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  1. - Top - End - #301
    Firbolg in the Playground
     
    Marlowe's Avatar

    Join Date
    Apr 2007
    Location
    NO LONGER IN CHINA!

    Default Re: Liberate Tutame IC

    Oh, and that's right.

    Attack:(1d20+10)[12] damage (2d4+6)[12]
    CC: :(1d20+10)[16]

    Attack:(1d20+10)[18] damage (2d4+6)[11]
    CC: :(1d20+10)[22]

    The guard on the left, warned by some instinct, sidesteps one Falchion blow as something charges. The second takes a grevious wound as another Falchion strike smacks into him unawares.

    The two strangers appear standing next to them.

    ((This is going to be fun. SURPRISE ROUND, ladies and gentlemen.))

  2. - Top - End - #302
    Ogre in the Playground
    Join Date
    Jun 2012

    Default Re: Liberate Tutame IC

    Scowling and cursing under her breath, Esseandra holds her hands out towards the unwounded guard, closing her fists as a thin bolt of crackling purple fire streaks forth towards him.

    Eldritch Spear Attack (Ranged Touch): (1d20+5)[15]
    Crit confirm (if required): (1d20+5)[22]
    Damage: (2d8)[12]
    Crit Damage (if required): (4d8)[18]


    Peeking Druid and Sleepy Kitty Avatar by Kurien and Awesome Party banner by Akrim.elf .

  3. - Top - End - #303
    Colossus in the Playground
     
    GreenSorcererElf

    Join Date
    Jul 2012
    Location
    UTC-5

    Default Re: Liberate Tutame IC

    "I think we want to wait for those priests to make their move, and then either help them, or climb the walls. Invisibility does not last for a very long time. Ten minutes waiting may gain us our distraction. And if it does not, well, no harm done to our plans. And... We have our Distraction."\

    Spoiler
    Show
    Reasons to be certain to make sure that there are no more pages to be had.
    Last edited by Archmage1; 2012-09-15 at 08:30 AM.
    Spoiler: Current Character List:
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    John Smith, Playing in the Dollhouse
    Adam of Cyre, Cyre Red
    Grok Magmaforge, Iron Crisis
    ALADIN, Out of the Abyss

  4. - Top - End - #304
    Colossus in the Playground
     
    GreenSorcererElf

    Join Date
    Jul 2012
    Location
    UTC-5

    Default Re: Liberate Tutame IC

    After the fight breaks out, Lillith fires an arrow from her bow, aiming at one of the guards.
    (1d20+3)[12]
    damage(1d8+1)[9]
    Last edited by Archmage1; 2012-09-15 at 08:32 AM.
    Spoiler: Current Character List:
    Show

    John Smith, Playing in the Dollhouse
    Adam of Cyre, Cyre Red
    Grok Magmaforge, Iron Crisis
    ALADIN, Out of the Abyss

  5. - Top - End - #305
    Dwarf in the Playground
     
    WolfInSheepsClothing

    Join Date
    Apr 2012
    Location
    MA
    Gender
    Male

    Default Re: Liberate Tutame IC

    Ysh'set creeps toward a flanking position on the nearest guard; attempting to remain hidden.

    Spoiler
    Show

    Hide:(1d20+8)[17]
    Move Silently:(1d20+8)[25]

  6. - Top - End - #306
    Ogre in the Playground
     
    NecromancerGuy

    Join Date
    Mar 2012
    Location
    Darkest Part of your mind
    Gender
    Male

    Default Re: Liberate Tutame IC

    Matt takes out a few smallish componets, and with almost practiced ease, fits them together, and throws a bomb at the closest guard. Even if the bomb misses, hopfuly the electric discharge will provide a distraction..
    Spoiler
    Show

    Attack; (1d20+3)[5]
    Damage; (2d6)[9]
    2 Splash damage, and they have to make DC 14 Ref save or be blinded for 1 round.
    Power restored for christmass. I'm back!

    Spoiler
    Show
    dragonflycave.com/newpay.aspx][/url]


  7. - Top - End - #307
    Troll in the Playground
     
    hoverfrog's Avatar

    Join Date
    Aug 2010
    Location
    England.
    Gender
    Male

    Default Re: Liberate Tutame IC

    Loras moves along the wall and looses a sling bullet at any opponent still standing.

