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  1. - Top - End - #541
    Troll in the Playground
     
    NinjaGuy

    Join Date
    Apr 2011

    Default Re: PTA: Dusk Island (IC)

    The silhouetted figure continues to stare at you for a moment, but eventually relents. "Get over here and hold that light steady. We're late as it is." As you approach you can see that there's a strange machine between the men and one of the panels on the side seems to be open. The guy looks back at you when you're 6 meters away, a look of surprise on his face, "Why do you have pokemon out?"


    You have a Surprise round.

    Spoiler
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    {table=head]:)|01|02|03|04|05|06|07|08|09|10
    A||||||||||
    B|||||La|||||
    C||||B1|b|B2||||
    D||||||||||
    E||||||||||
    F|||||Rh|||||
    G|||No||Co||Va|||
    H||||Da||Bl||||
    I||||||||||
    J||||||||||
    K||||||||||
    L||||||||||
    M||||||||||
    N||||||||||
    O||||||||||
    P||||||||||
    Q||||||||||
    R||||||||||
    S||||||||||
    T||||||||||
    U||||||||||
    V||||||||||
    W|w|w|w|w|||w|w|w|w[/table]

    w = Wall
    La = Lantern
    b = Strange machine

    Initiative:
    B2 = Bomber 2
    Da = Dave
    B1 = Bomber 1
    Co = Collin
    Bl = Blake

    Va = Varen
    No = Nosey
    Rh = Rhea
    Games GMed
    The Vanstermen: OOC - IC

  2. - Top - End - #542
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    planswalker's Avatar

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    Dec 2008
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    Ravnica
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    Default Re: PTA: Dusk Island (IC)

    "Rhea, Get ready to roll them out!"

    Rhea uses defense curl and rolls over to D05.
    Quote Originally Posted by AlexanderML View Post
    get some of that excess AP you have before rollover used(spilled AP is worth feeling sad over).
    Quote Originally Posted by Gabrosin View Post
    Yurhzorg is a nuclear warhead disguised as a playable character
    Much thanks to Ceika for the poketar!

    I'll be away from the internet from 1/3-1/8 2019. I swear I'm not disappeared.

  3. - Top - End - #543
    Ettin in the Playground
    Join Date
    Apr 2012

    Default Re: PTA: Dusk Island (IC)

    worst fears confirmed dave yells "AND WHY DO YOU HAVE A BOMB YOU BASTARDS!" as he whips out his sling shot and points at the one on the left(B1) he doesn't give them a chance to answer and commands nosey to attack "there is your geodude nosey" before letting a sling bullet fly at the mans head

    Spoiler
    Show
    nosey dashes to D3 and uses tackle on B1 Dave uses an arms attack on B1 as well.

    Attack: tackle, normal
    hit: (1d20)[19]
    damage: (2d8+12)[18]

    Attack: arms, long range
    hit: (1d20)[7]
    damage: (1d10+6)[13]

  4. - Top - End - #544
    Ettin in the Playground
     
    BluesEclipse's Avatar

    Join Date
    Apr 2011

    Default Re: PTA: Dusk Island (IC)

    Blake scowls, saying, "You people did this... so much suffering... so many lives lost..." Looking at the bomb, he sighs, pulling a scalpel into his hand before continuing, "I'd ask why, but there's no excuse for this. Varen... Take them down! Astonish!" The ghost circles around, swiftly striking at the one on the left.

    Spoiler
    Show
    Varen will Move to C4(1M up, just above B1) and use Astonish.
    Astonish - AC: (1d20)[13] v 2 plus Phys Evasion(Flinch on 18-20), (1d10+11)[21] Ghost Damage plus (1d10+4)[12] on Crit

    Blake will ready an action for an arms attack against any enemy that comes within melee range.
    Zio Avatar by acelegna

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  5. - Top - End - #545
    Troll in the Playground
     
    NinjaGuy

    Join Date
    Apr 2011

    Default Re: PTA: Dusk Island (IC)

    Dave's slingshot bullet flies at the man on the left, bouncing off his hip as he stands up, a look of shock turning into pain. Your other commands ring out and that same man is hit from above by Varen, then doubled over as Nosey rams into him. His partner releases an orange monkey with a fiery tail and he seems to gain focus. The damaged man drops a pokeball and out pops a small grey humanoid standing between Nosey and Rhea.

    Spoiler
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    {table=head]:)|01|02|03|04|05|06|07|08|09|10
    A||||||||||
    B|||||La|||||
    C||||(Va)B1|b|B2||||
    D|||No|Mc|Rh|Mo||||
    E||||||||||
    F||||||||||
    G|||||Co|||||
    H||||Da||Bl||||
    I||||||||||
    J||||||||||
    K||||||||||
    L||||||||||
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    U||||||||||
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    W|w|w|w|w|||w|w|w|w[/table]

    w = Wall
    La = Lantern
    b = Strange machine

    Initiative:
    B2 = Bomber 2
    Da = Dave
    B1 = Bomber 1
    Co = Collin
    Bl = Blake

    Mo = Fire-Monkey
    Va = Varen 1m up
    Mc = Grey-Skin
    No = Nosey
    Rh = Rhea +1 Def CS (+2)

    Summary: Dave, Varen, and Nosey all hit B1. Rhea's Def CS +1. 2 new mons join the fray.
    Last edited by MintyNinja; 2012-09-08 at 01:57 AM.
    Games GMed
    The Vanstermen: OOC - IC

  6. - Top - End - #546
    Ettin in the Playground
     
    BluesEclipse's Avatar

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    Apr 2011

    Default Re: PTA: Dusk Island (IC)

    Blake points his P-Gear at the fire-type to scan it, saying, "Varen, circle around and hit the monkey and his trainer with Psywave!" The ghost Pokemon quickly flies around behind the opponents, eyes glowing pink, before releasing a wave of psychic energy at the monkey and its trainer.

