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Thread: Épica

  1. - Top - End - #1
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    Default Épica

    Campaign to reach epic levels starting at level 15.
    Rules:
    - 32 pts build
    - no level adjustment
    - no templates
    - non-evil
    - each character can have only one free basic class, one favored class and one prestige class.
    - no variants (except the ones in the allowed books)
    - no too much overpower classes and tricks (polymorphing, warhulkers, greathammers, supreme gishes, etc)
    - no psionic characters
    - standart wealthy for a level 15 character
    - no item costing more than 100k
    - fractional saves and bases
    - no races from other books
    - no gestalt
    - available books:
    - Player's I and II
    - Dungeonmaster's I and II
    - Monster's Manual I, II, III, IV and V
    - Spell Compendium
    - All the Completes
    - Magic item Compendium

    Also, the DM reserve to himself the power to use any other book as he seems fit. If anyone make a unbalanced char or use a broken rule, the DM may forbid the char or make it change.

    The initiatives, spot, listen, searches, sense motive and other rolls will be made for the DM. Also, I'll make another tread were I'll post loot and eventuallty maps and EXP awards.

    The game will begin as soon as i finish planning the first story and all characters are done and got dm's ok.

    Every character must have an elaborated background and must have one archenemy or recurring rival or something. Characters without a good background will receive only half EXP for as long the background remain unfinished and broken.

    Also: the first post in IC tread will have to be the link to the character sheet followed by the background. Descritcions of the character are also welcome.
    Last edited by Chimaera; 2012-07-25 at 10:22 AM.
    Ruven Feathers, tengu opportunist with a keen eye for gold and an accute scent for death.

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    Default Re: Épica

    Here is the Épica Awards thread (for the EXP and loot):
    Awards
    Ruven Feathers, tengu opportunist with a keen eye for gold and an accute scent for death.

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    Default Re: Épica

    Genji, the shuriken thrower so far.
    (I've read some stuff to make a super powerful master thrower, using two weapon fighting and daggers instead of shurikens, etc, but since the idea of this epic campaign is to not make supermunchkins, I'll make the less powerful version of the master thrower.
    Ruven Feathers, tengu opportunist with a keen eye for gold and an accute scent for death.

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    Default Re: Épica

    Gokan, the Z warrior


    background
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    resumed version: orphan. amazing warrior at age 7 (but mechanicly a halfling). Seeks out his malevolent father, Venditto, do discover his mother's wherebouts.

    Gokan is an orphan, left in the doorstep of an elderly man just after he was born. The elderly man just just a communer that worked fixing wagon wheels, carring Gokan evrywhere he went. When Gokan was 4, he and the elderly man went to a monastery to fix some wagon wheels, and there Gokan was introduced to martial arts. He started mimiking the monks in secret as long as he stood there. Until he was caught.

    Instead of being repressed, he was invited to formally innitiate his training. It was amazing because Gokan was sobrenaturally skilled. at age 4, he fought on par with the other students, after only a few weeks praticing. The elderly man left Gokan at the monastery but visited regularly.

    Just before he was 5 yeras old, Gokan saw the elderly man being attacked by a fiendish dire tiger. Gokan rushed to the rescue and doing so dicovered he had magical powers, that greatly suprassed his martial skill. At any rate, the elderly man was mortally wounded and died. Gokan's Master recognized him as a sorcerrer and sent him to study under an arcane Mentor. Gokan quickly contorled his sorcerry and at age 5 started mixing arcane magic and martial arts. At that age, he discovered too that he was adopted.

    Frustated with the adoption issue, Gokan left tutellage to find his true parents. He found in awnsers in an oracle. His mother, Kiki, was a respectable sorceress, but is missing for 5 years. His father, Venddito... was a mighty and vicious gish responsible for the deaths of hundreds of innocents.

    for the next two years he saught his father to punish him and to discover what Venditto did to Kiki. Gokan's powers have incresed in astronomical scale, and defeated several dangerous monsters and criminals at age 6 and 7.

    He found his father and battle him - more than once. Venditto found it amusing and beated the hell out of Gokan all the times. Venditto start getting worried when he saw the seed in wich Gokan was increasing his powers, and no longer find amusing to battle his son, but tries to kill him for his own safety (on the last battle, Venditto had a lot of trouble).

    Gokan still aims to beat the hell out of Venditto and MAKE him talk about what he done to Kiki. Of course, getting a few frinds along the way would help a lot.


    personality
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    lawfull good

    Gokan is a good natured and playfull child. He easely and quickly make friends and really enjoys playing with them. He loves getting attention and respect from people.

    Obviously, no one takes him seriously (altought he's constantly miskaten by a halfing), so he's used to have to prove his worth in battle. He loves to compete and to fight, but dosen't like killing. He deals nonlethal damage allways that possible, even on animals and beasts.

    he's very dangerous when angry, and sometimes his powers are just a litle uncontrolled.

