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  1. - Top - End - #151
    Bugbear in the Playground
     
    Kobold

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    Default Re: Fire Emblem: Zombie Apocalypse OOC

    Well, whadda ya know, the NPC goons are smart enough to not charge the enemy!
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  2. - Top - End - #152
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    Herpestidae's Avatar

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    Default Re: Fire Emblem: Zombie Apocalypse OOC

    Okay. Map complete. Compiling a bunch of things.

    Also, Colver Leveled up due to Bonus XP.

    {table]Stat|Points|Growth|Roll|Increase?|New Total
    HP|14|50%|(1d100)[14]|+1|15
    Mag|6|50%|(1d100)[33]|+1|7
    SKL|5|45%|(1d100)[59]|-|5
    SPD|5|45%|(1d100)[93]|-|5
    LCK|4| 25%|(1d100)[32]|-|4
    DEF|3|35%|(1d100)[70]|+1 (Lowest Stat)|4
    RES|6|45%|(1d100)[36]|+1|7[/table]

    And while I'm at it, here's map 2:
    Spoiler
    Show


    Start on the purple in the bottom right. Escape on the Blue in the top Left. Shannon's escape ends the map.
    Last edited by Herpestidae; 2012-09-26 at 03:55 PM.

  3. - Top - End - #153
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    Elricaltovilla's Avatar

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    Default Re: Fire Emblem: Zombie Apocalypse OOC

    Quote Originally Posted by Herpestidae View Post
    Okay. Map complete. Compiling a bunch of things.

    Also, Colver Leveled up due to Bonus XP.

    {table]Stat|Points|Growth|Roll|Increase?|New Total
    HP|14|50%|[roll0]|+1|15
    Mag|6|50%|[roll1]|+1|7
    SKL|5|45%|[roll2]|-|5
    SPD|5|45%|[roll3]|-|5
    LCK|4| 25%|[roll4]|-|4
    DEF|3|35%|[roll5]|+1 (Lowest Stat)|4
    RES|6|45%|[roll6]|+1|7[/table]
    Woot woot! Levelling like a Baus!

  4. - Top - End - #154
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    Illven's Avatar

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    Default Re: Fire Emblem: Zombie Apocalypse OOC

    Okay Shannon should start at 47 @ symbol so she is closer to the escape.

    Do we want to try investigating the strange symbols?
    A pokemon emerald nuzlocke http://www.giantitp.com/forums/showthread.php?t=212805 Complete.
    Blazing hate a Fire red nuzlocke http://www.giantitp.com/forums/showthread.php?t=222017
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    Fire emblem avatar by Water_and_Wind

    Quote Originally Posted by Hammerpriest
    Since a Druid is really hard to screw up bar the player taking asynergistic choices. Since summon more bears is always decent

  5. - Top - End - #155
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    Herpestidae's Avatar

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    Default Re: Fire Emblem: Zombie Apocalypse OOC

    Note that Map 2 technically hasn't started yet.

  6. - Top - End - #156
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    Illven's Avatar

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    Default Re: Fire Emblem: Zombie Apocalypse OOC

    I asked if other people escaping before Shannon got us bonus xp?

    That should have been mentioned...


    Also what does Anansai guile do exactly.

    And the Badge's improve growths right?


    And the Dracoshield I'm thinking of giving to Colver. He and Shannon are tied for defense but she could get the boost at level up.


    For the xp. I'm thinking 15 each to every player at level 1. And then 20 more to everyone. (Not giving any to Corvis as player is MIA. On that note, Herp did you send Hunt11 a pm)
    Last edited by Illven; 2012-09-26 at 06:09 PM.
    A pokemon emerald nuzlocke http://www.giantitp.com/forums/showthread.php?t=212805 Complete.
    Blazing hate a Fire red nuzlocke http://www.giantitp.com/forums/showthread.php?t=222017
    Fire emblem 7 Nuzlocke inspired http://www.giantitp.com/forums/showthread.php?t=240176 Complete

    Fire emblem avatar by Water_and_Wind

    Quote Originally Posted by Hammerpriest
    Since a Druid is really hard to screw up bar the player taking asynergistic choices. Since summon more bears is always decent

  7. - Top - End - #157
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    Default Re: Fire Emblem: Zombie Apocalypse OOC

    Quote Originally Posted by Illven View Post
    I asked if other people escaping before Shannon got us bonus xp?

    That should have been mentioned...
    But you used actual players as an example. Poor wording on your part, but it wouldn't have been a hidden bonus if I told you about it anyway .

