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  1. - Top - End - #241
    Barbarian in the Playground
     
    Stormwind's Avatar

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    Oct 2010

    Default Re: [Pathfinder] Old Enemies, New Alliances (IC)

    Ilmarinen nods, and comments quietly "We have surprise - it should be enough to get into position".
    After ensuring that his protective wards are up, Ilmarinen then drinks the extract that Heather gave him before he casts something on the group and then he waits with his black blade bared, waiting on Heather's first move.
    Spoiler
    Show
    Preparation
    • (Standard action) Drink the Shield extract
    • (Standard action) Cast Haste affecting everyone in our group


    Arcane pool [7/7]

    Effects
    • Ablative barrier (7 hours)
    • Good hope [+2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls] (7 minutes)
    • Haste [+1 attack, +1 AC, +1 Reflex; +30 speed; additional attack on Full attack] (7 rounds)
    • Shield [+4 shield to AC] (7 minutes)
    Last edited by Stormwind; 2013-03-19 at 10:21 AM. Reason: forgot about hope ... :)

  2. - Top - End - #242
    Bugbear in the Playground
     
    MindFlayer

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    Aug 2010

    Default Re: [Pathfinder] Old Enemies, New Alliances (IC)

    "Indeed, though I think you should try and stay hidden until we know if they are hostile or not. Though I doubt a signal will be necessary either way, I will specify 'bird' as the trigger for launching an ambush."

    Fully prepared, Heather ascends to the roof of the building as quietly as she can. She creeps forwards to the edge of the building while the others get into position. Judging the time right she leaps down from the roof, landing in the doorway.

    "Good afternoon sirs, how are you today?"

    Spoiler
    Show
    Stealth: (1d20+6)[19]
    Perception: (1d20+14)[22]

    Invite the lizardman and trolls to make the first move.

    Ready standard action, power attack beak attack: (1d20+15)[31], (2d6+17)[24]+(1d6)[2]electric

  3. - Top - End - #243
    Barbarian in the Playground
     
    Stormwind's Avatar

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    Default Re: [Pathfinder] Old Enemies, New Alliances (IC)

    Even as Heather makes her appearance, Ilmarinen is moving, taking advantage of both haste and surprise to move into position. Once he stands behind the troll, Ilmarinen merely concentrates and his ebony blade erupts with dark fire, the flames literally dancing on the blade as he stands ... immobile ... waiting ...
    Spoiler
    Show
    Surprise round
    • (move action) move to (f,15) - No AoO's due to enemies being flat-footed
    • (swift action) Enhance blade (+1 flaming) [-1AP]


    Arcane pool [6/7]

    Effects
    • Ablative barrier (7 hours)
    • Enhance blade [black blade +3 flaming] (1 minute)
    • Good hope [+2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls] (7 minutes)
    • Haste [+1 attack, +1 AC, +1 Reflex; +30 speed; additional attack on Full attack] (6 rounds)
    • Shield [+4 shield to AC] (7 minutes)
    Last edited by Stormwind; 2013-03-20 at 04:53 AM.

  4. - Top - End - #244
    Ogre in the Playground
     
    Cleavon's Avatar

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    Default Re: [Pathfinder] Old Enemies, New Alliances (IC)

    As Heather appears in front of the motley group, the lizardmans eyes go wide for a second. His snarling voice changes to a hiss as he sees Ilmarinen move in behind them.

    "What are you waiting for you idiots, Kill them and get the little ones!"

    The trolls are surely going to begin to move.

    Gorm slips up to the corner of the ruined building with his bow draw and an arrow knocked.

  5. - Top - End - #245
    Dwarf in the Playground
     
    Beholder

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    Default Re: [Pathfinder] Old Enemies, New Alliances (IC)

    Khrona


    After hearing the plan set out by both Heather and Illmarinen, Khrona quaffs down the sapphire liquid handed to her by Heather. Hoping that she wouldn't start to shapechange, Khrona's body seems to lighten to that of a feather blown by the wind. Taking the chance to remove herself from harm, as Illmarinen sneaks behind the lumbering oafs accompanying the lizardman, Khrona flies off the ground and hovers at a very safe distance to support her compatriots.

