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  1. - Top - End - #91
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    horngeek's Avatar

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    Default Re: [4e FR] The Five of the Realm - IC

    Evalie glares at the closest Owlbear, before drawing two arrows from her quiver, aiming at the Owlbear in question before releasing both arrows at it.

    The Ranger then disappears, remaining invisible as she comes back into reality on the other side of the Owlbear.

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    Right. Shooting YO1 with my Twin Strike, before using Invisible Stride to get to the other side of it so I can help Lucius and the others against the big one.

    Attack 1: (d20+13)[33]
    Attack 2: (d20+13)[16]

    Damage 1: (1d8+4)[11]
    Damage 2: (1d8+4)[6]


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    Quote Originally Posted by Revlid View Post
    And so it was that Zaeed, Aang, Winry, Ezio, Sadoko and Snow White all set out on their epic journey to destroy The Empire.

    God I love Exalted.


    Gold Dragon avatar by Serpentine


  2. - Top - End - #92
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    Default Re: [4e FR] The Five of the Realm - IC

    Y.O.1 & Y.O.2

    Screeching loudly at the arrows from nowhere that hit it, the first younger owlbear claws at Ewin, hoping to find him in its grasp afterwards. The second younger owlbear is momentarily confused, as Lucius is behind a tree and Mai just disappeared in front of its eyes, sensing that its comrade was attacking behind it, the owlbear looks behind it and sees Ewin, screeches, and claws at him as well.

    Spoiler
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    Y.O.1
    Actions
    Standard - Double Attack on Ewin Vs AC
    1 - (1d20+17)[30]
    2 - (1d20+17)[35]
    Damage
    1 - (4d6+11)[33]
    2 - (4d6+11)[23]
    If both attacks hit, Ewin is grabbed.

    Y.O.2
    Actions
    Move - to G5
    Standard - Double Attack on Ewin Vs AC
    1 - (1d20+17)[29]
    2 - (1d20+17)[21]
    Damage
    1 - (4d6+11)[31]
    2 - (4d6+11)[24]
    If both attacks hit, Ewin is grabbed.

    Ewin is next
    Last edited by Irish Musician; 2012-07-13 at 09:18 AM.
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  3. - Top - End - #93
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    Default Re: [4e FR] The Five of the Realm - IC

    Ewin

    As he is getting attacked from two sides and bleeding from a number of scratches, Ewin's stress level rises.
    He moves between the Owlbear and Evalie, hopefully escaping the claws of the other beast and raising his shield in a defensive position.
    From behind the wooden screen of his shield, he takes a quick swing at the owlbear.

    Spoiler
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    Move Action: Shift to G9, gain +1 AC and Ref until the end of Ewin's next turn.

    Minor Action: Virtue - lose 1 surge, gain 24 temp. HP, gain +4 resistance to all damage until the start of Ewin's next turn.

    Standard Action: Unyielding Faith vs. YO 1
    Attack vs. AC - (1d20+20)[37]
    Hit: Damage - (3d8+8)[23] Damage and YO 1 is subject to divine sanction until the end of the encounter.
    Miss: Half damage.
    Currently playing:
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    Ewin, Tiefling Paladin - The Five of the Realm (FR)

  4. - Top - End - #94
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    Default Re: [4e FR] The Five of the Realm - IC

    WCO

    The leader, once again, makes claw attacks at Lucius, hoping to get him in its grasp.

    Spoiler
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    Actions
    Standard - Disembowel against Lucius Vs AC
    1 - (1d20+16)[33]
    2 - (1d20+16)[18]
    Damage
    1 - (3d6+8)[20], Slide Lucius 2 and knock him prone
    2 - (3d6+8)[16], Slide Lucius 2 and knock him prone
    If both attacks hit, Lucius is Stunned until the end of the WCO's next turn

    Ok, Top of Round 4; Lucius, Mai, Evalie, Infernion's turn.
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  5. - Top - End - #95
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    Default Re: [4e FR] The Five of the Realm - IC

    Infernion blinks out of existence, then reapears next to Ewin and Evaile. "Niccce to work withh you" he hisses in a particularly draconian voice. He reaches a claw out towards the Owlbear shaman and squeezes

