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  1. - Top - End - #1381
    Ogre in the Playground
     
    Imperial Psycho's Avatar

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    Default Re: Total War: Broken City

    The Order of the Wren [8]

    To Blackfist, Ram [PM]
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    The Wren looks dubious. "I suppose they might accept this. I will have to word things a little more...diplomatically, of course."

    "The Matter of the King can be put aside, for now. If we have to have any hope of success in our endeavour, his alliances are where we must strike. The easiest place to sow discontent in his ranks appears to be the Wardens."

    "He seems to have rejoined with them, their past troubles forgotten. But while their leader took an oath, his men did not. And whatever they think of the king, they despise the SGA and the Sausage Guild. If they were to be given the impression that the Sausage Guild was suppressing resistance in their captured neighbourhoods, and attacking former Warden supporters.... why, the Wardens would jump at the chance to see the Sausage Guild fall. "

  2. - Top - End - #1382
    Barbarian in the Playground
     
    GreataxeFighterGuy

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    Default Re: Total War: Broken City

    The Silversmith's Guild

    SGA (PM)
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    To the Heladuit Court:
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    May we inquire as to why you were poking around Heavensgate, asking about our business? Any questions you have you may ask to us directly. You need not invest such effort in finding out rumors and such, when you can get answers straight from us.

    Projects
    I believe that, as others suggested, we should focus on developing our relationship with the Shattered Lands. Encouraging trade with the Warlords and reconstructing the Forts owned by the Mercantile Guild are both possible ways to do this, though there may be others as well. Alternatively, we would be interested in expanding and renovating the city itself, improving infrastructure and the like.
    The Shattered Lands
    Though we can only spend a few points of on building up the forts this turn, we can contribute (1) army to manning them. In addition, some of the goblins that we employ could be used as raw labor for their reconstruction, though they would need more experienced architects to tell them where and how to build.
    Depending on what is needed, we could also contribute some esp or magic as well.
    Membership
    We would agree with giving membership to both applicants.
    Last edited by ragingrage; 2012-11-01 at 08:23 PM.
    Total War (Wiki)
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    Currently playing in:
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  3. - Top - End - #1383
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    puppyavenger's Avatar

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    Default Re: Total War: Broken City

    Gear's Chosen (8)

    To Blackfist
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    We're planning to electrify and provide Light to our section of the Underdocks. And, seeing as it wouldn't actually require any extra resources on our part, I am curious if you'd like the Network extended to your part as well?
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    played the Space Pope in Total War 2125
    ..and the Papal States of Luna in Total War 2260


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    Darkness Fell, and with it Light

  4. - Top - End - #1384
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    HalfOrcPirate

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    Default Re: Total War: Broken City

    Mercantile's Guild

    SGA/GM[PM]
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    in regards to my earlier comment about Blackpowder weapons, i am afraid it will be a bigger job than expected. 14 WEL per faction...

    GM: does the Technists Guild have the necessary infrastructure to work from if i bought it myself and shipped the blueprints and designs to them? would this be cheaper than just buying it?

    Shattered-Lands
    well, the forts are already partially constructed so i dont imagine it would take an abundance of resources to finish. i could probably have a couple men from the Gears oversee the goblin work gangs. if any of us can not contribute troops to man the forts this turn, then it should be no big issue since i may put my entire force towards this if they dont do anything else.

    GM: about how many stats are necessary to complete the forts?

    "Let our mercy, as deep as the feitas, and our authority, as powerful as the sun, be revealed to the entire world!"

    "Damn! I gotta say, you just let down every man in Falena..."

    -suikoden V

  5. - Top - End - #1385
    Ogre in the Playground
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    Default Re: Total War: Broken City

    Sausage Guild
    Def Esp 7

    To the Champions of Sovereignty
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    We are more or less satisfied about the houses themselves. However we ask where you plan to house this new government, and who you plan to invite initially.

    Also we do not believe the City Watch was addressed in the detail we would have wished, but that can wait.


    To the Ram Revolution
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    We would be digging tunnels under your neighborhoods. Our preliminary subterranean analysis didn't show any significant underground basements or rock so this is a relatively simple proposition and shouldn't inconvenience your people. As to what they would gain, access to a system that allows rapid transit throughout the system.

    Admittedly we do not actually think the people of Runner's City particularly want access to the rest of the city, but we need to expand through there to connect the two ends of our current line. And potentially it would help improve commerce in the area. If you wish we could dig deeper and not disturb anything on the surface at all.