    He really hopes he can find his mother and live hapyly and in peace with her. It seems he dosen't give his prematurity the importance it actually has. If at age 7 he is a powerfull warrior, at age 70 he should be a god...
    Last edited by Beschoren; 2012-07-29 at 10:14 PM.
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    Default Re: Épica

    A vagrant with no name, and yet many names. The Wanderer, Stormwalker, Naturalist, Dr. Beast, a collection of titles. The real identity of this being of unassuming appearance, however, is unknow. Despite his looks, thin body with thick lenses and dirty dreadlocks, some people believe he's a much older, respectable scholar. The Wanderer claims to be a lover of all the natural things and consider understanding every aspect of his world as his ultimate goal. Never stays in any given place for more than two weeks and is always accompannied by his fearsome white tiger, Baihu.

    Not only his tiger, but an old, worn out quarterstaff, knew as the Jingu Bang, and a smoking pipe completes this mysterious character. It's rare to see him not smoking, even while sleeping! Sometimes he randomly catches a bug and tells details about it, or just comments about anything in particular, rarely making any sense to whoever is listening. He’s never seen eating in a table, oftenly going out with his tiger Baihu, to the wilds, where he supposedly obtain food.

    Usually, people don’t have high regards on him, despite his powerful tiger buddy. To the simple folk, he looks like a vagabond, interesting fella, but useless. That is, until a menace comes and this hippie-lookalike turns into a ferocious animal. Some say he can turn into an Ice Age creature of some sort. Others say he can turn into an eagle and rain down lightning from above. Even in the open seas he can turn himself into a giant squid and tear down entire fleets. Turns out the unassuming vagabond is a very experienced druid. Less ignorant people know, just from the looks of his animal company, that this being must be someone with power, even if hidden.

    However, he wasn’t always a wanderer. Before he decided to meet every corner of the world, he was a proud member of the Gaia Guardians, a group of powerful people that dealt with aberrations, outsiders and undeads. Everything that they considered a menace to the natural world they would slay, or banish. He was happy there, as being a part of this society was pretty much the dream of every ambitious druid. Time passes and the group was getting more and more fanatical, widening what they considered a threat to nature. Until they decided to destroy an entire city, simply because it was ruled by powerful wizards. After a bitter discussion, he left the group, but not without being chased by his former colleagues.

    Eventually, he foiled the group attempts to hunt him, but they already decided to destroy the city anyway, with or without him. They failed, however, and only one survived. A woman, called simply as “The Seeker”. She swore revenge against her former ally, arguing that he is to blame for the death of everyone else in the extinct Gaia Guardians. She promised to assemble her own team, now called as the Gaia Avengers, and destroy the wizardry in this world, along with any “false druids” out there, including, mainly, the Wanderer himself.

    The few who actually know this story are aware that this vagrant habit that the Wanderer developed is not so much about meeting every corner of the world, but also running away from his archenemy. But he is tired of running, perhaps he should ally with friends, powerful friends, and end what he consider an extremely harmful fanaticism. Only then he will be free to study the nature without any worries.


    The Wanderer in his Battle Garment:
    Last edited by Dudu; 2012-08-09 at 11:23 PM.
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    Nicollo Corleone - The Scoundrel Malconvoker

    Dante Levasseur - The Crimsom Inquisitor (avatar) and his Lumi cohort, Eveline Dawn now being followed by an old acquaintance, Aurora, the voice of Barachiel.

    Minaerva - The Wild Caller from Rokiri Island.


    Requiem Macabre Doc

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    Default Re: Épica

    That's the story of an powerful priestess, ruler of very unconventional church, The Church of Pleasures. Acasa Ladora, know as The Queen by the apostles of the church, was a noble and valorous woman, that fought to liberate the world of the evil and the chastity. Together with her husband, The King, she taught to the world a way to meet the hapiness with love and desire.

    However, not all people were capable to recognized her intends, and some fought to destroy her work and teachings. One of they, were a lord with great wealth and a lifeless penis, Lord Boy Ola. During a demon incursion in the realm, he planned to destroy the church and its believers with a malevolous scheme that put all the realm in bloody battle. As the demons forced their way through the capital, Acasa and her husband conjured a powerful spell, a blood one, that banished all the demonic forces in a blink of eye. To acomplish this spell, The King gave up his life as a sacrifice, saving all the remaining inhabitants of the realm.

    Lord Boy, a powerful wizardy too, was the one who created the spell, and lied about it its sacrifice part. His next act was to manipulate the king that was The Queen the real responsible for the incursion and the sacrifice. Without help in the court, the realms king condemn the priestess to death penalty and her soul to an impresionament. Acasa fought with strength and furious blasted inumerous atempts to arrest, but in the end, she feel. Her death penalty was made right there, in the battle fiend. Lord Boy created a powerful phylicatery to bind her soul until the eternety if needed.

