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Thread: Kingdom of Arim I (IC)
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2012-08-21, 10:02 AM (ISO 8601)
- Join Date
- Jul 2010
- Location
- The Velvet Room
- Gender
Re: Kingdom of Arim I (IC)
Anthony almost laughs at the struggling templar, after barking orders that basically reiterate what he said the young pup looks silly struggling against a door. Moving beside the young one, Anthony throws his weight into the door.
Spoiler
strength check (1d20+3)[6]
at the very least I will be as successful as Darius XD... this may take a while lol
"Bloody, why are we trying to open the door like this? Has anyone thought to try the door handle?"Last edited by Morbis Meh; 2012-08-21 at 10:03 AM.
Blarg...
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2012-08-21, 10:10 AM (ISO 8601)
- Join Date
- Jul 2012
- Location
- UTC-5
Re: Kingdom of Arim I (IC)
Laughing, Alexis gives it a go as well, because she can't really do any worse than the others
Spoiler(1d20)[12]Spoiler: Current Character List:
John Smith, Playing in the Dollhouse
Adam of Cyre, Cyre Red
Grok Magmaforge, Iron Crisis
ALADIN, Out of the Abyss
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2012-08-21, 11:46 AM (ISO 8601)
- Join Date
- Apr 2012
- Location
- Annapolis, Maryland
- Gender
Re: Kingdom of Arim I (IC)
Tulkar sputters a series of defiant words under his breath when told to stop arguing, but complies. He sulks for a bit, and it is clear to see on his face.
His only response to Darius is a not, but he takes the helmet nevertheless, and dons it on his head.
When asked to, Tulkar steps forward silently, and looks at his companions. He meant it as a look of "get out of the way," or "anyone want to give me a handso I can get a plus two on this check" look, but it could well be interpreted as channeled rage and hatred towards the group. With the deformed half-orc jawline, it can be so hard to tell sometimes.
SpoilerTulkar attempts to open the door as well; my roll will actually be in the dice threadLast edited by AvocadoAvenger; 2012-08-21 at 11:47 AM.
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2012-08-21, 11:50 AM (ISO 8601)
- Join Date
- May 2012
Re: Kingdom of Arim I (IC)
As he observes this, Tamni'el let out a chuckle upon seeing the two warriors' attempts at getting the door open. He felt like he could give it a shot as well, seeing if he can get the door open.
OOC
SpoilerBy "two warriors' attempts" I was referring to Anthony and Darius, and their low strength checks :P Also gonna post in Dice Roller
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2012-08-21, 09:48 PM (ISO 8601)
- Join Date
- Apr 2012
- Location
- Arizona
- Gender
Re: Kingdom of Arim I (IC)
With the group throwing their weight into it, the door groans and resists, before popping open with a sharp crack. Light spills in from outside, revealing the room inside. You all pause for a moment, listening, but nothing seems to have heard the door. Stepping forward, you're able to take a look around.
The room is quite large - nearly forty feet on a side, if you're any judge. There are brick cooking ovens, tables for the preparation of food, and cooking pits, many still hung with rusting kettles, everywhere. If that wasn't enough clues, the film of grease that still covers everything would convince you this was the kitchen.
There's two other doors in the room, both closed; one lies in the west wall, the other opposite it in the east wall.
OOC
SpoilerWatching all the strength rolls was pretty funny. Especially when the elf with the bow and arrows came out ahead.SpoilerGod does not play dice with the universe; He plays an ineffable game of his own devising, which might be compared, from the perspective of any of the other players (i.e. everyone), to being involved in an obscure and complex version of poker in a pitch dark room, with blank cards, for infinite stakes, with a dealer who won't tell you the rules, and who smiles all the time.
- "Good Omens"
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2012-08-21, 09:54 PM (ISO 8601)
- Join Date
- Jul 2012
- Location
- UTC-5
Re: Kingdom of Arim I (IC)
Seeing that there is no threat in the room, Alexis checks that there are no unpleasant surprises in the room, before heading over to the west door, and investigating it.
Before she starts checking, "There may be traps here. Kobolds love trapping things. I will check for them."Last edited by Archmage1; 2012-08-21 at 09:57 PM.
Spoiler: Current Character List:
John Smith, Playing in the Dollhouse
Adam of Cyre, Cyre Red
Grok Magmaforge, Iron Crisis
ALADIN, Out of the Abyss
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2012-08-22, 01:40 AM (ISO 8601)
- Join Date
- Apr 2012
- Location
- Arizona
- Gender
Re: Kingdom of Arim I (IC)
Alexis' diligent search of the room reveals no traps.
