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  1. - Top - End - #241
    Firbolg in the Playground
     
    Lycan 01's Avatar

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    Default Re: [DnD4E] Snowbody's Keep on the Shadowfell (IC)

    Zimelda scowls fiercely. "You creatures are astoundingly stupid. 'Oh, me know! Let's go poke at the scary priestess lady thing! Surely no bad things happen!'" she mockingly imitates the kobolds. "Unfortunately, bad things do happen. Like this!"

    Zimelda raises her mace up above her head with both hands, and then brings it down on the wounded Quickblade. Whether or not the blow kills the creature, she then spins around 360 degrees, and with a feral snarl smashes her mace into the face of the other Quickblade beside her. Its agony channels through her mace, knitting her own wounds and easing her pain.

    Spoiler
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    Standard Action: Priest's Shield Attack on Quickblade 1
    Spend Action Point for Second Standard Action.
    Free Action: Divine Fortune (+1 next attack)
    Standard Action: Healing Strike on Quickblade 2

    Priest's Shield:
    Attack: (1d20+6)[26] vs AC
    Damage: (1d8+4)[12]
    If hit, +1 AC to Zimelda and Arjhan until end of her next turn


    Healing Strike:
    Attack: (1d20+7)[9] vs AC
    Damage: (2d8+4)[14]
    If hit, target is marked and Zimelda spends a healing surge + 3 extra HP.
    Quote Originally Posted by SilverClawShift View Post
    Wizard: Ug. God. Allright. What do you want us to do?
    Me: Burn for me.
    Wizard: ...what?
    Me: I activate the fire ability. "BURN FOR ME!!!!!!"
    Lycanthrope avatar by me!

  2. - Top - End - #242
    Dwarf in the Playground
     
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    Default Re: [DnD4E] Snowbody's Keep on the Shadowfell (IC)

    Arjhan, encouraged by his drow companion's ferocity, swings at one of the kobolds, and with a yell, belches fire at two of its friends.

    Spoiler
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    Standard: Valiant strike against quickblade 1
    Attack: (1d20+12)[25] vs. AC
    Hit: (1d8+4)[9] damage

    Minor: Dragon's Breath against quickblade 2 and minion 6
    Attack vs. quickblade 2: (1d20+7)[23] vs. Reflex
    Attack vs. minion 6: (1d20+7)[19] vs. Reflex

    Hit: (1d6+1)[5] fire damage


    Crit rules run RAW in my games, now and forever, Amen.

    Dankeschön, domo arigatou, merci beaucoup, and infinite thanks to Ceika for the superb Galadriel avatar.

  3. - Top - End - #243
    Bugbear in the Playground
     
    Snowbody's Avatar

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    Default Re: [DnD4E] Snowbody's Keep on the Shadowfell (IC)

    Round 3 continued
    Mertes moves out of cover, the javelins bouncing off his hardened skin. He charges the kobold, but it leaps out of the way of the battleaxe.

    Alessa splashes the kobolds next to her, but the attack is not very accurate, only causing one of the minions to step out of the way. She then reverts to humanoid form, causing some confusion and distress to the nearby kobolds.

    Arjhan and Zimelda combine their attacks. Blade, mace, and dragonfire work together to put down the badly wounded Quickblade, and leave the next one bloody and burned. The minion somehow moves out of the way before the fire reaches it.

    Round 4
    One of the dragonshields, noting that one quickblade has fallen and the other is barely on his feet, calls to the Wyrmpriest, with a note of malicious glee in his voice: "Tir wux rigluin letoclo?"

    "Thric, froneel ui onureth rihlilg," responds the bone-masked kobold with a visible shudder. It gestures to one of the minions, which pokes its spear at Arjhan's feet to disrupt his battle rhythm, then backs off. (Aid another success)

    Putting on a brave face, the wyrmpriest then approaches Arjhan, taunting him: "Dout ibafarshani re plythu, ocuir wer vis vers Irontooth majakic!" Rearing back, he sends a searing burst of flame over Zimelda and Arjhan, managing to even burn through some of the Dragonborn's scales (2 hits vs fort, 12 damage each to Zimelda and Arjhan, Arjhan is Bloodied), then backs off slightly.

    Not knowing what to make of Alessa's transformation into a human, the kobolds near her nervously back off, and head towards the scrum just inside the waterfall.

    After the flames cease, the minions use the cover of the steam to scurry into position again, and resume pestering the two Deputies. A javelin misses Zimelda, but the other kobolds do a good job of interfering with their defenses. (3 more aid another successes) Pressing their advantage, the Quickblades charge. Zimelda is saved by the recently-conjured nimbus of magical protection, (quickblade 2 misses) and the newly arrived Quickblade slips in the water and doesn't get off an attack on Arjhan (fumble).

    Up on the walkway, Mertes is suddenly beset by three kobolds who each rush up to him and try to push him off the walkway. The Goliath is one with the mountain, and stands firm (1 aid another success, 2 bullrushes miss fort).

    Further along the walkway, the kobolds with the wolf skull fling it and retrieve it again, resulting in another bonk on the head for Arjhan. (hit reflex, 5 damage to Arjhan)

    The goblin claps his hand to his forehead as the two quickblades flail uselessly, then nods at the Dragonshields, and they start to slowly advance toward the battle. "No! I still win!" calls the Wyrmpriest in broken Common.

    Crunch:
    Spoiler
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    Map:
    Round 3
    Spoiler
    Show
    • Wyrmpriest
      • Move - RUN to (n,9)
      • Minor - Incite Faith (Encounter power) All kobolds receive 5 THP
      • Standard - Energy Orb at Zimelda - 16 including run, partial cover (Arjhan), and ruthless demonstration penalties hits reflex 13, for 6 damage
    • Minions
      • Minion 1 - Hide (21 stealth beat Mertes PP 18)
      • Minion 2 - Hide (21 stealth beat Mertes PP 18)
      • Minion 3 - throw skull at Arjhan (18 hit reflex 15, 7 damage)
      • Minion 4 - Aid Another on Alessa, 23 beat DC 11, bonus given to Quickblade 3
      • Minion 5 - javelin at Zimelda, CRIT, 4 damage
      • Minion 6 - Aid another on Arjhan, 12 beat DC 11, bonus given to Quickblade 2
      • Minion 7 - Aid another on Arjhan, 19 beat DC 11, bonus given to Quickblade 1
      • Minion 8 - Hide (28 stealth beat Mertes PP 18)
      • Minion 9 - reel in skull
      • Minion 10 - Aid another on Alessa, 24 beat DC 11, bonus given to Quickblade 3
    • Quickblade 1: Minor - Shifty to Shift away, Move - Fleet Feet to shift away, Standard - Charge Arjhan, 14 miss AC 22
    • Quickblade 2: Minor - Shifty to Shift away, Move - Fleet Feet to shift away, Standard - Charge Arjhan, 11 miss AC 22
    • Quickblade 3: Minor - Shifty to Shift away, Move - Fleet Feet to shift away, Standard - Charge Alessa, 28 hit AC 16, 11 damage after resist
    • Alessa
      • Minor - Second Wind
      • Standard - Scattered Form (2 miss, 1 minion uses Narrow Escape as immediate interrupt to shift away)
      • Move - humanoid form
    • Mertes
      • Minor - Stone Endurance
      • Move - out of cover (javelins have no effect due to Stone Endurance)
      • Standard - Charge minion, miss
    • Zimelda
      • Standard - Priest's Shield, hit, Zimelda and Arjhan get +1AC
      • Free - Divine Fortune
      • Action Point - Healing Strike, hit
    • Arjhan
      • Standard - Valiant Strike hits
      • Minor - Dragonbreath hits Quickblade 2, minion 6 uses Narrow Escape to shift out of the blast
    • Dragonshields
      • Delay
    • Goblin
      • Delay

    Round 4
    • Dragonshield: Free - veiled threat
    • Wyrmpriest
      • Free - assert competence, direct kobolds
      • Move - to (l,3)
      • Standard - Dragonbreath vs. Arjhan (26 hit fort 13) and Zimelda (22 hit fort 15), 12 damage to each
      • Minor - Shifty to shift to (m,3)
    • Lower level Minions - Scamper around, #5 throws javelin (12 miss AC 18), others all use Aid Another and succeed (15, 14, 22, 24 vs DC 11). One kobold had to go before the Wyrmpriest in initiative order for this to work, but it does.
    • Upper level minions - Aid another succeeds (16 vs DC 11), 2 bullrushes fail (5, 10 vs Fort 17)
    • Quickblade #2 - shift away and charge Zimelda (18 miss AC 19)
    • Quickblade #3 - shift away and charge Arjhan (fumble)
    • Goblin: Free - unleash dragonshields, Delay
    • Dragonshields: Move 6 towards battle, ready actions
    • Wyrmpriest: Free - protest ineffectually