    Spoiler
    Show
    If there is no-one standing then he just finds somewhere safe to hide

    Sling (1d20+7)[11]
    Damage (1d4)[1]
    Skirmish damage (1d6)[6]
    Psionic Shot (2d6)[5]
    Critical (1d20+7)[12] 20 only x2
    Damage (1d4)[2]
    I didn't choose the life of a murderhobo, it chose me.
    Spoiler
    Show

  8. - Top - End - #308
    Firbolg in the Playground
     
    Marlowe's Avatar

    Join Date
    Apr 2007
    Location
    NO LONGER IN CHINA!

    Default Re: Liberate Tutame IC

    Esseandra's blast hits the unwounded guard, but he remains standing though obviously hurt as waves of seinen anime lightning crawl across his body. Matt's bomb falls short, it's crackling discharge sparkling into the one facing "Gretel", the creepy twin that connected with her Falchion.

    Inferes swears under her breath, and fires off an arrow at the one facing "Gretel":
    Attack:(1d20+5)[11] damage(1d8+1)[7]+(1d6)[4]
    CC:(1d20+5)[13]
    ...and swears again has it flies wide.


    You hear shouting from the walls above, and from inside the compound.

    Initiative:
    Inferes:(1d20+4)[11]
    Hansel and Gretel:(1d20+2)[16]
    Thugs:(1d20+1)[10]

  9. - Top - End - #309
    Ogre in the Playground
    Join Date
    Jun 2012

    Default Re: Liberate Tutame IC

    Moving out of the alley, along the wall so as to get a better view of the walls, Esseandra extends her arms again, the same purple fire forming between her hands again.

    Initiative: (1d20+7)[20]


    Peeking Druid and Sleepy Kitty Avatar by Kurien and Awesome Party banner by Akrim.elf .

  10. - Top - End - #310
    Colossus in the Playground
     
    GreenSorcererElf

    Join Date
    Jul 2012
    Location
    UTC-5

    Default Re: Liberate Tutame IC

    So, did a 12 hit, or does lillith miss as well.
    init: (1d20+6)[20]
    Spoiler: Current Character List:
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    John Smith, Playing in the Dollhouse
    Adam of Cyre, Cyre Red
    Grok Magmaforge, Iron Crisis
    ALADIN, Out of the Abyss

  11. - Top - End - #311
    Troll in the Playground
     
    hoverfrog's Avatar

    Join Date
    Aug 2010
    Location
    England.
    Gender
    Male

    Default Re: Liberate Tutame IC

    Ah initiative.

    Spoiler
    Show
    (1d20+3)[17]
    I didn't choose the life of a murderhobo, it chose me.
    Spoiler
    Show

  12. - Top - End - #312
    Dwarf in the Playground
     
    WolfInSheepsClothing

    Join Date
    Apr 2012
    Location
    MA
    Gender
    Male

    Default Re: Liberate Tutame IC

    Initiative
    Spoiler
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    (1d20+6)[18]

  13. - Top - End - #313
    Ogre in the Playground
     
    NecromancerGuy

    Join Date
    Mar 2012
    Location
    Darkest Part of your mind
    Gender
    Male

    Default Re: Liberate Tutame IC

    Matt Readys his crossbow, and mumbles something under his breath.

    Initiative
    Spoiler
    Show
    (1d20+1)[7]
    Power restored for christmass. I'm back!

    Spoiler
    Show
    dragonflycave.com/newpay.aspx][/url]


  14. - Top - End - #314
    Firbolg in the Playground
     
    Marlowe's Avatar

    Join Date
    Apr 2007
    Location
    NO LONGER IN CHINA!

    Default Re: Liberate Tutame IC

    ((Terribly sorry, no, a 12 will miss. Hopefully we've now got all the horrible rolls out of our system.

    Effective order is:
    1, Everyone but Matt
    2, Thugs
    3, Sorry Matt.

    Anyone in category 1, feel free to post your actions for round 1.))

  15. - Top - End - #315
    Troll in the Playground
     
    hoverfrog's Avatar

    Join Date
    Aug 2010
    Location
    England.
    Gender
    Male

    Default Re: Liberate Tutame IC

    Loras tries to get a head count of the enemy as he continues to move along the wall, picking off likely targets with shuriken but otherwise staying out of sight. If there is nobody within the short range of my shuriken then let loose with a sling bullet.

