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  1. - Top - End - #421
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    PirateCaptain

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    Default Re: IC Werewolf:TA-Chicago

    Snarling viciously as she retains her flank, Lifa darts in to restrain the spider and expose its belly to Laughs for him to make the killing blow.


    ooc:
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    I am grappling the spider and using it as a spider-shield against the other spiders and to also expose its soft, succulent belly to laughs so that he may gut it.

    Str+Brawl: (9d10)[9][5][3][6][10][5][9][7][10](64)
    Dex+Athletics: (6d10)[34]
    "Of all the words by tongue and pen, by far the saddest are "I could have been...""

    "The first rule of success is to have a vision. You see if you don’t have a vision of where you are going, if you don’t have a goal for where to go, you’ll drift around and never end up anywhere...can you imagine a majority of people don't know where they are going? I knew where I was going!” – Arnold Schwarzenegger

  2. - Top - End - #422
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    Default Re: IC Werewolf:TA-Chicago

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    The last roll did not seem to be cooperative. Here's another:
    Dex + Athletics: [roll0]
    "Of all the words by tongue and pen, by far the saddest are "I could have been...""

    "The first rule of success is to have a vision. You see if you don’t have a vision of where you are going, if you don’t have a goal for where to go, you’ll drift around and never end up anywhere...can you imagine a majority of people don't know where they are going? I knew where I was going!” – Arnold Schwarzenegger

  3. - Top - End - #423
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    Default Re: IC Werewolf:TA-Chicago

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    *sigh* the devil farts in my face again.

    (6d10)[4][7][9][5][2][10](37)
    "Of all the words by tongue and pen, by far the saddest are "I could have been...""

    "The first rule of success is to have a vision. You see if you don’t have a vision of where you are going, if you don’t have a goal for where to go, you’ll drift around and never end up anywhere...can you imagine a majority of people don't know where they are going? I knew where I was going!” – Arnold Schwarzenegger

  4. - Top - End - #424
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    Default Re: IC Werewolf:TA-Chicago

    which spider are you grappling? 2 or 3?

  5. - Top - End - #425
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    Default Re: IC Werewolf:TA-Chicago

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    Whichever one Laughs has attacked; his prior post didn't mention a number.
    "Of all the words by tongue and pen, by far the saddest are "I could have been...""

    "The first rule of success is to have a vision. You see if you don’t have a vision of where you are going, if you don’t have a goal for where to go, you’ll drift around and never end up anywhere...can you imagine a majority of people don't know where they are going? I knew where I was going!” – Arnold Schwarzenegger

  6. - Top - End - #426
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    Default Re: IC Werewolf:TA-Chicago

    Spider 1 calcify on Hours
    (6d10)[1][6][9][10][6][4](36)

    Spider 2 Calcify on Lifa
    (6d10)[4][5][9][2][5][3](28)

    Spider 3 attack on Laughs
    (6d10)[1][1][7][8][3][5](25)
    Damage
    (4d10)[9][6][2][10](27)


    extra rolls
    (6d10)[7][4][3][5][2][6](27)

  7. - Top - End - #427
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    Default Re: IC Werewolf:TA-Chicago

    These are theoretical rolls, pay no attention to them

    Softpaws
    (4d10)[8][2][9][2](21)
    (4d10)[1][3][1][10](15)

    Hours
    (4d10)[1][4][10][6](21)

    Lifa
    (3d10)[4][4][6](14)

  8. - Top - End - #428
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    Default Re: IC Werewolf:TA-Chicago

    Spider 1 soak roll versus Hours
    (6d10)[7][5][4][6][7][10](39)

    Spider 3 Soak rolls versus laughs
    (6d10)[10][8][1][6][6][8](39)
    (6d10)[5][6][6][10][1][3](31)

    Spider 3 opposed grapple check
    (4d10)[3][1][4][9](17)

  9. - Top - End - #429
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    Default Re: IC Werewolf:TA-Chicago

    Round Summary

    Hour-tales rushes in trying to save soft-paws. Spider 1 see's him coming however, and steps out of the way of the attack. It turns and spews webbing all over him, making it quite hard for him to move. (-5 to dice pools).

    Meanwhile Lifa decides that working together is the key, and tackles spider 3. The spider struggles and bite out at laughs, but fails. It's spiritual strength is no match for Lifa's actual strength. Laughs uses this opportunity and lets loose two good bites on the spider. Dealing 9 damage with the first bite, and 5 with the second. Spider 3's spiritual body can take no more, and deflates into a something as thick as bed sheets.