    Spoiler
    Show
    Buff Round: Drink the Extract of Fly given to her by Heather
    Surprise Round: Fly to [16,P] and hover 25 feet off the ground. Hopefully well out of troll reach! :D

    Active Effects
    Fly
    Haste (6 rounds)

  6. - Top - End - #246
    Bugbear in the Playground
     
    Gamblerjoe's Avatar

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    Default Re: [Pathfinder] Old Enemies, New Alliances (IC)

    Jasper

    "Evil trolls and wicked lizards, burn em down and stab thier gizzards. We'll win this battle without a hitch, then roll the bodies into a ditch!" Jasper conclude's this first stanza with a quick casting of blur on Ilmarinen.

    Spoiler
    Show
    HP: 52/52
    Performance: 26/27
    Spells: 6/4/1(6/4/2)


    Current Performance
    Inspire Courage: +2 morale bonus on saving throws against charm and fear effects and a +2 competence bonus on attack and weapon damage rolls
    Last edited by Gamblerjoe; 2013-03-23 at 12:24 AM.

  7. - Top - End - #247
    Ogre in the Playground
     
    Cleavon's Avatar

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    Default Re: [Pathfinder] Old Enemies, New Alliances (IC)

    Current Positions
    Spoiler
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    Heather: I hope that is the spot you meant, at any rate you still give Ilmarinen flanking bonus on the scrag and can reach the lizardman and Scrag as well.


    As everyone moves into position the lizardman and his troll companions look sure to attack. The scrag snarls with vicious intent and Heather lashes out and her beak slashes a great furrow down the trolls shoulder to its chest, the edges crackling with hints of electricity.

    Everyone
    Spoiler
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    Everyone but Khrona can take their first round actions, then I'll move the monsters.

  8. - Top - End - #248
    Barbarian in the Playground
     
    Stormwind's Avatar

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    Default Re: [Pathfinder] Old Enemies, New Alliances (IC)

    In a sudden explosion of movement, Ilmarinen's ebony blade suddenly slices towards the troll-like scrag before him ... once .... twice ... and yet a third time, leaving a glowing rune on the burning body before he takes a step towards the lizardman.
    Spoiler
    Show
    Round 1
    • (swift action) Arcane strike (+2 damage)
    • (full attack action) Spell combat/Spellstrike vs Scrag at (f,14)
      (Attack) Black blade (1d20+19)[24] melee (1d6+15)[20] plus (1d6)[2] fire (crit 18-20)
      (Spellstrike) Cast arcane mark; Concentration unnecessary (as enemies are still flat-footed)
      (Spellstrike attack) Black blade (1d20+19)[39](confirm [33]) melee (1d6+15)[16] plus (1d6)[4]fire(confirm [16] plus [2]fire) plus Arcane mark (crit 18-20)
      (Haste Attack) Black blade (1d20+19)[39](confirm [38]) melee (1d6+15)[18] plus (1d6)[5] fire(confirm [20] plus [2]fire) (crit 18-20)
    • (free action) 5ft step to (e,14)


    Arcane pool [6/7]

    Effects
    • Ablative barrier (7 hours)
    • Arcane strike [+2 damage] (1 round)
    • Blur [concealment: 20% miss chance] (7 minutes)
    • Enhance blade [black blade +3 flaming] (9 rounds)
    • Good hope [+2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls] (7 minutes)
    • Haste [+1 attack, +1 AC, +1 Reflex; +30 speed; additional attack on Full attack] (5 rounds)
    • Inspire courage [+2 saves vs charm/fear; +2 attack/damage]
    • Shield [+4 shield to AC] (7 minutes)
    Last edited by Stormwind; 2013-03-23 at 08:04 AM.

  9. - Top - End - #249
    Bugbear in the Playground
     
    MindFlayer

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    Default Re: [Pathfinder] Old Enemies, New Alliances (IC)

    "Not well I take it."

    Ripping her beak free of the troll's shoulder, a grim flash of excitement plays across her eyes as the elf tears the monster several new ones. "Of course not." she mutters as she leaps at the lizardman.

    Spoiler
    Show
    One grappled enemy commander coming up.

    Grapple: (1d20+20)[33] (BAB+size bonus+strength+animal aspect+improved grapple. Not sure if the haste, good hope, and inspire courage add to CMB so I left them out.

  10. - Top - End - #250
    Ogre in the Playground
     
    Cleavon's Avatar

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    Default Re: [Pathfinder] Old Enemies, New Alliances (IC)

    Gorm

    Seeing Ilmarinen cleave through one troll and Heather grab onto the Lizardman, he sends his volley of arrows towards the two headed troll.