  8. - Top - End - #158
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    Illven's Avatar

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    Default Re: Fire Emblem: Zombie Apocalypse OOC

    Quote Originally Posted by Herpestidae View Post
    But you used actual players as an example. Poor wording on your part, but it wouldn't have been a hidden bonus if I told you about it anyway .
    Since when was Tinsley running this game.

    Also did you see my edit in the above post?
    A pokemon emerald nuzlocke http://www.giantitp.com/forums/showthread.php?t=212805 Complete.
    Blazing hate a Fire red nuzlocke http://www.giantitp.com/forums/showthread.php?t=222017
    Fire emblem 7 Nuzlocke inspired http://www.giantitp.com/forums/showthread.php?t=240176 Complete

    Fire emblem avatar by Water_and_Wind

    Quote Originally Posted by Hammerpriest
    Since a Druid is really hard to screw up bar the player taking asynergistic choices. Since summon more bears is always decent

  9. - Top - End - #159
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    PirateGuy

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    Default Re: Fire Emblem: Zombie Apocalypse OOC

    Working on battle sprite.

    What affinity system are we using, so I know what to look for?


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  10. - Top - End - #160
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    Herpestidae's Avatar

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    Default Re: Fire Emblem: Zombie Apocalypse OOC

    I haven't heard from hunt since August. In any case, we'll recruit him again if he ever shows up. For now, Corvis is going off with the villagers you rescued.

    Anansi's Guile is a Dancer/Bard item that opens doors and chests.

    Badges take up a spot in inventory and grant a bonus while you hold them. Knight's Badge is +5 Defense. Myrmidon's Badge is +10 Crit.

    I'll add in the changes when I update.

  11. - Top - End - #161
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    Ascaloth's Avatar

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    Default Re: Fire Emblem: Zombie Apocalypse OOC

    Map 2 looks exactly like the kind of stomping grounds I'd expect Alba to hang around in, and have his bolthole somewhere in the vicinity.

  12. - Top - End - #162
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    Herpestidae's Avatar

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    Default Re: Fire Emblem: Zombie Apocalypse OOC

    There's more than one forest in the world.

  13. - Top - End - #163
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    Elricaltovilla's Avatar

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    Default Re: Fire Emblem: Zombie Apocalypse OOC

    Quote Originally Posted by Ascaloth View Post
    Map 2 looks exactly like the kind of stomping grounds I'd expect Alba to hang around in, and have his bolthole somewhere in the vicinity.
    Is map two up? I didn't see it anywhere...

  14. - Top - End - #164
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    PirateGuy

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    Default Re: Fire Emblem: Zombie Apocalypse OOC



    Here's Alberich.

    What affinity system are we using?

    Edit: Found it, finally. It looks like Illven doesn't have an affinity yet, either.

    So, Illven, I was thinking either Lightning or Fire. Thoughts?

    @Electricaltovilla: Spoilered on the second post on this page.
    Last edited by Penguinator; 2012-09-26 at 10:00 PM.


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  15. - Top - End - #165
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    Sairyu's Avatar

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    Default Re: Fire Emblem: Zombie Apocalypse OOC

    Map 2 is so green that I think I'm dazed. Sorry guys, but I can only take partial actions now.

    What are those cross-in-circle pads though? Like, the one that's on ^20 to (42.

  16. - Top - End - #166
    Firbolg in the Playground
     
    Illven's Avatar

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    Default Re: Fire Emblem: Zombie Apocalypse OOC

    Quote Originally Posted by Penguinator View Post


    Here's Alberich.

    What affinity system are we using?

    Edit: Found it, finally. It looks like Illven doesn't have an affinity yet, either.

    So, Illven, I was thinking either Lightning or Fire. Thoughts?

    @Electricaltovilla: Spoilered on the second post on this page.
    I'm thinking Lighting, unless Herp will let Shannon's staves benefit from more attack on undead.
    A pokemon emerald nuzlocke http://www.giantitp.com/forums/showthread.php?t=212805 Complete.
    Blazing hate a Fire red nuzlocke http://www.giantitp.com/forums/showthread.php?t=222017
    Fire emblem 7 Nuzlocke inspired http://www.giantitp.com/forums/showthread.php?t=240176 Complete

    Fire emblem avatar by Water_and_Wind

    Quote Originally Posted by Hammerpriest
    Since a Druid is really hard to screw up bar the player taking asynergistic choices. Since summon more bears is always decent

  17. - Top - End - #167
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    Herpestidae's Avatar

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    Default Re: Fire Emblem: Zombie Apocalypse OOC

    Revive Kills Zombie, remember? Shannon's Mend hits for (20+ MAG/2) - RES. That's practically gonna oneshot everthing she shakes the stick at.