    A hundred years have passed and a miraclous thing hapened. A pleasent maid, worcking in a century age tower, found a intersthing bottle. The unguarded tower was a legacy of allready dead powerful lord wizardy. Take it by an uncontrolable desire, she let the bottle fall on the ground, breacking it in a thousand pieces. She proptly cleaned the mess, holping that no one have see it. That night, strange dreans comes to the girls mind. Compeled by the dreans, the girl went to a century age ruin of a old church. In the deepest part of the ruin she slept again. Acasa soul posessed the girl and the The Queen was now back to the material plane once more. In a secrect chamber she found her Queen Armor set and all her belongings. Now, her goals are rebuild her church and, in time, release the girl body.

    Shortly after that, Lord Boy grandson, Lord Boy Olinha, found out what hapened. Sociopath as his grampa, he thinks that Acasa soul are his property and will fight for it.
    Last edited by Andrezitos; 2012-07-26 at 04:16 PM.

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    Default Re: Épica

    Épica will begin next week.
    Brace yourselves.
    Ruven Feathers, tengu opportunist with a keen eye for gold and an accute scent for death.

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    Default Re: Épica

    Gokan keeps praticing. That's what Kamiccolo-sama said him to do

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    Default Re: Épica

    After a long wait finally the Épica campaign will begin!
    (Kevin will made a character but till he finish it he wont be joining us)

    It was a cold day at the city of Harrogath: the legendary city located at the Worldstone Mountain Plateau. This white city is as the last fortress to the top of the world and is the shield that protect the worldstone: the beam that holds the world together.

    Seven years before today, this kingdom was in the edge of its destructiopn by the hand of the powerful Lord of Terror: a powerful elven lich who tried to corrupt the Worldstone and recreate the world as a undead paradise, claiming himself as the dead King of Arcalot, the ancient elven kingdom who lived at the top of Worldstone Peak.

    Thanks to a group of legends, the Lord of Terror was slain and his army vanquised, but this battle cost the life of many many people and, in the end, it was useless, since the group couldn't destroy the phlilactery of the Lord of Terror who is certainly back to unlife and plotting how to destroy everyone who messed his plans.

    Today is cold and bright and looked like a good day was just starting... but not.
    As soon as the legendary heroes were in the breakfast, the always silent master of spies of the king come to the heroes and said: "The king wants to talk with you as soon as you breakfast", and then he left the room. This fellow is a strange one: a quiet and unhappy halfling former henchman of the Lord of Terror who tried and failed to assassinate the king and that cost him the life of his lady, whatever name she had. After that he escaped the cellars and fought side by side with the other legends trying to slay the reanimatede corpse of his beloved one, and yet he failed, but thanks to his help the Lord of Terrror was defeated and peace came by. After some years in the cellars, the king made some deal with him and now he's the master of spies and unseen bodyguard of the king.

    Gokan, Acasa Ladora and the Wanderer were all together when these news arrived and after breakfast went to see the king.

    "My dear friends, it has been some time that we lived in peace in this anciant kingdom, but this peace seems that has come to an end", the King Reynold is a man of forty years, strong and tall like a blacksmith and without any aura of majesty at all, if not by the golden crown filled with diamonds he would pass as just a commoner, "Genji here got informations all over the kingdom that the frost giants from the Peak began marching south through the Sacred Valley towards the kingdom", these frost giants were a powerful tribe that used to attack Harrogath and take slaves, but after some battles the giants and the kingdom made peace and they promised never get out of the Peak and reach the kingdom again, "and that's not the direst news we've got... There are lot's of villages and towns away from here that were found empty, with no living soul to tell what happened, nor any sign of battle. The villagers were all gone and I cant help to think this is the work of the Lord of Terror", the king stops for a moment, "I think he's butchering these villagers and turning them into a new army of undead and plan to mass us again. If that's it, this city wouldn't be able to defend as it was able to seven years before, since most of our best knights and warrirors died and the kingdom went bankrupt in the reconstruction of our defenses" he sighs one more time and take a sip of wine, "The Kingdoms of the Serpent River are also wanting the money they lended us back and we can't afford to pay them and keep trainning and rebuilding everything that was destroyed... so this Lord Boy Olinha, one of the members of the Council of the Serpent River, is treating that if we don't get the money paid in one forthnight, then we should best be prepared for war", the king seem exhaust and sleepless and take a long yawn before speaking again, "In times like this I need to know if I can count on you again, the Legends who saved my kingdom in the past. I don't think we can manage to defend the kingdom from three menaces at the same time without your help. Ah, I forgot to mention something else, it seems taht an eclipse is coming in the next few days and my royal loremaster Fidel", he point to a old elven wearing wizards clothing, "Says that this eclipse have something magical and mysterious in its nature and say that may be wise to get prepared for some grim thing to happens... We already have lots of real problems and now we must worry about the movements in the sky? Anyway, after today I'll close the city gates for one week, but I need to ask you to do me something: can you go out there in teh cold and discover what is happening in the villages and in the Sacred Valley? I'll send my embassador Yakra XXXIII to talk with this lord Boy Olinha and the council for more time and will send a investigation team to search in the anciant Tomb of Arc to find any answer to anything about this eclipse"

    After this long meeting Genji, the spymaster, come to talk with you: "The king ordered me to go with you and help with my skills".

