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  1. - Top - End - #691
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    Default Re: [4e FR] The Five of the Realm - OOC

    Dragon Breath vs Devil (REF)
    Attack: (1d20+19)[5](24)
    Damage: (2d6+5)[2][3](10) fire+Acid +(2d8)[6][6](12)+ (1d8)[5] psychic
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  2. - Top - End - #692
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    Default Re: [4e FR] The Five of the Realm - OOC

    Chambers, don't feel like you have to do this, but Dak has 9 HP and ongoing 10...he's going down at the start of his turn. I believe you have something like 9 speed and could reach him to proc his Second Wind but it'll take your standard action. You also have to run around the devil, whom we know now has threatening reach.

    Just giving you a heads-up before your turn.

  3. - Top - End - #693
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    Default Re: [4e FR] The Five of the Realm - OOC

    Kadaith would be able to try. He is immobilized anyways.
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  4. - Top - End - #694
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    Default Re: [4e FR] The Five of the Realm - OOC

    There you go!
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  5. - Top - End - #695
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    Default Re: [4e FR] The Five of the Realm - OOC

    *Grumble grumble* Shield wouldn't negate that--just barely--and Wizard's Escape wouldn't prevent it from targeting her. Blargh.

    (1d20)[2]

    Edit: BTW, I'm not sure if you had marked it down on the spreadsheet but she did have 12 temp hp from using an item daily power (Headband of Intellect) per Dak. Just grasping at straws here.
    Last edited by Scylfing; 2012-10-16 at 06:44 PM.
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  6. - Top - End - #696
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    Default Re: [4e FR] The Five of the Realm - OOC

    Oh, Scy, just to let you know, the Wall is gone as well.

    Edit: No, I didn't mark that down. I usually let you guys mark down THP's, etc. from your own powers. Too much to keep up with.
    Last edited by Irish Musician; 2012-10-16 at 06:49 PM.
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  7. - Top - End - #697
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    Default Re: [4e FR] The Five of the Realm - OOC

    That's fair--sorry, I didn't realize you were handling temp hp that way.

    And yeah, I knew it was down: you only get one action when dominated, and somehow I didn't think it would be to sustain the spell.
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  8. - Top - End - #698
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    Default Re: [4e FR] The Five of the Realm - OOC

    Two saving throws, just in case I need them both, for my ongoing 10 fire:

    (1d20)[3]
    (1d20)[19]

    Bah, still got it.
    Last edited by Great Dane; 2012-10-16 at 09:05 PM.

  9. - Top - End - #699
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    Default Re: [4e FR] The Five of the Realm - OOC

    Kadaith is still dominated I think. He can't take actions, so he can't use the healing figurine. I was hoping Ewin could spend a his channel divinity to grant the save but I think we missed that chance.
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    Yes Sir, I do
    Then sever your arm, and you can have the dollar
    No Sir, I cannot live without my arm
    Then remove a finger, and you can have the dollar
    No Sir, my finger is dearer than the dollar
    Then cry me a cup of tears, and you can have the dollar
    No Sir, I cannot cry. Not for a dollar
    Then shoot the man yonder, and you can have the dollar
    Yes Sir, if I can have the dollar

  10. - Top - End - #700
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    Default Re: [4e FR] The Five of the Realm - OOC

    Celtic said in the Map chat that Kadaith saved last round. The dominate also changed to Mai. I say take your turn with Kadaith.
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  11. - Top - End - #701
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    Default Re: [4e FR] The Five of the Realm - OOC

    I don't recall saving against dominate but I'll the DM's word for it. Minor action to save vs immobilised:

    (1d20+2)[7]
    (1d20+2)[21]
    (1d20+2)[16]

    Edit: Use my destined for greatness PP lvl 12 utility for a no action +4 to the first save.
    Last edited by Silver Coin; 2012-10-16 at 09:47 PM.
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    Do you want this dollar
    Yes Sir, I do
    Then sever your arm, and you can have the dollar
    No Sir, I cannot live without my arm
    Then remove a finger, and you can have the dollar
    No Sir, my finger is dearer than the dollar
    Then cry me a cup of tears, and you can have the dollar
    No Sir, I cannot cry. Not for a dollar
    Then shoot the man yonder, and you can have the dollar
    Yes Sir, if I can have the dollar

  12. - Top - End - #702
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    Default Re: [4e FR] The Five of the Realm - OOC

    Dane, make an athletics or acrobatics check, whichever is better, to actually leave an aura 3 of the devil

    Edit: Also, how is everyone making all these savings throws?
    Last edited by Irish Musician; 2012-10-16 at 10:07 PM.
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  13. - Top - End - #703
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    Default Re: [4e FR] The Five of the Realm - OOC

    Uh oh, both are the same:

    (1d20+6)[8]

    He rolled multiple incase you asked him to. They're from the lizard figurine I summoned.
    Last edited by Great Dane; 2012-10-16 at 10:10 PM.

  14. - Top - End - #704
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    Default Re: [4e FR] The Five of the Realm - OOC

    Quote Originally Posted by Celtic_D&Der View Post
    Edit: Also, how is everyone making all these savings throws?
    Had to turn around sometime. Plus, Paragon tier characters are quiet resilient. I have never played in or DMed an Epic game. That must be nuts.
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  15. - Top - End - #705
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    Default Re: [4e FR] The Five of the Realm - OOC

    Quote Originally Posted by Great Dane View Post
    Uh oh, both are the same:

    [roll0]

    He rolled multiple incase you asked him to. They're from the lizard figurine I summoned.
    Ok, so how many saves, actually, do you and he get total. And what was that roll for up there?
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  16. - Top - End - #706
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    Default Re: [4e FR] The Five of the Realm - OOC

    The roll you just asked me to make.

    He only gets 1 save...the others were done in case you required rerolls as you've done. But he failed his first save.

  17. - Top - End - #707
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    Default Re: [4e FR] The Five of the Realm - OOC

    Quote Originally Posted by Great Dane View Post
    The roll you just asked me to make.

    He only gets 1 save...the others were done in case you required rerolls as you've done. But he failed his first save.
    Oh man, haha right, sorry. Ok so you got an 8 so you can't move out of the aura, so back to Q6

    And I gotcha. Sorry, I just saw so many rolls and everything and got confused lol.

    Ok so Kad didn't save like I originally thought from Dominated, but he also didn't have an ongoing 10 or was immobilized because Dane killed the High Cultist, who hit Kad in the first place. So, that is where we stand.
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  18. - Top - End - #708
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    Default Re: [4e FR] The Five of the Realm - OOC

    great

    Now the strikers kill us all
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  19. - Top - End - #709
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    Default Re: [4e FR] The Five of the Realm - OOC

    Heh, something like that.

    Also, the figure has +2 to AC and Fort, but what are its original defenses?

    So Mai and Kad are dominated.......and Dane did you save for the ongoing fire? Also, did you take the damage for the ongoing?
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  20. - Top - End - #710
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    Default Re: [4e FR] The Five of the Realm - OOC

    Quote Originally Posted by Celtic_D&Der View Post
    Also, the figure has +2 to AC and Fort, but what are its original defenses?
    Dak's defenses
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  21. - Top - End - #711
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    Default Re: [4e FR] The Five of the Realm - OOC

    Quote Originally Posted by CalebRoberts View Post
    Dak's defenses
    Thank you Aziz......
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  22. - Top - End - #712
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    Default Re: [4e FR] The Five of the Realm - OOC

    Direct quote from Rules Compendium:
    Hit Points: The summoned creature’s maximum hit points equal the summoner’s bloodied value. When the summoned creature drops to 0 hit points, it is destroyed, and the summoner loses a healing surge. If the summoner has no healing surges left, the summoner instead takes damage equal to half his or her bloodied value.
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  23. - Top - End - #713
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    Default Re: [4e FR] The Five of the Realm - OOC

    Ok cool. Didn't know if it was that rule, or if it was something special. thanks Caleb!
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  24. - Top - End - #714
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    Default Re: [4e FR] The Five of the Realm - OOC

    no problem.

    Hehe. We are really delving into the rules with this game. I like it. some of these things I have never seen in actual play before.
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  25. - Top - End - #715
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    Default Re: [4e FR] The Five of the Realm - OOC

    Quote Originally Posted by CalebRoberts View Post
    no problem.