    Spoiler
    Show
    Shuriken TWF (1d20+4)[16]
    Crit (1d20+4)[12] natural 20 for an extra 1 damage
    Damage including skirmish [roll]1+1d6[/roll]
    Damage including skirmish [roll]1d6+1[/roll]
    Shuriken TWF (1d20+4)[9]
    Crit (1d20+4)[14] natural 20 for an extra 1 damage
    Damage including skirmish [roll]1+1d6[/roll]
    Damage including skirmish [roll]1d6+1[/roll]

    or

    Sling (1d20+7)[11]
    Crit (1d20+7)[8] natural 20
    Damage including skirmish [roll]1d4+1d6[/roll]
    Damage [roll]1d4[/roll]
    Damage skirmish [roll]1d6[/roll]
    Last edited by hoverfrog; 2012-09-18 at 06:04 AM.
    I didn't choose the life of a murderhobo, it chose me.
    Spoiler
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  16. - Top - End - #316
    Troll in the Playground
     
    hoverfrog's Avatar

    Join Date
    Aug 2010
    Location
    England.
    Gender
    Male

    Default Re: Liberate Tutame IC

    Damage again
    Spoiler
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    Damage including skirmish (1d6+1)[2]
    I didn't choose the life of a murderhobo, it chose me.
    Spoiler
    Show

  17. - Top - End - #317
    Colossus in the Playground
     
    GreenSorcererElf

    Join Date
    Jul 2012
    Location
    UTC-5

    Default Re: Liberate Tutame IC

    Lillith realizes that if they don't break up the combat, they will soon be overwhelmed, and casts silent image to resemble a fog cloud over the battlefield.
    in infernal:
    "The mist is an illusion, sis."

    Spoiler
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    Hope you guys make the will save, dc 15, anyone who understands infernal gets a +4 bonus to their save
    Spoiler: Current Character List:
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    John Smith, Playing in the Dollhouse
    Adam of Cyre, Cyre Red
    Grok Magmaforge, Iron Crisis
    ALADIN, Out of the Abyss

  18. - Top - End - #318
    Ogre in the Playground
    Join Date
    Jun 2012

    Default Re: Liberate Tutame IC

    As the mist starts rising around her Esseandra takes aim at the guard she blasted before, firing another bolt of energy at him.

    Eldtritch Spear (ranged touch): (1d20+5)[17]
    Crit Confirm (if required): (1d20+5)[9]
    Damage: (2d8)[7]
    Crit Damage (if required): (4d8)[18]
    Will Save: (1d20+5)[14]


    Peeking Druid and Sleepy Kitty Avatar by Kurien and Awesome Party banner by Akrim.elf .

  19. - Top - End - #319
    Firbolg in the Playground
     
    Marlowe's Avatar

    Join Date
    Apr 2007
    Location
    NO LONGER IN CHINA!

    Default Re: Liberate Tutame IC

    That guard is down. The other (facing "Gretel") is looking pretty badly banged up.

    ((Will Save for Inferes:(1d20+7)[9]))

    ((I can't believe these rolls))

  20. - Top - End - #320
    Colossus in the Playground
     
    GreenSorcererElf

    Join Date
    Jul 2012
    Location
    UTC-5

    Default Re: Liberate Tutame IC

    Lillith will draw her bow, but otherwise just keep concentrating on the illusion.
    Poor inferes, failing even though she knows it is an illusion.
    Spoiler: Current Character List:
    Show

    John Smith, Playing in the Dollhouse
    Adam of Cyre, Cyre Red
    Grok Magmaforge, Iron Crisis
    ALADIN, Out of the Abyss

  21. - Top - End - #321
    Dwarf in the Playground
     
    WolfInSheepsClothing

    Join Date
    Apr 2012
    Location
    MA
    Gender
    Male

    Default Re: Liberate Tutame IC

    Springing from the shadows; Ysh'set attempts a stunning strike at the guard.

    Spoiler
    Show
    Attack:(1d20+5)[16]
    CC:(1d20+5)[13]
    Damage:(1d6-1)[5]
    Damage:(1d6)[3]
    Stunning Fist DC:13

  22. - Top - End - #322
    Firbolg in the Playground
     
    Marlowe's Avatar

    Join Date
    Apr 2007
    Location
    NO LONGER IN CHINA!

    Default Re: Liberate Tutame IC

    The second guard crumples to the ground under Ysh'set's strike.

    "Hansel" produces a scroll and mumbles something. There's a sudden high-pitched scream, and the lock on the inner gate explodes outward. "Gretel" steps through the portal, her Falchion at the ready.

    Inferes, unable to see anything, runs toward the sound, activating her Mage Armour as she does so, and winds up next to "Hansel". "A very convincing Illusion Sis, watch out for the ones on the walls!"

    "Hansel" gives her an odd look. "I'm a guy. Oh, right..."

  23. - Top - End - #323
    Colossus in the Playground
     
    GreenSorcererElf

    Join Date
    Jul 2012
    Location
    UTC-5

    Default Re: Liberate Tutame IC

    Seeing both guards down, Lillith will move up near the gate.