    SGA (PM)
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    Shattered Lands
    Well if the Wardens and King James wish to concentrate on clearing out bandits we have no objection to focusing the efforts of the SGA on the trade routes. And if they do not want the benefit of the Mercantile Guild's efforts that just means we can retain them fully for the SGA's caravans.

    However we are not entirely certain that is in the best interests to only apply 1 mil each. How many of these forts are there. We would not want to be spread so thinly that the bandits can simply defeat our guards in detail.

    Blackpowder Weapons
    If it is not feasible to buy the weapons how much would it cost to build the necessary factories in Sav Altulas. Not only would this benefit the SGA directly, but we could then export the weapons to other nations, although we would recomend not selling them to the warlords, serving as additional source of profit for the SGA.

    Projects
    We are actually working on an underground transport system already. We call it the Sav Altulas Metro and parts of it are already in operation. In fact we have nearly completed work on the main line. We simply need to finish the segments in Runner's City and the Smokeyards. We would welcome any other guilds that wish to invest. And afterwards we plan to create branch lines into the other parts of the city.

    Archaeological Mission
    As it happens we have already located an interesting opening into the under city and are planning an expedition. This is in fact why we are supporting the BPW project. There are things down there that take more than a shovel to deal with.

    If you wish to join our expedition or have a location of your own in mind we are willing to discuss further details.

    A Warning
    We have detected the same agents which operated in the Guild Row operating in the Embassy Row. We still don't know what they are doing, but they may also be operating elsewhere in the city.


    To the Exchange
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    We understand that you are moving ahead with the coin we presented. We think this is excellent news, and wonder if there is any way we can assist in getting the new currency into distribution.
    Last edited by ArcaneStomper; 2012-11-01 at 08:51 PM.

  6. - Top - End - #1386
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    puppyavenger's Avatar

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    Default Re: Total War: Broken City

    Gears Chosen (8)

    To Ram Revolution
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    Excellent.

    As an aside, may I ask your position with the current dispute over the prison?

    Also, may we ask if there has been any agreement over who will take up residence in the Daisong palace now that it has been reclaimed?


    To Sausage guild
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    Are you still interest in an outlet of the Celestial Network? We have pretty much ironed out all the practical issues at the moment. However, we will have to demand a slightly higher price then previously agreed, simply due to the initial costs of reaching Painted Court this month. Either 5 now or 3 now and 3 after completion would be acceptable.
    Last edited by puppyavenger; 2012-11-01 at 08:59 PM.
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    played the Space Pope in Total War 2125
    ..and the Papal States of Luna in Total War 2260


    Playing
    The Gears Chosen in Total Way: Broken City

    The Spindleshanks Crusade in Total War: 40K

    Dragon Avatar by Serp

    Darkness Fell, and with it Light

  7. - Top - End - #1387
    Ogre in the Playground
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    Default Re: Total War: Broken City

    Sausage Guild
    Def Esp 7

    To the Gear's Chosen
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    Would it decrease the cost if you simply ran them to Elfwatch? Potentially we might also be able to extend our tunnels under Little Veras this month.


    SGA (PM)
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    A messenger runs in and hands the representative a note. He reads it and looks up.

    "I have also just been informed that our prospectors have found emeralds under the city. So there now exists the potential for the SGA to dig an emerald mine."
    Last edited by ArcaneStomper; 2012-11-01 at 09:03 PM.

  8. - Top - End - #1388
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    NecromancerGuy

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    Default Re: Total War: Broken City

    To the SGA/GM[PM]
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    Weapons
    We'll try and find out on he Emberlocks, but as we don't have much in the way of magic ourselves...

    Archaeological Mission
    We would be intrested in this, but first have to deal with some internal leaks. In fact, there is a Vault we are very intrested in locating.
    Power restored for christmass. I'm back!

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    dragonflycave.com/newpay.aspx][/url]


  9. - Top - End - #1389
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    HalfOrcPirate

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    Default Re: Total War: Broken City

    Mercantile's Guild

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    Blackpowder Weapons
    i will wait for the GM to answer before bringing this back up...

    Shattered Lands
    i had planned on more than 1 MIL coming from me. the 1 MIL from everyone else was more designed to put on a show of unity to discourage unwanted visitors. i plan to put in atleast 5 MIL myself...