The door set in the west wall is in much better condition then the door leading outside, and appears to be unlocked.SpoilerGod does not play dice with the universe; He plays an ineffable game of his own devising, which might be compared, from the perspective of any of the other players (i.e. everyone), to being involved in an obscure and complex version of poker in a pitch dark room, with blank cards, for infinite stakes, with a dealer who won't tell you the rules, and who smiles all the time.
- "Good Omens"
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2012-08-22, 07:12 AM (ISO 8601)
- Join Date
- Mar 2012
Re: Kingdom of Arim I (IC)
Still playfully amused by the show of strength, or lack thereof, while trying to pry the door open, Uriell maintained a straight, emotionless face. Upon heading into the room, Uriell holds up the light to try and illuminate the room the best he can.
Seeing Alexis finish her search without indicating any traps, Uriell lowers the lamp, and places it on a nearby table.
"So two doors, East and West it would seem, any suggestions on direction?"
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2012-08-22, 08:03 AM (ISO 8601)
- Join Date
- Jul 2010
- Location
- The Velvet Room
- Gender
Re: Kingdom of Arim I (IC)
Anthony looks at each door then shrugs "Well it is still morning so if we go east there is a chance of better light in that room?"
Blarg...
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2012-08-22, 08:40 AM (ISO 8601)
- Join Date
- Jan 2012
Re: Kingdom of Arim I (IC)
Darius nods in agreement, "It doesn't especially matter which way we go, Anthony's reason is as good as any for us to head Eastward."
GLaDOS Avatar and Pokémon Sig. by me
Spoiler: Alternate Avatars
Leah and Saura, Summer Rose, and Firebrand by me
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2012-08-22, 09:15 AM (ISO 8601)
- Join Date
- Jul 2012
- Location
- UTC-5
Re: Kingdom of Arim I (IC)
"Seems a good enough reason for me as well"
Alexis heads over to the east door and has a look at it.Spoiler: Current Character List:
John Smith, Playing in the Dollhouse
Adam of Cyre, Cyre Red
Grok Magmaforge, Iron Crisis
ALADIN, Out of the Abyss
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2012-08-24, 01:35 AM (ISO 8601)
- Join Date
- Apr 2012
- Location
- Arizona
- Gender
Re: Kingdom of Arim I (IC)
Putting your ear to the door, you can hear nothing on the other side. A quick inspection confirms that there are no traps apparent, and that it's unlocked. All that remains is to pass through it.
OOC
SpoilerCrap. Sorry guys, I meant to drop Alexis a note, forgot. For speeds sake, when you search a room for traps, I'm assuming you also check the doors leading out of said room (the visible ones at least). So as far as I was concerned, the door had already been checked.
For future reference, if you search a room for traps, I assume you search the doors as well. I do NOT assume that you search each item in the room (like say, a chest). Same goes when searching for loot - if you search the room, you check everything in it, and will be alerted to containers, but you don't search the containers themselves. Dead bodies are considered containers in this sense.SpoilerGod does not play dice with the universe; He plays an ineffable game of his own devising, which might be compared, from the perspective of any of the other players (i.e. everyone), to being involved in an obscure and complex version of poker in a pitch dark room, with blank cards, for infinite stakes, with a dealer who won't tell you the rules, and who smiles all the time.
- "Good Omens"
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2012-08-24, 09:15 AM (ISO 8601)
- Join Date
- Jul 2010
- Location
- The Velvet Room
- Gender
Re: Kingdom of Arim I (IC)
Anthony steps through the door, his massive axe at the ready and his armor creaking.
Blarg...
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2012-08-24, 09:17 AM (ISO 8601)
- Join Date
- Jul 2012
- Location
- UTC-5
Re: Kingdom of Arim I (IC)
"It would appear that these are some odd kobolds. The door appears to be clear of threats, and I can detect nothing on the other side. We may as well proceed."
Seeing Anthony heading through the door, Alexis follows, with her bow at the ready.Last edited by Archmage1; 2012-08-24 at 09:21 AM.
Spoiler: Current Character List:
John Smith, Playing in the Dollhouse
Adam of Cyre, Cyre Red
Grok Magmaforge, Iron Crisis
ALADIN, Out of the Abyss
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2012-08-24, 12:14 PM (ISO 8601)
- Join Date
- Apr 2012
- Location
- Annapolis, Maryland
- Gender
Re: Kingdom of Arim I (IC)
Tulkar follows through with the rest of the group. He bears his arms as well, and is mentally preparing to invoke his hexblade curse again. He idly tosses his throwing axe just high enough to spit it a full rotation and catches it, a habit he has become fond of in the past few hours.