    Status:
    Spoiler
    Show
    Alessa: 32/35 HP, Scattered Form (resist melee/ranged 50% UENT), Second Wind (+2 all defenses USNT)
    Arjhan: 14/38 HP, Bloodied (+1 to attack)
    Mertes: 23/39 HP, Stone's Endurance (Resist 5 all UENT), no longer sustaining, will require a DC10 endurance check next turn to restart
    Zimelda: 17/29 HP, Priest's Shield (+1 AC UENT)
    Minions: 10 remain, all have 5 THP. #9 is holding the skull. #1, #2, #3, #8, and #9 are on the upper walkway. #4, #6 have used Narrow Escape
    Quickblade 1: DEAD
    Quickblade 2: 27 damage, Bloodied, marked by Zimelda UENT(Zimelda)
    Quickblade 3: 0 damage, 5 THP
    Wyrmpriest: 0 damage
    Dragonshields: 0 Damage, readied actions
    Goblin: 0 Damage, Delay


    Draconic:
    Spoiler
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    Dragonshield: Do you need help?
    Wymrpriest: No, they are under control. / Your flames are weak, see the true power Irontooth gives!


    Up Next: You (yes, you)
    Last edited by Snowbody; 2012-09-26 at 10:57 AM.

  4. - Top - End - #244
    Titan in the Playground
     
    Shadow_Elf's Avatar

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    Default Re: [DnD4E] Snowbody's Keep on the Shadowfell (IC)

    Alessa
    The elemental in her human guise strides forward towards the melee. Mok jetner. Pjemk! she roars; though vocal sounds are heard, most of the speech consists of sounds of the ocean, washing waves and rain, overlaid with the short words. As she says this, a portal to the Elemental Chaos is ripped open for a brief moment. For a moment, it seems if nothing has happened, but then a wave of grey-green liquid leaps from the portal, squeezing through just as it closes. A tendril of the slime stretches over a kobold in its path, attempting to snare the wyrmpriest. This lesser elemental will obey me. Treat it as an ally, she informs her allies. Alessa then collapses back into a roiling wave of water.

    Unfortunately, the sloshing slime completely misses the wyrmpriest.

    Move Action: To j4
    Standard Action: 1D - Summon Slime Elemental, @ m0, attack Wyrmpriest
    Minor Action: Shift back into Elemental Form

    Updated Map: http://beta.ditzie.com/50632275997f9 [Had to turn one of the boys into the elemental, couldn't figure out how to add a new token]

    Spoiler
    Show
    Attack vs. Wyrmpriest: (1d20+6)[7] vs. Reflex
    Hit: (1d8+5)[9] damage and pulled to m1.
    Last edited by Shadow_Elf; 2012-09-26 at 10:45 AM.
    My Homebrew
    Currently DMing: Heroes on a Sea of Swords - IC - OOC - OOC II - OOC III
    Thanks to Arokh for all the wonderful avatars! May his computer never crash and his mouse arm never cramp!

  5. - Top - End - #245
    Firbolg in the Playground
     
    Lycan 01's Avatar

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    Default Re: [DnD4E] Snowbody's Keep on the Shadowfell (IC)

    Zimelda staggers back a step, batting the flames off of her cloak. Though she manages to put out the flames, she's left coughing and hacking from the smoke. "Damnation," she growls through grit teeth. "Give me a moment to recover my breath..."

    Spoiler
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    Spending Second Wind.

    Recovered a surge, +3 bonus HP for Clerical class feature thingy, and bonus to all defenses til next turn, IIRC.
    Quote Originally Posted by SilverClawShift View Post
    Wizard: Ug. God. Allright. What do you want us to do?
    Me: Burn for me.
    Wizard: ...what?
    Me: I activate the fire ability. "BURN FOR ME!!!!!!"
    Lycanthrope avatar by me!

  6. - Top - End - #246
    Ettin in the Playground
     
    Beholder

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    Default Re: [DnD4E] Snowbody's Keep on the Shadowfell (IC)

    Mertes
    The goliath grow frustated against the enemies, but still keep bulding up his rage for the time he'll face an worthy opponent. Instead, he walk right into the enemy group forcing his way on the other side to be between them all. As he walk by, he swing Life-Ender with all his might at one of the kobolds. The weapon live up to its name as it cut the monster nearly in half, sending it flying over the edge down to the floor bellow.

    Bolstered by the enemies blood and not too worried about the weaklings, the goliath ignore the weak one beside him and go for the skull thrower enemy. Once close enough, he exert himself and charge in axe leading the way. As the weapon hit, the goliath keep his momentum, beheading the small creature as he pass by, and keep running forward toward the next one further onto the ledge yelling like a mad man. Once he arrive up to the kobold, Life-Ender simply end the poor creature futur as it cut his left arm.

    Spoiler
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    Minor : Sustain endurance, roll done in OOC.... 10 VS DC 10 (start resisting)
    Standard : Pressing strike, Shift 2 to O11 (can pass throught enemies squares), Attack Minion 8, (1D20+8)[15] VS AC, (1D12+4)[16] damages and push goblin to P10 (mostly for the show )
    Move : Move to I11 (Provoke Oas, but I resist 5 to all damage still... so no real risk of damage)
    Free : Action point
    Standard : Charge minion 9 at E8 using Howling strike (+1 (Charge)), (1D20+9)[26] VS AC, (1D12+4)[5] + (1D6)[3] damages.
    Free Action : Swift Charge Minion at C5 using Howling strike (+1 (Charge)), (1D20+9)[22] VS AC, (1D12+4)[7] + (1D6)[6] damages.
    End of turn : REsist 5 all damage ends.

    Note that If I crit I might use rampage if a creature is still alive beside me instead of the Swift charge).
    Note 2 : I win 4 THP if I kill a creature (hopefully I will)


    Mertes Status
    Spoiler
    Show
    HP :...23/39...TEMP HP :...4
    Surge Value :...9
    Surge left/surge per day :...5/12
    AC:...17 ...FORT:...17 ... REF:...14 ...WILL:...14 ...
    Main Hand : Life-ender (Battleaxe)
    Off Hand : Life-ender (Battleaxe)
    Encounter count : 2
    Powers :
    Howling Strike
    Pressing Strike

    Action point (0/2)Second Wind
    Resurgent Strike
    Oath of enmity
    Stone Endurance
    Swift Charge
    Iron Wolf Charge
    Nomad's Rush

    Tyrant's Rage
    Items powers:

    Consumables :

    Effects from Mertes :
    Sustain Endurance

    Effects on Mertes :
    Wrenched Arms: -2 to any attack or skill check involving use of his arms, unless he sustained endurance via a minor action earlier in the turn, or uses an AP during the turn. If he stops sustaining, DC 10 is necessary to resume.

    Items Carried/Owned :

    Spoiler
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    Hide armor
    Backpack
    Bedroll
    Flint and steel
    Beltpouch
    Sunrod (1)
    Rations (10 days)
    50' hempen rope
    Waterskin
    Greataxe (named Life-Ender)
    Javelin (4/4)
    Dagger
    Waterskin With Deputy commissioning papers inside.
    Rager Belt (Magical)
    Gnome Daggers (2/2)


    Wealth :
    Spoiler
    Show
    1 GP
    5 SP


    Group Wealth :
    Spoiler
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    Agrid Daggers
    Mertes Owe 65 GP to the group (disease treatment).
    9 GP
    53 SP
    50 GP (From Padraig)
    Paper giving 500GP credit in Winterhaven (From Padraig)


    XP : 1156
    Last edited by Dekkah; 2012-09-26 at 01:35 PM.

  7. - Top - End - #247
    Dwarf in the Playground
     
    tedthehunter's Avatar

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    Default Re: [DnD4E] Snowbody's Keep on the Shadowfell (IC)

    Arjhan's armor and weapon turn the water around him to steam, radiating the heat from two successive fire blasts.

    He says to Zimelda, "Tired already? What's a little fire to us?" He laughs and swings his sword in a great, steaming arc towards the kobold nearest her. He shouts, drawing the attention of all the nearby enemies, then steels himself for their attack.

    Spoiler
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    Standard: Piercing smite against Quickblade 2
    Attack: (1d20+9)[26] vs. AC
    Hit: (2d8+4)[17] damage and Quickblade 2, quickblade 3, and minion 10 are marked until the end of Arjhan's next turn

    ACTION POINT
    Standard: Second wind: regain 10 HP and +2 to defenses

    Minor: Divine challenge against minion 6



    Crit rules run RAW in my games, now and forever, Amen.