    What will be you answer to the King? And what will be your preparations for the day? The Plateau is cold and without any Endure Elements trick you wont survive out there. The city offers items up to 40k worth and the city have spellcaster of 18th (divine and arcane). Post any questions about the city and the world. Anyone with knowledge skils may try making rolls to know more things.

    (Let's Épica begins )
    Ruven Feathers, tengu opportunist with a keen eye for gold and an accute scent for death.

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    Default Re: Épica

    The Wanderer finish eating his breakfast and smoking whatever herbs was in his disposal. Baihu, the white tiger happily enjoys his meal.

    "Oh, that was delicious. And look at this joint I just made! It's one in a lifetime. I wonder if I gave one of those masterpieces to this Lord of Terror he would stop being a jerk and turn into a philosopher, like me, you know."

    "What about you, Baihu? It seems you enjoy frozen meals. Here, let me bless you, I think we'll have battles ahead." - He spends a persistent Nature's Favor to give +5 luck bonus to attack and damage to Baihu for the day.

    "About going to those villages, I can teleport you through the Earth*. But maybe you want the teleport in case of escaping from danger. I'll save the teleport for escaping, unless someone here has another idea. I need a walk, and it's been a long while since I used my mammoth form, so I need to stretch the good old Mastodon legs."


    *MASTER EARTH
    Spoiler
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    Transmutation
    Level: Druid 7
    Components: V, S, F
    Casting Time: 1 standard action
    Range: Personal
    Target: You
    Duration: Instantaneous
    The ground below your feet suddenly seems
    insubstantial, and you sink below the surface,
    moving through dirt and stone as easily
    as if you were flying through the air.
    You travel straight through the earth
    itself to a destination you choose.
    The movement is instantaneous and
    has no distance limitations (though the
    location must be on the same world).
    You need only think of where you
    want to go. If you don’t think of an
    exact location, the earth carries you to
    the periphery of the general area you
    imagine.
    The earth never leaves you stranded
    inside it. It always puts you back to the
    surface even if it cannot deliver you to
    your chosen destination. It takes you
    as far as it can. Underground, creaturebuilt
    structures don’t hinder you as
    long as you can move around them.
    This spell functions only on the
    Material Plane.
    Focus: The fossil of any animal.


    "By the way, I can lend a help with the people searching for Lord Boy with a Scrying spell. I just need a pool of water. Any piece of information or better, a trinket, lock of his hair or a picture can help me in this task."

    When everyone is ready, I'll cast my hours long buff spells.

    Spells Prepared:
    Spoiler
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    Lvl1:
    Entangle ( )( )
    Babau Slime ( )( )
    Shillelagh ( )
    Lesser Vigor ( )( )

    Lvl2:
    Mass Snake Swiftness ( )( )
    Heart of Air ( )
    Kelpstrand ( )( )
    Splinterbolt ( )( )

    Lvl3:
    Alter Fortune ( )( )
    Heart of Water ( )
    Magic Fang Greater ( )( )
    Crumble ( )

    Lvl4:
    Heart of Earth ( )
    Scrying ( )
    Bite of the Wereboar ( )
    Arc of Lightning ( )( )
    Last Breath ( )

    Lvl5:
    Heart of Fire ( )
    Animal Growth ( )( )
    Control Winds ( )
    Owl's Insight ( )

    Lvl6:
    Spellstaff ( )
    Fires of Purity ( )
    Tortoise Shell ( )
    Bite of the Werebear ( )

    Lvl7:
    Master Earth ( )
    Antilife Shell ( ) *Extended
    Heal ( )

    Lvl8:
    Nature's Favor (x) *Persist
    Stormrage ( )

    Spellstaff* Cocoon ( )
    Last edited by Dudu; 2012-09-03 at 12:12 AM.
    Spoiler: Current Characters
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    Nicollo Corleone - The Scoundrel Malconvoker

    Dante Levasseur - The Crimsom Inquisitor (avatar) and his Lumi cohort, Eveline Dawn now being followed by an old acquaintance, Aurora, the voice of Barachiel.

    Minaerva - The Wild Caller from Rokiri Island.


    Requiem Macabre Doc

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    Default Re: Épica

    Gokan was eating his breakfast ferociously as allways, but he was too overjoyed by the king's summon to worry about his hunger. Gokan is only a small child, and really aprecciates when the grown ups recognize his power and give him respect.

    He sees that the king is really tired but try to cheer him up. Gokan has the thin and stiched voice of a seven year old trying to show confidance "Don't worry King Reynold! We will go to the sacred valley and discover whatever is scaring off the villagers!"

