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    Default [4E] RB DND Campaign, Thread 5

    No special title for this one, since I can't think of anything. Here we are, on the fifth thread of the RB Campaign! Here's the old threads

    Thread 1: http://www.giantitp.com/forums/showthread.php?t=200295
    Thread 2: http://www.giantitp.com/forums/showthread.php?t=216389
    Thread 3: http://www.giantitp.com/forums/showthread.php?t=229171
    Thread 4: http://www.giantitp.com/forums/showthread.php?t=239680

    And here's a short recap of what happened last time.

    Our heroes, trapped in the Shadowfell, go to assist Draugen, a heroic mercenary group led by, shockingly, Carric Theolon. Or rather, as our heroes know him, The Wolf. Finding themselves in the tower of the Drow Ardent they were requested to "take care of", they are confronted with the Drow's summoned devil, a Succubus. Absconing with Bast, their only female party member, our heroes are now forced into armed combat againest the succubi's thralls!

    Adalhard's turn!
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    Default Re: [4E] RB DND Campaign, Thread 5

    Adalhard moves to B6-2.

    He then relaxes, and closes his eyes. The mark over his right eye glows brightly as the markings which became clear on the previous fight glow very slightly.

    He starts tapping the floor with the tip. A runed circle forms underneath him, with each successive tapping it expands and glows until it reaches C8 where it finally remains glowing forming an image:

    Spoiler
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    He then kneels slightly and pushes Almacia into the centre of it as it is swallowed by the floor and comes out under the Paladin in C8.
    _ _ _ _ _ _ _ _ _
    Move Action: Move to B6-2
    Minor Action: Aegis of Assault - Paladin of Melora
    Standard Action: Ranged Attack
    (1d20+6)[19](25)
    Last edited by araveugnitsuga; 2012-07-04 at 09:26 PM.
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    Default Re: [4E] RB DND Campaign, Thread 5

    (1d8+5)[9]

    Save:
    (1d20+5)[1](6)
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    Default Re: [4E] RB DND Campaign, Thread 5

    With a rather shocking strike, Adalhard manages to hit the paladin, who grunts as the longsword pierces her abdomen from underneath her!

    Map: http://img825.imageshack.us/img825/771/maaaapt.png

    Note, The succubus and Bast are off screen, but I've got them on the map just so I can quickly select them if need be. Just so you know.

    Elden's turn!
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    Default Re: [4E] RB DND Campaign, Thread 5

    "No need to jump like elves through the forest, let us be civilised and bombard from safety.
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    Default Re: [4E] RB DND Campaign, Thread 5

    Says the man who still is blinded by their last bombardment. We don't possess enough firepower to only engage in ranged combat, we need close combatants to prevent them from bombarding us as well, and Bast has been abducted by that devil. We need a breakthrough now.

    Elden spends an action point and points his staff toward the paladin and through a Forceful Invokation, a sphere of fire shots toward her and explodes quite loudly in Blades of Astral Fire. Attacks vs Ref:

    Paladin: (1d20+11)[20] (push to A6)
    Left eladrin: (1d20+11)[27] (push to A7)
    Right eladrin: (1d20+11)[21] (push to E7)

    Non-lethal fire damage: (1d6+8)[11] and pushed and prone, and Carric recieves a +4 bonus to AC until the end of my next turn and is slided to B7

    Follow me!

    Elden jumps over the trap, hurries to the door through the corridor he just created between his enemies, and opens it.

    (Not done with turn yet)

    Also, for the record, all coordinates are for the upper half of the room.
    Last edited by Teddy; 2012-07-05 at 10:57 AM.
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    Default Re: [4E] RB DND Campaign, Thread 5

    Elden's blades of astral fire hit all his targets, quite spectacularly at that. Elden gets to the door and pulls to open it. It is locked!

    Continue~
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    Default Re: [4E] RB DND Campaign, Thread 5

    Elden makes a very frustrated expression.

    LaLa, can Elden use his last two movement points to move any more, or were those forfeited as he tried to open the door?
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    Default Re: [4E] RB DND Campaign, Thread 5

    He can continue moving.
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    Default Re: [4E] RB DND Campaign, Thread 5

    I need someone to break down that door, it's locked.

    Elden then takes a step to the right to D6 and points his staff toward the prone Eladrin.

    Attack vs Ref: (1d20+10)[18]

    Non-lethal radiant damage: (1d8+5)[10]

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    Default Re: [4E] RB DND Campaign, Thread 5

    Did you factor in the minus 2 to attacking prone enemies with ranged attacks? Just curious, I can't tell. And it is sorta important because if you didn't include it, it means you missed, but if you did include it it means you hit.
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    Default Re: [4E] RB DND Campaign, Thread 5

    It doesn't apply when you are adjacent to the target.
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    Default Re: [4E] RB DND Campaign, Thread 5

    Oh? Ok then.