    Dankeschön, domo arigatou, merci beaucoup, and infinite thanks to Ceika for the superb Galadriel avatar.

  8. - Top - End - #248
    Bugbear in the Playground
     
    Snowbody's Avatar

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    Default Re: [DnD4E] Snowbody's Keep on the Shadowfell (IC)

    Round 4 continued
    Alessa summons a desperately needed ally, then returns to her watery shape. The kobolds react with disgust toward the amorphous blob.

    Zimelda takes a minute to pull herself together. Good thing for her that Arjhan is drawing the attention of the kobolds.

    Mertes barrels through the kobold lines, mocking their feeble efforts to slow him down or even get past his rock-hard skin. The walkway is a little too narrow for him to get off a good swing, so he leaves the three kobolds behind and charges off toward the west edge of the cavern, easily dispatching the two kobolds there. He exults in the kills, but his soul lusts for real battle, not these contemptible weaklings.

    Arjhan's sword sweep finishes off the second quickblade and draws the attention of all near him.

    Round 5
    The wyrmpriest calls back to the Dragonshields, "I clean ugly mess -- see?" It spits a ball of fire at the newly appeared slime, sizzling some of its essence away (hit reflex, 7 damage to slime). The goblin grunts in approval, but the dragonshields snort in derision.

    In deference to the Wyrmpriest, one of the minions peels away from Arjhan and charges at the slime, amazingly slicing it in half! (CRIT, 4 damage to slime). The halves reform, but the slime is looking pretty shaky.

    Another minion heads into the center of the cavern to retrieve the skull. It kicks it up to the kobolds that just failed to deter Mertes. Tears come to its eyes and it cries out in pain, grabbing its foot -- but then it steels itself, thanks to the determination to fight on provided by the Wyrmpriest. (Minion takes 5 damage for flubbing the kick)

    A minion catches the skull and grabs onto the pull-rope, then hands the skull to its adjacent fellow. That one throws the skull at Alessa, but misses. The first one then reels the skull back in. The third kobold scampers along the east walkway and throws a javelin at the slime, splattering it even more. (hit, 4 damage to slime)

    The other minions swarm around Arjhan to disrupt his footing and loosen his armor, partially succeeding (aid another 2 success 1 failure). This opens the way for the final Quickblade to charge in and plunge his sword into the hip joint of Arjhan's armor, spilling the Dragonborn's blood again (hit, 13 damage to Arjhan after resist). But the servant of the Platinum Dragon just looks even more determined.

    The dragonshields continue their slow advance. They, at least, will be worthy foes for Mertes...if he can get there in time.

    Crunch:
    Spoiler
    Show

    Map:
    Round 4
    Spoiler
    Show
    • Dragonshield: Free - veiled threat
    • Wyrmpriest
      • Free - assert competence, direct kobolds
      • Move - to (l,3)
      • Standard - Dragonbreath vs. Arjhan (26 hit fort 13) and Zimelda (22 hit fort 15), 12 damage to each
      • Minor - Shifty to shift to (m,3)
    • Lower level Minions - Scamper around, #5 throws javelin (12 miss AC 18), others all use Aid Another and succeed (15, 14, 22, 24 vs DC 11). One kobold had to go before the Wyrmpriest in initiative order for this to work, but it does.
    • Upper level minions - Aid another succeeds (16 vs DC 11), 2 bullrushes fail (5, 10 vs Fort 17)
    • Quickblade #2 - shift away and charge Zimelda (18 miss AC 19)
    • Quickblade #3 - shift away and charge Arjhan (fumble)
    • Goblin: Delay
    • Dragonshields: Move 6 towards battle, ready actions
    • Wyrmpriest: Free - protest ineffectually
    [*]Alessa [*]Zimelda - Second Wind, surge spent, 8HP regained, +2 to all def USNT[*]Mertes
    • Minor
    • Standard
    • Move
    • AP
    • Free
    [*]Arjhan -

    Round 5
    • Wyrmpriest
      • Standard: Fireball at Slime (17 hit reflex 16, 7 damage)
      • move to p7
    • Lower level minions
      • #4 charges the slime and crits for 4 damage
      • #5, #7, and #10 use aid another on Arjhan, results 11, 7, and 24, giving the +3 bonus to the Quickblade
      • #6 kicks skull up to kobolds on top level, losing his THP in the process
    • Upper level minions
      • #1 catches the skull, passes it to #2, and readies an action
      • #2 throws the skull at Alessa and misses with a 13 vs ref 16
      • #1 then reels the skull in again
      • #8 throws a javelin at the slime and hits with a 22, 4 damage.
    • Quickblade
      • Minor - shifty to shift away
      • Move - Fleet Feet to shift away
      • Standard - Charge Arjhan, 25 hit AC 23, 15 damage - 2 resist = 13 damage
    • Dragonshields: Move 6 squares toward battle, ready actions.
    • Goblin: Delay


    Status:
    Spoiler
    Show
    • Alessa: 32/35 HP, Scattered Form (resist melee/ranged 50% UENT), Second Wind (+2 all defenses USNT)
    • Alessa's Slime: 2/17 HP, Instinctive Action:
      attacks the same creature that it attacked during your previous turn. If it can’t do that, it attacks an enemy within 3 squares of it if it can. Otherwise, it moves its speed to a square within 3 squares of the nearest enemy.
      The Wyrmpriest is not within range, so its action will be to attack another enemy within 3 squares (Alessa's choice), unless Alessa spends a move action to command it to move 3.
    • Arjhan: 11/38 HP, Expiring: Second Wind (+2 to all def USNT), Virtuous Recovery (Resist All 2 USNT), Bloodied (+1 to attack rolls)
    • Mertes: 23/39 HP + 4 THP, sustain endurance
    • Zimelda: 24/29 HP, Expiring: Second Wind (+2 to all def USNT)
    • Minions: 8 remain, all have 5 THP except for #6. #1 is holding the skull. #1, #2, and #8 are on the upper walkway. #4, #6 have used Narrow Escape
    • Quickblade 1: DEAD
    • Quickblade 2: DEAD
    • Quickblade 3: 0 damage, 5 THP
    • Wyrmpriest: 0 damage
    • Dragonshield 1: 0 damage
    • Dragonshield 2: 0 damage
    • Goblin: 0 Damage, Delay


    Up Next: Go go power rangers!
    Last edited by Snowbody; 2012-09-28 at 04:29 PM.

  9. - Top - End - #249
    Ettin in the Playground
     
    Beholder

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    Default Re: [DnD4E] Snowbody's Keep on the Shadowfell (IC)

    Mertes
    The goliath ugre to kill isnt satisfied, so he sprint back toward the kobold on the stone bridge. To reach them, he shorten the distance by jumping from ledge to ledge, then charge in with all his might.

    Spoiler
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    Minor : Sustain endurance
    Move : Move to I11 (Jumping from E7 to H10... with running start I auto-succeeed ).
    Standard : Charge Minion 1 at M11 using Howling Strike (+1 (Charge)), (1D20+9)[15] VS AC, (1D12+4)[8] + (1D6)[6] damages

    Mertes Status
    Spoiler
    Show
    HP :...23/39...TEMP HP :...4
    Surge Value :...9
    Surge left/surge per day :...5/12
    AC:...17 ...FORT:...17 ... REF:...14 ...WILL:...14 ...
    Main Hand : Life-ender (Battleaxe)
    Off Hand : Life-ender (Battleaxe)
    Encounter count : 2
    Powers :
    Howling Strike
    Pressing Strike

    Action point (0/2)Second Wind
    Resurgent Strike
    Oath of enmity
    Stone Endurance
    Swift Charge
    Iron Wolf Charge
    Nomad's Rush

    Tyrant's Rage
    Items powers:

    Consumables :

    Effects from Mertes :
    Sustain Endurance

    Effects on Mertes :
    Wrenched Arms: -2 to any attack or skill check involving use of his arms, unless he sustained endurance via a minor action earlier in the turn, or uses an AP during the turn. If he stops sustaining, DC 10 is necessary to resume.