    He takes a few steps back and stands straight, with his closed hands on the side of his hips

    "Just let me raise my Ki and I'll be ready to go!
    .
    .
    .

    (gokan's dark and spiky hair starts to flow up. you can see some soft white energy waves coming form the ground arround Gokan's feet)
    .
    .
    aaaaaaaa
    AAAAAAAAAA
    AAAAAAAAAAHHHHHHH!!!
    AAAAAAAAAAAAAAAAAAHHHHHHHHH!!!!!!!!!!"


    Spoiler
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    casts the following spells (all last h/lv, that is, 15 hours):

    Overland flight (personal fly spedd of 40 feet, good manuverability)
    Heart of earth (30 temp hp, +8 vs trip, bull rush, overrun. swfit action activates sotneskin for 1 round/lv))
    Greater magic wepon (+3)
    Greater mighty wallup (blunt wepons deals damagege as if +1 size/4vl. currently hitting like huge)
    Hearth of air (+10 jump, +10 fly speed. immediate action activates feather fall. grants light fortification as long as hearth of earth is active)
    Mage armor


    Gokan seems really happy and energyzed. He puts two streached fingers on his forehead and says "Ok my friends, I'm ready to teleport us to the Sacred valey!"

    (Gokan might not realize that other people - and himself - need some kind of preparation besides raising their Ki before going. He's just a kid afterall)
    Last edited by Beschoren; 2012-09-02 at 11:46 PM.
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    Default Re: Épica

    (I never played with a cleric before so my prayers choice could not be optimal.)


    Acasa only eats enough to sustain her body. She prefer more carnal pleasures. She is concerned about the grandson of her ancient foe, Lord Boy Olinha. She nows that, if the seed is strong in this one, he is capable of the most despicable atrocitys to achieve his goals. I'll grant you my power one more time, noble King, but my holy quest is beyond this realm and I plan to find where it is.

    Status

    Spoiler
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    160/160
    turn undead 1/12
    Bear’s Endurance - persistent (+4 Con, +30 HP)
    Eagle's Splendor (15min, +4 Cha, +2 turns)
    Lust domain granted power (1 round, +10 Cha, +5 turns)
    Endure Elements (24h)
    Greater Magic Spiked Armor (15h, +4 Atk/Dmg) - transfered to AC
    Greater Magic Heavy Shield (15h, +4 Atk/Dmg) - transfered to AC
    Conviction - persistente (+4 morale saves)
    Omen of Peril - persistent (85% of recieving a call)


    Prayers (Im accepting suggestions):

    Spoiler
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    L8 - 2+1
    Summon Monster VIII ( )
    Stormrage ( )
    Discern Location ou Sympathy ( )

    L7 - 3+1
    Restoration, Mass ( )
    Radiant Assault ( )
    Spell Resistance, Mass ( )
    Refuge ou Scrying, Greater ( )

    L6 - 4+1
    Banishment ( )
    Bolt of Glory ( )
    Dispel Magic, Greater ( )
    Heal ( )
    Heroes' Feast ou Symbol of Persuasion ( )

    L5 - 6+1
    Divine Retribution ( )
    Hallow ( )
    Revivify ( )
    Righteous Might ( )
    Zone of Respite ( )
    Blistering Radiance ( )
    Detect Scrying ou Scrying ( )

    L4 - 6+1
    Freedom of Movement ( )( )
    Magic Weapon, Greater (X)(X)
    Shield of Faith, Mass ( )
    Undead Bane Weapon ( )
    Status ou Planar Ally, Lesser ( )

    L3 - 7+1
    Aid, Mass ( )
    Conviction, Mass ( )
    Downdraft ( )( )
    Shield of Warding ( )
    Resist Energy, Mass ( )( )
    Clairaudience/Clairvoyance ( )

    L2 - 7+1
    Bear’s Endurance (X) persistent*
    Benediction ( )( )
    Calm Emotions ( )
    Close Wounds ( )( )
    Eagle's Splendor (X)
    Augury ou Invisibility ( )

    L1 - 8+1
    Bless ( )
    Conviction (X) persistent*
    Divine Favor ( )
    Endure Elements (X)
    Omen of Peril (X) persistent*
    Resurgence ( )
    Sanctuary ( )( )
    Deathwatch ou Charm Person ( )


    epic quest knowledge checks:
    know arcana (1d20+12)[15]
    know relligion (1d20+12)[31]
    Last edited by Andrezitos; 2012-09-03 at 10:32 PM.

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    Default Re: Épica

    As soon as the group get ready to depart Genji come nearer and touch Gokan for the Teleport spell.

    Since no one around was ever been to the Sacred valley, the Teleport spell take you somewhere near the valley, but not far enough for you to fail to find a huge mountain range and the valley entrance. However, the place is a little far and will take 40 mins for you to reach it by foot.

    "The Citadel of Eternal Shield is located in the entrance of the valley and is the last defense to any incursion from the valley, so maybe would be good to check if the city isn't empty".