    Actions:
    Spoiler
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    Minor: Use Boots of Eagerness item power to take a Move Action and stand up.
    Move: Ethereal Sidestep - Teleport 1 square to F10
    Standard: Diabolic Grasp vs Wind-Caller
    Attack: (1d20)[20]+16 = vs Fort
    Damage: (2d8)[13]+10 damage
    Last edited by CalebRoberts; 2012-07-14 at 12:46 AM.
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  6. - Top - End - #96
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    Default Re: [4e FR] The Five of the Realm - IC

    The leader of the Owlbears, bloody and tired, made attacks against Lucius. One of them hitting, but the other was too tired and it missed. It then turned around to face the other enemies, but right as it turned around a misty, arcane hand, shaped oddly like Infernion's, grabbed it by the throat. Making some choaking sounds, it started to try and struggle out of the grasp, but to no avail, for it couldn't grab a hold of the incorporeal hand. Infernion hisses an insult at the beast, and with that, the hand rips off the owlbear's head, it hanging in the air for a moment while the body falls to the ground, blood and gore gushing out everywhere. Then the hand disappears and the head falls down next to the lifeless, yet twitching, body.
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  7. - Top - End - #97
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    Default Re: [4e FR] The Five of the Realm - IC

    With immense anger welling up inside Lucius, he stood up and roared an almost primal challenge towards the remaining creatures.

    Spoiler
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    Stand up as a move.

    Standard - Come and Get It

    I move the OBs to a spot adjacent to me. Slide the one over and send the other over the fire to reach me. Then Close Burst 1 attack vs AC.

    T.O.1
    (1d20+19)[38]
    (1d10+8)[10](18)

    T.O.2
    (1d20+19)[35]
    (1d10+8)[2](10)
    Last edited by Rausdower; 2012-07-14 at 09:20 AM.
    Many thanks to Ceika for the sweet avatar.

  8. - Top - End - #98
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    Default Re: [4e FR] The Five of the Realm - IC

    Mai-Sal

    No doubt some of that's for me, Mai thought as she listened to the human rage away, but she knew there wasn't much point in or time for dwelling on it. Instead, now that her head was clear she summoned her own rage, which cascaded over her as lightning and rumbled as thunder all around her. Striking her implements together again, she coalesced all that energy into a tight ball, which she propeled into the owlbears' midst. The ball exploded in raw electricity, such that you could practically taste the ozone in the air.

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    Minor action to use Promise of Storm, gaining +1 to attack and +2d8 +6 to damage rolls with thunder or lightning powers.

    Standard action to use Shock Sphere, unfriendly area burst 2, centered at J8 so it only targets the two YOs.
    YO1: (1d20+18)[38] vs. Reflex
    YO1: (1d20+18)[19] vs. Reflex
    (2d6)[6][5](11) + (2d8)[9] +21 lightning damage. Miss: half damage.
    Currently playing: Jathal Darsha'an; Linie

  9. - Top - End - #99
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    Default Re: [4e FR] The Five of the Realm - IC

    Lucius gets up and calls both the Owlbears such horrible names, that even though they don't understand him, they come rushing next to him anyway out of the sheer ferocity of his commands and insults. Having them in perfect position, Mai lets loose a big burst of lighting, barely missing Lucius, on both of the creatures. The lightning Arcs just as it gets to the one west of Lucius, barely missing it, but singing enough feathers go anger it greatly, not to mention scorch its right arm all the way up, leaving no feathers in that place. The other young owlbear, however, isn't near as lucky, and he gets full blast of the power. So powerful is the lighting that hits the poor creature, and so weak is the creature at this point, the lightning actually causes the Owlbears body to explode and rain gore on all those near enough to it to be caught in the carnage, including Mai herself.

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    Everyone in a burst 2 of the Owlbear gets splattered with Owlbear parts and nastyness You can thank Scylfing later for the crit, hehe.

    Evalie is up next!!
    Last edited by Irish Musician; 2012-07-14 at 11:21 AM.
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  10. - Top - End - #100
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    Default Re: [4e FR] The Five of the Realm - IC

    Evalie makes a face of disgust at the messy end of the second Owlbear, before running over to get a clear shot at the last one, pulling an arrow out as she does so. "Take this!"

    And the arrow sped towards the Owlbear.

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    Sorry for the amount of time this took... anyway, Evalie's moving, using a minor action to Hunter's Quarry the Owlbear, then hitting it with Eager Pursuit.