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2012-08-24, 02:37 PM (ISO 8601)
- Join Date
- May 2012
Re: Kingdom of Arim I (IC)
Keeping his wits about him, Tamni'el also followed through, pulling his bow out as he awaited for any possible moment when the goblins would attack. "That may be, but they may potentially have some surprises in store for us, some we may not notice until we walk right into them." He then began to pay attention to the surroundings, to see if he could hear or see anything in the room.
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2012-08-24, 02:51 PM (ISO 8601)
- Join Date
- Jan 2012
Re: Kingdom of Arim I (IC)
Darius was last through the door, making sure nothing entered the room behind them while they were in there. His movements were regrettably loud on the floor beneath them. They'd have to rely upon ferocity in combat rather than trying to sneak around any fights.
"Nothing's followed us in from behind."
He closes the door they just walked through. With luck, if anything had been watching them outside, they'd only have a 50/50 chance of following them through the correct door. Turning around to face the room, the bell on his weapon jingling softly as he did so, he took in the scene before him. Scanning for potential threats.
GLaDOS Avatar and Pokémon Sig. by me
Spoiler: Alternate Avatars
Leah and Saura, Summer Rose, and Firebrand by me
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2012-08-24, 05:56 PM (ISO 8601)
- Join Date
- Apr 2012
- Location
- Arizona
- Gender
Re: Kingdom of Arim I (IC)
Moving through the door, you find yourself in the dining hall Alexis had seen earlier through the windows. Most of the furniture in this large room has been reduced to splinters or is missing, but there's a bit left. Judging by the soot in the large fireplace that fills the east wall, some of the missing tables probably ended up as wood for more recent inhabitants.
The room has many doors leading out from it, in addition to the one you entered in, which appears to be the smallest - probably a servants entrance. There's two doors each in the south and north walls, opposite each other, and large double doors set in the center of the west wall.
OOC
SpoilerHere's a map, showing the outline of the building (you walked around it after all) as well as where you've been.
I'll also take suggestions on how to speed things up, since room by room searches can take forever. When you spend a day between them.SpoilerGod does not play dice with the universe; He plays an ineffable game of his own devising, which might be compared, from the perspective of any of the other players (i.e. everyone), to being involved in an obscure and complex version of poker in a pitch dark room, with blank cards, for infinite stakes, with a dealer who won't tell you the rules, and who smiles all the time.
- "Good Omens"
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2012-08-24, 09:38 PM (ISO 8601)
- Join Date
- Jul 2012
- Location
- UTC-5
Re: Kingdom of Arim I (IC)
Upon entering the room, Alexis searches it. Assuming that there were no traps detected, she heads to one of the doors in the north, checks it for traps, and opens it. If the doors there lead to different rooms, she will repeat the procedure on the other door. Assuming no kobolds in these rooms, she will check them for interesting things as well.
Spoiler: Current Character List:
John Smith, Playing in the Dollhouse
Adam of Cyre, Cyre Red
Grok Magmaforge, Iron Crisis
ALADIN, Out of the Abyss
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2012-08-26, 06:59 PM (ISO 8601)
- Join Date
- Apr 2012
- Location
- Arizona
- Gender
Re: Kingdom of Arim I (IC)
Through the north door, the room is mostly empty, save for a few mostly rotted heads mounted on the wall. You're fairly certain that this used to be a smoking room for the men of the house; even after all these years, the faint smell of tobacco clings to the walls.
The only doors into this room are the ones on the south wall, leading back into the Dining Hall. A search for traps reveals none, but while checking the room, you do find something of slight interest. Hidden behind the wood paneling on one wall is a small sideboard, filled with bottles that once held alcohols. They're now all empty, except one in the back that remained sealed. Unfortunately, you can't be sure of the contents, since it bears to label. Perhaps a mystery for later, or a celebratory drink when the day is done.
OOC
SpoilerGod does not play dice with the universe; He plays an ineffable game of his own devising, which might be compared, from the perspective of any of the other players (i.e. everyone), to being involved in an obscure and complex version of poker in a pitch dark room, with blank cards, for infinite stakes, with a dealer who won't tell you the rules, and who smiles all the time.
- "Good Omens"
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2012-08-26, 07:07 PM (ISO 8601)
- Join Date
- Jul 2012
- Location
- UTC-5
Re: Kingdom of Arim I (IC)
Well, this room was not interesting, but the contents were. I think I will take this drink for later use.
Alexis then returns to the Dining Hall, and asks the others
"I think that the south doors lead to a similar, small room, whereas the west door probably leads to kobolds, as it is the main entrance room. I will check the south doors, then we should go through the west doors prepared for combat."