  18. - Top - End - #168
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    Illven's Avatar

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    Default Re: Fire Emblem: Zombie Apocalypse OOC

    Quote Originally Posted by Herpestidae View Post
    Revive Kills Zombie, remember? Shannon's Mend hits for (20+ MAG/2) - RES. That's practically gonna oneshot everthing she shakes the stick at.
    Why is my magic stat being divided in two?
    A pokemon emerald nuzlocke http://www.giantitp.com/forums/showthread.php?t=212805 Complete.
    Blazing hate a Fire red nuzlocke http://www.giantitp.com/forums/showthread.php?t=222017
    Fire emblem 7 Nuzlocke inspired http://www.giantitp.com/forums/showthread.php?t=240176 Complete

    Fire emblem avatar by Water_and_Wind

    Quote Originally Posted by Hammerpriest
    Since a Druid is really hard to screw up bar the player taking asynergistic choices. Since summon more bears is always decent

  19. - Top - End - #169
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    Default Re: Fire Emblem: Zombie Apocalypse OOC

    Quote Originally Posted by Illven View Post
    Why is my magic stat being divided in two?
    Because that's how healing is calculated. Or should be calculated, if the Doc doesn't say so.

  20. - Top - End - #170
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    Illven's Avatar

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    Default Re: Fire Emblem: Zombie Apocalypse OOC

    What game does that?

    The only time I've ever seen magic been halved, is to determine a staff's range. Not what it does.
    A pokemon emerald nuzlocke http://www.giantitp.com/forums/showthread.php?t=212805 Complete.
    Blazing hate a Fire red nuzlocke http://www.giantitp.com/forums/showthread.php?t=222017
    Fire emblem 7 Nuzlocke inspired http://www.giantitp.com/forums/showthread.php?t=240176 Complete

    Fire emblem avatar by Water_and_Wind

    Quote Originally Posted by Hammerpriest
    Since a Druid is really hard to screw up bar the player taking asynergistic choices. Since summon more bears is always decent

  21. - Top - End - #171
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    Sairyu's Avatar

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    Default Re: Fire Emblem: Zombie Apocalypse OOC

    Isn't mag for staff accuracy?

    I'm pretty sure that healing is just 10+MAG for heal and 20+MAG for mend. I'll go check Herp's google-doc and see if he's changed it in the mechanics section though.

  22. - Top - End - #172
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    Illven's Avatar

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    Default Re: Fire Emblem: Zombie Apocalypse OOC

    Quote Originally Posted by Sairyu View Post
    Isn't mag for staff accuracy?

    I'm pretty sure that healing is just 10+MAG for heal and 20+MAG for mend. I'll go check Herp's google-doc and see if he's changed it in the mechanics section though.
    Well in Fe 7+8. Mag is used for healing staffs (Magic+x depending on the staffs), the range of staffs like Psychic, Fortify, (1-Mag/2) and staff accuracy (30+(Magicx5)+Skill)
    A pokemon emerald nuzlocke http://www.giantitp.com/forums/showthread.php?t=212805 Complete.
    Blazing hate a Fire red nuzlocke http://www.giantitp.com/forums/showthread.php?t=222017
    Fire emblem 7 Nuzlocke inspired http://www.giantitp.com/forums/showthread.php?t=240176 Complete

    Fire emblem avatar by Water_and_Wind

    Quote Originally Posted by Hammerpriest
    Since a Druid is really hard to screw up bar the player taking asynergistic choices. Since summon more bears is always decent

  23. - Top - End - #173
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    Kobold

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    Default Re: Fire Emblem: Zombie Apocalypse OOC

    Could I get someone to help me with sprites?
    Proud Member of the United States Army
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    I am contemplating changing my username this summer. Be prepared.

    Behold the man who read all 831 OOTS strips that existed at the time in four days!

    To be revived this summer:
    Light, Shadow, and Legend: a Pokemon Ruby Nuzlocke
    To Make a Fan: Let's Play Final Fantasy

  24. - Top - End - #174
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    Default Re: Fire Emblem: Zombie Apocalypse OOC

    Quote Originally Posted by Illven View Post
    What game does that?

    The only time I've ever seen magic been halved, is to determine a staff's range. Not what it does.
    Shadow Dragon did it that way....
    ~ZA

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  25. - Top - End - #175
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    PirateGuy

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    Default Re: Fire Emblem: Zombie Apocalypse OOC

    Quote Originally Posted by ZeltArruin View Post
    Shadow Dragon did it that way....
    Shadow Dragon is also the worst FE to be sent to the Western Hemisphere. I wouldn't base anything off of it.


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  26. - Top - End - #176
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    Herpestidae's Avatar

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    Default Re: Fire Emblem: Zombie Apocalypse OOC

    Shadow Dragon also had a Warp Staff that worked on the whole entire map. Good times .

    I could change the Healing Formula if you want; It's not going to have that much of an effect at lower levels (Shannon is gonna be one-shotting everything for a fair bit still), but the thing is that the Heal Staff is essentially a 10-Might tome against Zombies, so a Harm Staff will act accordingly when used against you.

    And that's terrible.

    So should I whip out the Nerf Bat or do you want to take your chances?

  27. - Top - End - #177
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    Default Re: Fire Emblem: Zombie Apocalypse OOC

    Quote Originally Posted by Penguinator View Post
    Shadow Dragon is also the worst FE to be sent to the Western Hemisphere. I wouldn't base anything off of it.
    Oh, I completely agree.

    Quote Originally Posted by Herpestidae View Post
    Shadow Dragon also had a Warp Staff that worked on the whole entire map. Good times .

    I could change the Healing Formula if you want; It's not going to have that much of an effect at lower levels (Shannon is gonna be one-shotting everything for a fair bit still), but the thing is that the Heal Staff is essentially a 10-Might tome against Zombies, so a Harm Staff will act accordingly when used against you.

    And that's terrible.

    So should I whip out the Nerf Bat or do you want to take your chances?
    While I observed the whole conversation about this, at the time, I had no opinion, but now, I think I do. I think it's ridiculous. I know there has been no fire emblem game where you can deal damage with staves directly like this, and that not withstanding, I think it goes against the spirit of the game to have that kind of stuff in it. We don't know for sure what healing staves actually do, and positive/negative energy aren't usually a thing in fire emblem. That being said, adding that kind of ruling to a homebrew, such as this, can be made to fit in.

    Part of the problem is exactly what we observe here, if staves are allowed to deal damage to undead, and then in turn undead get their own sticks to unheal us with, that's going to cause lots of problems on both sides, tactically, and otherwise. The arguments for it, as far as I know are thus: it follows dnd rules; it's something new and different; it's fun. While I can understand all three of those, I really, really think that this change is going to get out of control without coming up with a new set of rules for staff interactions. I know that staves can't retaliate, but still, attacking undead priests is going to be a death sentence, oddly enough.

    So, what do we gain from adding this? Increased mortality rate against undead healers, our own healers becoming our go to means of killing undead, fun(?), and a tactical struggle when dealing with more advanced undeads. I understand and accept that throwing tactical challenges at us is all part of the game, but I feel like this one is kind of unnecessary.

    tl;dr a whole lot saying I don't like it.
    ~ZA

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  28. - Top - End - #178
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    Herpestidae's Avatar

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    Default Re: Fire Emblem: Zombie Apocalypse OOC

    Well, maybe we can cut the "might" of the staff when using it as an attack? Like 1/2 or 3/4?

  29. - Top - End - #179
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    Default Re: Fire Emblem: Zombie Apocalypse OOC

    Quote Originally Posted by Herpestidae View Post
    Well, maybe we can cut the "might" of the staff when using it as an attack? Like 1/2 or 3/4?
    That's what I was thinking. And clearly it will be a bit before we see an undead Recover staff.
    ~ZA

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  30. - Top - End - #180
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    Default Re: Fire Emblem: Zombie Apocalypse OOC

    Quote Originally Posted by Herpestidae View Post
    Well, maybe we can cut the "might" of the staff when using it as an attack? Like 1/2 or 3/4?
    Hell I don't have a problem if my magic is halved when I fight undead, it's nerfing my healing that I'm concerned with.
    A pokemon emerald nuzlocke http://www.giantitp.com/forums/showthread.php?t=212805 Complete.
    Blazing hate a Fire red nuzlocke http://www.giantitp.com/forums/showthread.php?t=222017
    Fire emblem 7 Nuzlocke inspired http://www.giantitp.com/forums/showthread.php?t=240176 Complete

    Fire emblem avatar by Water_and_Wind

    Quote Originally Posted by Hammerpriest
    Since a Druid is really hard to screw up bar the player taking asynergistic choices. Since summon more bears is always decent

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