try doing something that requires physical activity while using only one leg. It's not going to be that easy for him. Thankfully he isn't screwed anymore. I hope.

  10. - Top - End - #1150
    Troll in the Playground
     
    The Linker's Avatar

    Join Date
    Apr 2006
    Location
    Almonte, ON, Canada
    Gender
    Male

    Default Re: Goblins IX: For that, you shall DIE!

    Quote Originally Posted by Leewei View Post
    I'm guessing they're melee weapons. The goblins aren't holding their fire.
    They're being scared into submission.

    They just plugged him with like fifteen arrows when he was already horribly injured and he wouldn't go down. Then they watched him lop off his own leg, take down their chief, and fully heal. And now he's just staring at them. Daring them, as his only remaining targets, to keep firing.

    By this point, would you be thinking any amount of arrows would really make a difference? Guy's invincible. I'm guessing they're just about to run.
    Last edited by The Linker; 2012-10-10 at 11:09 PM.

  11. - Top - End - #1151
    Ogre in the Playground
     
    teratorn's Avatar

    Join Date
    Feb 2006
    Location
    Algarve (The West)
    Gender
    Male

    Default Re: Goblins IX: For that, you shall DIE!

    Quote Originally Posted by The Linker View Post
    By this point, would you be thinking any amount of arrows would really make a difference? Guy's invincible. I'm guessing they're just about to run.
    Can he hop faster than they can run? He has a chance by making a deal: they surrender and drop their weapons and he gives them potions to heal the prince.
    Avatar: ruthless Parson (Erfworld).

  12. - Top - End - #1152
    Firbolg in the Playground
     
    Killer Angel's Avatar

    Join Date
    Mar 2009
    Location
    Northern Italy
    Gender
    Male

    Default Re: Goblins IX: For that, you shall DIE!

    Quote Originally Posted by BannedInSchool View Post
    which leaves scared archers.
    Agreed.

    "crunch munch munch... you look shaken".
    Do I contradict myself?
    Very well then I contradict myself. I am large, I contain multitudes. (W.Whitman)


    Things that increase my self esteem:
    Spoiler
    Show
    Quote Originally Posted by Kaiyanwang View Post
    Great analysis KA. I second all things you said
    Quote Originally Posted by JoeYounger View Post
    Great analysis KA, I second everything you said here.
    Quote Originally Posted by Ryu_Bonkosi View Post
    If I have a player using Paladin in the future I will direct them to this. Good job.
    Quote Originally Posted by grimbold View Post
    THIS is proof that KA is amazing
    Quote Originally Posted by PairO'Dice Lost View Post
    Killer Angel, you have an excellent taste in books
    Quote Originally Posted by Eldan View Post
    Historical zombies is a fantastic idea.

  13. - Top - End - #1153
    Troll in the Playground
     
    The Linker's Avatar

    Join Date
    Apr 2006
    Location
    Almonte, ON, Canada
    Gender
    Male

    Default Re: Goblins IX: For that, you shall DIE!

    Quote Originally Posted by teratorn View Post
    Can he hop faster than they can run?
    Well, no. That's... that's why they would run.

  14. - Top - End - #1154
    Bugbear in the Playground
     
    NecromancerGuy

    Join Date
    Jun 2009

    Default Re: Goblins IX: For that, you shall DIE!

    His speed should be considerably hindered. Not just from 30 ft to 20 ft or so, but maybe down to 10 or even 5 ft. He just has one leg!
    He has to be careful to not just fall over. Even standing up should be quite a challenge.

    They goblins need to stay out of range and shoot him. Preferably shoot his good leg.

  15. - Top - End - #1155
    Orc in the Playground
     
    PirateCaptain

    Join Date
    May 2007

    Default Re: Goblins IX: For that, you shall DIE!

    Far as the one leg business goes, couldn't he just use a brazier stand as a crutch? There should be a good sized part of one right next to him and there are intact ones scattered around.