    Attack!
    Spoiler
    Show

    Attack1
    (1d20+15)[21]

    Damage1
    (1d8+8)[13]

    Possible Crit?
    (1d20+15)[17]

    Extra Damage
    (2d8+16)[21]


    Attack2
    (1d20+15)[30]

    Damage2
    (1d8+8)[15]

    Possible Crit?
    (1d20+15)[31]

    Extra Damage
    (2d8+16)[21]


    Attack3
    (1d20+15)[31]

    Damage3
    (1d8+8)[9]

    Possible Crit?
    (1d20+15)[29]

    Extra Damage
    (2d8+16)[27]



    Attack4
    (1d20+10)[27]

    Damage4
    (1d8+8)[12]

    Possible Crit?
    (1d20+10)[18]

    Extra Damage
    (2d8+16)[21]

  11. - Top - End - #251
    Ogre in the Playground
     
    Cleavon's Avatar

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    Default Re: [Pathfinder] Old Enemies, New Alliances (IC)

    Current Positions
    Spoiler
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    The Troll that Ilmarinen cut down stays down, and Heather is easily able to grab onto the Lizardman. The second troll comes to the Lizardmans aide as he screams out:

    "Kill them you fools! What are you waiting for rend them limb from limb!"

    The trolls do indeed move forward.

    Monsters

    The Lizardman screams with rage and his muscles bulge and his face contorts with seething anger. He attempts to burst free of Heathers grasp.

    Spoiler
    Show

    Rage, then attempt to break grapple.

    (1d20+17)[20]


    The remaining scrag moves up and attempts to sink it's teeth into Heather to deter her from manhandling his leader.

    Attack!
    Spoiler
    Show

    Attack1
    (1d20+8)[25]

    Damage1
    (1d8+5)[12]

    Possible Crit?
    (1d20+8)[18]

    Extra Damage!
    (1d8+5)[12]




    The two headed troll moves towards Ilmarinen and takes a swipe at her with a clawed hand.

    Attack!
    Spoiler
    Show

    Attack!
    (1d20+17)[27]

    Damage!
    (1d6+11)[15]



    The magic protecting the party proves too strong for the claws of mere trolls, and their attacks all go awry. Heather retains her grip on the Lizardman for now.

    Everyone
    Spoiler
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    Everyone gets to go now.

  12. - Top - End - #252
    Bugbear in the Playground
     
    MindFlayer

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    Default Re: [Pathfinder] Old Enemies, New Alliances (IC)

    "'Limb from limb?' I think I like the sound of that." Heather hisses into the lizardman's ear as she grabs his arms and locks them behind her back.

    Spoiler
    Show
    Pin: (1d20+25)[41] (includes +5 for winning the first grapple)
    Last edited by Angstrom; 2013-03-25 at 12:35 AM.

  13. - Top - End - #253
    Barbarian in the Playground
     
    Stormwind's Avatar

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    Default Re: [Pathfinder] Old Enemies, New Alliances (IC)

    Seeing that Heather has the lizardman well in hand... claw ... Ilmarinen turns his attention to the two-headed creature beside him. Attempting to bolster his swordplay with magic, Ilmarinen concentrates, and then attacks, finishing with a disemboweling strike for the creatures gut.
    Spoiler
    Show
    Round 1
    • (swift action) Arcane strike (+2 damage)
    • (full attack action) Spell combat/Spellstrike vs Two-headed troll at (e,14)
      (Attack) Black blade (1d20+17)[20] melee (1d6+15)[17] plus (1d6)[3] fire (crit 18-20)
      (Spellstrike) Cast Intensified shocking grasp; Concentration (1d20+12)[26] vs DC 16 for casting defensively
      (Spellstrike attack) Black blade (1d20+17)[36](confirm [33]) melee (1d6+15)[21] plus (1d6)[4] fire plus (7d6)[25] electric(confirm [17] plus [1] fire plus [27] electric) (crit 18-20)
      (Haste Attack) Black blade (1d20+17)[19] melee (1d6+15)[20] plus (1d6)[6] fire (crit 18-20)


    Arcane pool [6/7]