    A Warning
    they're back? now that i think about it, they might have also supported the Gears-Chosen during the uprising...my agents detected foreign gold was involved.

    how much Esp can you put towards finding this group? i propose we hunt them down once and for all. last time i could not bring my full might to bear but this time i can pledge 10 Esp.

    "Let our mercy, as deep as the feitas, and our authority, as powerful as the sun, be revealed to the entire world!"

    "Damn! I gotta say, you just let down every man in Falena..."

    -suikoden V

  10. - Top - End - #1390
    Barbarian in the Playground
     
    GreataxeFighterGuy

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    Default Re: Total War: Broken City

    The Silversmith's Guild

    The SGA (PM)
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    Emeralds
    Well that changes things. With a supply of emeralds for our jewellery, the beauty of our work could be magnified immensely. We would be extremely interested in developing a mine there.

    To the Sausage Guild/GM
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    Around how much WEL would be needed to create a mine?
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  11. - Top - End - #1391
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    puppyavenger's Avatar

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    To Sausage Guild
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    The issue is not so much the distance as the extremely limited amount of capital we have right not, as we have a major project nearing completion. If you can send the initial payment this month and wait until next month for the actual infrastructure, we'd be able to provide it for the original price.
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    played the Space Pope in Total War 2125
    ..and the Papal States of Luna in Total War 2260


    Playing
    The Gears Chosen in Total Way: Broken City

    The Spindleshanks Crusade in Total War: 40K

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    Darkness Fell, and with it Light

  12. - Top - End - #1392
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    Eldan's Avatar

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    Default Re: Total War: Broken City

    Blackfist to Technist's Guild
    [6]
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    OOC: Any update on those blackpowder weapons?
    Extended Brewer's signature

    Strange is the night where black stars rise,
    And strange moons circle through the skies,
    But stranger still is
    Lost Carcosa.


    Quote Originally Posted by Palanan View Post
    I want more mwa-ha-haaa and much less boo-hoo-hoo.

  13. - Top - End - #1393
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    ForzaFiori's Avatar

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    Default Re: Total War: Broken City

    Ram Revolution (D ESP 9)

    Sausage Guild:
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    If you will provide access points to the surface in our territories, so that our people may use the transit if they wish, we will give our OK to the plan, and would be willing to donate unskilled labor to the task, if it is needed.


    Gears:
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    I personally am in support of the Blackfists at this time, though of course I cannot speak for all in my territory - the brilliant thing about a democracy. The Blackfists, anarchists though they may be, are currently in control of the city, and the supposed King has been consistently making ridiculous demands of those of us in the city, claiming we are his "subjects". So for both legal and ideological reasons, I am in opposition of James, meaning that I am finding myself supporting the Blackfists.


    Blackfist/Wren (PM)
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    "I am willing to accept control of the prison, though you will excuse me if I am a little dubious as to what the catch will be. Constantine answers to the deal with the king. "As to the wardens, we could easily infiltrate the Sausage guild territory, and perform acts that would then be blamed on them.
    Avatar by Lycunadari

    Go Tigers!

    My TW faction:
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    The Ram Revolution - TW Broken City

    -banner by Nyrt

  14. - Top - End - #1394
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    Imperial Psycho's Avatar

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    Default Re: Total War: Broken City

    The Order of the Wren [8]

    To Champions of Sovereignty
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    Greetings.

    I am messaging you on behalf of the Blackfist, who are willing to negotiate the terms of the Prison handover. They will vacate the prison on two conditions:

    That the Prison is thereafter occupied by the Ram Revolution, and that any criminals sent there are primarily convicted by a randomly chosen jury.

    The Wren.

  15. - Top - End - #1395
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    Kobold

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    Default Re: Total War: Broken City

    Verdan Contacts [7]
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    ''Would it be possible to arrange a meeting between Mr. Gerard Neils and SGA or at least meet a trusted representative of his?''


    Masons/Carpenters Guild [?]
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    Your application has been accepted. Would you be able to work on constructing forts outside of the Sav Altulus? The SGA will provide appropriate security.


    SGA/Ambassadorial Guard [PM]
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    Business of Sir Andouir

    ''Mr. Bloodhand. Would you mind summoning the Captain of Ambassadorial Guard?''

    ''I have questions.''

    ''Captain. The SGA has grown very interested in the personage of the one Andouir. What could you tell us about this person and his motives.''