    It will take a 10 min delay if you go to the city.
    What's your call?
    Ruven Feathers, tengu opportunist with a keen eye for gold and an accute scent for death.

  14. - Top - End - #14
    Ogre in the Playground
     
    Dudu's Avatar

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    Default Re: Épica

    I vote for the Citadel. Plus, before moving, the Wanderer casts his hours long buffs.

    Status Wanderer:
    Spoiler
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    The four hearts*
    Greater Magic Fang (+4 to atk and dmg)
    Owl's Insight (+8 to Wis)


    Status Baihu:
    Spoiler
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    Greater Magic Fang (+4 to atk and dmg)
    Pers* Nature's Favor (+5 luck to atk and dmg)


    *The Four Hearts
    Spoiler
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    Those are actually four buffs, ranging from 2 to 5 level.
    They sum this benefits:
    HoA : 10ft for fly speed; Spend for Feather Fall
    HoW: +5 Escape Artist, Swim Speed and Breath Underwater; Spend for FoM
    HoE : 30HP and +8 to resist Bull Rush, Trip and Overrun; Spend for Stoneskin
    HoF : 10ft for land speed and 20 Fire Resistance; Spend for Fire Shield
    4H :Heavy Fortification (Immune to crits and sneak attacks)


    Spells:
    Spoiler
    Show
    Lvl1:
    Entangle ( )( )
    Babau Slime ( )( )
    Shillelagh ( )
    Lesser Vigor ( )( )

    Lvl2:
    Mass Snake Swiftness ( )( )
    Heart of Air (x)
    Kelpstrand ( )( )
    Splinterbolt ( )( )

    Lvl3:
    Alter Fortune ( )( )
    Heart of Water (x)
    Magic Fang Greater (x)(x)
    Crumble ( )

    Lvl4:
    Heart of Earth (x)
    Scrying ( )
    Bite of the Wereboar ( )
    Arc of Lightning ( )( )
    Last Breath ( )

    Lvl5:
    Heart of Fire (x)
    Animal Growth ( )( )
    Control Winds ( )
    Owl's Insight (x)

    Lvl6:
    Spellstaff ( )
    Fires of Purity ( )
    Tortoise Shell ( )
    Bite of the Werebear ( )

    Lvl7:
    Master Earth ( )
    Antilife Shell ( ) *Extended
    Heal ( )

    Lvl8:
    Nature's Favor (x) *Persist
    Stormrage ( )

    Spellstaff* Cocoon ( )


    edit: Forgot to mention that he just transformed himself into a Grizzly Mastodon. The normal and buffed stats for this huge beast are in the "other section" of Wanderer's sheet.
    Last edited by Dudu; 2012-09-03 at 09:08 PM.
    Spoiler: Current Characters
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    Nicollo Corleone - The Scoundrel Malconvoker

    Dante Levasseur - The Crimsom Inquisitor (avatar) and his Lumi cohort, Eveline Dawn now being followed by an old acquaintance, Aurora, the voice of Barachiel.

    Minaerva - The Wild Caller from Rokiri Island.


    Requiem Macabre Doc

  15. - Top - End - #15
    Ogre in the Playground
     
    Beschoren's Avatar

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    Default Re: Épica

    Gokan flyes up to meet the grown ups on their eye's height "Well we could spend the extra time! perhaps they have some friend over there that join us beat the villains and then play pogoball!"

    (votes for Citadel of Eternal Shield)
    Playing:
    Shoe, the make-belive gun dealer
    Akira, the psichyc warrior

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  16. - Top - End - #16
    Bugbear in the Playground
     
    Andrezitos's Avatar

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    Default Re: Épica

    (dudu's new shape can carry someone in his back, like a big-boobed powerful cleric?)

    I think we should check if the winds of troubles reached this city.
    (I'm still choosing the roght color. Probably purple)

    Status

    Spoiler
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    190/190
    turn undead 3/14
    Bear’s Endurance - persistent (+4 Con, +30 HP)
    Eagle's Splendor - persistent (+4 Cha, +2 turns)
    Lust domain granted power (1 round, +10 Cha, +5 turns)
    Endure Elements (24h)
    Greater Magic Morningstar (15h, +4 Atk/Dmg) - transfered to AC
    Magic Vestment Fullplate (15h, +4 AC)
    Magic Vestment HShield (15h, +4 AC)
    Conviction - persistente (+4 morale saves)



    Prayers (Im accepting suggestions):

    Spoiler
    Show

    L8 - 2+1
    Summon Monster VIII ( )
    Stormrage ( )
    Discern Location ou Sympathy ( )

    L7 - 3+1
    Restoration, Mass ( )
    Summon Monster VII ( )
    (abj)Spell Resistance, Mass ( ) extended*
    Refuge ou Scrying, Greater ( )

    L6 - 4+1
    (abj)Banishment ( )( )
    (abj)Dispel Magic, Greater ( )
    Heal ( )
    Heroes' Feast ou Symbol of Persuasion ( )