    Effects
    • Ablative barrier (7 hours)
    • Arcane strike [+2 damage] (1 round)
    • Blur [concealment: 20% miss chance] (7 minutes)
    • Enhance blade [black blade +3 flaming] (8 rounds)
    • Good hope [+2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls] (7 minutes)
    • Haste [+1 attack, +1 AC, +1 Reflex; +30 speed; additional attack on Full attack] (4 rounds)
    • Inspire courage [+2 saves vs charm/fear; +2 attack/damage]
    • Shield [+4 shield to AC] (7 minutes)
    Last edited by Stormwind; 2013-03-28 at 02:39 AM. Reason: Added crit links

  14. - Top - End - #254
    Dwarf in the Playground
     
    Beholder

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    Default Re: [Pathfinder] Old Enemies, New Alliances (IC)

    Khrona

    Floating high above the battle, Khrona sets her sights upon the remaining lanky troll. Focusing all of her mind on every past life she had ever lived, her eyes begin to glow reddish and suddenly a beam of light connects between her and the troll.

    Spoiler
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    Casting Spirit Memories on the one-headed troll. DC 17 Will save, If he fails... He becomes sickened and staggered for 1 round.

  15. - Top - End - #255
    Ogre in the Playground
     
    Cleavon's Avatar

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    Default Re: [Pathfinder] Old Enemies, New Alliances (IC)

    Gorm

    Seeing that the two headed beast is well under control, Gorm fires his volley past Heather with acute precision. The air around her thrums with arrow fire but none come even close to touching her as she grapples with the Lizardman.

    Attack!
    Spoiler
    Show


    Attack1
    (1d20+15)[29]

    Damage1
    (1d8+8)[9]

    Possible Crit?
    (1d20+15)[20]

    Extra Damage
    (2d8+16)[24]


    Attack2
    (1d20+15)[31]

    Damage2
    (1d8+8)[11]

    Possible Crit?
    (1d20+15)[17]

    Extra Damage
    (2d8+16)[30]


    Attack3
    (1d20+15)[23]

    Damage3
    (1d8+8)[9]

    Possible Crit?
    (1d20+15)[25]

    Extra Damage
    (2d8+16)[19]



    Attack4
    (1d20+10)[17]

    Damage4
    (1d8+8)[16]

    Possible Crit?
    (1d20+10)[24]

    Extra Damage
    (2d8+16)[27]

  16. - Top - End - #256
    Bugbear in the Playground
     
    Gamblerjoe's Avatar

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    Default Re: [Pathfinder] Old Enemies, New Alliances (IC)

    Jasper

    "A two headed troll, how very droll, when our attacks take thier toll, both heads will roll." Jasper takes a step back, unslings his crossbow, levels it at the two headed troll and takes his shot.
    Spoiler
    Show
    Attack: (1d20+11)[31] Damage: (1d6+4)[10]


    Spoiler
    Show
    HP: 52/52
    Performance: 24/27
    Spells: 6/3/1(6/4/2)


    Current Performance
    Inspire Courage: +2 morale bonus on saving throws against charm and fear effects and a +2 competence bonus on attack and weapon damage rolls

  17. - Top - End - #257
    Ogre in the Playground
     
    Cleavon's Avatar

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    Default Re: [Pathfinder] Old Enemies, New Alliances (IC)

    Current Positions
    Spoiler
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    The Lizardfolk spits and hisses at Heather as she pins him to the ground, his muscles rippling as he fought against her. He didn't bother to cry out for help any more, his trolls were mindlessly doing their best to defeat their foes.

    Ilmarinen finds the two headed beast harder to hit than he at first thought, but his imbued attack manages to slash straight into the creatures belly, electricity crackling along the wound and the smell of charred meat brought to the nostrils. the creature bellows in pain and rage but continues it's attacks.

    Gorms arrows thud easily into the scrag that harries heather, but the thing continues to swing it's clawed limbs at the alchemist.

    Monsters

    The Lizardman surges his strength and fights as hard as he can against Heather.

    Break Grapple!
    Spoiler
    Show

    (1d20+17)[34]

    Attempt to break Pin.


    The scrag continues its assault on Heather as it shakes off the magical intrusion to its mind.

