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    Default IC: SW Saga: Empire-In-Exile, Chp. II - Hope's Gambit



    This is the first time in nearly a year that five of you have been assigned to a mission together. There is a certain joyousness in the air that many of you felt had been lacking in your lives since the Endor Mission. You currently find yourselves aboard the Red Dawn, a Curich-class shuttle that was heavily modified by the Sith prior to its liberation. The accommodations are spartan but acceptable.

    You have been assigned to go to the Wheel, a Space Station renown for its casino and its neutrality. You have been ordered to make contact with Moff Callron's agents. Callron has stated that his agents will bet low at high roller sabaac tables as well as order Corellian Brandy with a touch of mint. You have been instructed to negotiate the initial terms of the alliance. The Emperor has asked that the Empire-in-Exile be allowed to refuel and resupply at the recently reconstructed facilities of Ord Sedra. If this cannot be attained immediately, then he would like a concrete list of all Moffs currently serving in the Sith Empire.

    You are currently in hyperspace and are fifteen minutes away from the Wheel.

    Accommodations have been purchased for you, as well as fake ID's. No weapons are allowed onto or inside the Wheel. To be caught with a weapon, means you will be forcibly shoved off the station, without without a ship. Having said that, an Imperial Agent has snuck a small crate past security, this crate contains three blaster rifles, three blaster pistols and a dismantled lightsaber. Your normal equipment can be safely housed aboard the Red Dawn.

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    Fake ID's:

    Graff is Krafn Lapidus, an over worked shuttle pilot from Corellia who just wants to be left alone.

    Lilly is Tuljei Burke, a happening gal from Zeltros who just completed her medical doctorate! She is looking to win it big and meet her future husband!

    Ice is Oek, a former spice runner whose down on his luck and looking for something to believe in.

    Jarik is Yidsa Jarrah, a grizzled mercenary who's seen a lot of action in recent years. He's here looking for a job.

    Staen is Kajc Shephard, is the lone survivor of a shuttle that crashed on a nameless forest moon out in the Outer Rim. He lived out in the wild for months before being rescued by a mining consortium's scouting patrol. He is here to relax.

    Kel is Donsdem Vaidd Hume, a former militiaman on Taris, he has a menial job that involves clicking buttons all day. He's here to have fun and live a little.

    The Red Dawn has been given the code name Galactic 815.

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    Last edited by Felhammer; 2012-08-01 at 08:49 AM.
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    Default Re: IC: SW Saga: Empire-In-Exile, Chp. II - Hope's Gambit

    Inside his room, Kelaeon was running through various work outs as he waited for the ship to arrive at their destination. As sweat dripped from his face with each push up his mind raced through various missions and failures. Between the injury that had taken him out of commission against Darth Zairon and then nearly being killed by the Ithorian and the human with the damaged face, he was starting to wonder what was going on with him.

    The knight allowed his body to do its exercises through muscle memory as he focused on replaying each fight in his head trying to figure out how he could do better. The Jedi were undisciplined, wild, and lacked proper combat skills, yet both times he had fallen it had been a Jedi that had succeeded. The thought that these monks could do better than a representative of the Emperor hurt and with each failure came more doubt.

    Perhaps the reason why the Emperor was sending him mostly on mission drops and this diplomacy run was a lack of faith in him. Had his failures caused the Emperor to just view him as a messenger? With this thought in mind he pushed himself harder, ignoring the pain in his arms as he continued the push-ups. It wasn't his combat skills since he was unable to use a weapon. And without his armor and being undercover he wasn't a representative of the Emperor. He stopped the push-ups and looked up at his armor on the bed. He was on a mission without his armor, his gauntlet, his lightsaber, or anything that made him an Imperial Knight. I'm just a grunt... He thought softly before getting up and wiping the sweat with an undershirt. But I won't be for long...I'll get my liege's faith back. He swore to himself before grabbing a clean shirt and throwing it on and heading out his room.

    Regardless of his doubts about the faith in him, he still needed to get to know the rest of the team. Most of them already knew each other since they had worked together before, and Kel had heard of the amazing feat they'd pulled off before he was a part of the them.