    Spider 2 meanwhile has not forgotten Lifa, and throws a web over her. The web coats her well, restricting her movement. (-5 to all dice pools).

    Now only laughs lacks webbing.

    The pack is up, the spiders appear to be continuing to attack.

  10. - Top - End - #430
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    Default Re: IC Werewolf:TA-Chicago

    Softpaws continues to struggle against her bindings, feeling impotent.
    Thanks Gigi Digi for the avatar.

  11. - Top - End - #431
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    Default Re: IC Werewolf:TA-Chicago

    Laughs at Blood could see the fight was close, and if any more showed up, the would lose. His eyes darted between the two spiders, seeing that the first one was already wounded...

    Laughs at Blood motioned to Life to attack Spider 1 and irgnore the one that was after her.

    Laughs continued to use his rage, and with the totem's gift resting on his shoulders he attacked Spider 1 with murderous fury.

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    Using one rage point, leaving Laughs with one more remaining. +2 Brawl for Laughs bringing him up to 9.

    First Attack: (9d10)[10][2][4][9][7][4][8][7][8](59)
    Damage: (6d10)[3][9][6][8][6][1](33)

    Second Attack: [rollv]910[/rollv]
    Damage:(6d10)[8][10][10][7][4][1](40)

    Extra rolls: (15d10)[1][9][6][4][8][7][2][2][6][8][9][8][5][2][10](87)

  12. - Top - End - #432
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    Default Re: IC Werewolf:TA-Chicago

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    Second Attack Roll again.

    (9d10)[2][8][3][10][5][4][7][2][6](47)

  13. - Top - End - #433
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    Default Re: IC Werewolf:TA-Chicago

    The Fenris snarled as the thick webbing coated her strong, lithe body and bogged down her movements.

    Slowed down tremendously, the Theurge, of all aspects, puts herself between Softpaws and Spider 1. (the spirit, not the singer)

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    Dex + Brawl, claw: (2d10)[1][7](8)
    If hits, damage: (8d10)[7][1][8][2][1][6][1][9](35)

    Extra damage from attack if 2 successes: (1d10)[9](9)
    "Of all the words by tongue and pen, by far the saddest are "I could have been...""

    "The first rule of success is to have a vision. You see if you don’t have a vision of where you are going, if you don’t have a goal for where to go, you’ll drift around and never end up anywhere...can you imagine a majority of people don't know where they are going? I knew where I was going!” – Arnold Schwarzenegger

  14. - Top - End - #434
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    Default Re: IC Werewolf:TA-Chicago

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    Is there any particular way I can attempt to break out of the webbing? I'm at -1 dice for trying to kill the spider that has me."
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  15. - Top - End - #435
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    Default Re: IC Werewolf:TA-Chicago

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    Absolutely. You can attack the webbing instead of the spider. It still needs a roll though. So unless you can turn that -1 to a positive 1, hour tales is effectively crippled by webbing.

  16. - Top - End - #436
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    Default Re: IC Werewolf:TA-Chicago

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    Think we're set for the next round. If Laughs finished off the spider, and doesn't get calcified, I think we have this. Then again, I think those are two big what if's.

  17. - Top - End - #437
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    Default Re: IC Werewolf:TA-Chicago

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    Alright, I realized Hours really doesn't have much in the way of options. So I will just skip him.


    Spider 2 calcify v. Lifa (6d10)[5][8][6][1][10][5](35)

    Spider 1 Soak Rolls
    (6d10)[1][7][10][6][1][4](29)
    (6d10)[2][10][1][10][6][2](31)

  18. - Top - End - #438
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    Default Re: IC Werewolf:TA-Chicago

    Round Summary

    With the destruction of Spider 3, the pack shifted their rage onto the already wounded spider 1. Lifa attacked with her usual ferocity, but the webbing slowed her down too much. The spider easily side stepped away from her attack. Unfortunately for it, however, it sidestepped into the destructive path of Laughs. Still riding a wave if fury, Laughs gave two good bites to the spider for 5 and 4 damage. It was more than the spider could take, and it deflated as well. Leaving only spider 2.

    Spider 2 continues it's attack however, and throws another web over Lifa. The webbing now gives her a -8 to all dice rolls.

    Meanwhile Hours and Softpaws struggled uselessly. They didn't like being unable to move, and it appeared Lifa may have joined their ranks. There is now only one spider, and one werewolf unhindered. Who shall prevail?

    Spider 2 turns to Laughs and prepares to throw a web at him.