    Spoiler
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    At least you get a new save every round if you failed your first one :)
    Spoiler: Current Character List:
    Show

    John Smith, Playing in the Dollhouse
    Adam of Cyre, Cyre Red
    Grok Magmaforge, Iron Crisis
    ALADIN, Out of the Abyss

  24. - Top - End - #324
    Firbolg in the Playground
     
    Marlowe's Avatar

    Join Date
    Apr 2007
    Location
    NO LONGER IN CHINA!

    Default Re: Liberate Tutame IC

    Thugs saves against the illusion:
    Spoiler
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    Will 1:(1d20-1)[11]
    Will 2:(1d20-1)[7]
    Will 3:(1d20-1)[7]
    Will 4:(1d20-1)[18]
    Reflex DC 10(1d20+1)[14]
    Reflex DC 10(1d20+1)[16]

  25. - Top - End - #325
    Firbolg in the Playground
     
    Marlowe's Avatar

    Join Date
    Apr 2007
    Location
    NO LONGER IN CHINA!

    Default Re: Liberate Tutame IC

    You hear shouts from above and too the left, and from inside the compound.

    "What the Kord--"
    "I can't see!"
    "Is this a drill?"
    "Illusion! You idiots" This last from the top of the wall to your right.

    Spoiler
    Show
    Attack (1d20+3)[4] Damage (1d8)[6]
    Attack (1d20+9)[22]damage(2d4+6)[12]


    A crossbow bolt flies randomly from the right. A mailed figure can be seen on the top of the wall, cursing and reloading.

    Another guard lurches, stumbling blindly into site from the left inside the compound, and screams as "Gretels" Falchion bites into his side with a sickening chop.

    ((Matt's turn))

  26. - Top - End - #326
    Ogre in the Playground
     
    NecromancerGuy

    Join Date
    Mar 2012
    Location
    Darkest Part of your mind
    Gender
    Male

    Default Re: Liberate Tutame IC

    Matt prepares to fire.

    "Dona Nobis Pachem."

    And with that, he pulls the trigger.
    Spoiler
    Show

    Attack; (1d20+3)[18]
    Damage; (1d8)[1]
    Power restored for christmass. I'm back!

    Spoiler
    Show
    dragonflycave.com/newpay.aspx][/url]


  27. - Top - End - #327
    Firbolg in the Playground
     
    Marlowe's Avatar

    Join Date
    Apr 2007
    Location
    NO LONGER IN CHINA!

    Default Re: Liberate Tutame IC

    Matt's bolt whizzes past the cheek of the guard on the wall, leaving a red tear. "NOOOOO! My beautiful face!"

    ((NEW ROUND))
    Inferes's will save. (1d20+7)[23]

  28. - Top - End - #328
    Colossus in the Playground
     
    GreenSorcererElf

    Join Date
    Jul 2012
    Location
    UTC-5

    Default Re: Liberate Tutame IC

    Lillith heads inside the gate, and takes a look around at the situation, trying to determine where her allies, and where the surviving enemies are.

    Spoiler
    Show

    So, I have more or less no idea what is going on, beyond that we are in a fight against an unknown number of enemies, so hopefully, will get a map or something.
    spot (1d20+5)[21]
    Spoiler: Current Character List:
    Show

    John Smith, Playing in the Dollhouse
    Adam of Cyre, Cyre Red
    Grok Magmaforge, Iron Crisis
    ALADIN, Out of the Abyss

  29. - Top - End - #329
    Firbolg in the Playground
     
    Marlowe's Avatar

    Join Date
    Apr 2007
    Location
    NO LONGER IN CHINA!

    Default Re: Liberate Tutame IC

    Inferes mutters, "Good now", and snaps a shot to the right:
    Spoiler
    Show
    Attack:(1d20+6)[8]
    Damage(1d8+2)[9]
    CCR(1d20+6)[14]


    ...and curses as it sales high. ((That's 2 natural 2s she got in four rolls))

  30. - Top - End - #330
    Ogre in the Playground
    Join Date
    Jun 2012

    Default Re: Liberate Tutame IC

    Wandering around, hands infront of her as to not walk into something, Esseandra keeps shaking her head, grumbling and swearing.

    Spoiler
    Show
    Will Save: (1d20+5)[18]


    As she opens her eyes after a final shake of the head she sighs, "Damn illusions... Only good in the bed chamber..."
    Last edited by Malak'ai; 2012-09-19 at 08:31 PM.


    Peeking Druid and Sleepy Kitty Avatar by Kurien and Awesome Party banner by Akrim.elf .

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