    Our Projects

    Emerald Mine (SGA): [WEL]
    Traits & Fluff:
    Sausage Guild: Tunnel Expertise
    Mercantile Guild: Dumpster Diving & Refugees, Merchant Contacts
    Silversmith’s: Goblin Labor & Beautiful Trade
    Bloodhaven: Health Protection for Miners
    Technists Guild: modify Gunpowder II into Mining Explosives

    Trade Routes (SGA):
    Forts Construction [WEL], Fort Defences [MIL],
    Trade Envoys [MOR/REP, MIL Escort?]

    Traits & Fluff:
    Masons & Carpenters Guild: Masonry Trait (?)
    Mercantile Guild: Dumpster Diving & Refugees, Merchant Contacts
    Vaults of Flesh: Garrison Rations

    Archaeological Team [WEL/MAG]:
    Traits & Fluff
    Sausage Guild: Expanded Tunnels & Expertise
    ESGE: Well-Travelled

    Shadow Web [ESP]

    I propose we pool all of our Espionage and make sure we know everything, that’s happening in the city. Those folks poking around the Gilded, certainly. But also other things.

    I also believe it might be time for a security sweep to make sure the Commerce House wasn’t infiltrated and to strengthen its defences.

    Gerard Neils

    ''I plan to invite Mr. Neils to our meeting.''


    Board of Education [PM]
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    ''King James has petitioned to join the Board of Education. Personally, I’m against it, as I don’t see what qualifies the Champions of Sovereignty to preside on the Board.''
    Last edited by Thelonius; 2012-11-02 at 06:01 AM.
    Magical Emperor Monkey. You have my vote.

    I learned two things about Montgomery that day... ...The first was that his men would follow him off a cliff. The second was that he would lead them there.

  16. - Top - End - #1396
    Troll in the Playground
     
    Murska's Avatar

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    Refugees of Gregoria
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    The Wardens at the bridge offer willing refugees the chance to help fight the Orcs, as guides for example, but also as a carefully controlled separate warrior group if they so wish.
    Trophies:
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    Trophies.

    Quotes:
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    Quote Originally Posted by lamech View Post
    Trusting Murska worked out great!
    Quote Originally Posted by happyturtle View Post
    A Murska without lies is like a day without sunshine.

  17. - Top - End - #1397
    Barbarian in the Playground
     
    Nyrt's Avatar

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    Default Re: Total War: Broken City

    EGSE

    board of Education/champions of sovreginety
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    I was under the impression that the champions were already on the board.

    They're on my list, at the very least.
    Total War factions
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    TW: Broken City

    Lord Founder needs no pants to face the beasts of the world, to descend into the darkest pits of the Earth and ascend above the divine clouds!
    TW: Cape City


    TW: Supers!
    Image to come

    TW: Chimerical Antagonism
    Image possibly to come

    Buy my music here

  18. - Top - End - #1398
    Barbarian in the Playground
     
    NinjaGuy

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    Default Re: Total War: Broken City

    To City Council
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    There have been talks of a new government, and possibilities for conflict have arisen.

    What is to be the Council’s official position on the Prison crisis? I understand that one of the most prominent members, our King, is currently pressing on the matter. But the Council should make a joint decision to support, or reject such actions.


    To ESGE and Doctor Vassari
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    Rumours have come to my ears, and I believe that I should help. I offer my support regarding the so-called creature in the Opera House.

    We have kept a token force in Dogma to help preserve order, as well as help the families during winter. The neighbourhood has grown accustomed to them, and we have received no complains of their actions.

    They could investigate the situation, with some reinforcements from Blackspell Watch and mages for good measure.


    To Doctor Vassari
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    My dear Doctor:
    As I understand, you have had the chamber holding the Sorceress corpse sealed. A wise choice, since it could be dangerous. However, we feel that this investigation should be made by a joint government commission, not just you.

    Will you allow me to send mages to collaborate with your experts on this matter? I would advise to ask Lord Founder on this; but I leave that to your best judgement.


    Roving Contract [Verdan]
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    Uncle, I have been wanting to hire illusionists for years, but never got around to it. Do you know where the best are? How much would it cost to hire them?


    Board of Education [Guild representative ]
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    The Free Masons and Carpenter Guild have the 6% of the Board, and are the representatives of House Wallen on this matter.

    John Orton, the Guild representative, is a fat short man, with thick glasses. He is known to use some magic, even though he never really finished Magical school.

    When his turn came, he nervously looked at his papers, cleared his throat, and spoke:

    “On the matter of security, we are sure that the University can be made safe by hiring the best graduates to work in it. The only alternative we have is to hire outside help, and I don’t think that is the idea here.”