    Items Carried/Owned :

    Spoiler
    Show
    Hide armor
    Backpack
    Bedroll
    Flint and steel
    Beltpouch
    Sunrod (1)
    Rations (10 days)
    50' hempen rope
    Waterskin
    Greataxe (named Life-Ender)
    Javelin (4/4)
    Dagger
    Waterskin With Deputy commissioning papers inside.
    Rager Belt (Magical)
    Gnome Daggers (2/2)


    Wealth :
    Spoiler
    Show
    1 GP
    5 SP


    Group Wealth :
    Spoiler
    Show
    Agrid Daggers
    Mertes Owe 65 GP to the group (disease treatment).
    9 GP
    53 SP
    50 GP (From Padraig)
    Paper giving 500GP credit in Winterhaven (From Padraig)


    XP : 1156

  10. - Top - End - #250
    Bugbear in the Playground
     
    Snowbody's Avatar

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    Default Re: [DnD4E] Snowbody's Keep on the Shadowfell (IC)

    Minion 1 drops the skull as he dies, and it falls down to minion 6, who catches it. Minion 2 is holding the rope to pull it back up.

  11. - Top - End - #251
    Titan in the Playground
     
    Shadow_Elf's Avatar

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    Default Re: [DnD4E] Snowbody's Keep on the Shadowfell (IC)

    Alessa
    The water elemental advances towards the three kobolds attacking Zimelda and Arjhan from one side. She stirs up the water of the pool and flings it at them in a wave. The slime elemental then goes for the quickblade.

    Move Action: Shift to i3
    Standard Action: 1A - Splash, Cblast 3 @ kobolds
    Free Action, turn's end: Slime attacks Quickblade

    Spoiler
    Show
    Splash Damage on Hit: (1d6+5)[6] damage.
    vs. Minion 5: (1d20+6)[22] vs. Reflex
    vs. Minion 10: (1d20+6)[15] vs. Reflex
    vs. Quickblade: (1d20+6)[10] vs. Reflex
    Effect: The blast creates a zone UEMNT. Enemies grant CA in the zone

    Slime Attack vs Quickblade: (1d20+8)[24] vs. Reflex
    HitL (1d8+5)[11] damage.
    My Homebrew
    Currently DMing: Heroes on a Sea of Swords - IC - OOC - OOC II - OOC III
    Thanks to Arokh for all the wonderful avatars! May his computer never crash and his mouse arm never cramp!

  12. - Top - End - #252
    Bugbear in the Playground
     
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    Default Re: [DnD4E] Snowbody's Keep on the Shadowfell (IC)

    Minions #5 and #10 anticipate the blast of water and shift out of the way.

    As a consequence, when the quickblade is hit, there are no legal squares to pull him to.

    The Quickblade is still not bloodied.

    New map: http://beta.ditzie.com/50648dec4d19c

  13. - Top - End - #253
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    Default Re: [DnD4E] Snowbody's Keep on the Shadowfell (IC)

    Zimelda grins at Arjhan after his quip. "Oh but Arjhan dearie, do not forget that I am an evil creature of darkness. Fire is bad! Hence why people chase me with torches!" she exclaims playfully.

    Her grin disappears, though, when Arjhan gets stabbed. "Hey! Hands off the Paladin! Only I am allowed to torment him!" she barks indignantly.

    She grips her mace and smashes it into the face of the kobold minion beside her, hopefully shattering his skull. If he goes down, she then places a hand against her own chest. Flickering purple light glows around her armored hand, and her wounds begin to heal. She then reaches out towards Arjhan, hands still aglow. His own wounds begin to heal, flesh knitting and bruises dissipating.

    It leaves her open to attack, but whatever. The team needs her.

    Oh damn. She's a team player now. As the inevitable counter attack comes her way, Zimelda's eyes go wide in realization, and a stream of Drow curses and swears erupt within her mind.


    Zimelda notices the slime minion taking a beating, and holds her left hand out towards it. Dark energy flickers around her armored hand, and she channels the healing energies of Lolth into the inter-dimension being.

    Spoiler
    Show

    Priest's Shield on Minion 7.

    Attack: (1d20+6)[25]
    Damage: (1d8+4)[12]

    If hit, +1 to Zimelda and Arjhan's AC til the end of her next turn.

    Zimelda then does Healing Touch on herself and Arjhan.

    Healing Word on the minion, my bad. >.<

    Zimelda Minion's HP gain: Surge + (1d6+3)[7]
    Arjhan HP gain: Surge + (1d6+3)[9]
    Last edited by Lycan 01; 2012-09-28 at 04:52 PM.
    Quote Originally Posted by SilverClawShift View Post
    Wizard: Ug. God. Allright. What do you want us to do?
    Me: Burn for me.
    Wizard: ...what?
    Me: I activate the fire ability. "BURN FOR ME!!!!!!"
    Lycanthrope avatar by me!

  14. - Top - End - #254
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    Default Re: [DnD4E] Snowbody's Keep on the Shadowfell (IC)

    Wincing visibly at being called "dearie" Arjhan laughs. Anticipating the Kobolds' counter attacks, he points his sword at the strongest looking one, shouting, "Ekess ve!"

    Then he slams his mailed fist against his shield, and Bahamut's fury rings from the shield like a bell, enveloping his sword arm with a visible golden sound. "I swing the sword of my god!" he shouts, and the ringing reaches an ultimate crescendo as it comes in contact with the enemy.


    Spoiler
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    Minor: Divine Challenge on quickblade 3
    Minor: Divine Strength - +4 extra damage on my next attack this turn

    Standard: Holy Strike against Quickblade 3
    Attack: (1d20+8)[25] vs. AC
    Hit: (1d8+10)[17] damage




    Draconic
    Spoiler
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    To me!
    Crit rules run RAW in my games, now and forever, Amen.

    Dankeschön, domo arigatou, merci beaucoup, and infinite thanks to Ceika for the superb Galadriel avatar.

  15. - Top - End - #255
    Bugbear in the Playground
     
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    Default Re: [DnD4E] Snowbody's Keep on the Shadowfell (IC)

    Round 5 continued
    Mertes strikes down another kobold minion. Just two are left up on the walkway, and they're both looking worried.

    Alessa's water blast sends the two minion kobolds scurrying. The quickblade isn't affected immediately, but the pool surges around him, pushing him toward the attacks of the other heroes.

    Zimelda's mace is now covered with the blood of multiple unfortunate kobolds, and the nimbus of protection is reestablished around her and Arjhan. Thanks to the cleric's intervention, the slime reconstitutes itself completely, but a cost must be paid for healing this outsider -- the life energy that flows into it is drained out of Alessa. The kobold splutter in astonishment and protest-- and recoil in disgust.

    Bahamut rewards Arjhan's loyalty, granting him accuracy to hit, and strength to deal a mortal wound to the Quickblade. Somehow it stays on its feet, fighting on from sheer determination, but it surely won't survive more than a few seconds.

    Round 6

    The wyrmpriest catches Zimelda's eye. He seems to be taking it personally that Zimelda is healing the slime. "No mess in us true home!" He spits a ball of fire at the Drow, which manages to arc past Arjhan and singe her again. (wyrmpriest hit reflex, 11 damage to Zimelda, she is Bloodied)

    Down in the melee, the kobold minions shift around as usual. One of them skewers the slime with its spear; it just flows away from the puny strike (minion hit, 4 damage to slime). The other two harass Arjhan again (aid another, 2 successes), hoping the Quickblade can repeat its last strike. But its strength gives out too soon, and it is just too weak to get past Arjhan's defenses. (Quickblade miss Arjhan)

    The minion who had caught the skull throws it perfectly up to the remaining kobold on the upper ledge. It draws the skull back, then flings it at the slime, slashing it in two again (8 damage to slime). The kobold then heads up the tunnel out of sight; Mertes can hear him jump over the caltrops. The skull gets stuck next to the slime with no one to retrieve it.

    Near Mertes, the kobold's eyes widen at this seemingly invincible being literally twice its height, and it runs screaming to the south. The goblin looks up and yells "Coward!" at it.

    One of the dragonshields walks up to the wyrmpriest and grabs him by the shoulder, pointing south and whispering something in Draconic that Arjhan can't hear. The wyrmpriest roars with anger, but acquiesces, and withdraws to the south, still glaring at the dragonshield. The other one steps toward the melee, baring its teeth to Arjhan. Both of them seem to be waiting for something.