    Attack!
    Spoiler
    Show

    Bite!
    (1d20+8)[20]

    Damage!
    (1d8+5)[10]

    Possible Crit?
    (1d20+8)[28]

    Extra Damage!
    (1d8+5)[13]


    Claw1
    (1d20+10)[22]

    Damage1
    (1d6+7)[8]

    Possible Crit?
    (1d20+10)[25]

    Extra Damage!
    (1d6+7)[11]


    Claw2
    (1d20+10)[30]

    Damage2
    (1d6+7)[8]

    Possible Crit?
    (1d20+10)[11]

    Extra Damage!
    (1d6+7)[11]


    The two headed troll, full of rage and intensity lashes out with both of its mouths and its claws at Ilmarinen, seeking to rip the man apart before he can strike with his vicious blade again.

    Attack!
    Spoiler
    Show


    Bite1
    (1d20+17)[29]

    Damage1
    (1d8+15)[23]

    Possible Crit?
    (1d20+17)[20]

    Extra Damage!
    (1d8+15)[17]

    Bite2
    (1d20+17)[22]

    Damage2
    (1d8+15)[20]

    Possible Crit?
    (1d20+17)[36]

    Extra Damage!
    (1d8+15)[18]



    Claw1
    (1d20+17)[24]

    Damage1
    (1d6+11)[15]

    Possible Crit?
    (1d20+17)[22]

    Extra Damage!
    (1d6+11)[15]

    Claw2
    (1d20+17)[31]

    Damage2
    (1d6+11)[14]

    Possible Crit?
    (1d20+17)[33]

    Extra Damage!
    (1d6+11)[16]




    The Lizardman bursts free of Heathers pin, hissing in defiance and rage. the scrag takes the initiative to slash its claws into Heathers shoulder as his leader slips free. the Two headed troll still finds the blurry image of Ilmarinen impossible to land an attack on as it screams in rage with both of its mouths.

  18. - Top - End - #258
    Bugbear in the Playground
     
    MindFlayer

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    Default Re: [Pathfinder] Old Enemies, New Alliances (IC)

    Frustrated by the slippery lizard writhing free of her grasp, Heather moves to pursue but is nearly knocked to the ground by a claw tearing through her shoulder. Planting a wing in the mud to steady herself, her neck whips around to stare at the scrag. Her beak curves upwards in an almost imperceivable smile as she locks eyes with the beast. She senses fear in the troll as the wound he seems so happy to have inflicted mends itself in seconds.

    "Why don't I pick on someone my own size..." she mutters as she launches, beak-first, at the troll's throat; erupting out the other side in a spray of gore.

    Planting a talon on the scrag's body, she rips what's left of the beast's head from its shoulders, ensuring it doesn't rise again. Spitting through a bloodied beak, she turns to face the lizardman once more, "Now where were we?"


    Spoiler
    Show
    Trigger Spontaneous Healing to get 15hp back, reducing it to only 4 lost.

    Full Power Attack the scrag.

    Talon1: (1d20+20)[33], (1d8+21)[27]+(1d6)[6]electric
    Talon2: (1d20+20)[37], (1d8+21)[24]+(1d6)[2]electric

    Beak1: (1d20+20)[39], (2d6+21)[31] +(1d6)[3]electric
    Beak2 (from Haste) (1d20+20)[40], (2d6+21)[27] +(1d6)[5]electric

    Going to edit the post on the assumption that a troll does not have more than 150hp and AC>33. If its down, she'll 5ft step into where it was standing to make it easy for Ilmarinen to flank the Ettin.
    Last edited by Angstrom; 2013-03-28 at 01:46 AM.

  19. - Top - End - #259
    Barbarian in the Playground
     
    Stormwind's Avatar

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    Default Re: [Pathfinder] Old Enemies, New Alliances (IC)

    As Heather maneuvers into the space of the scrag she just decapitated, Ilmarinen takes advantage of her position to step into a flanking position on the two-headed beast before he strikes again, again imbuing his blade with electrical energies before he strikes.
    Spoiler
    Show
    Round 2
    • (swift action) Arcane strike (+2 damage)
    • (free action) 5ft. Step to (e,16) (flanking position)
    • (full attack action) Spell combat/Spellstrike vs Two-headed troll at (d-e,14-15)
      (Attack) Black blade (1d20+19)[34] melee (1d6+15)[17] plus (1d6)[4] fire (crit 18-20)
      (Spellstrike) Cast Intensified shocking grasp; Concentration (1d20+12)[22] vs DC 16 for casting defensively
      (Spellstrike attack) Black blade (1d20+19)[22] melee (1d6+15)[17] plus (1d6)[2] fire plus (7d6)[21] electric (crit 18-20)
      (Haste Attack) Black blade (1d20+19)[29] melee (1d6+15)[17] plus (1d6)[5] fire (crit 18-20)


    Arcane pool [6/7]

    Effects
    • Ablative barrier (7 hours)
    • Arcane strike [+2 damage] (1 round)
    • Blur [concealment: 20% miss chance] (7 minutes)
    • Enhance blade [black blade +3 flaming] (7 rounds)
    • Good hope [+2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls] (7 minutes)
    • Haste [+1 attack, +1 AC, +1 Reflex; +30 speed; additional attack on Full attack] (3 rounds)
    • Inspire courage [+2 saves vs charm/fear; +2 attack/damage]
    • Shield [+4 shield to AC] (7 minutes)

  20. - Top - End - #260
    Bugbear in the Playground
     
    MindFlayer

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    Default Re: [Pathfinder] Old Enemies, New Alliances (IC)

    Heather looms above the lizardman. "We have questions."

    Detaining the warrior, she binds his hands and feet with her manacles. Standing watch over him, she waits for the others to check on the mongrelfolk and ensure the trolls are dead before lifting his face out of the dirt for them to interrogate.

    Spoiler
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    Went ahead and assumed from your OOC that we can win pretty definitely.

  21. - Top - End - #261
    Ogre in the Playground
     
    Cleavon's Avatar

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    Default Re: [Pathfinder] Old Enemies, New Alliances (IC)

    The Lizardman thrashes about under Heather, still fully enveloped in his rage. His muscles go slack near a minute later and he begins to breath raggedly, seemingly able to be just fine face down in the swampy muck like this.

  22. - Top - End - #262
    Bugbear in the Playground
     
    Gamblerjoe's Avatar

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    Default Re: [Pathfinder] Old Enemies, New Alliances (IC)

    Jasper ceases his rhymes to address the lizardman directly.

    "fzz ixss g'hizn drjjin bahkta zhanha kzixiss. rezzink fu daakal brik ahalna."

    Draconic
    Spoiler
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    "Surely good sir you know when you are beaten, perhaps you should answer our questions and we can end this peacefully."


    Current Performance (2 rds remaining)
    Inspire Courage: +2 morale bonus on saving throws against charm and fear effects and a +2 competence bonus on attack and weapon damage rolls
    Last edited by Gamblerjoe; 2013-03-30 at 01:28 AM.

  23. - Top - End - #263
    Barbarian in the Playground
     
    Stormwind's Avatar

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    Default Re: [Pathfinder] Old Enemies, New Alliances (IC)

    The entire conflict took perhaps 10-12 seconds, leaving Ilmarinen standing above his fallen foe with his fiery ebony blade in hand. For certainty's sake, Ilmarinen spends the remainder of the following minute using his flaming blade to ensure that the two-headed troll and the two scrags were dead and would remain so, by the simple expedience of decapitating the bodies and using his fiery blade to sear the flesh of the necks to prevent any possibility of regrowth.

    That done, Ilmarinen, trusting that Heather has the lizardman under control, proceeds to the tower entrance and calls down to the Mongrelfolk "The situation has calmed, and you are in no immediate danger my friends ..."

    Ilmarinen then mutters a quick cantrip, and all the accumulated grime and blood simply sheds from his clothes, leaving them immaculate and clean, his armor gleaming once again.
    Spoiler
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    Finally, Ilmarinen takes a few moments to order his mind and recall a spell that he had only recently cast.
    Spoiler
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    • (swift action) Spell recall (haste) [3AP]


    Arcane pool [3/7]

    Effects
    • Ablative barrier (7 hours)
    • Blur [concealment: 20% miss chance] (6 minutes)
    • Good hope [+2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls] (6 minutes)
    • Shield [+4 shield to AC] (6 minutes)

    Last edited by Stormwind; 2013-03-30 at 04:13 AM. Reason: typo

  24. - Top - End - #264
    Bugbear in the Playground
     
    MindFlayer

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    Aug 2010

    Default Re: [Pathfinder] Old Enemies, New Alliances (IC)

    "So reptile, you are broken and defeated. Your flunkies are dead and burned and the 'strong-backed' inhabitants of this place are coming out to say hello. Talk, or I turn you over to them."

  25. - Top - End - #265
    Ogre in the Playground
     
    Cleavon's Avatar

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    Aug 2010
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    Georgia
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    Default Re: [Pathfinder] Old Enemies, New Alliances (IC)

    The lizardman hissed and spit as he was spoken too. He was too weak to fight very hard at the moment as well. His voice growled out in a hissing common tongue.

    "You can see I've given up, drylanders. What do you want me to say? We use these little wretches as slaves. We came for more. You killed my trolls. Now kill me or spare me your silly questions. I'll tell you nothing else and those weaklings wouldn't even have the guts to kill me. Do it yourself."

  26. - Top - End - #266
    Barbarian in the Playground
     
    Stormwind's Avatar

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    Oct 2010

    Default Re: [Pathfinder] Old Enemies, New Alliances (IC)

    Walking over to rejoin the others, Ilmarinen listens to the words the lizardman speaks and then comments coldly in the same tongue, "They might not, but I have no problem should it need to be done"
    Ilmarinen pauses and then muses, "Of course, you're not really much of a threat, more of a nuisance really"
    Another pause, and then he continues "And you're not even necessary since we do have a tracker with us and the fresh tracks of your three brutes should be more than sufficient for him to backtrack and determine where you came from ... still it would make our job easier if you were reasonable about all this, after all we just want a few slaves."
    Spoiler
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    Not sure if the lizardman is speaking draconic or common, but since Ilmarinen speaks both it doesn't really matter ... at this stage.
    • Bluff or Diplomacy (whichever is more appropriate): (1d20+0)[19]
    • Intimidate: (1d20+0)[7]
    • Sense motive: (1d20+11)[13] (try and determine the lizardman's motives - is it just that he hates humans/elves/hobgoblins that much, or is he putting on a false bravado and hiding his fear of death or something else)

  27. - Top - End - #267
    Ogre in the Playground
     
    Cleavon's Avatar

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    Default Re: [Pathfinder] Old Enemies, New Alliances (IC)

    Everyone
    Spoiler
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    The Lizardman is speaking a halting and hiss filled Common.


    Ilmarinen
    Spoiler
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    You feel that the lizardman truly does hate people who are not of his race vehemently. He also seems to not fear death for reasons unknown.


    The Lizardman growls and flexes against his restraints.

    "I am strong! You do not take the strong as slaves! Kill me if you want to, but face me! Or are you afraid!?!!"

    It seems the Lizardman is becoming more angry as his time held back goes on.

  28. - Top - End - #268
    Dwarf in the Playground
     
    Beholder

    Join Date
    May 2011

    Default Re: [Pathfinder] Old Enemies, New Alliances (IC)

    Khrona

    Floating towards the ground, Khrona hears the lizardfolk's challenge and plea for death. Assuming any questioning their troupe is putting upon the captive isn't going well, Khrona mutters a few words under her breath and focuses her gaze upon the lizardfolk's eyes. She slowly begins to pick up faint whispers on the breeze...

    Spoiler
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    Fly down to where the party is gathered and upon seeing the trouble with getting answers, cast Detect Thoughts, focused directly on the lizardfolk.

  29. - Top - End - #269
    Barbarian in the Playground
     
    Stormwind's Avatar

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    Oct 2010

    Default Re: [Pathfinder] Old Enemies, New Alliances (IC)

    Ilmarinen's tone and words are at odds with what his companions have seen of him, enough so that they can easily guess that this is naught but an act. Whether the lizardman realizes as much ... that's another matter.
    "Strong, you ... I think not ... ", Ilmarinen laughs coldly, then pauses, "Yet you are not what I am looking for ... I wonder if your compatriots would exchange you for a few slaves ..."

  30. - Top - End - #270
    Ogre in the Playground
     
    Cleavon's Avatar

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    Georgia
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    Default Re: [Pathfinder] Old Enemies, New Alliances (IC)

    The laughter that bubbles up from the Lizardmans throat is deep and full of hissing notes. His eyes near close as he guffaws at Ilarminens ideas.

    "Oh yes! Drag me back and try and free your little wretches! See how far that gets you!"

    Khrona
    Spoiler
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    The Lizardmans thoughts are mostly on whether he can break free and make a run for it, which he doubts, or how quickly he'll be killed.

    When Ilamrinen speaks to him about trading him for other slaves, his thoughts turn to the possibility of being brought back to his fellows and if perhaps he could manage to get away and rally them to destroy you. He seems to truly feel that if he is able to get back to wherever he was to take the slaves that you all would be no match for whatever is there.

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