    (He took a sip of water)

    “On… On other matters; what would the cost of creating a School of Magical Workers be? I realize it’s not a big priority, but… But it would be cheap and allow a lot of revenue for the University”

    “Oh, and…” (He glanced at his papers once more) “I thought King James was the… Ehem.. Honorary President, right? Does that means he can come?”

    OOC: He is not a VIP, I just like to write him like that for fluff.


    To the Champions of Sovereignity
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    I will send a small contingent, but mostly as support of the workers at the forts.

    Your Majesty, are you sure it’s wise to mount such an expedition with the current conflicts at the Prison?


    To EBSA
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    We have not talked in a while. What is your position in the latest crisis? Now that the Palace is liberated; it is my opinion that its custody should be share by all Council members, and not just one faction. What is your opinion?

    What do you think of the Government talks, and the Prison crisis?


    To SGA[PM]
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    ”In the name of the Free Masons & Carpenters Guild, I will say we are honored to be accepted into this union. Now, on business:


    - On the Forts business: We will be honored to help build the forts. We are a bit pressed in funds right now, so help would be apretiated. We can offer up to 3 Wealth for this, to be repaid next turn with profits of trade. Lord Wallen will surely help guard the forts with his troops, should we ask him.

    He has told me to tell you that he will help guard any expedition you set up, but that he will request 1 Wealth for every 2 Mil spent per turn.


    - On the Powder Weapons IV business, from the little info I have, Wallen troops would be interested in that; and would be able to pay the full price in 4-5 turns.

    It can be done, despite the costs. My advice is to talk to the Exchange for funding, to jumpstart the deal.


    - On the Emerald Mine, we offer support in constructing safe structures inside the tunnels, and raw manpower to help the Sausage Guild. I admit we don’t have much experience working underground, but we are fast learners.


    - On the Shadow Web; we offer 1 ESP this turn, but can offer more for next one.”


    OOC: Zemalac [PM]
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    Ok, there’s something I don’t get from the EoT: The Guild is a trait. You said they would work as a subfaction, “with its own set of stats”. Does that mean they share my stats, or do they have separate ones? If they have separate stats, do I know them?
    Last edited by Ragnar Lodbroke; 2012-11-02 at 08:18 AM.

  19. - Top - End - #1399
    Barbarian in the Playground
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    Default Re: Total War: Broken City

    The Church of Neposh

    The Board of Education
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    I believe that education and government need to be separated, to make sure that special projects and disciplines of education will be allowed even with the ever flowing public opinion. Because of this I feel James should not be on the Board


    To Evening Games Club and Silver Blood Gentlemen's Association (desp 7)
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    Then if you wouldn't mind relaying to those that could be interested, We'll set up a meeting in the pews.

  20. - Top - End - #1400
    Ogre in the Playground
     
    Kobold

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    Default Re: Total War: Broken City

    Lord Wallen [7]
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    ''Excellent. Hopefully it’s just some harmless escaped experiment of Blackgage Mages.''

    ''If you could send your Mages to work with mine, then of course, do so. However, the access should be limited – somebody murdered the Sorceress and we don’t wish to give the perpetrator chance to dispose of evidence.''


    SGA [PM]
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    ''Excellent. I don’t know, if we require additional fighters from Lord Wallen, but maybe we do, at least until the forts are finished. Once they are secure, a small force of men would be enough to guard each.''


    Board of Education/Champions/Craftsmen Guild [PM]
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    Champions
    ''I believe King James holds an honorary position for his contribution to free Blackgage District from the MU. He doesn't have a vote in the affairs of the University, so government will have no influence on the University.''

    Craftsmen Guild

    [Craftsmen Guild formed only this turn – you can’t be on the Board of Education.]

    ''What exactly is this ''school of magical workers''? I’m not certain, I understand.''
    Magical Emperor Monkey. You have my vote.

    I learned two things about Montgomery that day... ...The first was that his men would follow him off a cliff. The second was that he would lead them there.

  21. - Top - End - #1401
    Barbarian in the Playground
     
    Zemalac's Avatar

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    oblivion6 (PM)
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    Yes, they're complete.


    SGA (PM)
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    Black Powder Weapons IV
    I believe I have told the Technists in the past what was required for them to produce Black Powder Weapons IV. The main problem is that this level of weaponry starts to use emberlock mechanisms, which require enchanters (along with new machines for rifling and more efficient mechanism parts, etc).