    As he exited the hallway he glanced around wondering who he should talk with first.

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    Default Re: IC: SW Saga: Empire-In-Exile, Chp. II - Hope's Gambit

    Lillian's hair had grown long in the interim year, since that kriffing supernova of accidents had created a spiral of events that'd ended with... success, maybe? She shook her head and stretched, looking around the room. Her stealth suit was hanging in the wardrobe underneath a very poofy dress, hidden. A backless ensemble was laid out on the bed, a black number that was designed to fit the persona she'd been assigned. Dr. Tuljei Burke. Someone bubbly. It went against the default setting she had inside, but Lillian didn't mind. Letting her hair down -- literally and figuratively -- would prove interesting, while allowing her to further the True Emperor's goals.

    And naturally, her cover would give her ample opportunities to hit on the sergeant.

    About an hour later, right as the fifteen minute mark was reached, Dr. Burke left her room. Heels, make-up, back-length hair, just enough order to the chaos to insinuate someone with borderline OCD but not so much as to be rigid. An attempt by the doctor to restrain her wild side. Tuljei wondered whether or not she ought to bring the Viceroy in the hidden holster, but the risk outweighed the reward. Besides, if fighting broke out Burke wasn't going to be fighting. She'd be running and ducking and generally trying not to die.

    Looking around the Red Dawn's hallway, Tuljei saw someone new and waved at him, a smile reaching from ear to ear. "Hi there!" Burke said with a Coruscanti accent, "I'm not entirely sure we've met, and I hate to ask, but do you know when we'll be arriving at the casino? I simply cannot wait to see it -- it's so nice to be out of college, you know?" Giving the man a glance from head to toe, she inhaled sharply and stumbled over her next few words. "O-or perhaps you don't. Not that there's anything wrong w-with that sort of -- ahem. I mean, it's lovely to meet you. I'm Doctor Tuljei Burke."
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    Default Re: IC: SW Saga: Empire-In-Exile, Chp. II - Hope's Gambit

    Ice (Oek)
    One of the deckplates lifts up and moves aside seemingly of its own accord. From out of the blackness crawls Ice, a small bird-like creature with mostly gray feathers covering his blue scales, except for a a ring of scarlet about his crown. He is dressed in miniature leather dusters, as if he was a colonist on some backwater pre-industrial world, complete with empty leather holster. In one hand he carries a hydrospanner, and in the other he carries a Photon Fizzler canned drink.

    He places the hydrospanner into the weapon holster and pours some of the sugary drink down his gullet.
    "Howdy y'all, my name's Oek, rhymes with Poke," he drawls, "Nice to meet ya."

    He winks one wide yellow-green eye at Lilly.

    "I'm a spice runner now, how'm I doing?" he whispers.

    He stumbles slightly, hiccups, then takes another swig.
    Last edited by Thundercracker; 2012-08-01 at 07:38 AM.
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    Default Re: IC: SW Saga: Empire-In-Exile, Chp. II - Hope's Gambit

    Staen takes one final look at this disguise for this mission in the reflection of the cockpit windows. A few small scars cross his face and his hair is grown out 3 and a half inches past military standard, though still well trimmed. His outfit is loose and casual, extremely poor for hiding weapons in (just one of the many reasons both of his weapons are currently tucked away in his room) but excellent for relaxation, his persona's stated reason for this visit.

    Nodding to Graff as the pilot operates the ship Staen steps out of the cockpit to see if the others are prepared for this mission. Spotting Ice, Lillian and Kelaeon already out and about Staen moves closer to the three of them.

    "You're doing fine Oek." he says to the Mrlssi. "Just remember to stay in character on the Wheel, with a station like this you never know who's watching or listening."

    Offering a friendly smile to Kelaeon Staen offers his hand for a handshake. "I apologize for not speaking much with you earlier, preparations for this mission have taken a great deal of my time. It's good to know we'll have a Knight with us for this, I have the utmost confidence that your unique skill set will prove invaluable."