    L5 - 6+1
    Blistering Radiance ( )( )
    Divine Retribution ( )
    Hallow ( )
    Revivify ( )
    Righteous Might ( )
    Detect Scrying ou Scrying ( )

    L4 - 6+1
    (abj)Dismissal ( )
    (abj)Freedom of Movement ( )( ) extended*
    Magic Weapon, Greater (X)
    (abj)Shield of Faith, Mass ( )( ) extended*
    Status ou Planar Ally, Lesser ( )

    L3 - 7+1
    Aid, Mass ( )
    (abj)Conviction, Mass ( ) swift, extended*
    (abj)Dispel Magic ( )( ) swift*
    Align Weapon, Mass ( )
    Magic Vestment (X)(X)
    (abj)Resist Energy, Mass ( ) swift, extende*
    Clairaudience/Clairvoyance ( )

    L2 - 7+1
    Bear’s Endurance (X) persistent*
    (abj)Benediction ( )( ) swift, extended*
    Calm Emotions ( )
    Close Wounds ( )( )
    Eagle's Splendor (X) persistent*
    Augury ou Invisibility ( )

    L1 - 8+1
    Bless ( )( )
    (abj)Conviction (X) persistent*
    Divine Favor ( )
    (abj)Endure Elements (X)
    (abj)Resurgence ( ) swift*
    (abj)Sanctuary ( )( ) swift, extended*
    Deathwatch ou Charm Person ( )
    Last edited by Andrezitos; 2012-09-04 at 08:35 AM.

  17. - Top - End - #17
    Titan in the Playground
     
    Chimaera's Avatar

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    Default Re: Épica

    (sorry for taking long time to post in Épica again, just didn't had much time available this week)

    As your group travels toward the Citadel you're suddenly surprised by a earthshaking sound and as soon as you get ready a giant white frost worm and try to swallow one of you: (1d3)[3] (1 Andre, 2 Dudu, 3 Pedro).

    (1d20+21)[40] dmg: (2d8+12)[21] + cold (1d8)[5]

    You can act right after it, but if anyone have knowledge Arcana can make a check to note something strange about this monster.
    Ruven Feathers, tengu opportunist with a keen eye for gold and an accute scent for death.

  18. - Top - End - #18
    Ogre in the Playground
     
    Beschoren's Avatar

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    Default Re: Épica

    Gokan, such a small child, is taken by the creature's maws, without any time to react - "AAAAAAAAHHHH!!! You mean mosnter, I'll show you! IAAA!! IAAA!!! IAAAA!!!"

    Spoiler
    Show

    sifwt acrion: casts wraithstrike
    free action: arcane strike, 2º level
    free action: boots fo haste
    free action: arcane fist. casts vampiric touch as part of full round attack.
    as part of casting action: torc of enpowerment. enpowers vampiric touch only, 3x/day

    flurry of blows, two wepon fighting. all touch attacks. put -4 if I'm grappling.
    (1d20+18)[21], magic blunt damage (6d8+3)[27] + (2d4)[6] + (enpowered vampiric touch 1.5x (7d6)[23] = total 34 damage)
    (1d20+18)[25], magic blunt damage (6d8+3)[38] + (2d4)[5]
    (1d20+18)[24], magic blunt damage (6d8+3)[32] + (2d4)[5]
    (1d20+13)[30], magic blunt damage (6d8+3)[23] + (2d4)[3]

    (off hand attack. +3 magic wepon counts?)(1d20+18)[20], magic blunt damage (6d8+3)[28] + (2d4)[4]
    Last edited by Beschoren; 2012-09-10 at 09:32 PM.
    Playing:
    Shoe, the make-belive gun dealer
    Akira, the psichyc warrior

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  19. - Top - End - #19
    Ogre in the Playground
     
    Dudu's Avatar

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    Default Re: Épica

    Status Wanderer:
    Spoiler
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    The four hearts
    Greater Magic Fang (+4 to atk and dmg)
    Owl's Insight (+8 to Wis)
    HP: 225/225


    Status Baihu:
    Spoiler
    Show
    Greater Magic Fang (+4 to atk and dmg)
    The four hearts (actually, every buff that affects the Wanderer affects Baihu if the tiger stays 30ft close to the druid)
    Pers* Nature's Favor (+5 luck to atk and dmg)
    HP: 194/194


    "Look at that! I think this kid hits harder than you, Baihu! No, definitely he hits harder."

    The wanderer, or maybe just a grizzly mastodon on steroids, charge at the huge worm and slams with his head.