Alexis checks out the southern doors, and the room beyond.Spoiler: Current Character List:
John Smith, Playing in the Dollhouse
Adam of Cyre, Cyre Red
Grok Magmaforge, Iron Crisis
ALADIN, Out of the Abyss
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2012-08-27, 02:20 AM (ISO 8601)
- Join Date
- Jan 2012
Re: Kingdom of Arim I (IC)
"Sounds like a good idea to me, I'll remain towards the rear. If anything tries to surprise us from that direction I'll be ready."
He thinks on this a little longer before continuing, "Though if the Kobold's are truly camping in the main hall, it may be best if Anthony and I take the lead there."
GLaDOS Avatar and Pokémon Sig. by me
Spoiler: Alternate Avatars
Leah and Saura, Summer Rose, and Firebrand by me
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2012-08-27, 08:34 AM (ISO 8601)
- Join Date
- Jul 2010
- Location
- The Velvet Room
- Gender
Re: Kingdom of Arim I (IC)
Anthony spies the bottle Alexis snagged with his one good eye Wouldn't be surprised if that was kobold piss... at the mention of his name his attention focuses on Darius "A sharp pair of eyes would also be valuable since they would have procautions set up for protecting their nest. At the very least we could act as a human shield while Alexis set about her work." Anthony then lets outs a massive bout of flatulence and quickly moves out of the impending stench cloud.
Blarg...
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2012-08-27, 09:16 AM (ISO 8601)
- Join Date
- Mar 2012
Re: Kingdom of Arim I (IC)
Keeping a keen eye for anything suspicious, Uriell remains quiet as they search the house. Listening to everyone's suggestions, he has no qualms as of yet with their ideas.
Wondering to himself, Perhaps this is a good time to check the map, and verify our bearings.
He is about to say something when Anthony let's out a low rumble followed by a horrid stench.
As if being cattle prodded, Uriell quickly moves from behind Anthony, and even Hu whimpers as he rubs his nose trying to get the smell out.
"Well if your sounds don't alert the kobolds, that smell sure as heck will," Uriell says as he holds his nose.
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2012-08-27, 11:28 AM (ISO 8601)
- Join Date
- Apr 2012
- Location
- Annapolis, Maryland
- Gender
Re: Kingdom of Arim I (IC)
Tulkar stands around waiting for the scouts to come back, still on his guard. When Anthony farts, he takes the only reasonable action, and moves away as fast as possible. "Really?!"
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2012-08-27, 11:34 AM (ISO 8601)
- Join Date
- Jul 2010
- Location
- The Velvet Room
- Gender
Re: Kingdom of Arim I (IC)
Anthony chuckles "Better out than in, besides its not like I just shat an ogre or anything, it's a natural body function so get over it."
Blarg...
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2012-08-27, 11:43 AM (ISO 8601)
- Join Date
- Jul 2012
- Location
- UTC-5
Re: Kingdom of Arim I (IC)
"Oh Gods, what a stench. What do you eat? Rotting Beans?"
Fort Save:(1d20)[2] Alexis vomits, splattering Anthony
Alexis attempts to flee the smell by hurrying up on her searching.Last edited by Archmage1; 2012-08-27 at 11:57 AM.
Spoiler: Current Character List:
John Smith, Playing in the Dollhouse
Adam of Cyre, Cyre Red
Grok Magmaforge, Iron Crisis
ALADIN, Out of the Abyss
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2012-08-27, 11:55 AM (ISO 8601)
- Join Date
- May 2012
Re: Kingdom of Arim I (IC)
Seeing Alexis trying to search one of the rooms, Tamni'el figured he would help her out and move faster. Especially considering the circumstances with Anthony. "Ugh... Really now???"
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2012-08-27, 01:21 PM (ISO 8601)
- Join Date
- Jul 2010
- Location
- The Velvet Room
- Gender
Re: Kingdom of Arim I (IC)
Anthony hears the splatter hit his armour and once the smell hits him he frowns "Was that really necessary? I know you elves have weak stomachs but come now and you know what I ate because it was what you cooked. Sorry if my gas isn't pine scented, I don't have a pine branch shoved up my arse like you pointy eared folk."
Blarg...
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2012-08-27, 01:23 PM (ISO 8601)
- Join Date
- Jul 2012
- Location
- UTC-5
Re: Kingdom of Arim I (IC)
Alexis ignores Anthony's reply, instead focusing on her self appointed task.
Spoiler: Current Character List:
John Smith, Playing in the Dollhouse
Adam of Cyre, Cyre Red
Grok Magmaforge, Iron Crisis
ALADIN, Out of the Abyss