    Crunch:
    Spoiler
    Show

    Map:
    Round 5
    Spoiler
    Show
    • Wyrmpriest
      • Standard: Energy Orb at Slime (17 hit reflex 16, 7 damage)
      • move to p7
    • Lower level minions
      • #4 charges the slime and crits for 4 damage
      • #5, #7, and #10 use aid another on Arjhan, results 11, 7, and 24, giving the +3 bonus to the Quickblade
      • #6 kicks skull up to kobolds on top level, losing his THP in the process
    • Upper level minions
      • #1 catches the skull, passes it to #2, and readies an action
      • #2 throws the skull at Alessa and misses with a 13 vs ref 16
      • #1 then reels the skull in again
      • #8 throws a javelin at the slime and hits with a 22, 4 damage.
    • Quickblade
      • Minor - shifty to shift away
      • Move - Fleet Feet to shift away
      • Standard - Charge Arjhan, 25 hit AC 23, 15 damage - 2 resist = 13 damage
    • Dragonshields: Move 6 squares toward battle, ready actions.
    • Goblin: Delay
    • Mertes: kill minion
    • Alessa: splash
    • Zimelda: kill minion, heal slime
    • Arjhan: smash quickblade

    Round 6
    • Dragonshields: Move: toward battle, Free: deliver bad news to wyrmpriest, Standard: Ready actions
    • Wyrmpriest: Energy Orb at Zimelda, 16 hit reflex, 11 damage, Move away from battle
    • Lower minions: attack slime, 24 hit AC, 4 damage. Aid anothers, 18 and 16 beat DC 11. Throw skull to top level, 21 is a success.
    • Quickblade: Charge Arjhan, 16 miss AC 22
    • Upper minions: #2 minor-shift, move-run away, standard-run away. #8 standard-fling skull at slime, 27 hit ref 16, 8 damage., minor-shift, move-head out cave, 16 beat DC 5 running jump athletics check over caltrops, exit cave

    Status:
    Spoiler
    Show
    • Alessa: 32/35 HP, Elemental Form (resist melee/ranged 4)
    • Alessa's Slime: 5/17 HP, Instinctive Action: Attack Quickblade (unless it's dead or Alessa gives it a command)
    • Arjhan: 11/38 HP, Priest's Shield (+1 to AC UENT-Zimelda), Bloodied (+1 to attack rolls)
    • Mertes: 23/39 HP + 4 THP, sustain endurance
    • Zimelda: 13/29 HP, Priest's Shield (+1 to AC UENT)
    • Minions: 6 remain, all have 5 THP except for #6. #2, is panicking far to the south; only Mertes can see it. #8 is in the process of trying to flee the battlefield out the east exit. #4, #5, #6, #10 are at ground level and have used Narrow Escape.
    • Quickblade 1: DEAD
    • Quickblade 2: DEAD
    • Quickblade 3: 23 damage, Bloodied, DC by Arjhan, Grant CA (Zone)
    • Wyrmpriest: 0 damage
    • Dragonshield 1: 0 damage, Readied Action
    • Dragonshield 2: 0 damage, Readied Action
    • Goblin: 0 Damage, Delay


    Up Next: Team PC
    Last edited by Snowbody; 2012-09-29 at 10:59 PM.

  16. - Top - End - #256
    Ettin in the Playground
     
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    Default Re: [DnD4E] Snowbody's Keep on the Shadowfell (IC)

    DM
    Mertes burst out laughing wildly as the kobolds weakling flee. Looking around, he spot the wyrmpriest just below him. Placing all his attention onto the creature, and jump down onto it, Life-Ender leading the way. A split second before he crash onto the wyrmpriest, the goliath swing his greataxe onto the kobold.

    Spoiler
    Show
    If you're trying to land on the kobold (and pass the jump check), you can choose to roll 2d10 or 3d10 for falling damage. This damage number applies to both you and the kobold, but you'll get to reduce yours by half your acrobatics check, and the kobold doesn't get to reduce it if you hit (but if you miss the kobold takes no damage). Hit or miss you can attack with the weapon, but MBA only.
    Minor : Oath of enemity on Wyrmpriest
    Move : Sustain endurance
    Standard : special jump charge onto Wyrmpriest to M13 (as quote above). (Jump auto-succeed)
    Falling damage : (2D10)[13] damages (for both Wyrmpriest and I)
    Acrobatic to reduce damage for me : (1D20+7)[24] (wow... I only loose 1 THP lol... still fall prone though... was so close not taking damages!!. I should had rolled 3 D10 lol... but it was too dangerous.)
    Attack roll on Wyrmpriest :(1D20+8)[12] or (1D20+8)[22] (Take best)
    Hit : (1D12+4)[7] damages



    Mertes Status
    Spoiler
    Show
    HP :...23/39...TEMP HP :...3
    Surge Value :...9
    Surge left/surge per day :...5/12
    AC:...17 ...FORT:...17 ... REF:...14 ...WILL:...14 ...
    Main Hand : Life-ender (Battleaxe)
    Off Hand : Life-ender (Battleaxe)
    Encounter count : 2
    Powers :
    Howling Strike
    Pressing Strike

    Action point (0/2)Second Wind
    Resurgent Strike
    Oath of enmity
    Stone Endurance
    Swift Charge
    Iron Wolf Charge
    Nomad's Rush

    Tyrant's Rage
    Items powers:

    Consumables :

    Effects from Mertes :
    Sustain endurance

    Effects on Mertes :
    Wrenched Arms: -2 to any attack or skill check involving use of his arms, unless he sustained endurance via a minor action earlier in the turn, or uses an AP during the turn. If he stops sustaining, DC 10 is necessary to resume.
    Prone

    Items Carried/Owned :

    Spoiler
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    Hide armor
    Backpack
    Bedroll
    Flint and steel
    Beltpouch
    Sunrod (1)
    Rations (10 days)
    50' hempen rope
    Waterskin
    Greataxe (named Life-Ender)
    Javelin (4/4)
    Dagger
    Waterskin With Deputy commissioning papers inside.
    Rager Belt (Magical)
    Gnome Daggers (2/2)


    Wealth :
    Spoiler
    Show
    1 GP
    5 SP


    Group Wealth :
    Spoiler
    Show
    Agrid Daggers
    Mertes Owe 65 GP to the group (disease treatment).
    9 GP
    53 SP
    50 GP (From Padraig)
    Paper giving 500GP credit in Winterhaven (From Padraig)


    XP : 1156
    Last edited by Dekkah; 2012-10-01 at 09:34 AM.

  17. - Top - End - #257
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    Default Re: [DnD4E] Snowbody's Keep on the Shadowfell (IC)

    Alessa
    The elemental begins to recoalesce, shifting towards the throne room slightly as soon the staff-wielding human woman stands before the kobolds once again.

    I shall gladly remove the mess from your home, priest, she deadpans as the water of the pool begins to swirl around her. She unleashes it in a torrential wave of water at the kobolds arrayed before her. While the animated water continues to distract the quickblade, the slime strikes again. It grabs the helpless kobold, and rather disgustingly seems to digest it, as the poor creature seems to dissolve in the translucent slime.

    Minor Action: Shift to human form, allows me to shift to j4
    Standard Action: TE - Buffeting Wave, Cblast 5
    Free Action: Slime Attack @ Quickblade

    Spoiler
    Show
    Hit: (1d6+5)[9] damage and knocked prone.

    vs. Minion 5: (1d20+6)[26] vs. Fortitude
    vs. Minion 6: (1d20+6)[11] vs. Fortitude
    vs. Minion 10: (1d20+6)[21] vs. Fortitude
    vs. Dragonshield 1: (1d20+6)[23] vs. Fortitude
    vs. Dragonshield 2: (1d20+6)[20] vs. Fortitude

    Slime vs. Quickblade: (1d20+8)[28] vs. Reflex
    Hit: (1d8+5)[12] damage + pull if legal.
    Last edited by Shadow_Elf; 2012-09-30 at 02:20 PM.
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    Currently DMing: Heroes on a Sea of Swords - IC - OOC - OOC II - OOC III
    Thanks to Arokh for all the wonderful avatars! May his computer never crash and his mouse arm never cramp!

  18. - Top - End - #258
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    Default Re: [DnD4E] Snowbody's Keep on the Shadowfell (IC)

    Zimelda laughs haughtily as Alessa and Mertes slaughter several kobolds in the span of a few seconds. Purple energy flickers and coalesces around her left hand, while her right hand rests her mace on her shoulder. The tingling and burning of her seared flesh melts away, her flesh healing through divine aid. "Even with armor and magic... a small lizard is still naught more than a frail, insolent thing."

    "Observe!" she barks, before zig-zagging around Arjhan and going to join Alessa with the Kobold Dragonshield. She grips her mace with both hands, and with a demented grin, smashes the weapon down right atop the creature's skull.

    Spoiler
    Show

    Swift action: Healing Word. Surge+(1d6+3)[4] HP regained.
    Movement: K0 ---> K4
    Standard: Priest's Shield on Dragonshield 1

    Attack: (1d20+8)[9]
    Damage: (1d8+4)[7]

    If Hit, Zimelda and Alessa gain +1 AC.