  19. - Top - End - #439
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    Default Re: IC Werewolf:TA-Chicago

    With only one spider left, Laugh's grin can barely be contained. However, he doesn't attack the spider, but instead goes for Hours as he seems to be covered in the least webs. If he can break Hours free, and begin to work on the others, they'll overwhelm the spider.

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    Going to try to break the webbings on Hours
    Brawl+Dexterity+Pack Totem: (9d10)[7][6][1][3][1][5][7][10][9](49)
    Damage: (6d10)[10][9][3][4][5][3](34)

    Extra Rolls: (8d10)[5][4][2][9][9][6][6][2](43)

  20. - Top - End - #440
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    Default Re: IC Werewolf:TA-Chicago

    I believe Lifa was in Hispo form... So with a strength/dex of 5, and brawl of 3, she is crippled currently. So the spider goes.

    Spider 2 calcify on Laughs
    (6d10)[9][10][10][9][8][7](53)

    Round Summary
    Laughs tries to begin freeing his pack, with three successes, hour tales now only has a -2 to dice rolls.

    Spider 2 makes and throws the strongest web yet, and it feels like it's made out of steel. It falls over laughs, giving him a -8 to all dice rolls.
    Last edited by CowMasterTrojan; 2012-10-17 at 10:43 PM.

  21. - Top - End - #441
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    Default Re: IC Werewolf:TA-Chicago

    Laughs howls in rage. With the strength of boar running through him he still manages to move, and tris to tear at his own webbing.

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    All right, spending Laugh's last rage point for two actions.

    He's also spending a willpower point on the first attack for an automatic success.

    First: (1d10)[1](1)
    Damage: (6d10)[8][7][7][8][7][9](46)

    Second: (1d10)[6](6)
    Damage: (6d10)[10][9][6][4][4][4](37)
    Last edited by daelrog; 2012-10-17 at 10:07 PM.

  22. - Top - End - #442
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    Default Re: IC Werewolf:TA-Chicago

    Growling out a brief thanks to Laughs for freeing him partially from the webbing, Hour Tales strains to take a few steps and throw a massive paw at the second spider.

    (2d10)[4][3](7)
    (4d10)[10][2][5][5](22)
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  23. - Top - End - #443
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    Default Re: IC Werewolf:TA-Chicago

    Ouch, time to get some ranks in brawl

    Spider 2 Calcify roll
    (6d10)[6][7][7][5][7][5](37)

    Soak Roll
    (6d10)[8][4][3][6][8][4](33)

  24. - Top - End - #444
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    Default Re: IC Werewolf:TA-Chicago

    Round summary

    Laughs attempts to chew his way out of the webs, and does a pretty good job. Meanwhile Hours uses his new freedom to get the spiders attention, clawing at it. However the webbing is still just too restrictive, and the spider moves out of the way. It decided to re-web hours instead, putting him at a -6 dice rolls. Laughs is currently at a -4.

  25. - Top - End - #445
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    Default Re: IC Werewolf:TA-Chicago

    This last spider seems a lot stronger than the other two, or at least luckier. Laughs at Blood is willing to play this game with the Weaver though. He'd play this game of his bite over its webs.

    He moved to Lifa, continuing the dance.

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    Spending another willpower point for an auto success.
    Brawl:(5d10)[4][1][10][7][8](30)
    Damage: (6d10)[2][9][2][2][7][5](27)

    Extra dice (5d10)[5][8][4][3][2](22)

  26. - Top - End - #446
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    Default Re: IC Werewolf:TA-Chicago

    Spider 2 Calcify at Laughs
    (6d10)[7][6][7][3][3][9](35)

  27. - Top - End - #447
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    Default Re: IC Werewolf:TA-Chicago

    Round Summary

    Laughs bites off most of the webbing on Lifa, reducing her penalties to -3 dice per roll. However spider 2 does not let up on laughs this time, putting more webbing back on him. His penalties now are at -8 once more.

  28. - Top - End - #448
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    Default Re: IC Werewolf:TA-Chicago

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    For reference, Laughs is in crinos, correct?


    The spider gets to go first this round, throwing another web on laughs
    (6d10)[6][3][3][5][7][3](27)

  29. - Top - End - #449
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    Default Re: IC Werewolf:TA-Chicago

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    No, he's in Hispo form. So, can he tear at his own webs again at -8 or is this second web going to take effect first.

    Speaking OOC, if we as a team want to win this, we should probably focus all of our attention and breaking the webs not on trying to finish the last spider off that's not injured at all.

  30. - Top - End - #450
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    Default Re: IC Werewolf:TA-Chicago

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    No, you can chew at the webs this turn. Penalties don't take effect until next turn. It only matters when you kill people in my book.

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