    To hit: (d20+13)[29]
    Damage: (3d10+7)[33]
    Plus Hunter's Quarry Damage: (1d6)[1]


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    Quote Originally Posted by Revlid View Post
    And so it was that Zaeed, Aang, Winry, Ezio, Sadoko and Snow White all set out on their epic journey to destroy The Empire.

    God I love Exalted.


    Gold Dragon avatar by Serpentine


  11. - Top - End - #101
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    Default Re: [4e FR] The Five of the Realm - IC

    Realizing that all of its allies are dead, the Owlbear's instincts of survival kick in, and it lets out a bone-shakingly loud screech, before turning tailfeathers and running.

    Spoiler
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    Actions
    Standard - Dazing Hoot, centered on H8 VS Fort
    Evalie - (1d20+15)[2](17)
    Ewin - (1d20+15)[11](26)
    Damage
    (5d6+8)[4][1][1][4][2](20), and the target is dazed, save ends.

    Lucius gets an OA. Ewin's turn, if he would like to pursue through the dense forest.
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  12. - Top - End - #102
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    Default Re: [4e FR] The Five of the Realm - IC

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    If I hit with the OA, he ceases movement.

    (1d20+23)[36] vs AC
    (1d10+8)[11] damage
    Last edited by Rausdower; 2012-07-17 at 06:31 PM.
    Many thanks to Ceika for the sweet avatar.

  13. - Top - End - #103
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    Default Re: [4e FR] The Five of the Realm - IC

    Right after the Owlbear let out its might screech, Lucius, not having been affected by the screech as much, swung at the fleeing owlbear, tripping it up and stopping its movement.

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    It stops at G5, you go Lucius! Ewin's turn.
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  14. - Top - End - #104
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    Default Re: [4e FR] The Five of the Realm - IC

    Ewin


    "Oh no, you won't!"
    Burning with anger, Ewin had no intention to let the creature escape with its life. When he sees the owlbear tripping after Lucius' quick swing, he charges after it, and swings his sword in a vicious backhanded strike.


    Spoiler
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    Move Action: Move to G7

    Standard Action: Majestic Halo
    Attack vs. AC - (1d20+20)[25]
    Damage - (3d8+8)[21], radiant
    Miss: Half Damage
    Until the end of the encounter, every enemy that starts the turn adjacent is subject to sanction.
    Currently playing:
    Davion, Tiefling Illusionist - The Goddess Liberators
    Ewin, Tiefling Paladin - The Five of the Realm (FR)

  15. - Top - End - #105
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    Default Re: [4e FR] The Five of the Realm - IC

    ALL

    Ewin charges at the Owlbear, who is bloodied and beaten down. It looks to its left as sees Ewin coming in for the kill. It lets out a loud screech as he slams into it, slicing it through the heart with his longsword. They hang there for a moment, staring at each other, then the beast slides down to the ground, dead.

    VICTORY!!!!

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    Battle is over, do as you will.
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  16. - Top - End - #106
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    Default Re: [4e FR] The Five of the Realm - IC

    The draconic form of Infernion shakes just a bit, much like a dog shaking off water. "That...was quite exciting." His eyes flame red a moment, his lips curled back in a sneer.

    He walks over to one of the young ones and cuts off a haunch. "Owlbear is best fresh, would anyone like to join me?" He does not wait for an answer. Fire gushes out of his mouth, incinerating all the feathers and searing the meat.

    He tears into it with reslish, sitting on his own haunces with is back to a tree.

    Short Rest
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    Spend 2 surges 88/88 hp
    9/11 surges remain
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  17. - Top - End - #107
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    Default Re: [4e FR] The Five of the Realm - IC

    Ewin


    The tiefling lets out a hearty laugh, a decision he almost immediately regrets, as his side starts to hurt from one of the wounds he suffered. Nonetheless, he raises his hand in a salute towards the dragonborn.

    "Sure, I'll have a bite. Wouldn't want to leave a good meal rotting in the woods. I just hope it tastes better than it looks.."

    Spoiler
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    Spend 3 Surges to get back to full health.
    Last edited by Ascy; 2012-07-19 at 03:10 PM.
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  18. - Top - End - #108
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    Default Re: [4e FR] The Five of the Realm - IC

    As the final Owlbear fell, the fighter looked upon the Genasi magic user. Still under the effects of the adrenaline rush, he threw his shield down on the ground and charged towards Mai. Lucius grabbed her by the neck of the armor and effortlessly threw her on the ground while hovering over her, hammer raised and ready to strike by the look on his face.

