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  1. - Top - End - #1
    Pixie in the Playground
     
    MonkGuy

    Join Date
    Jul 2012

    Default Inquisitor Feat Selection

    I'm trying to figure out the best feat to take at level 7 for my tengu archery inquisitor. His strategy is to use Bane to do damage and spam arrows. Other than that he can intimidate and bluff better than anyone in the party. My current feats are:
    1. PBS
    3. Rapid Shot
    5. Precise Shot
    7. ???

    Should I take weapon focus (longbow) to get into the snap shot chain or is there a better option I'm overlooking?

  2. - Top - End - #2
    Titan in the Playground
    Join Date
    Apr 2011

    Default Re: Inquisitor Feat Selection

    Deadly aim. Probably don't want to use it with your Bane, but it will definitely up your damage when you've used up those 7 rounds.
    Last edited by Bhaakon; 2012-08-12 at 07:05 PM.

  3. - Top - End - #3
    Ogre in the Playground
    Join Date
    Nov 2011

    Default Re: Inquisitor Feat Selection

    Quote Originally Posted by Bhaakon View Post
    Deadly aim. Probably don't want to use it with your Bane, but it will definitely up your damage when you've used up those 7 rounds.
    Why not use it with Bane? It increases your enhancement bonus against those foes by +2, meaning until BAB +8, it'll take care of your to-hit penalty from Deadly Aim. Deadly Aim is what makes archers so brutal in PF.
    Tier System for Classes | Why Each Class is in its Tier
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    Quote Originally Posted by CTrees View Post
    Knowledge (local) being trained only, and not a class skill for many classes, means that your average human may well not be able to identify other humans! This may explain the exceptional quantity of half-human hybrids.

  4. - Top - End - #4
    Titan in the Playground
    Join Date
    Apr 2011

    Default Re: Inquisitor Feat Selection

    Why not use it with Bane? It increases your enhancement bonus against those foes by +2, meaning until BAB +8, it'll take care of your to-hit penalty from Deadly Aim. Deadly Aim is what makes archers so brutal in PF.
    Presumably you'd already be using that bane bonus to offset rapid shot. Whether you want to use deadly aim on top of that is going to depend on the specifics of the encounter.

  5. - Top - End - #5
    Pixie in the Playground
     
    MonkGuy

    Join Date
    Jul 2012

    Default Re: Inquisitor Feat Selection

    Assuming I do take Deadly Aim at 7, and then Many Shot at 9, where do I go from there? Level 11 seems pretty high for pre-reqs.

  6. - Top - End - #6
    Titan in the Playground
    Join Date
    Apr 2011

    Default Re: Inquisitor Feat Selection

    Normally I'd say clustered shots for an archery build, but the smiting judgement and the extra +2 from bane will nullify most DR. It might still be the choice if you find yourself facing off against opponents with typeless DR.

    Otherwise, I'd probably go with Hammer the Gap or Extended Bane.

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