    Forts
    The existing ones, maybe 9 WEL. If you want to increase the rating of their fortifications, they'd require more.


    The Exchange to Sausage Guild (6)
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    That depends on how fast you want the currency replacement to happen. We could simply start issuing loans and withdrawals in the new coinage, which is our customary practice, gradually replacing the old coinage that way. This process generally takes several years. If we want it done faster, we could allow citizens to trade in old coins for new ones at a reasonable rate--1:1.1, or similar. The problem there is that we would lose money; as such, I would rather avoid that method unless you deem is absolutely essential.

    Also, we need to come up with a couple other denominations, names for the new marks, and decide what to put on each value of coin. I understand that we currently have my face on the first run of gold marks, but that is merely meant as a placeholder.

    Your humble servant,
    Felix Urd


    Saugage/Silversmith Guilds (PM)
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    Depends on how deep you want to go. To get any significant amount of emeralds out, though, around 8 WEL.


    Verdan Contacts to Doctor Vassari (7)
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    Mr. Neilson is currently occupied in the Protectorate of the Blood. If you wish, I can send a message to him and ask that he pass through Sav Altulas next month on his way back to Veras.


    Ambassadorial Guard to SGA (PM)
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    "All I can tell you is what I told Bloodhand earlier. We do not patrol near the Merdallan embassy on certain days, because of the risk of running into the Andouir. We know what he, or she, or it is called because of messages intercepted from couriers running from the embassy to Guild's Row. All attempts to approach this person with guardsmen or plainclothes operatives have been met with extreme violence."


    Refugees to Wardens (2)
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    Some are eager, some are wary, all are grateful for your help.


    Roving Contact to House Wallen (7)
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    If you can't find any in the city where you are, then I'd say your best bet would be Ver Arcana. University boys from the campus there are always looking for work.


    Ragnar Lodbroke (PM)
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    They have their own stats. A small amount of WEL, basically. Their main use is as a trait that makes building things cost less for you, or anyone else who wants to hire them. Also, a fraction of all WEL that is spent by other factions on hiring the Guild will be directed to your coffers.


    Distinguished Gentlemen to Church of Neposh (PM)
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    These individuals from the Evening Games Club and the Silver Blood Gentlemen's Association are representatives of Risath and Perth, Teel & Doyle Quality Manufacturing, Crame Unlimited and Entwill Industry Standard. They are, to a man, quietly infuriated, mostly at the Blackfist.


    Board of Education/Champions (PM)
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    Two things.

    1) The Craftsmen's Guild is an infamous guild of assassins from the city of Lomar in the Merchant's Water. I believe you may be referring to the Free Masons and Carpenter's Guild.

    2) Are you planning on keeping the Board of Education separate from the University Board? Because the Champions are already on the latter, mechanically speaking, by virtue of the resources they donated to the rebuilding of Daimot.
    Total War
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    Current Games

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    LOCKWOOD-COBAN AUGMENTED INDUSTRIES


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    The Crimson



    Ran: Broken City
    First IC Thread
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  22. - Top - End - #1402
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    puppyavenger's Avatar

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    Default Re: Total War: Broken City

    To Ram
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    Fair enough. While we are currently fully involved in electrification campaigns and giving our forces some sense of drill and harmony, in the future we should be able to provide some subsidies and military support if it comes to battle.
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    played the Space Pope in Total War 2125
    ..and the Papal States of Luna in Total War 2260


    Playing
    The Gears Chosen in Total Way: Broken City

    The Spindleshanks Crusade in Total War: 40K

    Dragon Avatar by Serp

    Darkness Fell, and with it Light

  23. - Top - End - #1403
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    Default Re: Total War: Broken City

    The EBSA

    To Blackfist and King James
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    We do not care who owns the prison, as long as those incarcerated within are guilty. Would both of you accept the way things have been- EBSA judges dealing justice. We have no agenda, other than make the city safe. We have no political aspirations other than keeping this city an independent entity. Finally we care about the well being of the populace, and while I am sure neither one of your factions hate the people of the city your ambitions may fog your minds in matters such as these.

    For matters of justice, both of you (and all other factions for that matter) may use lawyers to argue specific cases, as can individuals. This incessant infighting must not impede the lives of the citizens of this fair city.


    Council
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    Justice needs to be where it always was before the reign of the witch Desoui. The EBSA must be able to be able to sentence criminals their deserved punishment. We are against violence but we need a prison.