    "And Dr. Burke, I see you're already ready to go and enjoying your role." Staen says with a chuckle to Lillian.
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    Default Re: IC: SW Saga: Empire-In-Exile, Chp. II - Hope's Gambit

    Sergeant-Major Jarik Corrino. Damn but that had a nice ring to it. He sent the last of his messages via datapad knocked back another glass of the excellent whiskey he'd won in that officer's bet. That had been a fun little confrontation. Three grand worth of cred, a fine whiskey and he'd beaten the tar out of that kriffing whippid cadet. The official reprimand had been worth it, mainly because all he'd really wanted was the fight and the whiskey. The money he sent to the families of Ghoul Squad, along with his most sincere condolences and vow to make a mountain out of Sith corpses when he had an opportunity.

    He heard voices in the hall and stepped out to see who it was, vaguely remembering that he was supposed to be some old merc named Yidsa. Kriffing stupid name, but there was no helping it.

    In the hall he saw a familiar slicer and an equally familiar assassin. He barked a laugh and approached behind them, slurring his words just for fun, because it took a lot more than three glasses of whiskey to put Crash back on his heels.

    "Keep it down tiny. This old merc is trying to get drunk, don't you know. And hello to you little missy. My but you're looking lovely today. Sith me, what's it been? A year? How the kark are you two?"

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    Default Re: IC: SW Saga: Empire-In-Exile, Chp. II - Hope's Gambit

    As Kelaeon saw the woman enter he nodded, trying to push down his emotions. While he normally might have enjoyed seeing such an attractive woman, after Licia's betrayal seeing an attractive woman only brought about suspicion and anger. He didn't know this woman other than what he'd read and treating her poorly due to the actions of an unrelated person would be both wrong and a violation of his code. As such, despite the nagging in the back of his head he merely nodded, "If things are on schedule it's fifteen minutes." He replied keeping his comments short. "A pleasure, doctor." He said though his tone didn't indicate it was a 'pleasure.'

    When the bird climbed up, he tensed up, but recognizing the figure from the team he stopped and nodded. The creature had surprised him when it came out the floor. Upon being asked how he was, the man simply replied with a short, "Fine."

    Next came Staen and Kelaeon took his hand and gave it a firm shake. "It's fine, sir. Setting up for the mission is more important and I don't blame you." He says with a nod though he refrained from addressing the knight comment. Knight...right... He thought to himself.

    When the final man walked in, Kel didn't speak as the man had said nothing to him and as such he had nothing to say.

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    Exclamation Re: IC: SW Saga: Empire-In-Exile, Chp. II - Hope's Gambit

    "Ladies and gentlemen, this is your pilot speaking," comes a bored drawl over the ship's tannoy. "I'm pleased to say we'll be reverting to realspace momentarily, and docking at The Wheel in just under fifteen more minutes - well ahead of schedule thanks to some favorable hyperspace conditions. Please switch off any datapads and comlinks, securely fasten all seatbelts, and return your seatback trays to their upright and locked position. From the entire crew of the Red Dawn, thank you for traveling Fel Spaceways. Please enjoy your stay." Graff switches off the intercom with a satisfied smirk. It was good to be back at the controls of a ship again, even a blind, lumbering bantha like this. In fairness, the modifications Ice had made to the ship during the intervening year helped. Some.

    But flying anything was better than what Intelligence had set him to doing after Endor. Surveillance! It had been a complete waste of his talents, as if they'd just had no idea what to do with him. And then of course that Sith Lord from Endor had shown upů Graff had to wonder how the Darth had found him, whether the mission had been a trap all along. Thank the Force Lilly had made her appearance when she did, because trapped in a confined space, alone with a seriously angry, vindictive Sith Lord was no place to be. The subsequent stint in Training Command hadn't been much more exciting than the months-long stakeout, though there had been certain compensations. Like being able to spend time with Rina when she wasn't out on a run, or Lilly prettying up the scenery the rest of the time.