    Elden's sun strike hits, non lethally harming the eladrin. Ouchies!

    Also, now that you're on this side of the room, you can see two pinkish treasure chests.

    Juniper's turn!
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    Default Re: [4E] RB DND Campaign, Thread 5

    Carric, go and see if you can pick the lock on the door, I'll hold them off!
    Juniper whirls his sword overhead, producing a lilting melody and a wave of green light. He leaps forward, swinging his sword and releasing the light to flood through the room.

    Minor Action: Majestic Word on Carric. He can spend a healing surge and heal 5 additional HP.
    Standard Action: Song of the New Dawn on the paladin.

    Move Action: Jump to D8.
    Standard Action: Valorous Smite on the eladrin.
    Attack: (d20+12)[28] vs. AC
    Damage: (2d8+6)[11] nonlethal, and all enemies are subject to divine sanction for this turn.

    * post roll count doesn't match database
    Last edited by Blue Ghost; 2012-07-05 at 05:23 PM.

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    Default Re: [4E] RB DND Campaign, Thread 5

    Saving throw: (d20)[7]

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    Default Re: [4E] RB DND Campaign, Thread 5

    Umm, perhaps I should point out that I rearranged the playing field quite heavily there, Blue. The paladin is at A6, the left eladrin at A7, and the right one is at E7. You can charge it by jumping to D8.

    Also, I slided Carric to B7 for a reason (to keep them pushed against the wall) and I'd prefer that you don't slide him away from there.

    We don't have time for picking any locks. Just break it down, will you.
    Last edited by Teddy; 2012-07-05 at 05:21 PM.
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    Default Re: [4E] RB DND Campaign, Thread 5

    Sorry, failed to notice. Fixed.

    It's a steel door. Picking it will be faster than breaking it.

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    Default Re: [4E] RB DND Campaign, Thread 5

    "I'm going to mobilize whenever I get my sight back, stop hurrying unnecessarily it's only creating chaos. As for that door, if Elden can heat it up and we manage to get a hole on it I can teleport inside and open it for you.
    Last edited by araveugnitsuga; 2012-07-05 at 05:26 PM.
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    Default Re: [4E] RB DND Campaign, Thread 5

    Juniper hits his target, bloodying the eladrin! Blood flows from her mouth, though you can tell that's just the result of having a longsword non fatally smashed againest her chest, and being hit in the face with a divine magic blast.

    Anyway, with that done, it is now the Eladrin Veiled Warrior's turn!
    -------------------------

    First of all, instead of standing up, the Eladrin Veiled Warriors shall do a trick that Adalhard taught me, the DM, that these two clearly should know. The one next to Juniper and Elden Fey Steps into standing position at C8. She'll then swing her scimitar at Juniper!

    Juniper: (1d20+10)[18] vs AC

    (2d8+4)[14] damage, and Juniper is marked.

    The other one shall Fey Step over to C6 and attack Teodor!

    Teodor: (1d20+10)[22] vs AC

    (2d8+4)[14] damage and he is marked!

    Next is Teodor!
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    Default Re: [4E] RB DND Campaign, Thread 5

    Teodor is not to happy about the eladrin being in his way, especialy now. Taking the brunt of the damage, Teodor swings his spear at her with Opening Shove!

    (1d20+9)[28] vs Reflex. If it hits, she's pushed back one square into the pendulum scythe trap!

    (1d20+9)[23] vs AC, (1d10+2)[8] damage and knocked to D6 if hit and knocked prone.

    Additionaly, if Opening Shove hits, Teodor gets to shift 3 squares. He'll shift to B8, jumping during the movement.

    So basically what happened was that Teodor beat her across the head, pushing her backward into the scythe, which propelled her forward. Teodor then jumped onto her and propelled himself to the square he ended on, landing like a badass, flames licking at those around him.

    Then we get the Halfelf Paladin!
    Last edited by LaZodiac; 2012-07-05 at 05:41 PM.
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    Default Re: [4E] RB DND Campaign, Thread 5

    The Halfelf Paladin will stand up, and call out "Worry not! We can stem the tide!". She then shouts to the Eladrin that attacks Juniper "Vel, strike true!", with a divine glow to her voice. Command of Justice! The Eladrin gets to make a basic melee, againest Juniper!

    Juniper: (1d20+10)[13]

    (2d8+4)[15] damage if it hits!

    She'll then gra the holy symbol of Melora around her neck and point it toward Carric, shouting another divinely sounding command. "Fall to the ground!". As she does so, the ground seems to tremble! Divine Tremor!

    This is vs Reflex, area burst 2 within 10 centered on C8. Carric gets an opportunity attack!

    Elden: (1d20+10)[14]

    Carric: (1d20+10)[17]

    Teodor: (1d20+10)[21]

    Juniper: (1d20+10)[16]

    Adalhard: (1d20+10)[12]

    If it hits, (2d6+5)[16] radiant damage and you are knocked prone.