    Wallen
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    The palace will be owned by the legitimate government, whatever it may be. Currently we will advocate that the Council refinish and repair everything that needs to be, to be kept by governments to come. The prison crisis is merely a symptom of the growing unrest between the populists and royalists- I fear nothing we do will defuse the situation fully, they wish to go to war. The talk of a legitimate government is necessary, as this council isn't widely respected it seems. Perhaps we should take powerful actions to stop this conflict?


    Bloodhaven/Champions
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    We need a prison. I'm not sure if its worth going to war for.
    She's Shona Han. Disappearing for a hundred years just means she's had a hundred years to plan. Trying to find out what happened to her is just going to draw her attention.

    Then it's a good thing Greystone can KICK REASON TO THE CURB AND GO BEYOND THE IMPOSSIBLE!
    - SurlySeraph

  24. - Top - End - #1404
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    Default Re: Total War: Broken City

    Ram Revolution (D ESP 9)

    TO: Gears
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    Excellent. I hope that it will not come to that however - diplomats are currently working to resolve the issue as we speak.


    TO: SGA
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    I have a proposal for the SGA - nearly all guilds are in need of unskilled labor for some job or another. Factory workers, porters, construction, etc. Runner's city currently has both a large number of unemployed workers, a technical school to provide any training they may need, and abandoned buildings that could be turned into factories and shops. As you may or may not have noticed, The Revolution has been trying to improve the lot of our people, and finding jobs is a major operation. The government of the Revolution is willing to offer the building at price for anyone who wishes to set up a factory, provided they hire exclusively from territory controlled by the Revolution, and pay their employees the going rate for their occupation, rather than the pennies that are typically paid to our people. You expand your operations, and the people of Runner's City gain a paycheck and improved lifestyle.


    TO: Blackfists/Wren (PM)
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    While I hope that the current situation with James comes to a non-violent end thanks to the Wren's negotiations, a contingency has been offered to me through a friend who wishes to remain anonymous. Should civil war break out however, this friend would be willing to clear the way for a small force of assassins, most likely made up of Blackfists, as you have the most experience with this sort of thing, to cut the head off of the snake, so to speak, and put a permanent end to James. Obviously, I am not in a position to give your word for you, and wanted to run it by you before beginning to put it in motion.


    TO: Technists
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    Have you been experimenting any with the new harnessed lighting of the Gear's Chosen? We would be interested in any form of technology that harnesses this amazing new power.


    TO: Council
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    due to personal involvement in the current negotiations regarding the prison, I will refrain from the discussions in the council, and would request that the Champions do the same. It should be rather obvious which side each of us is in favor of anyway.


    TO: House Wallen
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    The Ram Revolution, despite setting up scholarships for the new university, is not interested in running it - we have enough problems on our own. You have proven to be one of the few people in the city that we would trust to have power and remain at least mostly impartial. We would like to relinquish our control on the board of educators to you, as long as you will help insure that those of us in Runner's City are always allowed to have our fair shot at entering and studying there.
    Last edited by ForzaFiori; 2012-11-02 at 02:49 PM.
    Avatar by Lycunadari

    Go Tigers!

    My TW faction:
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    The Ram Revolution - TW Broken City

    -banner by Nyrt

  25. - Top - End - #1405
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    Default Re: Total War: Broken City

    Gear's Chosen


    To Ram
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    Fair enough. Although at this point I find it questionable to believe that such stop-gap compromises can be achieved indefinitely.


    To Technists
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    Quick question, do you want Little Veras electrified, or Gaspar's Folly? If it doesn't matter at this point Little Veras would be rather more convenient for us, although in the future we'd be willing to give you a preferential rate for further work.

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    played the Space Pope in Total War 2125
    ..and the Papal States of Luna in Total War 2260


    Playing
    The Gears Chosen in Total Way: Broken City

    The Spindleshanks Crusade in Total War: 40K

    Dragon Avatar by Serp

    Darkness Fell, and with it Light

  26. - Top - End - #1406
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    ForzaFiori's Avatar

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    Default Re: Total War: Broken City

    Ram Revolution (D ESP 9)

    TO: Gears
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    It's true that it might not last long, but the more time we have to prepare, the more time we have to separate the political bloc being formed against us, and solidify our own.
    Avatar by Lycunadari

    Go Tigers!