    The next few seconds were tense but he then relaxed and spoke only two words as he released his grasp and turned towards his tent. "Nice shot."
    Many thanks to Ceika for the sweet avatar.

  19. - Top - End - #109
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    Default Re: [4e FR] The Five of the Realm - IC

    Mai-Sal

    Mai had seen it coming even before the human had dropped his shield, eyeing him ever since she'd singed him with that elemental eruption. She judged by his body language and the light in his eyes that he didn't truly intend to harm her--although her Word of Rescue was on her lips just in case. She wasn't that good of an actress though, and instead of feigning shock or fear she pursed her lips and her eyes looked straight through him.

    "Thanks. Was it good for you?" she deadpanned. Mai picked herself up but didn't bother cleaning herself off, nor did she accept the offered owlbear meat. Instead she just headed to her own tent to bandage her wounds, which were more extensive than she let on.

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    Mai will spend 4 surges to get back to full health. Yikes. Hopefully that is the last encounter until the end of the extended rest.
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  20. - Top - End - #110
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    Default Re: [4e FR] The Five of the Realm - IC

    ALL

    All of you are exhausted after this fight. Completely spent, you all go back to bed, and sleep a little later than normal, considering you spent some time that night fighting off these big beasts. You build up the fire a little more, for the fire got somewhat blown out due to the big owlbear's wind control, and then you sleep. Nothing goes on for the rest of the night except......sleep.

    In the morning, still a little groggy, you all start to wake up to the smell of eggs....and bacon.....and sausage, and it smells wonderful. As you wake up, you notice a figure sitting/crouched by the fire, frying pan in hand, with big dishes full of food around him. He seems to be sitting there, humming to himself, cooking breakfast, just waiting for you guys to wake up. You see he is a Githzerai, while not very common in these lands, certainly not the first time you have seen one. The whole scene is odd, and you are not quite sure what to make of it......and him.

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    Everyone is fully recovered, dailies back, surges back, etc, etc. This will be the first and only time I will say this because it is up to you guys to remember , but did you guys want to search the bodies?
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  21. - Top - End - #111
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    Default Re: [4e FR] The Five of the Realm - IC

    Infernion

    Infernion wakes to the delicious smell and turns to look at the fire. He springs up, fire already glowing down his throat. He advances on the man. "What are YOU doing here. Having breakfast before you try and kill us!" the paranoid dragon screams.
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  22. - Top - End - #112
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    Default Re: [4e FR] The Five of the Realm - IC

    The stranger looks curiously at the dragonborn, furrowing his brow before saying, "Dak not kill." He proceeds to continue flipping owlbear steaks.

  23. - Top - End - #113
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    Default Re: [4e FR] The Five of the Realm - IC

    A grumpy Lucius steps out of his tent.

    "What the **** are you yel...aw, hell...more freaks? I thought we were full of em' already.", he said as he grabbed a plate.
    Many thanks to Ceika for the sweet avatar.

  24. - Top - End - #114
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    Default Re: [4e FR] The Five of the Realm - IC

    Dak, Githzerai Artificer


    With breakfast fully cooked and on plates, the stranger approaches Lucius, knees bent, hands on the ground, wide-eyed.

    Anyone awake and observing will find a curious creature shorter and slighter than a typical man, wearing a large overcoat. He seemed to be hiding...things...inside of it, but what you cannot tell. His hair is long and scraggly, his skin is a pale green, his eyes are curious and child-like.

    To Lucius, he says, You like yums? Dak work hard. You fight longLONG time. Dak hunt owlbears many miles for Mother. HehehEHHEHEHhehe...but you kill them! Dak hide in trees and watch!!he says with glee.

    He continues, Dak stay up all night. New friends of Dak will LOVE work Dak does..., as he trails off, drumming his fingers together and grinning sheepishly.

    Spoiler
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    By this, he means he's stayed up all night enchanting your armor and weapons using Arcane Rejuvenation. When you use a daily power, you'll gain 12 THP. The empowerment then leaves your item until Dak recharges it.


    He hobbles over to whomever is still sleeping, poking their heads and whispering, Wake, wake! Must eat, must go!
    Last edited by Great Dane; 2012-07-21 at 12:39 AM.

  25. - Top - End - #115
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    Default Re: [4e FR] The Five of the Realm - IC

    Quote Originally Posted by Great Dane View Post
    He proceeds to continue flipping owlbear steaks.
    Infernion is furious that he is being ignored. He spreads his wings wide and flies up out of the clearing.