    All water under the bridge now that he was back where he belonged, though, and with most of the same team that had gone to Endor. Well, hopefully this mission would go better.
    Last edited by Philistine; 2012-08-01 at 05:32 PM.
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    Default Re: IC: SW Saga: Empire-In-Exile, Chp. II - Hope's Gambit

    "Cap is here too? Hell now all we need Rho and we'll be ready to break out of another I-S-D. For old times sake."

    Jarik offered Staen a hand and gave the new member a quick once over. Brute of a lad reminded him of Drang, minus the sense of humor.

    "What's your name meatwad?"
    Last edited by Noedig; 2012-08-01 at 02:53 PM.

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    Default Re: IC: SW Saga: Empire-In-Exile, Chp. II - Hope's Gambit

    The man of uncertain education made a comment about this meeting being a pleasure, but didn't offer his name. Rude. "Well then, sir, thank you for the information. Please do enjoy your stay on The Wheel." Her tone had turned prickly.

    Ice popped out of the floor of the Dawn, and made some mention of being a spice-runner. Tuljei raised an eyebrow at the Mrlssi's comment. "Oh my-- I, um, hadn't expected sordid company. Especially men--" or birds, the doctor added mentally, "-- of... um, 'questionable' repute. But so long as you don't provoke any injuries with your profession of choice, it'll be our little secret." She gave the birdman a half smile.

    The Captain made a comment about roles, and Burke nodded thoughtfully. "I'm hoping my rolls turn out alright, being able to pay off medical school not even two months after leaving it would not hurt my feelings. Still, my reasons for being here aren't purely for the sake of gambling. I'd like to conserve my luck for a different activity."

    The Sergeant-Major stepped into the hall, affecting the slightly lilting gait and slur of a man on his fourth stiff drink. He made a comment concerning Lillian, but Tuljei would have none of it. "A year? I'd be remiss to lie and say I remember you -- surely you didn't visit the Zagrafey University, Medical Wing? If so, it's terrible that I didn't memorize you. Still, if you're going to The Wheel as well, it'll give us time to catch up for the lapse in time you recall. I can think of a few less enjoyable activities to perform while on board the space station." She laughed and smiled towards Jarik. Burke was after a husband, after all.

    Graff's voice over the intercom made the doctor smirk. Speaking to the unnamed man, she added, "and now I'm doubly sorry for disturbing you, sir. Had I had patience, I might have determined the time before docking without interrupting you."

    Jarik asked the unnamed man for his name, and Tuljei listened for the answer, interested in what to call this fellow.

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    One of Lillian's flaws is that she morphs her personality and such to the task at hand, sometimes to the point of excess. I imagine it to be something like Daniel Day Lewis, or other character actors. Thus the things you see now. Sorry!
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    Default Re: IC: SW Saga: Empire-In-Exile, Chp. II - Hope's Gambit

    With a sigh Kelaeon replied, "Donsdem Hume, from Taris." He answers, "Here to have 'fun and relax'." He replied when asked his name. He hadn't felt the need to mention it or ask anyone's name due to the file, but since they were supposed to be acting the part he figured they were right in how they were acting.

    He turns to look back at the 'Doctor', "And it's no trouble ma'am, I wasn't doing anything except waiting to arrive. Glad to help." He replies, his voice sounding forced. After a moment of silence he adds in his first genuine sounding tone, "I apologize for any appearances of rudeness."

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    Default Re: IC: SW Saga: Empire-In-Exile, Chp. II - Hope's Gambit



    The Red Dawn slowly drops out of hyperspace, before you is the Wheel. The massive cylinder that lay at the center of the station's mass was impressive. Few space stations of this size were constructed for purely civilian purposes. The central cylinder was connected to the gargantuan ring by four mighty spokes. A veritable maze of airflow car tubes crisscrossed the entire structure like veins and arteries. The Central ring houses the bulk of the population, as well as the galaxy-renown casinos, including the infamous Crimson Casino (where the wealthy played) and the Grand Casino (where the exorbitantly rich won and lost whole fortunes).