    Finally, if Carric is knocked prone, she'll move to C7 and use Lay on Hands on the veiled eladrin warrior, healing her for 20 hp. If Carric isn't knocked prone, she'll instead stay where she is.

    Succubus's turn!
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    Default Re: [4E] RB DND Campaign, Thread 5

    Meanwhile, behind the door.

    Bast:
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    The Succubus casts dominate on you again. (1d20+12)[32] vs Will.

    She hits, and commands "Now..put those down" and you do so, dropping your swords.


    Map: http://img805.imageshack.us/img805/4682/maaaap.png

    Carric's turn! First take your op attack for her doing a ranged attack next to yooooou.
    Last edited by LaZodiac; 2012-07-05 at 05:52 PM.
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    Default Re: [4E] RB DND Campaign, Thread 5

    Upon seeing Teodor strike the veilied warrior:

    "I'm sorry Mr Teodor, but I cannot allow you to do that."

    Dimensional Vortex to behind the door:
    (1d20+8)[2](10)
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    Default Re: [4E] RB DND Campaign, Thread 5

    Unfortunately, Adalhard is unable to teleport Teodor with his dimensional vortex, and everything goes as normal.
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    Default Re: [4E] RB DND Campaign, Thread 5

    Quote Originally Posted by Blue Ghost View Post
    It's a steel door. Picking it will be faster than breaking it.
    Duh! *hits himself in the head*

    Quote Originally Posted by LaZodiac View Post
    First of all, instead of standing up, the Eladrin Veiled Warriors shall do a trick that Adalhard taught me, the DM, that these two clearly should know. The one next to Juniper and Elden Fey Steps into standing position at C8. She'll then swing her scimitar at Juniper!
    mrblgrbldiscriptiontextsayswithastepmrblgrbl

    Quote Originally Posted by LaZodiac View Post
    The Halfelf Paladin will [...]
    Did... did that paladin just do 5 actions in a row?

    Quote Originally Posted by araveugnitsuga View Post
    Upon seeing Teodor strike the veilied warrior:

    "I'm sorry Mr Teodor, but I cannot allow you to do that."

    Dimensional Vortex to behind the door:
    [roll0]
    Teleportation requires line of sight.
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    Default Re: [4E] RB DND Campaign, Thread 5

    Quote Originally Posted by Teddy View Post
    Duh! *hits himself in the head*

    mrblgrbldiscriptiontextsayswithastepmrblgrbl

    Did... did that paladin just do 5 actions in a row?

    Teleportation requires line of sight.
    The paladin did the following. Minor: Command of Justice. Standard: Divine Tremor. That's two actions.

    Theoreticaly, you could tap your foot againest the ground while prone and that would count as a step.
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    Default Re: [4E] RB DND Campaign, Thread 5

    As the paladin casts her spell, Carric attacks her.

    (1d20+10)[20](30)
    Damage: (2d4+10)[17] nonlethal

    "I think that defeating the enemies in this room is currently a more pressing issue than getting through the door."

    After he is knocked down, Carric stands up. He then strikes at the paladin again (Hesitation Slash)

    (1d20+14)[2](16)
    Damage: (4d4+6)[19] nonlethal and grants CA until the end of my next turn.
    Last edited by Ranger Mattos; 2012-07-05 at 06:30 PM. Reason: nonlethal damage
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    Default Re: [4E] RB DND Campaign, Thread 5

    Crit damage: (2d4+18)[25] nonlethal
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    Default Re: [4E] RB DND Campaign, Thread 5

    Quote Originally Posted by LaZodiac View Post
    The paladin did the following. Minor: Command of Justice. Standard: Divine Tremor. That's two actions.
    Stand up, Command of Justice, Divine Tremor, Walk, Lay on Hands. I'm counting 1 standard action, 2 move actions and 2 minor actions

    Quote Originally Posted by LaZodiac View Post
    Theoreticaly, you could tap your foot againest the ground while prone and that would count as a step.
    And walking is just another form of teleportation.
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    Default Re: [4E] RB DND Campaign, Thread 5

    Quote Originally Posted by Teddy View Post
    Stand up, Command of Justice, Divine Tremor, Walk, Lay on Hands. I'm counting 1 standard action, 2 move actions and 2 minor actions

    And walking is just another form of teleportation.
    ...right. She doesn't try to walk, and no attempt to lay on hands. Sorry about that >_>

    Yha yha. I will say though, you don't have to be standing to use Fey Step.

    Anyway, with a vicious slash, Carric strikes the paladin across the chest. Thankfully it's non lethal, otherwise she'd of recieve a pretty nasty wound.

    Unfortunately for Carric, his second attack misses.

    Adalhard's turn!
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