  16. - Top - End - #1156
    Ogre in the Playground
     
    teratorn's Avatar

    Join Date
    Feb 2006
    Location
    Algarve (The West)
    Gender
    Male

    Default Re: Goblins IX: For that, you shall DIE!

    Quote Originally Posted by The Linker View Post
    Well, no. That's... that's why they would run.
    Then I am confused, if he can't get them why would they run? He's vulnerable to hit and run tactics, he's doomed, it's just a question of time.
    Avatar: ruthless Parson (Erfworld).

  17. - Top - End - #1157
    Ogre in the Playground
    Join Date
    Jan 2009

    Default Re: Goblins IX: For that, you shall DIE!

    Quote Originally Posted by teratorn View Post
    Then I am confused, if he can't get them why would they run? He's vulnerable to hit and run tactics, he's doomed, it's just a question of time.
    Fear is the Key. If you terrified you are NOT going to think properly.

  18. - Top - End - #1158
    Colossus in the Playground
     
    Coidzor's Avatar

    Join Date
    Oct 2008
    Location
    Samurai Casino
    Gender
    Male

    Default Re: Goblins IX: For that, you shall DIE!

    I don't think these goblins know or understand hit and run tactics.
    Quote Originally Posted by Keld Denar View Post
    +3 Girlfriend is totally unoptimized. You are better off with a +1 Keen Witty girlfriend and then appling Greater Magic Make-up to increase her enhancement bonus.
    Homebrew
    To Do: Reboot and finish Riptide

  19. - Top - End - #1159
    Firbolg in the Playground
     
    Draconi Redfir's Avatar

    Join Date
    Feb 2010
    Location
    Gobbotopia
    Gender
    Male

    Default Re: Goblins IX: For that, you shall DIE!

    Just do what Caliborn did. Grab a hunk of metal and shove it into the stump :P
    Last edited by Draconi Redfir; 2012-10-11 at 10:44 AM.
    Elsee Spiriteye by Cofeee

    Normal Avy by Thormag

    Spoiler
    Show


  20. - Top - End - #1160
    Orc in the Playground
     
    Devil

    Join Date
    Jul 2011

    Default Re: Goblins IX: For that, you shall DIE!

    Quote Originally Posted by Leewei View Post
    Biscuit's yelling his "very sunny day" refrain. He doesn't want to waste it killiing goblins. He'll be saving Prince Grem by feeding him a healing potion.
    But the whole point of the "very sunny day," refrain is that, no matter how much sunlight there is, there's always more bloodshed and horror.

  21. - Top - End - #1161
    Banned
     
    willpell's Avatar

    Join Date
    Aug 2007
    Gender
    Male

    Default Re: Goblins IX: For that, you shall DIE!

    Quote Originally Posted by teratorn View Post
    Can he hop faster than they can run?
    Maybe he's got so much musclepower that he can creep across the ground by "crawling" his toes. Though of course he'll want to watch where he's going, that finger is still laying around somwhere.

  22. - Top - End - #1162
    Barbarian in the Playground
    Join Date
    Aug 2012
    Gender
    Male

    Default Re: Goblins IX: For that, you shall DIE!

    Quote Originally Posted by willpell View Post
    Though of course he'll want to watch where he's going, that finger is still laying around somwhere.
    Not just "somewhere", but shown in the last panel.

  23. - Top - End - #1163
    Eldritch Horror in the Playground Moderator
     
    The Glyphstone's Avatar

    Join Date
    Feb 2005
    Gender
    Male

    Default Re: Goblins IX: For that, you shall DIE!

    Anyone else notice the lone healing potion in Panel 3 that Grem is running away from and presumably just got axe-slammed back next to?
    Quote Originally Posted by GungHo, on Battletech
    The Atlas is also goofy but it has that whole "Stay Puft Marshmallow Man" menacing smile thing going for it. The guy who drew that one up was obviously taken to the Nutcracker when he was a child... and he was screaming in terror the entire time.
    Spoiler
    Show

    Quote Originally Posted by Enterti, Cogidubnus
    Glyphstone, out of all the playground I think you scare me the most...
    Quote Originally Posted by Zombimode
    Glyphstone, you are an evil person :D

  24. - Top - End - #1164
    Ogre in the Playground
    Join Date
    May 2007

    Default Re: Goblins IX: For that, you shall DIE!