    (1d20+29)[36] (2d6+18)[27]


    Baihu also charges at the enemy. He, however, goes for a power attack of 2 and attempts a leap (he must cover 10 feet to suceed, which I think he automatically does when charging with a +20 jump skill).

    claw (1d20+24)[27] (1d8+21)[29]
    claw (1d20+24)[34] (1d8+21)[28]
    bite (1d20+15)[17] (2d6+13)[15]
    rake (1d20+20)[22] (1d8+13)[14]
    rake (1d20+20)[28] (1d8+13)[19]

    Spells:
    Spoiler
    Show
    Lvl1:
    Entangle ( )( )
    Babau Slime ( )( )
    Shillelagh ( )
    Lesser Vigor ( )( )

    Lvl2:
    Mass Snake Swiftness ( )( )
    Heart of Air (x)
    Kelpstrand ( )( )
    Splinterbolt ( )( )

    Lvl3:
    Alter Fortune ( )( )
    Heart of Water (x)
    Magic Fang Greater (x)(x)
    Crumble ( )

    Lvl4:
    Heart of Earth (x)
    Scrying ( )
    Bite of the Wereboar ( )
    Arc of Lightning ( )( )
    Last Breath ( )

    Lvl5:
    Heart of Fire (x)
    Animal Growth ( )( )
    Control Winds ( )
    Owl's Insight (x)

    Lvl6:
    Spellstaff ( )
    Fires of Purity ( )
    Tortoise Shell ( )
    Bite of the Werebear ( )

    Lvl7:
    Master Earth ( )
    Antilife Shell ( ) *Extended
    Heal ( )

    Lvl8:
    Nature's Favor (x) *Persist
    Stormrage ( )

    Spellstaff* Cocoon ( )
    Spoiler: Current Characters
    Show
    Nicollo Corleone - The Scoundrel Malconvoker

    Dante Levasseur - The Crimsom Inquisitor (avatar) and his Lumi cohort, Eveline Dawn now being followed by an old acquaintance, Aurora, the voice of Barachiel.

    Minaerva - The Wild Caller from Rokiri Island.


    Requiem Macabre Doc

  20. - Top - End - #20
    Titan in the Playground
     
    Chimaera's Avatar

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    Default Re: Épica

    After Baihu jump and rake the giant white worm the best make a peircing ringing sound before exploding in ice, bones and black vapor.

    Everybody must save reflexes DC 22 or take:
    cold (12d6)[31] piercing (8d6)[31]

    Also, this black vapor cloud affect Gokan, Baihu and the Wanderer.
    Fortitude DC 18 to resist it.

    Anyone got knowledge arcana? Or maybe even nature?
    Ruven Feathers, tengu opportunist with a keen eye for gold and an accute scent for death.

  21. - Top - End - #21
    Ogre in the Playground
     
    Dudu's Avatar

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    Default Re: Épica

    Wanderer Reflex:
    (1d20+4)[19]

    Wanderer Fort:
    (1d20+18)[20]

    Baihu Reflex:
    (1d20+12)[29]

    Baihu Fort:
    (1d20+11)[27]

    Wanderer Knowledge check:
    (1d20+26)[35] (he receives a +5 whenever using knowledge to identify creatures, already taken into acount for this roll)
    Spoiler: Current Characters
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    Nicollo Corleone - The Scoundrel Malconvoker

    Dante Levasseur - The Crimsom Inquisitor (avatar) and his Lumi cohort, Eveline Dawn now being followed by an old acquaintance, Aurora, the voice of Barachiel.

    Minaerva - The Wild Caller from Rokiri Island.


    Requiem Macabre Doc

  22. - Top - End - #22
    Titan in the Playground
     
    Chimaera's Avatar

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    Default Re: Épica

    The wanderer knows that the frost worms are known to explode when they die, but this black vapor had nothing to do about regular frost worms.
    Ruven Feathers, tengu opportunist with a keen eye for gold and an accute scent for death.

  23. - Top - End - #23
    Bugbear in the Playground
     
    Andrezitos's Avatar

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    Default Re: Épica

    - Let me heal your wounds, noble warriors.

    Acasa can heal your wounds easily. Just post in the ooc tread how much you want.

    (ooc: Dudu, skill tricks can be used only once for encounter in most cases. See the rules for collector of historys)
    Last edited by Andrezitos; 2012-09-11 at 08:45 AM.

  24. - Top - End - #24
    Ogre in the Playground
     
    Beschoren's Avatar

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    Default Re: Épica

    reflex (evasion) DC 22: (1d20+20)[36]

    Gokan moves so quickly to avoid the blast it almost seems he teleported, and does not take any damage. At any rate, his vampiric touch recovered him all the extra vitality the worm had taken. He only had to spend a bit of his Ki in the battle. Gokan does not require healing.

    "Well, that was quick! Nice tiger you got! Now, what was that explosion about? are you guys fine?"
    Playing:
    Shoe, the make-belive gun dealer
    Akira, the psichyc warrior

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  25. - Top - End - #25
    Ogre in the Playground
     
    Beschoren's Avatar

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    Default Re: Épica

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    fort DC 18(1d20+16)[21]
    Playing:
    Shoe, the make-belive gun dealer
    Akira, the psichyc warrior

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