    Oh come on!


    http://beta.ditzie.com/5068979a848b8
    Last edited by Lycan 01; 2012-09-30 at 02:05 PM.
    Quote Originally Posted by SilverClawShift View Post
    Wizard: Ug. God. Allright. What do you want us to do?
    Me: Burn for me.
    Wizard: ...what?
    Me: I activate the fire ability. "BURN FOR ME!!!!!!"
    Lycanthrope avatar by me!

  19. - Top - End - #259
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    Default Re: [DnD4E] Snowbody's Keep on the Shadowfell (IC)

    Arjhan attempts to dispatch the remaining kobold nearest him. Without waiting to see if his attack felled the creature, he rushes off to help his friends.

    Spoiler
    Show

    Standard: Valiant Strike against minion 4
    Attack: (1d20+10)[23] vs. AC
    Hit: minion death

    Move: to L5


    Crit rules run RAW in my games, now and forever, Amen.

    Dankeschön, domo arigatou, merci beaucoup, and infinite thanks to Ceika for the superb Galadriel avatar.

  20. - Top - End - #260
    Bugbear in the Playground
     
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    Default Re: [DnD4E] Snowbody's Keep on the Shadowfell (IC)

    Round 6 continued
    The howl of a wolf descends through the cavern -- but it's not a canid, it's Mertes descending. The wyrmpriest spots him at the last possible instant, and dodges out of the way of the falling mountain -- but right into the path of Mertes's axe. (Mertes miss jump but hit charge, 17 damage to Wyrmpriest, not yet bloodied). Mertes very nearly sticks the landing, but the debris on the cave floor prevents him from getting solid footing. He lands at the Wyrmpriest's feet on his backside, but the only thing wounded is his pride. (Mertes loses 1 THP, to 23/39 HP + 3 THP)

    The southern dragonshield whirls around, his eyes blazing, and is about to charge at Mertes before the Goliath can get up. Before it can move, it's caught up in Alessa's powerful wave, spun around, and slammed onto the floor, along with the other Dragonshield and some minions. Only one minion stands firm amidst the torrent. Meanwhile, the slime engulfs and begins digesting the final Quickblade. Flat on their backs, the two dragonshields can only curse in frustration as they're denied the chance to charge their targets due to being grounded. (2 minions hit and killed, 1 minion missed, 2 dragonshields hit, both lose their readied actions, one due to being out of range, the other due to being prone)

    Zimelda, trying to reassert her selfish impulses, uses the last of her healing reserves to fortify herself. Who needs those goody-goody "teammates" anyway? (Zimelda to 24/29 HP) Yet perhaps her conscience pricks at her, or perhaps the universe wants to teach her a lesson, as the Dragonshield stands firm beneath her blow, her consdescending words proven vain (fumble).

    Arjhan finishes off another minion before going to join his companions against the newly arrived threat.

    Round 7

    Totally cowed by Mertes's daring leap, the Wyrmpriest daintily edges away, emitting a putrid musk of fear. He tentatively stabs at Mertes on the floor, but his spear point gets caught among the rocks (FUMBLE), so he continues to back away.

    The goblin leaps up in rage as his skirmishers and minions are cut down, and his two favorite warriors unceremoniously dumped on the floor of his cave. "MY CAVE! MY LACKEYS!" he shouts, blood vessels bulging in his eyeballs. He breaks into a charge at Mertes on the floor, bringing down one of the two axes he wields, opening a deep wound. (goblin hits, 7 - 3 THP = 4 damage to Mertes) Besides the axes, he wears leather armor and a mantle made out of a wolf pelt -- freshly skinned by the look of it (calling to mind the wolf slain by Mukesh that the kobolds carried off). Tied to his armor with rope, is what looks like a bent stick -- but on closer inspection, it's actually a withered kobold arm, severed at the shoulder. When he opens his mouth, the source of his name is revealed -- his teeth have been replaced with sawblades.

    With a wave of its spear, the last remaining minion ironically welcomes Arjhan to the battle, then spits right in his eye before rushing off behind Alessa. It's only saliva, and it distracts Arjhan for just an instant, but...(Aid another success)

    ...it gives the Dragonshield the opening it needs. Rising from the ground, it rushes at Mertes and punches its sword right through his armor, and the mighty Dragonborn falls. (Dragonshield 2 hits, 11 damage to Arjhan, he's Marked, Prone, Unconscious, and Dying). The goblin calls out "Much blood in that one -- make good sacrifice! Keep live!" The Dragonshields salute.

    The other Dragonshield rises and lands a vicious blow on the elemental while she's in her more vulnerable form. (Dragonshield 1 hits, 12 damage to Alessa, she's Marked) and then shifts away from the two women, beckoning them to give chase and abandon their fallen friend.

    Crunch:
    Spoiler
    Show

    Map:
    Round 6
    Spoiler
    Show
    • Dragonshields: Move: toward battle, Free: deliver bad news to wyrmpriest, Standard: Ready actions
    • Wyrmpriest: Energy Orb at Zimelda, 16 hit reflex, 11 damage, Move away from battle
    • Lower minions: attack slime, 24 hit AC, 4 damage. Aid anothers, 18 and 16 beat DC 11. Throw skull to top level, 21 is a success.
    • Quickblade: Charge Arjhan, 16 miss AC 22
    • Upper minions: #2 minor-shift, move-run away, standard-run away. #8 standard-fling skull at slime, 27 hit ref 16, 8 damage., minor-shift, move-head out cave, 16 beat DC 5 running jump athletics check over caltrops, exit cave
    • Mertes
      • Minor: Oath on Wyrmpriest
      • Move-Minor: Sustain
      • Standard: fail jump attack (17 miss DC 20), acrobatics partial success to reduce damage (lose 1 THP). Becomes regular charge, Upgraded to howling strike + iron wolf charge, hit Wyrmpriest, 17 damage, iron wolf secondary attack hits, Wyrmpriest is Rattled.
    • Alessa: Shift to human form, blast a bunch of kobolds
    • Zimelda: Heal self, move in, fumble attack on Dragonshield
    • Arjhan: Kill kobold, move in

    Round 7
    • Wyrmpriest
      • Move: shift to (n,13)
      • Standard: stab with spear at Mertes at -2 for rattled and +2 for CA melee vs prone, fumble
      • Minor: Shifty, shift to (o,13).
    • Goblin: Move toward Mertes, Charge Mertes, 29 hit AC 17, 7 damage - 3 THP = 4 damage
    • Minion: Standard: Aid Another on Arjhan, 25 beat DC 11, success. Shifty + move to (i,3).
    • DS2: Move: stand, Standard: charge Arjhan with CA, 27 hit AC 21 for 11 damage + marked
    • DS1: move: stand, standard: MBA Alessa with CA, 18 hit AC 16 for 12 damage + marked, shift to J6

    Status:
    Spoiler
    Show
    • Alessa: 20/35 HP, Marked by DS1 UENT-DS1
    • Alessa's Slime: 5/17 HP, Instinctive Action: Move toward closest enemy (unless an enemy comes into range or Alessa commands it)
    • Arjhan: 0/38 HP, Bloodied (+1 to attack rolls), Marked by DS2 UENT-DS2, Unconscious, Prone, Helpless, Dying, 0 DST failed
    • Mertes: 19/39 HP, sustain endurance, Prone, Bloodied, Oath of Enmity on Wyrmpriest UENT
    • Zimelda: 13/29 HP, Priest's Shield (+1 to AC UENT)
    • Minion: 0 damage, 0 THP, used Narrow Escape.
    • Wyrmpriest: 17 damage, Rattled (-2 to attacks UENT-Mertes), Oathed by Mertes UENT-Mertes
    • Dragonshield 1: 9 damage
    • Dragonshield 2: 9 damage
    • Goblin: 0 Damage


    Up Next: Team PC
    Last edited by Snowbody; 2012-10-01 at 11:59 PM.

  21. - Top - End - #261
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    Default Re: [DnD4E] Snowbody's Keep on the Shadowfell (IC)

    Alessa
    Zimelda, you have superior first aid talents. Please tend to the paladin, says Alessa, before collapsing back into her elemental form. The wave shifts forward and strikes at one of of the kobolds, hoping to slide it behind her so that she and Zimelda stand between the kobold and the prone Arjhan. Her slime instinctively moves towards new foes, but it's position is guided by an unseen signal from Alessa.

    Minor Action: Change to elemental form
    Move Action: Shift to k5
    Standard Action: Slide n' Slide @ Dragonshield 1
    Instinctive Action: Slime Moves to j3 (a square within 3 of the minion)

    Updated Map

    Spoiler
    Show
    Attack vs. Dragonshield 1: (1d20+6)[16] vs. Reflex
    Hit: (1d8+5)[9] damage, slide it to j5.
    Last edited by Shadow_Elf; 2012-10-01 at 10:41 PM.
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    Thanks to Arokh for all the wonderful avatars! May his computer never crash and his mouse arm never cramp!