    Quote Originally Posted by The Glyphstone View Post
    Anyone else notice the lone healing potion in Panel 3 that Grem is running away from and presumably just got axe-slammed back next to?
    It's uncorked if you look closely.

  25. - Top - End - #1165
    Troll in the Playground
     
    The Linker's Avatar

    Join Date
    Apr 2006
    Location
    Almonte, ON, Canada
    Gender
    Male

    Default Re: Goblins IX: For that, you shall DIE!

    Quote Originally Posted by teratorn View Post
    Then I am confused, if he can't get them why would they run? He's vulnerable to hit and run tactics, he's doomed, it's just a question of time.
    He's shown himself to be very adept at throwing things. He just needs to get to his axe and he'll bisect them.

    And like HandofShadows said, fear. You can see they're not thinking straight by their current actions. They're so scared that they're holding fire. That's not logical. Shooting something would be better than, literally, doing nothing, but they're terrified.

  26. - Top - End - #1166
    Barbarian in the Playground
    Join Date
    Aug 2012
    Gender
    Male

    Default Re: Goblins IX: For that, you shall DIE!

    Quote Originally Posted by The Glyphstone View Post
    Anyone else notice the lone healing potion in Panel 3 that Grem is running away from and presumably just got axe-slammed back next to?
    I think that's the one that he already drank and was lying on the ground next to him after that.

  27. - Top - End - #1167
    Barbarian in the Playground
    Join Date
    Mar 2007
    Location
    UK

    Default Re: Goblins IX: For that, you shall DIE!

    Quote Originally Posted by Luzahn View Post
    I don't think Grem is coming back from that, to be honest. He's nearly been bisected by that thing.
    Dellyn had a wound almost as nasty as that and while I don't think he went down to negatives from it, having something that large through his heart and lung area should have killed him outright.

    If Grem can be stabilised and subsequently healed he's going to have one heck of a scar, but the wound itself? It's just hitpoint damage.

  28. - Top - End - #1168
    Troll in the Playground
     
    Herpestidae's Avatar

    Join Date
    Sep 2009
    Location
    By the sword
    Gender
    Male

    Default Re: Goblins IX: For that, you shall DIE!

    Quote Originally Posted by Sutremaine View Post
    Dellyn had a wound almost as nasty as that and while I don't think he went down to negatives from it, having something that large through his heart and lung area should have killed him outright.
    Dellyn had Ranger Levels. Not many, but he probably had more HP than Grem.

    Also, as this is a D&D world, that last bit really doesn't hold much weight.

    Most of my posts are done by mobile. Expect typos.

    Recruiting for M&M 3E Avatar: The Last Airbender AU game

  29. - Top - End - #1169
    Troll in the Playground
     
    The Linker's Avatar

    Join Date
    Apr 2006
    Location
    Almonte, ON, Canada
    Gender
    Male

    Default Re: Goblins IX: For that, you shall DIE!

    That's... that's his point. You're agreeing with him.

  30. - Top - End - #1170
    Troll in the Playground
     
    Marnath's Avatar

    Join Date
    Jul 2010
    Location
    Argonth
    Gender
    Male

    Default Re: Goblins IX: For that, you shall DIE!

    Quote Originally Posted by willpell View Post
    Maybe he's got so much musclepower that he can creep across the ground by "crawling" his toes. Though of course he'll want to watch where he's going, that finger is still laying around somwhere.


    He has three limbs. He could still be pretty fast by walking on his knuckles. Ever seen a one-legged frog hopping around, or a one legged dog running? They're a lot faster than you'd expect.
    Witty sig here nosey, aren't ya?

    Avatar by Hacktor

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •