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Thread: Liberate Tutame IC
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2012-09-15, 05:44 AM (ISO 8601)
- Join Date
- Apr 2007
- Location
- NO LONGER IN CHINA!
Re: Liberate Tutame IC
Oh, and that's right.
Attack:(1d20+10)[12] damage (2d4+6)[12]
CC: :(1d20+10)[16]
Attack:(1d20+10)[18] damage (2d4+6)[11]
CC: :(1d20+10)[22]
The guard on the left, warned by some instinct, sidesteps one Falchion blow as something charges. The second takes a grevious wound as another Falchion strike smacks into him unawares.
The two strangers appear standing next to them.
((This is going to be fun. SURPRISE ROUND, ladies and gentlemen.))Last edited by Marlowe; 2012-09-15 at 05:48 AM.
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2012-09-15, 08:08 AM (ISO 8601)
- Join Date
- Jun 2012
Re: Liberate Tutame IC
Scowling and cursing under her breath, Esseandra holds her hands out towards the unwounded guard, closing her fists as a thin bolt of crackling purple fire streaks forth towards him.
Eldritch Spear Attack (Ranged Touch): (1d20+5)[15]
Crit confirm (if required): (1d20+5)[22]
Damage: (2d8)[12]
Crit Damage (if required): (4d8)[18]
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2012-09-15, 08:29 AM (ISO 8601)
- Join Date
- Jul 2012
- Location
- UTC-5
Re: Liberate Tutame IC
"I think we want to wait for those priests to make their move, and then either help them, or climb the walls. Invisibility does not last for a very long time. Ten minutes waiting may gain us our distraction. And if it does not, well, no harm done to our plans. And... We have our Distraction."\
SpoilerReasons to be certain to make sure that there are no more pages to be had.Last edited by Archmage1; 2012-09-15 at 08:30 AM.
Spoiler: Current Character List:
John Smith, Playing in the Dollhouse
Adam of Cyre, Cyre Red
Grok Magmaforge, Iron Crisis
ALADIN, Out of the Abyss
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2012-09-15, 08:32 AM (ISO 8601)
- Join Date
- Jul 2012
- Location
- UTC-5
Re: Liberate Tutame IC
After the fight breaks out, Lillith fires an arrow from her bow, aiming at one of the guards.
(1d20+3)[12]
damage(1d8+1)[9]Last edited by Archmage1; 2012-09-15 at 08:32 AM.
Spoiler: Current Character List:
John Smith, Playing in the Dollhouse
Adam of Cyre, Cyre Red
Grok Magmaforge, Iron Crisis
ALADIN, Out of the Abyss
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2012-09-15, 06:49 PM (ISO 8601)
- Join Date
- Apr 2012
- Location
- MA
- Gender
Re: Liberate Tutame IC
Ysh'set creeps toward a flanking position on the nearest guard; attempting to remain hidden.
Spoiler
Hide:(1d20+8)[17]
Move Silently:(1d20+8)[25]
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2012-09-15, 06:56 PM (ISO 8601)
- Join Date
- Mar 2012
- Location
- Darkest Part of your mind
- Gender
Re: Liberate Tutame IC
Matt takes out a few smallish componets, and with almost practiced ease, fits them together, and throws a bomb at the closest guard. Even if the bomb misses, hopfuly the electric discharge will provide a distraction..
Spoiler
Attack; (1d20+3)[5]
Damage; (2d6)[9]
2 Splash damage, and they have to make DC 14 Ref save or be blinded for 1 round.
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2012-09-16, 07:01 AM (ISO 8601)
- Join Date
- Aug 2010
- Location
- England.
- Gender
Re: Liberate Tutame IC
Loras moves along the wall and looses a sling bullet at any opponent still standing.
SpoilerIf there is no-one standing then he just finds somewhere safe to hide
Sling (1d20+7)[11]
Damage (1d4)[1]
Skirmish damage (1d6)[6]
Psionic Shot (2d6)[5]
Critical (1d20+7)[12] 20 only x2
Damage (1d4)[2]I didn't choose the life of a murderhobo, it chose me.
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2012-09-16, 07:40 AM (ISO 8601)
- Join Date
- Apr 2007
- Location
- NO LONGER IN CHINA!
Re: Liberate Tutame IC
Esseandra's blast hits the unwounded guard, but he remains standing though obviously hurt as waves of seinen anime lightning crawl across his body. Matt's bomb falls short, it's crackling discharge sparkling into the one facing "Gretel", the creepy twin that connected with her Falchion.
Inferes swears under her breath, and fires off an arrow at the one facing "Gretel":
Attack:(1d20+5)[11] damage(1d8+1)[7]+(1d6)[4]
CC:(1d20+5)[13]
...and swears again has it flies wide.
You hear shouting from the walls above, and from inside the compound.
Initiative:
Inferes:(1d20+4)[11]
Hansel and Gretel:(1d20+2)[16]
Thugs:(1d20+1)[10]Last edited by Marlowe; 2012-09-16 at 07:41 AM.
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2012-09-16, 07:56 AM (ISO 8601)
- Join Date
- Jun 2012
Re: Liberate Tutame IC
Moving out of the alley, along the wall so as to get a better view of the walls, Esseandra extends her arms again, the same purple fire forming between her hands again.
Initiative: (1d20+7)[20]
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2012-09-16, 10:23 AM (ISO 8601)
- Join Date
- Jul 2012
- Location
- UTC-5
Re: Liberate Tutame IC
So, did a 12 hit, or does lillith miss as well.
init: (1d20+6)[20]Spoiler: Current Character List:
John Smith, Playing in the Dollhouse
Adam of Cyre, Cyre Red
Grok Magmaforge, Iron Crisis
ALADIN, Out of the Abyss
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2012-09-16, 11:53 AM (ISO 8601)
- Join Date
- Aug 2010
- Location
- England.
- Gender
Re: Liberate Tutame IC
Ah initiative.
Spoiler(1d20+3)[17]I didn't choose the life of a murderhobo, it chose me.
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2012-09-16, 12:02 PM (ISO 8601)
- Join Date
- Apr 2012
- Location
- MA
- Gender
Re: Liberate Tutame IC
Initiative
Spoiler(1d20+6)[18]
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2012-09-16, 12:07 PM (ISO 8601)
- Join Date
- Mar 2012
- Location
- Darkest Part of your mind
- Gender
-
2012-09-18, 05:23 AM (ISO 8601)
- Join Date
- Apr 2007
- Location
- NO LONGER IN CHINA!
Re: Liberate Tutame IC
((Terribly sorry, no, a 12 will miss. Hopefully we've now got all the horrible rolls out of our system.
Effective order is:
1, Everyone but Matt
2, Thugs
3, Sorry Matt.
Anyone in category 1, feel free to post your actions for round 1.))
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2012-09-18, 05:45 AM (ISO 8601)
- Join Date
- Aug 2010
- Location
- England.
- Gender
Re: Liberate Tutame IC
Loras tries to get a head count of the enemy as he continues to move along the wall, picking off likely targets with shuriken but otherwise staying out of sight. If there is nobody within the short range of my shuriken then let loose with a sling bullet.
SpoilerShuriken TWF (1d20+4)[16]
Crit (1d20+4)[12] natural 20 for an extra 1 damage
Damage including skirmish [roll]1+1d6[/roll]
Damage including skirmish [roll]1d6+1[/roll]
Shuriken TWF (1d20+4)[9]
Crit (1d20+4)[14] natural 20 for an extra 1 damage
Damage including skirmish [roll]1+1d6[/roll]
Damage including skirmish [roll]1d6+1[/roll]
or
Sling (1d20+7)[11]
Crit (1d20+7)[8] natural 20
Damage including skirmish [roll]1d4+1d6[/roll]
Damage [roll]1d4[/roll]
Damage skirmish [roll]1d6[/roll]Last edited by hoverfrog; 2012-09-18 at 06:04 AM.
I didn't choose the life of a murderhobo, it chose me.
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2012-09-18, 06:05 AM (ISO 8601)
- Join Date
- Aug 2010
- Location
- England.
- Gender
Re: Liberate Tutame IC
Damage again
SpoilerDamage including skirmish (1d6+1)[2]I didn't choose the life of a murderhobo, it chose me.
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2012-09-18, 09:32 AM (ISO 8601)
- Join Date
- Jul 2012
- Location
- UTC-5
Re: Liberate Tutame IC
Lillith realizes that if they don't break up the combat, they will soon be overwhelmed, and casts silent image to resemble a fog cloud over the battlefield.
in infernal:
"The mist is an illusion, sis."
SpoilerHope you guys make the will save, dc 15, anyone who understands infernal gets a +4 bonus to their saveSpoiler: Current Character List:
John Smith, Playing in the Dollhouse
Adam of Cyre, Cyre Red
Grok Magmaforge, Iron Crisis
ALADIN, Out of the Abyss
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2012-09-18, 06:53 PM (ISO 8601)
- Join Date
- Jun 2012
Re: Liberate Tutame IC
As the mist starts rising around her Esseandra takes aim at the guard she blasted before, firing another bolt of energy at him.
Eldtritch Spear (ranged touch): (1d20+5)[17]
Crit Confirm (if required): (1d20+5)[9]
Damage: (2d8)[7]
Crit Damage (if required): (4d8)[18]
Will Save: (1d20+5)[14]
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2012-09-18, 10:34 PM (ISO 8601)
- Join Date
- Apr 2007
- Location
- NO LONGER IN CHINA!
Re: Liberate Tutame IC
That guard is down. The other (facing "Gretel") is looking pretty badly banged up.
((Will Save for Inferes:(1d20+7)[9]))
((I can't believe these rolls))Last edited by Marlowe; 2012-09-18 at 10:34 PM.
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2012-09-18, 10:37 PM (ISO 8601)
- Join Date
- Jul 2012
- Location
- UTC-5
Re: Liberate Tutame IC
Lillith will draw her bow, but otherwise just keep concentrating on the illusion.
Poor inferes, failing even though she knows it is an illusion.Spoiler: Current Character List:
John Smith, Playing in the Dollhouse
Adam of Cyre, Cyre Red
Grok Magmaforge, Iron Crisis
ALADIN, Out of the Abyss
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2012-09-18, 10:39 PM (ISO 8601)
- Join Date
- Apr 2012
- Location
- MA
- Gender
Re: Liberate Tutame IC
Springing from the shadows; Ysh'set attempts a stunning strike at the guard.
SpoilerAttack:(1d20+5)[16]
CC:(1d20+5)[13]
Damage:(1d6-1)[5]
Damage:(1d6)[3]
Stunning Fist DC:13
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2012-09-18, 11:04 PM (ISO 8601)
- Join Date
- Apr 2007
- Location
- NO LONGER IN CHINA!
Re: Liberate Tutame IC
The second guard crumples to the ground under Ysh'set's strike.
"Hansel" produces a scroll and mumbles something. There's a sudden high-pitched scream, and the lock on the inner gate explodes outward. "Gretel" steps through the portal, her Falchion at the ready.
Inferes, unable to see anything, runs toward the sound, activating her Mage Armour as she does so, and winds up next to "Hansel". "A very convincing Illusion Sis, watch out for the ones on the walls!"
"Hansel" gives her an odd look. "I'm a guy. Oh, right..."
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2012-09-18, 11:07 PM (ISO 8601)
- Join Date
- Jul 2012
- Location
- UTC-5
Re: Liberate Tutame IC
Seeing both guards down, Lillith will move up near the gate.
SpoilerAt least you get a new save every round if you failed your first one :)Spoiler: Current Character List:
John Smith, Playing in the Dollhouse
Adam of Cyre, Cyre Red
Grok Magmaforge, Iron Crisis
ALADIN, Out of the Abyss
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2012-09-19, 08:12 PM (ISO 8601)
- Join Date
- Apr 2007
- Location
- NO LONGER IN CHINA!
Re: Liberate Tutame IC
Thugs saves against the illusion:
SpoilerWill 1:(1d20-1)[11]
Will 2:(1d20-1)[7]
Will 3:(1d20-1)[7]
Will 4:(1d20-1)[18]
Reflex DC 10(1d20+1)[14]
Reflex DC 10(1d20+1)[16]
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2012-09-19, 08:17 PM (ISO 8601)
- Join Date
- Apr 2007
- Location
- NO LONGER IN CHINA!
Re: Liberate Tutame IC
You hear shouts from above and too the left, and from inside the compound.
"What the Kord--"
"I can't see!"
"Is this a drill?"
"Illusion! You idiots" This last from the top of the wall to your right.
SpoilerAttack (1d20+3)[4] Damage (1d8)[6]
Attack (1d20+9)[22]damage(2d4+6)[12]
A crossbow bolt flies randomly from the right. A mailed figure can be seen on the top of the wall, cursing and reloading.
Another guard lurches, stumbling blindly into site from the left inside the compound, and screams as "Gretels" Falchion bites into his side with a sickening chop.
((Matt's turn))Last edited by Marlowe; 2012-09-19 at 08:20 PM.
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2012-09-19, 08:22 PM (ISO 8601)
- Join Date
- Mar 2012
- Location
- Darkest Part of your mind
- Gender
-
2012-09-19, 08:26 PM (ISO 8601)
- Join Date
- Apr 2007
- Location
- NO LONGER IN CHINA!
Re: Liberate Tutame IC
Matt's bolt whizzes past the cheek of the guard on the wall, leaving a red tear. "NOOOOO! My beautiful face!"
((NEW ROUND))
Inferes's will save. (1d20+7)[23]
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2012-09-19, 08:29 PM (ISO 8601)
- Join Date
- Jul 2012
- Location
- UTC-5
Re: Liberate Tutame IC
Lillith heads inside the gate, and takes a look around at the situation, trying to determine where her allies, and where the surviving enemies are.
Spoiler
So, I have more or less no idea what is going on, beyond that we are in a fight against an unknown number of enemies, so hopefully, will get a map or something.
spot (1d20+5)[21]
Spoiler: Current Character List:
John Smith, Playing in the Dollhouse
Adam of Cyre, Cyre Red
Grok Magmaforge, Iron Crisis
ALADIN, Out of the Abyss
-
2012-09-19, 08:30 PM (ISO 8601)
- Join Date
- Apr 2007
- Location
- NO LONGER IN CHINA!
Re: Liberate Tutame IC
Inferes mutters, "Good now", and snaps a shot to the right:
SpoilerAttack:(1d20+6)[8]
Damage(1d8+2)[9]
CCR(1d20+6)[14]
...and curses as it sales high. ((That's 2 natural 2s she got in four rolls))Last edited by Marlowe; 2012-09-19 at 08:31 PM.
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2012-09-19, 08:30 PM (ISO 8601)
- Join Date
- Jun 2012
Re: Liberate Tutame IC
Wandering around, hands infront of her as to not walk into something, Esseandra keeps shaking her head, grumbling and swearing.
SpoilerWill Save: (1d20+5)[18]
As she opens her eyes after a final shake of the head she sighs, "Damn illusions... Only good in the bed chamber..."