    You have been briefed about the Wheel's security forces, which are led by Master-Com, a highly intelligent computer that is capable of projecting its consciousness into security droids. Master-Com keeps tabs on every individual within the Wheel, and ensures nothing goes awry. Beyond Master-Com, there is a whole legion of Wheel Security Force personnel, who wear distinctive green and yellow attire. They are the only beings on the station allowed weaponry, which often includes blasters and force/stun pikes. Most of the time, they serve as escorts for those lucky few who win it big in the casinos.

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    The Emperor has given each of you 20,000 credits to utilize on the mission, mostly so you can actually give monetary credence to your adopted personae.


    The Red Dawn, cover name Galactic Flight 815 of Fel Spaceways, arrives at the wheel without incidence. This is a busy time of the year for the Wheel, the ship flies past hundreds of off-station docking buoys, that serve as places where the poor can park. Galactic Flight 815 is not poor, in fact the 10,000 credit fee to dock inside the Wheel was paid for in advance of your arrival. With that steep price tag, one might think the Docking Bay would be clad in gold however, to your disappointment, the bay is rather ho-hum - boltgun metal walls, shiny black floors and 30 armed Wheel Security Force officers standing with blasters at the ready. Their leader, a Commander Blake, walks up to you. Through the transparent helmet, you can see the disdain in his eyes - he obviously does not see any of you as worthy of entering his station.

    "Right, right. I need to see a passenger manifest for this... Tub."
    Last edited by Felhammer; 2012-08-01 at 04:12 PM.
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    Default Re: IC: SW Saga: Empire-In-Exile, Chp. II - Hope's Gambit

    Jarik gave Lilly a wink and a smile before stepping back into his room and reemerged carrying an old rucksack slung over one shoulder and wearing a grungy shirt and a pair of worn fatigues.

    "My mistake Doc. I get a few in me and I start to get forgetful. Nice to meet you Don, name's Yidsa. See you on the Wheel maybe. I'll be in the cantina."
    Last edited by Noedig; 2012-08-01 at 05:28 PM.

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    Default Re: IC: SW Saga: Empire-In-Exile, Chp. II - Hope's Gambit

    "What, did you lose it? Already?" Graff steps forward, looking tired, as the security commander approaches. "I transmitted all that to Approach Control when we came out of hyper. Please don't tell me you yahoos misfiled it and now I gotta go dig up the hardcopy," he goes on, sounding weary andvery put-upon. "Could you check it again, please? It's Galactic 815, that's Eight-One-Five."
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    Default Re: IC: SW Saga: Empire-In-Exile, Chp. II - Hope's Gambit

    The human man throws his nose up in the air, "Yeah, yeah. I've heard it all before. You poor people think you can come here and demand entry to one of the..."

    The man's datapad beeps several times.

    Blake's face sours, "Ah, well you have been cleared. Weapons are prohibited on the Wheel. We must search each of you for weapons."

    Six soldiers walk up with metal detector wands and another 6 walk up with gloves on.

    "We shall scan you and pat you down. If you have any weapons, we shall fling you out of this airlock. So please, please have weapons on your person."
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    Default Re: IC: SW Saga: Empire-In-Exile, Chp. II - Hope's Gambit

    "I know just what you mean - how dare we demand to be allowed to land at the docking bay where we paid to land?" Graff replies blandly, then stifles a yawn. Turning back toward the others for a moment, he calls back to them with a slight edge in his voice, "Line up, folks, so the yokels can check you over," then faces the Commander again and continues as mildly as before. "You might wanna keep in mind, our money spends as good as anybody's. I'm sure your bosses are keeping that in mind. So your name's what? Blake? Great. Lookin' forward to seein' you again, Blake." Graff smiles pleasantly.
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    Default Re: IC: SW Saga: Empire-In-Exile, Chp. II - Hope's Gambit

    Kelaeon refrains from glaring at the man. His cover story had him do menial work as a button pusher and it was unlikely such a figure would pick a fight. Especially since the Emperor needed this mission to succeed and ruining it would just cause faith in him to drop even more. As such, despite his strong desire to teach the man some respect, he got in line. While his lightsaber and armor were back on the ship, there was one weapon he always had and that was the Force.

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    Default Re: IC: SW Saga: Empire-In-Exile, Chp. II - Hope's Gambit

    Dr. Burke came down the exit ramp in full regalia, with an added fur-lined cloak over the cocktail dress. A small emerald fastener held the cloak in place -- all of this, Tuljei thought, had come directly from Lilly's closet. Sometimes it paid to have exorbitantly wealthy and connected parents.

    She stood with her arms crossed, waiting for the men to instruct her on what to do. If the man speaking to the pilot decided to give her any grief, well, she'd file an extremely well worded and absurdly long complaint with those in charge. And then she'd go back on the Dawn, suit up, and stuff a miniaturized radiation grenade down his throat.

    Tuljei smiled as she waited. Such thoughts tickled her.
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    Default Re: IC: SW Saga: Empire-In-Exile, Chp. II - Hope's Gambit

    Staen steps down the Dawn's ramp and simply becomes Kajc Shephard. Years of playing roles, deceiving his enemies, and an upbringing in politics makes it easy for the Chiss to step into his role. The fact that his story of survival in the wilderness is one Staen can easily relate to, having been in quite a few jungle deployments in the past, just makes the role that much easier to assume.

    Kajc Shephard steps down the ramp of Galactic 815 with a big smile on his face. His casual clothing and expression mark him clearly as a tourist here for a good time. He stops where told and adopts as serious an expression as he can while he is scanned to avoid looking foolish. As soon as the scans clear him, however, he lets out a relieved sigh and smiles again, ready to get some much needed relaxation in.
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    Default Re: IC: SW Saga: Empire-In-Exile, Chp. II - Hope's Gambit

    Jarik kept his mouth shut, despite having a truly hilarious insult. Let the security chief piss and moan all he wanted, as long as it didn't interfere with mission. He bore the search with a smile and a wink to the guard who was patting him down. He had to have a little fun after all.

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    Default Re: IC: SW Saga: Empire-In-Exile, Chp. II - Hope's Gambit

    Ice (Oek)
    Ice saunters down the ramp, Photon Fizzler in hand with a spare in his otherwise empty weapon holster, and takes his spot in line.
    "Name's Oek, rhymes with Poke, but that don't mean you can get any funny ideas while you're giving me the rubdown," he says.
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    Default Re: IC: SW Saga: Empire-In-Exile, Chp. II - Hope's Gambit

    Completely ignoring Graff, Blake orders his men in.

    The guards frisk each of you in turn. Blake personally pats Graff down three or four times, just to make sure. One of the scrutiny personnel, a dashing Zabrak male, lets his lands linger on Lilly's body. With a wink, he slips her a small card with his comlink frequency under her bracelet.

    After seeing all six of you pass the test, Blake contorts his face and spits, "Get out of my docking bay."

    The exit of the docking bay leads to seven different airflow car tubes, each leading to different locations.

    Tube A: Goes to the far side of the Wheel, which are slums
    Tube B: Goes to the central tower where the Gladiatorial Arena is located
    Tube C: Goes to the old (Palpatine-era) Imperial Dockyard
    Tube D: Goes to the affluent section of the Wheel, where the Crimson and Grand Casinos are located.
    Tube E: Goes to the Promenade, where lots of luxury shops are located.
    Tube F: Goes to the Outer Docking Buoys.
    Tube G: Goes to "Wasted Youth Alley" a section devoted to reckless, rowdy drinking.

    Spoiler
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    Feel free to split up!
    Last edited by Felhammer; 2012-08-01 at 10:42 PM.
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  23. - Top - End - #23
    Bugbear in the Playground
     
    Lucretia's Avatar

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    Aug 2011
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    Inside a violin
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    Default Re: IC: SW Saga: Empire-In-Exile, Chp. II - Hope's Gambit

    Burke winked at the Zabrak and, as she approached the airflow car tube , turned around to wave at him. In an hour or two she'd give him a ring, see if he was off-duty. The Promenade seemed like the place to go, although heading to the casino might be interesting as well...

