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Thread: Describe or show picture?
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2014-11-09, 05:51 AM (ISO 8601)
- Join Date
- Mar 2013
Describe or show picture?
Alright, so a DMs job can be very hard - you have to conjure a main questline, think about character quests and encounters tailored to their background, and study and write all those god damn statistics. For the most immersion, you also need to describe as much as possible the surroundings, the creatures and the NPCs.
Now, while I am somewhat articulate, it's hard to think about both the plot development, the creature statistics, the dialogues and how everything looks.
My question is: Should I use pictures whenever I can? From time to time I'll find a good picture using google that illustrates the forest the party is in well enough, or the waitress npc they'll be chatting with for most of the night, or a creature from the monster manual. I know that words can be a better source of immersion (since the party is picturing it in their mind instead of looking at it on the screen), but is it a lot worse to simply show them a picture via tablet?
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2014-11-09, 08:51 AM (ISO 8601)
- Join Date
- Oct 2013
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- USA
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Re: Describe or show picture?
I have found that my players respond well to pictures when used in a restrained matter. Don't have a picture for everything, but if you are going to introduce 3-4 NPC's that are semi-important then have pictures for them. At the same time finding pictures for what you want to show can place an extra burden on you as the DM, so consider if you want to spend those extra hours finding images for the wizened elf or the polite barbarian that your players are going to meet.
You surrender after you're dead. Lan Mandragoran
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2014-11-09, 10:45 AM (ISO 8601)
- Join Date
- Jun 2011
Re: Describe or show picture?
I think this is a matter of taste, so you'll only know if you try. Some people will react well, others won't, so give it a whirl and get feedback from your group.
The only real problem I can foresee is that it would be hard to improvise. I suggest getting some portraits and pictures for generic areas for when the PCs inevitably do something unpredictable. They might for instance, decide to frame a random merchant, so you might want to flesh him out as opposed to just making it a few rolls.For all of your completely and utterly honest needs. Zaydos made, Tiefling approved.
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2014-11-09, 12:33 PM (ISO 8601)
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- Nov 2004
- Location
- Belfast, NI
- Gender
Re: Describe or show picture?
If i'm referring to a monster, there's a reasonable chance that I'll end up using a picture rather than a description, or a picture accompanying a description. I generally find it less easy to visualise monsters, particularly if they deviate from standard biped template much. Terrain and scenery however will always be described.
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2014-11-10, 08:30 AM (ISO 8601)
- Join Date
- Aug 2012
Re: Describe or show picture?
I like to use some pictures, but mostly for things that are hard to describe, or for general things, but never for NPCs, and rarely for monsters.
Last I showed what the picture of a city, because the party get to the city with a view from upward, and it could be used for them to handle where were the positions of different points of interests.
So yeah, maps, weird creatures (kuo-toas), things like that.Playing Gregoric "Dragonborn" Khuzir, the Silver Winged Magus in [PF] Killer Dungeon: Borealum (IC / OOC)
GMing [D&D 4e] The Pearl of Time, a combat oriented adventure (IC / OOC)
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2014-11-10, 08:53 AM (ISO 8601)
- Join Date
- Feb 2009
- Gender
Re: Describe or show picture?
In the past I've done both, but only for monsters (and often I'll draw them myself, because I love drawing monsters).
But I also would usually avoid calling the monster by name too unless a PC could identify it, part of what I was doing was preventing a bit of metagaming from certain players.
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2014-11-10, 10:17 AM (ISO 8601)
- Join Date
- Aug 2013
Re: Describe or show picture?
This is a big piece, for me. If your players have a tendency to metagame, showing a picture may well lead to arguments.
Originally Posted by An Example
But there are other times, like when running tense horror, when words are more valuable, because nothing you can draw or sketch or locate on the intarwebs can compare with the nightmares your players create in their heads. The right combination of adjectives can turn a common imp into a dire fiend from the deepest pits, an ordinary mechanical drone into something that would give a Terminator nightmares, an ordinary but rabid dog into a fearsome foaming wolf with a dread malice in its yellowed eyes. Showing a picture removes some of the mystery, "Oh, it's just that, okay. That's a relief."
I remember one poster on these forums (I cite to this one a lot, I really should find the link) who described the summoning ritual for an imp so graphically, in such gruesome detail, that the players were gripped with absolute terror any time the little bugger showed up. It was an imp, for crying out loud, one of the lowest forms of Evil Outsider, and the players were convinced it was the incarnation of all mortal evil. That DM couldn't have done it if he showed them a picture, because imps look kind of ridiculous.
Behold the power of words, my friend.My headache medicine has a little "Ex" inscribed on the pill. It's not a brand name; it's an indicator that it works inside an Anti-Magic Field.
Blue text means sarcasm. Purple text means evil. White text is invisible.
My signature got too big for its britches. So now it's over here!
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2014-11-10, 10:37 AM (ISO 8601)
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- Feb 2009
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2014-11-10, 10:37 AM (ISO 8601)
- Join Date
- May 2005
- Location
- Somerville, MA
- Gender
Re: Describe or show picture?
I like describing the picture, especially if it's something I've drawn. The reason for this is that one of my weaknesses as GM is that I have trouble coming up with enough description. I'm prone to telling the PCs they get attacked by a dude. If they're lucky they get a race, but there's no way I'm telling them weapons unless asked.
The way I've tricked myself to fix this is to draw what they'll see and not let myself show them. If I've gone to the trouble to draw detail, I want the players to appreciate the detail and end up verbalizing it. I know not everyone has this problem, but it definitely helps me.If you like what I have to say, please check out my GMing Blog where I discuss writing and roleplaying in greater depth.