    My TW faction:
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    The Ram Revolution - TW Broken City

    -banner by Nyrt

  27. - Top - End - #1407
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    Kobold

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    Default Re: Total War: Broken City

    Board of Education (Champions + Lord Wallen) [PM-OOC]
    [Let’s Talk Power Politics or Who's Running Daimot U]
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    Okay. There is Board of University, where everybody who contributed to the University gets in. ESGE is more or less head honcho, who humours the rest of us by letting us play with Board of Education.

    The Board of Education is an organization of factions on the Board of University that has like 95% of influence.

    Now, as a principle of a thing, I’m highly reluctant to let people who either have no magic or have no connection to education join the Board of Education. I and Church of Neposh qualify for both and ESGE rebuilt the University, so they can do anything they want.

    Next, the Traits Board of Education develops – I feel that Board of Education should have full access to them, and others would have access to some and would have to request access to others.


    SGA/Ambassadorial Guard PM]
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    Ambassadorial Guard

    ''Well, Captain. The SGA has grown unhappy with this state of affairs. We wish to speak to this ''Andouir'' and we are prepared to insist. What sort of resources would you require to make it happen and minimize the chance of injury to your men?''


    Council – Prison Issue
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    How are the negotiations about the Prison proceeding? Is there any hope for compromise?


    SGA/Ram [7]
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    The main cause of the current unemployment is that the Smokeyard Factories are working at fraction of their full capacity, due to massive resource shortage. Since Wardens stopped patrolling the Shattered Lands and regular tribute, Desoui so eloquently demanded from a number of lesser Warlords, ceased, factories are barely operational.

    Now, SGA is working to resume the flow of resources by expanding our trade and establishing protection for our trade caravans in absence of Wardens, so hopefully the employment should start to rise. We are also opening a mine, a harsh and unpleasant employment, but an honest one, and I will try to address the health concerns, that usually come with it.

    The SGA will consult on our need for new factory. There are uses we may find for it, but you can reassure people, that we are working to bring the jobs back to the city.
    Last edited by Thelonius; 2012-11-02 at 03:02 PM.
    Magical Emperor Monkey. You have my vote.

    I learned two things about Montgomery that day... ...The first was that his men would follow him off a cliff. The second was that he would lead them there.

  28. - Top - End - #1408
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    Eldan's Avatar

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    Default Re: Total War: Broken City

    Blackfist

    "We have given our terms to James through a neutral intermediary. He can accept them, or he can go to war. We think they are fair:

    The city will immediately stop all trials by judge for cases worthy of a prison sentence or worse under the current "laws".
    All trials will be by a jury of people randomly elected from the entire population, no matter their political allegiance, sex, gender, age, race, species or other such factors. They will decide guilt and punishment.

    If the King accepts these terms and enforces them amongst his allies, we will hand over the Prison to the control of the Ram Revolution and allow it's use for detaining criminals going through this process.

    Your move, James."
    Extended Brewer's signature

    Strange is the night where black stars rise,
    And strange moons circle through the skies,
    But stranger still is
    Lost Carcosa.


    Quote Originally Posted by Palanan View Post
    I want more mwa-ha-haaa and much less boo-hoo-hoo.

  29. - Top - End - #1409
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    Default Re: Total War: Broken City

    The Order of the Wren [8]

    To Blackfist, Ram [PM]
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    "A mysterious ally, eh? Do you yourself know who they are?"

    "Perhaps they are the same ones who took out the Sorceress. Regardless... assassination of James... Not yet. To kill him now would only martyr him. But yes, if he moves too fast... In extreme circumstances, perhaps for the best. "

    "Still, your anonymous friend. May I be put into contact with him? He sounds an interesting person to speak to."

  30. - Top - End - #1410
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    Default Re: Total War: Broken City

    EBSA

    James does not speak for the cities Justice system, not yet. As of this moment the EBSA has sole jurisdiction over the sentencing and justice. Juries are meaningless in this day and age, as the laws are too complex to any but those who have dedicated their lives to understanding legal precedent.

    We shall not have the foundations of this cities justice system be dictated by the uneducated populace. If you wish to truly impact the system, go to the college of law or become an intern at the Halls of Final Justice. Become a lawyer, adjudicator, or judge.

    Keep petty political disagreements from affecting the legal system which keeps the city and its people safe.
    She's Shona Han. Disappearing for a hundred years just means she's had a hundred years to plan. Trying to find out what happened to her is just going to draw her attention.

    Then it's a good thing Greystone can KICK REASON TO THE CURB AND GO BEYOND THE IMPOSSIBLE!
    - SurlySeraph

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