    She took Tube E, holding the door in case anyone else wished to accompany her.
    The greatest trick the Devil ever pulled was convincing the world he didn't exist.

    Avatar from the NSFW webcomic, Go Get a Roomie.

  24. - Top - End - #24
    Troll in the Playground
     
    BardGuy

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    Mar 2011
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    Default Re: IC: SW Saga: Empire-In-Exile, Chp. II - Hope's Gambit

    As the security guard pattered Kelaeon down he had to resist the urge to beat the man down out of reflex. He rarely allowed hostile targets to touch him and it bothered him. Still, once they were done he glanced around as if confused. "Huh...didn't realize I docked at Blake's Docking Bay...thought it was one I helped pay for..." He mumbled as he walked toward the airflow car tubes.

    He quickly scanned the location of each. A part of him wanted to head to the casino, but he didn't want to be seen peaking around and watching things until it was time. A man wandering around would look suspicious and with little experience gambling he didn't want to blow the credits he had been given and then have no excuse to be there. With that in mind only two places looked appealing, the gladiator arena and the promenade which would allow him to wander around and just look without drawing attention. Had it been an actual vacation he'd have settled on the arena, but he had a mission and the promenade fit best.

    As he looked down though he saw the female was in Tube E. He let out a sigh, but moved to enter it giving a nod of thanks for holding it as he slipped in.
    Last edited by Major; 2012-08-02 at 10:13 AM.

  25. - Top - End - #25
    Ogre in the Playground
     
    Thundercracker's Avatar

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    Oct 2011
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    Singapore

    Default Re: IC: SW Saga: Empire-In-Exile, Chp. II - Hope's Gambit

    Ice (Oek)
    "I'm heading to the Gladiator Arena, gonna catch me some violent entertainment, woo!" Ice says.

    He adds a few chirps as he zigzags his way over to tube B.
    TC for short
    Malcolm Reynolds avatar by Strawberries

    Traveling. Posting schedule may be interrupted.

  26. - Top - End - #26
    Bugbear in the Playground
     
    Binks's Avatar

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    Mar 2010

    Default Re: IC: SW Saga: Empire-In-Exile, Chp. II - Hope's Gambit

    Kajc can't contain his relief at making it past the inspection. Stepping past the guards and offering their commander a friendly smile he stops at the turbolift area and spends a bit longer than the others looking at the list of destinations before stepping in Tube E with the doctor and the other gentleman. Giving them both a small smile he comments, "I guess the promenade must be a popular destination." he says with a hint of amusement.

    Staen runs through his mental 'how to look like an inexperienced traveler' checklist as he moves.
    Always seem a little nervous, most travelers worry about security even if they have no reason to.
    Spend too much time thinking about where to go, better to appear unprepared than to look like you have a plan.
    People with lots of nervous energy tend to joke about stupid things, make sure to throw one in. The less interesting your jokes, the less interesting you seem, and the less attention that will be paid to you.

    Spoiler
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    I fully intend to split up after hitting the promenade, but it's the most reasonable first destination for my cover. Never a good idea to hit the casinos straight off a shuttle, especially when you have a bit of a shuttle phobia from a horrible accident years ago.
    Awesome avatar by kaptainkrutch.

  27. - Top - End - #27
    Ogre in the Playground
    Join Date
    Feb 2010
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    Indiana
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    Default Re: IC: SW Saga: Empire-In-Exile, Chp. II - Hope's Gambit

    Jarik made a beeline for tube G. If he was here looking for a job, the cantinas were a good place to start. He tossed a wave to the others and stepped into the tube, and was zipped off to Wasted Youth Alley.

  28. - Top - End - #28
    Troll in the Playground
     
    Felhammer's Avatar

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    Oct 2010
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    Nevada

    Default Re: IC: SW Saga: Empire-In-Exile, Chp. II - Hope's Gambit

    Promenade:
    Spoiler
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    The car is furnished with neon orange leather seats and a transparent canopy. The car blasts off with great speed. The tunnel leads out into space, the warm orange-yellow glow of Besh Gorgon caresses your skin. The ride along the exterior of the Wheel continues for several minutes before dipping back inside at your destination. As you step out of the car, the pleasant smell of a thousand perfumes wafts towards you. This is the Promenade, the best shopping district on the Station. The shops take many forms, from large department stores to smaller niche stores to kiosks to wandering salesmen. The corridors are filled to the brim with people of all shapes, sizes and species. Oddly, an inordinate amount of Defel, all of who's ghost-like fur is draped in bright, rainbow-colored fabrics.

    A store is Sdralid is seeing a lot of traffic, especially from the Defel. The shop specializes in candles and wind chimes, of all things. Hordes of people are leaving with smiles on their faces and bronze coins.

    Across from Sdralid is a small noodle shop called Ohp that is also seeing a high volume of traffic. People seem to be trading the bronze coins for cups of noodles.


    Arena
    Spoiler
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    The car is furnished with neon orange leather seats and a transparent canopy. The car blasts off with great speed. The tunnel leads out into space, the warm orange-yellow glow of Besh Gorgon caresses your skin. The car follows a zig-zag pattern across the wheel portion of the station until arriving at one of the four spokes connecting the wheel to the central pillar. As you round the corner, the car ducks deep inside the station. The car speeds up, going faster and faster. Other cars sip by going in the opposite direction, you distinctly make out a fat slob of a Hutt crammed into a car, his girth spanning window to window.

    The car slows as it nears the bowels of the central column. As you step outside the car, you are greeted by several smarmy, obsidian-colored Sakiyan creep over to you. One licks his lips and whisper, "You want to bet? Yes? Boosy can make that happen, no?"

    The second throws his arms in the air, "No! Koosy can make that happen! Koosy make good deal for little bird man!"

    Boosy takes offense, "BOOSY SAW BIRD MAN FIRST! Boosy give good spread! How long do you think Jeedai to last? 1 minute? 2?"

    Koosy slaps Boosy and yells, "KOOSY give better spread! 3 minute bets mark!"



    Alley
    Spoiler
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    The car is furnished with neon orange leather seats and a transparent canopy. The car blasts off with great speed. The tunnel leads out into space, the warm orange-yellow glow of Besh Gorgon caresses your skin. The ride to the alleyway is very fast as it is close by where you docked. As you step out of the car, you are confronted by a hulking Wookiee who reaks of alcohol and something else you can't quite place. As your eyes slowly traverse up his immense frame, you spot yellow chunks of what you quickly realize is his puke. He looms over you and growls loudly, calling over two of his Wookiee friends who look just as shabby. The first Wookiee holds out a credit chip reader.

    The general populous behind the wookies seem to be giving them - and you - a wide berth, preferring to not get involved.

    Last edited by Felhammer; 2012-08-02 at 11:02 PM.
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  29. - Top - End - #29
    Bugbear in the Playground
     
    Binks's Avatar

    Join Date
    Mar 2010

    Default Re: IC: SW Saga: Empire-In-Exile, Chp. II - Hope's Gambit

    Kajc steps out of the car with a nod to his travelling companions, having spent the entire trip trying his best to ignore any strange sounds that might be indicative of problems with the vehicle. Stepping into the promenade he takes a deep breath and a look around for long enough that the others from the car have plenty of time to pass him. Noting the large number of people heading to the wind chime shop he moves to join them and see what's going on in the shop.

    Step 1. Establish cover and investigate any local happenings that might pertain to the mission. Staen thinks to himself as he moves.
    Awesome avatar by kaptainkrutch.

  30. - Top - End - #30
    Ogre in the Playground
    Join Date
    Feb 2010
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    Indiana
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    Default Re: IC: SW Saga: Empire-In-Exile, Chp. II - Hope's Gambit

    Jarik pulled a cigarette out of his pocket and lit up. He put on a thoughtful look and puffed twice before addressing the lead wookiee.

    "Damn shame I don't speak your tongue big guy otherwise we might be able to swap drinking stories. I suppose you want me to pay you? Otherwise your friends wipe the floor with me and then pull my arms off, right? "

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