  22. - Top - End - #262
    Ettin in the Playground
     
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    Default Re: [DnD4E] Snowbody's Keep on the Shadowfell (IC)

    Mertes Status
    As the goblin charge in, Mertes smile thinking, Finaly some worthy enemy.
    Mertes jump onto his feets,
    "Lets see who is the strongest Irontooth! I am Mertes, the last enemy you'll face!"
    The goliath rise Life-Ender and letting his built up anger play out, striking hard at the monster head. After the attack, the goliath capitalize on it and kick at the monster belly forcing it back afew steps.

    Spoiler
    Show
    Took 7 damages (3 THP and 4 HP)

    Move : Stand up
    Standard : Tyrant's Rage on Irontooth
    Attack on Irontooth : (1D20+8)[13] VS WILL
    Hit : (2D12+4)[13] damages and the Irontooth is Dazed (Save ends)
    Miss : Half damage and Irontooth is Dazed UENT (Mertes)
    Effect : Rage of the tyrant : As minor action, Mertes can push every adjacent enemies 1 square (Once per round)
    Minor : Rage of tyrant : Push Irontooth to N15
    End of turn : Oath of enmity ends
    End of turn : Sustain endurance ends.


    Mertes Status
    Spoiler
    Show
    HP :...19/39...TEMP HP :...0
    Surge Value :...9
    Surge left/surge per day :...5/12
    AC:...17 ...FORT:...17 ... REF:...14 ...WILL:...14 ...
    Main Hand : Life-ender (Battleaxe)
    Off Hand : Life-ender (Battleaxe)
    Encounter count : 2
    Powers :
    Howling Strike
    Pressing Strike

    Action point (0/2)Second Wind
    Resurgent Strike
    Oath of enmity
    Stone Endurance
    Swift Charge
    Iron Wolf Charge
    Nomad's Rush

    Tyrant's Rage
    Items powers:

    Consumables :

    Effects from Mertes :
    Irontooth is Dazed

    Effects on Mertes :
    [S]Wrenched Arms: -2 to any attack or skill check involving use of his arms, unless he sustained endurance via a minor action earlier in the turn, or uses an AP during the turn. If he stops sustaining, DC 10 is necessary to resume. [s]
    Rage of the Tyrant : Can push every adjacent enemies 1 square / once per round as minor action.

    Items Carried/Owned :

    Spoiler
    Show
    Hide armor
    Backpack
    Bedroll
    Flint and steel
    Beltpouch
    Sunrod (1)
    Rations (10 days)
    50' hempen rope
    Waterskin
    Greataxe (named Life-Ender)
    Javelin (4/4)
    Dagger
    Waterskin With Deputy commissioning papers inside.
    Rager Belt (Magical)
    Gnome Daggers (2/2)


    Wealth :
    Spoiler
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    1 GP
    5 SP


    Group Wealth :
    Spoiler
    Show
    Agrid Daggers
    Mertes Owe 65 GP to the group (disease treatment).
    9 GP
    53 SP
    50 GP (From Padraig)
    Paper giving 500GP credit in Winterhaven (From Padraig)


    XP : 1156
    Last edited by Dekkah; 2012-10-02 at 09:43 AM.

  23. - Top - End - #263
    Bugbear in the Playground
     
    Snowbody's Avatar

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    Default Re: [DnD4E] Snowbody's Keep on the Shadowfell (IC)

    Mertes's strike isn't as well-positioned as he would like, and he can't quite push the goblin as far south as he wants to.

    OOC:

    Goblin Tactics * At-Will
    Trigger: When missed by a melee attack.
    Effect (Immediate Reaction): Irontooth can shift 1 square

    Irontooth shifts to n13 - please pick another square for push


    Edit: He's dazed, he can't use goblin tactics
    Last edited by Snowbody; 2012-10-02 at 11:59 AM.

  24. - Top - End - #264
    Firbolg in the Playground
     
    Lycan 01's Avatar

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    Default Re: [DnD4E] Snowbody's Keep on the Shadowfell (IC)

    Zimelda immediately, leaps into action, dropping to a kneel beside the dragon. She sets down her mace, unslings her backpack, and pulls out a health potion. "Wake up, idiot," she hisses, pouring the contents of the healing poultice down his throat. "We have things to kill."
    Quote Originally Posted by SilverClawShift View Post
    Wizard: Ug. God. Allright. What do you want us to do?
    Me: Burn for me.
    Wizard: ...what?
    Me: I activate the fire ability. "BURN FOR ME!!!!!!"
    Lycanthrope avatar by me!

  25. - Top - End - #265
    Dwarf in the Playground
     
    tedthehunter's Avatar

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    Default Re: [DnD4E] Snowbody's Keep on the Shadowfell (IC)

    Arjhan splutters awake in Zimelda's hands, feeling as though he passed out, then was dropped. Curious. He silently regards the Drow that apparently just saved him from uncertain death. Without a word, he unceremoniously stands up again and makes his best attempt at an attack at the foe that felled him.

    Spoiler
    Show

    Move/minor: stand up

    Standard: Valiant strike against dragonshield 2
    Attack: (1d20+9)[13] vs. AC
    Hit: (1d8+4)[10] damage


    Crit rules run RAW in my games, now and forever, Amen.

    Dankeschön, domo arigatou, merci beaucoup, and infinite thanks to Ceika for the superb Galadriel avatar.

  26. - Top - End - #266
    Bugbear in the Playground
     
    Snowbody's Avatar

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    Default Re: [DnD4E] Snowbody's Keep on the Shadowfell (IC)

    Round 7 continued
    As the Alessa wounds the Dragonshield, the odd purple light goes into its eyes again, and animated by the dark energy, it swings wildly at Alessa, managing to land an effective blow. (3 damage to Alessa after resist)

    The slime slithers towards its next victim, and the kobold minion shudders.

    The goblin freezes in his tracks at the irrefusable command in Mertes's yell. Life-Ender comes down, but the goblin with an effort of will manages to twist away just in time, turning the strike into a minor blow. Still, the kick sends Irontooth spinning and dizzy.

    Zimelda feeds Arjhan a potion and then quickly tries to pick up the dragonborn, but drops him. At least the potion returned him to consciousness. He stands and swings at the nearby dragonshield, but his aim is off.

    Round 8
    Screwing its face into a grimace, the minion charges at the slime, but slips in the water, barely catching itself before it falls.

    The dragonshields, angry that Arjhan is back in the fight, focus their ire on Zimelda. She readies herself for the farther one's charge, and manages to deflect the blow. But she can't prevent the closer one from sweeping her legs out from under her. It slashes her side as she falls hard, hitting her head on the stone floor of the cave (14 damage to Zimelda, KO). She's out cold, and her legs are all tangled up. The dizzy goblin claps his hands gleefully.

    The effect on Arjhan is...well...different. A holy rage starts to build in him as his ally is struck down.

    "Priest! Where giant? I hit him!" calls Irontooth. The kobold priest tries to push him towards Mertes, but he is just too dizzy to move. So the goblin crosses his axes in a defensive stance.


    Crunch:
    Spoiler
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    Map: http://beta.ditzie.com/x/5071152e1a3d3
    Round 7
    Spoiler
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    • Wyrmpriest
      • Move: shift to (n,13)
      • Standard: stab with spear at Mertes at -2 for rattled and +2 for CA melee vs prone, fumble
      • Minor: Shifty, shift to (o,13).
    • Goblin: Move toward Mertes, Charge Mertes, 29 hit AC 17, 7 damage - 3 THP = 4 damage
    • Minion: Standard: Aid Another on Arjhan, 25 beat DC 11, success. Shifty + move to (i,3).
    • DS2: Move: stand, Standard: charge Arjhan with CA, 27 hit AC 21 for 11 damage + marked
    • DS1: move: stand, standard: MBA Alessa with CA, 18 hit AC 16 for 12 damage + marked, shift to J6
    • Mertes: tyrant's rage on Irontooth, miss, half damage + dazed UENT
    • Alessa: hit Dragonshield, 9 damage, bloodied
      • DS1: Immediate Reaction: MBA at attacker, 20 hit AC, 7 - 4 resist = 3 damage
    • Zimelda: Administer potion to Arjhan; attempt to quickstand him, fail
    • Arjhan: Stand, Valiant strike misses