    Perception: (1d20)[4]+5 = 9
    Last edited by CalebRoberts; 2012-07-21 at 12:50 AM.
    Infernion - Dragonborn Warlock - iPlay4e Sheet

  26. - Top - End - #116
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    Default Re: [4e FR] The Five of the Realm - IC

    Lucius stares at the...Dak...for a moment then proceeds to set his utensils down and begin frustratingly rubbing his face for a very long time making intermittent sighs in the meanwhile.
    Many thanks to Ceika for the sweet avatar.

  27. - Top - End - #117
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    Default Re: [4e FR] The Five of the Realm - IC

    Mai-Sal

    Mai stirred from her slumber as she heared what sounded like the human and the draconic man fighting over something, no doubt who gets the last owlbear flank steak. She shuddered at the thought and rolled over, burying her face in her pillow in hopes of getting a few more "zzz's" in before having to make her daily preparations, when she heard some odd mumbling in a voice she didn't recognize, and then felt someone rudely poking her in the head. Mai sat up with a start and turned to face...a strange green-skinned man--which she immediately recognized as a Githzerai--telling her she had to get up and eat and get ready to go.

    "So, you must be what the men were shouting about," she said calmly, assessing the situation as she arose and withdrew from her pack a set of strange-looking dice inlaid with runes on their many sides. "Well let's see what this portends. I'm not superstitious, mind you, just curious." She rolled the three dice on the nearest flat surface she could find, and blanched at their results--although her discontent quickly gave way to a warm smile as invigorating energies washed over her.

    "You're a magic item tinkerer, aren't you? One who studies magic as a science," she asked with a knowing look in her eyes, as she recalled learning of such artisans and crafters who delve deeper into the intricacies of the mystical energies that fuel item enchantments. "I gather you're either sent by our employer, who must not believe we can handle our mission on our own, or we did you a favor of some sort, most likely by killing those owlbears. Either way, thank you for the refreshment, but I'm a vegetarian, and I'd prefer you ask next time before handling my property."
    Last edited by Dacia Brabant; 2012-07-22 at 01:12 PM.
    Currently playing: Jathal Darsha'an; Linie

  28. - Top - End - #118
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    Default Re: [4e FR] The Five of the Realm - IC

    Hearing Mai's words, Dak bows his head in a sign of repentance. Oooh, Dak not think, Dak act. So sorry to touch precious items. But items strong now!

    Moving over to the archer and the paladin on all-fours, Dak begins to pay close attention to Evalie's bow.

  29. - Top - End - #119
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    Default Re: [4e FR] The Five of the Realm - IC

    ALL

    You sit down for the morning and have a, very nice actually, breakfast with this new, quite odd, creature cooking for you all. You are not quite sure why he is here, but you are glad for the extra pair of hands for the task before you. You pack up camp, stamp out the fire, and move along the road.

    It takes you about another half day to get to the part of the forest in which you want to enter. As you walk through the forest, you start to notice, even for those of you who aren't too observant, that there are tracks everywhere and drag marks in places, and they all seem to be going in the same direction. Whoever was going this way obviously wasn't trying to cover up their tracks, as if they were not afraid of someone finding them.

    About thirty minutes after entering the forest, you start to hear these very odd, and disturbing noises coming from in front of you. Some screeches and yells, but not those of animals....at least, you don't think so anyway. When you get closer to the noise, you start to see a clearing about 100 feet ahead of you, and you see fire and movement in that clearing as well.
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  30. - Top - End - #120
    Barbarian in the Playground
     
    PirateCaptain

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    Jun 2012

    Default Re: [4e FR] The Five of the Realm - IC

    Infernion

    Eventually Infernion cools down from his rage at the imagined slight. He rejoins the group as they pack up. He says no words of apology to Dak, even going so far as to ignore him.

    As the travel procedes the small Red trots along with the horses, using his still small (for a dragon's) wings to make the going easier.

    Every time the hyperactive little Dak glances at him, Infernion gives a ruthless glare, his eyes and scales flashing fiery red.
    __________________________________________

    As they near the clearing Infernion pulls up quickly, hiding his bulk behind a large tree. In a whisper he says "I am about as quiet as a bull with bells on its horns. Evaile, can you scout ahead for us. We can deal the death blow quickly after." The crocodile teeth show in the harrowing grin.
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