    Hehe. We are really delving into the rules with this game. I like it. some of these things I have never seen in actual play before.
    Nor have I, lol. I really wanted to try this dominated thing too, glad it is working so well
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  26. - Top - End - #716
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    Default Re: [4e FR] The Five of the Realm - OOC

    I've run an Epic level PbP before. It was a short Dungeon Delve from the book of the same name. 6 level 30 characters. If you're interested here's the IC and OOC.

    The first combat was no challenge. They wiped the minions and then locked down the solo into uselessness. The second fight was a little more interesting and I'd tweaked the last fight, adding different abilities from other dragons and homebrewing some new powers in order to challenge them.

    I've also played in a short lived RL epic game. We were 21st level characters and we played a few sessions. 4e at Epic levels is truly a different beast than at Heroic. There's just so much more...and it's very complicated.

    Edit: This is what the Dragonborns breath weapon did...three times a round, at-will. Area burst 2 within 10.

    Hit: (3d6+15)[26] Poison, Cold, Acid, Lightning and Thunder damage. Targets are slowed, immobilized, weakened and dazed until EONT. Targets also take -3 to AC and an additional -2 to all defenses until EONT. If a target was slowed or immobilized, you knock it prone. Targets are also pushed 2 squares.

    Angels condition after the first round: The Angel of Silence is currently dazed, weakened and has -4 to attacks until the end of Ryltar's next turn. It also has Vulnerable 5 Cold until the end of Ann's next turn. Marked by Angharad. Grants Combat Advantage until the end of Marc's next turn. Slowed, immobilized, weakened and dazed until end of Marlboro's next turn. Angel has -5 to Armor Class and -2 to Fortitude, Reflex, and Will until the end of Marlboro's next turn.
    Last edited by Chambers; 2012-10-16 at 11:14 PM.
    The Great Wave off Kanagawa by Hokusai Me.
    "We have sent many to Hell, to smooth our way," said I, "and we are standing yet and holding blades. What more?"

    Shadow of the Demon Lord (Robert Schwalb's New RPG)

  27. - Top - End - #717
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    Default Re: [4e FR] The Five of the Realm - OOC

    That's awesome. I tried to do a level 30 when I first got here last year, after starting to play, but it never got off the ground. I would love to start at level 21 and see how it goes. But no DM ever gets us that far, nor do any epic level games seem to get off the ground or does a DM seem to want to DM that kind of game, makes me sad

    EDIT: That's insane!! My dragonborn paladin of Bahamaut, level 30, turned into a Platinum dragon Too bad I never was actually able to use it
    Last edited by Irish Musician; 2012-10-16 at 11:16 PM.
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  28. - Top - End - #718
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    Default Re: [4e FR] The Five of the Realm - OOC

    I think if I ever DM'd another Epic 4e game the only sourcebooks I'd allow would be Heroes of the Fallen Lands and Heroes of the Forgotten Kingdoms. Use Inherent bonuses to simplify magic items and run with those 10 core Classes (Two kinds of Fighter, Two kinds of Ranger, Druid, Paladin, Wizard, Thief, Cleric, Warlock).

    Edit: Even then it probably wouldn't be worth the hassle. Meh.
    Last edited by Chambers; 2012-10-16 at 11:20 PM.
    The Great Wave off Kanagawa by Hokusai Me.
    "We have sent many to Hell, to smooth our way," said I, "and we are standing yet and holding blades. What more?"

    Shadow of the Demon Lord (Robert Schwalb's New RPG)

  29. - Top - End - #719
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    Default Re: [4e FR] The Five of the Realm - OOC

    I would be down for an Epic one shot some time. 4-5 encounters maybe.
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  30. - Top - End - #720
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    Default Re: [4e FR] The Five of the Realm - OOC

    Quote Originally Posted by CalebRoberts View Post
    I would be down for an Epic one shot some time. 4-5 encounters maybe.
    That's what we tried to do. Start at level 30 and go kill a god or something cool like that.

    Though, I would really, really love to be able to choose items, extended classes, etc........that is part of the fun!! Picking out Epic level loot
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