    Round 8
    • Minion: Charge slime, fumble
    • DS2: charge Zimelda, 17 miss AC 18.
    • DS1: uses Dirty Tactics on Zimelda, 14 hit reflex 13, Zimelda takes 14 damage and is immobilized UENT-DS1, as well as Prone, Unconscious, and Dying.
      • Special: Arjhan's daily power, Paladin's Judgement, recharges on seeing an ally fall.
    • Wyrmpriest: Bull Rush on Irontooth, fails
    • Irontooth: Use Total Defense; taunt

    Status:
    Spoiler
    Show
    • Alessa: 17/35 HP, Bloodied, Elemental Form (resist all 4 vs. melee & ranged)
    • Alessa's Slime: 5/17 HP, Bloodied, Instinctive Action: Attack closest enemy, currently the minion (unless another enemy comes into range or Alessa commands it)
    • Arjhan: 10/38 HP, Bloodied (+1 to attack rolls)
    • Mertes: 19/39 HP, Bloodied, Rage of the Tyrant (can use minor action to push all adjacent enemies 1 square), sustain endurance expiring
    • Zimelda: -1/29 HP, Bloodied, Prone, Unconscious, Dying, Immobilized UENT-DS1
    • Minion: 0 damage, 0 THP, used Narrow Escape.
    • Wyrmpriest: 17 damage
    • Dragonshield 1: 18 damage, Bloodied
    • Dragonshield 2: 9 damage
    • Irontooth: 6 Damage, Dazed UENT-Mertes, Total Defense (+2 to all defenses) USNT


    Up Next: Team PC
    Last edited by Snowbody; 2013-02-05 at 04:58 PM.

  27. - Top - End - #267
    Ettin in the Playground
     
    Beholder

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    Default Re: [DnD4E] Snowbody's Keep on the Shadowfell (IC)

    DM
    The goliath laugh wildly at the weak attemp of the priest. Then he heard his allies cry out for Zimelda, which wipe a little smile from his face, which become serious again. He push back his hand pain again and tells the goblin,
    "Dont worry, I'll come back to finish your off in a minute, you can pray to your stupid god while I slaughter the rest of your minions."
    The raging goliath heads to his friends help, charging at the bloodied goblin defender, hoping to finish him off.

    Spoiler
    Show
    Daze ends from Inrontooth at the end of his turn.

    Minor : Sustain endurance, 23 VS 10 (done in OOC)
    Move : Move to G7
    Standard : Charge Dragonshield 1 at I5 using Howling charge. (note that I still have movement to compensate for his shifting defensive ability - I assume he will move away to break the flanking - place me in J4 if he shift over Zimelda, J5 if he goes south)... so i wont add it in the roll)
    Attack on Dragonshield 1 (+1 (charge)) : (1D20+9)[16] VS AC
    Hit : (1D12+4)[8] + (1D6)[6] Damages

    Note : If I kill him, I gain 4 THP.

    Mertes Status
    Spoiler
    Show
    HP :...19/39...TEMP HP :...0
    Surge Value :...9
    Surge left/surge per day :...5/12
    AC:...17 ...FORT:...17 ... REF:...14 ...WILL:...14 ...
    Main Hand : Life-ender (Battleaxe)
    Off Hand : Life-ender (Battleaxe)
    Encounter count : 2
    Powers :
    Howling Strike
    Pressing Strike

    Action point (0/2)Second Wind
    Resurgent Strike
    Oath of enmity
    Stone Endurance
    Swift Charge
    Iron Wolf Charge
    Nomad's Rush

    Tyrant's Rage
    Items powers:

    Consumables :

    Effects from Mertes :
    Sustain endurance

    Effects on Mertes :
    Wrenched Arms: -2 to any attack or skill check involving use of his arms, unless he sustained endurance via a minor action earlier in the turn, or uses an AP during the turn. If he stops sustaining, DC 10 is necessary to resume.
    Rage of the Tyrant : Can push every adjacent enemies 1 square / once per round as minor action.

    Items Carried/Owned :

    Spoiler
    Show
    Hide armor
    Backpack
    Bedroll
    Flint and steel
    Beltpouch
    Sunrod (1)
    Rations (10 days)
    50' hempen rope
    Waterskin
    Greataxe (named Life-Ender)
    Javelin (4/4)
    Dagger
    Waterskin With Deputy commissioning papers inside.
    Rager Belt (Magical)
    Gnome Daggers (2/2)


    Wealth :
    Spoiler
    Show
    1 GP
    5 SP


    Group Wealth :
    Spoiler
    Show
    Agrid Daggers
    Mertes Owe 65 GP to the group (disease treatment).
    9 GP
    53 SP
    50 GP (From Padraig)
    Paper giving 500GP credit in Winterhaven (From Padraig)


    XP : 1156
    Last edited by Dekkah; 2012-10-07 at 07:53 AM.

  28. - Top - End - #268
    Titan in the Playground
     
    Shadow_Elf's Avatar

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    Default Re: [DnD4E] Snowbody's Keep on the Shadowfell (IC)

    Alessa
    The elemental shifts into her humanoid form, sliping between the slime and the dragonshield. I will tend the priestess, she states emotionlessly, bending down with a potion she procures from her pouch. She pours the life-giving liquid into Zimelda's mouth. Dos ph' ssrig'luini, Yathrin. Inbau phor. Her slime then strikes at the wounded dragonshield, arcing over Alessa's shoulder.

    Minor Action: Shift to human form, shift to j4
    Minor Action: Draw Potion
    Standard Action: Administer Potion @ Zimelda
    Instinctive Action: Slime @ DS1 (doesn't need to be closest enemy)

    Drow Translation:
    Spoiler
    Show
    You are needed, Priestess. Get up.


    Crunch:
    Spoiler
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    Attack: (1d20+6)[22] vs. Reflex
    Hit: (1d8+5)[8] damage and pull to i4.
    My Homebrew
    Currently DMing: Heroes on a Sea of Swords - IC - OOC - OOC II - OOC III
    Thanks to Arokh for all the wonderful avatars! May his computer never crash and his mouse arm never cramp!

  29. - Top - End - #269
    Dwarf in the Playground
     
    tedthehunter's Avatar

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    Default Re: [DnD4E] Snowbody's Keep on the Shadowfell (IC)

    Arjhan goes stiff at the sound of Zimelda's armor clattering to the ground. He spins to face the kobold that felled her, "Vi phlita baclax!"

    A terrible sight to behold, bleeding from many wounds, his armor stained with the gore of recent battle, golden tears steaming around his eyes, waves of heat shimmering from his face, and drips of molten dirt being melted from under his scales, Arjhan lets out an inarticulate bellow and swings his sword with all the might of Bahamut. For good or ill, he can't even remember, revenge is all that is on his mind.

    Draconic
    Spoiler
    Show
    A terrible mistake!


    Spoiler
    Show

    Move: to l4
    Standard: Paladin's Judgement
    Attack: (1d20+9)[20] vs. AC
    Hit: (3d8+4)[13] damage
    Hit or miss, one ally within 5 squares can spend a healing surge

    http://beta.ditzie.com/5071ed4e26e3d

    Last edited by tedthehunter; 2012-10-07 at 04:00 PM.
    Crit rules run RAW in my games, now and forever, Amen.

    Dankeschön, domo arigatou, merci beaucoup, and infinite thanks to Ceika for the superb Galadriel avatar.

  30. - Top - End - #270
    Firbolg in the Playground
     
    Lycan 01's Avatar

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    Default Re: [DnD4E] Snowbody's Keep on the Shadowfell (IC)

    The dragonshield uses a dirty trick, and before Zimelda even knows what is happening, she's on the floor, bleeding freely from a grievous wound to her side. The world goes black...

    A moment later, her eyes flutter open. Alessa and Arjhan's efforts bring her back to consciousness. With a growl of effort, the Drow quickly staggers to her feet. However, it is clear that she has little fight left in her. Blood is running from the corners of her mouth, her breathing is shallow, and her stance is off as she favors her right side. Blood is also trickling down the side of her armor from the wound and the joints, pooling around her boot. Another hit, and she may go down again. Permanently.

    Of course, that doesn't stop her from making a ferocious snarl and smashing her mace into the face of the kobold who struck her down a moment before.

    Spoiler
    Show

    Movement: Stand Up
    Standard: HULK ZIMELDA SMASH!!

    Priest's Shield on Dragonshield 2.
    (1d20+6)[16] vs AC
    (1d8+4)[6] damage
    +1 AC to her and Arjhan if hit
    Quote Originally Posted by SilverClawShift View Post
    Wizard: Ug. God. Allright. What do you want us to do?
    Me: Burn for me.
    Wizard: ...what?
    Me: I activate the fire ability. "BURN FOR ME!!!!!!"
    Lycanthrope avatar by me!

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