    Spoiler
    Show
    Varen moves to A7 and uses Psywave, aiming straight ahead in order to hit B2 and Mo(it's Column 2M wide, 4M long)
    Psywave - AC: (1d20)[1] v 5, Psychic Damage((1d4)[3]) - If 1 or 2: 4 damage, if 3: 9 damage, if 4: 13 damage. This doubles on a critical hit.

    Blake keeps his readied action of a melee attack against any enemy that comes into range.
    Zio Avatar by acelegna

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  7. - Top - End - #547
    Ettin in the Playground
    Join Date
    Apr 2012

    Default Re: PTA: Dusk Island (IC)

    "Stand down or die you mukking murderer!" *shoots another sling bullet* "nosey bring that man down!"
    Spoiler
    Show
    same deal nosey backs up and tackles and Dave fires his sling shot
    Attack: tackle, normal
    hit: (1d20)[8]
    damage: (2d8+12)[24]

    Attack: arms, long range
    hit: (1d20)[14]
    damage: (1d10+6)[9]
    Last edited by passinglurker; 2012-09-08 at 01:15 AM.

  8. - Top - End - #548
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    planswalker's Avatar

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    Default Re: PTA: Dusk Island (IC)

    "Rhea, Teach the ape to fear you!" Collin will scan the fire monkey.

    ac 4 - (d20)[3]
    physical rock - (2d10+18)[24]

    Spoiler
    Show
    don't forget that defense curl adds 1d10 to the dmg of rollout.
    Quote Originally Posted by AlexanderML View Post
    get some of that excess AP you have before rollover used(spilled AP is worth feeling sad over).
    Quote Originally Posted by Gabrosin View Post
    Yurhzorg is a nuclear warhead disguised as a playable character
    Much thanks to Ceika for the poketar!

    I'll be away from the internet from 1/3-1/8 2019. I swear I'm not disappeared.

  9. - Top - End - #549
    Troll in the Playground
     
    NinjaGuy

    Join Date
    Apr 2011

    Default Re: PTA: Dusk Island (IC)

    The Muscular man on the right calls out a fiery monkey and begins to collect and focus his strength. Dave's shot plinks off the other trainer but he releases a small grey skinned humanoid, as well. Collin and Blake stand back, not yet prepared to fight. Varen circles around, but misses his targets with his mental attack. Nosey steps back to hit the damaged trainer, but his grey skinned mon leaps in the way and covers the attack (uses next turn's Shift, thus applicable this turn). Rhea prepares to rollout on the flaming monkey, but she skids in place, missing her target.

    Spoiler
    Show
    {table=head]:)|01|02|03|04|05|06|07|08|09|10
    A|||||||Va|||
    B|||||La|||||
    C||||B1|b|B2||||
    D|||Mc||Rh|Mo||||
    E||No||||||||
    F||||||||||
    G|||||Co|||||
    H||||Da||Bl||||
    I||||||||||
    J||||||||||
    K||||||||||
    L||||||||||
    M||||||||||
    N||||||||||
    O||||||||||
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    U||||||||||
    V||||||||||
    W|w|w|w|w|||w|w|w|w[/table]

    w = Wall
    La = Lantern
    b = Strange machine

    Initiative:
    B2 = Bomber 2
    Da = Dave
    B1 = Bomber 1
    Co = Collin
    Bl = Blake

    Mo = Fire-Monkey
    Va = Varen [B]
    Mc = Grey-Skin
    No = Nosey
    Rh = Rhea +1 Def CS (+2)

    Summary: Fire monkey joins the fight. Dave hits B1. Grey skin joins the fight. Varen misses. Grey skin takes the hit for his trainer. Rhea misses.
    Games GMed
    The Vanstermen: OOC - IC

  10. - Top - End - #550
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    planswalker's Avatar

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    Default Re: PTA: Dusk Island (IC)

    When the focus-punching trainer knocks out Rhea, Collin will panic and grab a pokeball from his belt.

    "Sybaris, we need to..."

    *flop*

    "Isonade... well, give it your best!"

    Isonade very docilely splashes about on dry land.
    Quote Originally Posted by AlexanderML View Post
    get some of that excess AP you have before rollover used(spilled AP is worth feeling sad over).
    Quote Originally Posted by Gabrosin View Post
    Yurhzorg is a nuclear warhead disguised as a playable character
    Much thanks to Ceika for the poketar!

    I'll be away from the internet from 1/3-1/8 2019. I swear I'm not disappeared.

  11. - Top - End - #551
    Ettin in the Playground
     
    BluesEclipse's Avatar

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    Apr 2011

    Default Re: PTA: Dusk Island (IC)

    Blake narrows his eyes, before commanding, "Varen, hit that monkey already!" The ghost lets out a cry before dashing towards the simian Pokemon, attempting to strike at it.

    Spoiler
    Show
    Varen moves to D7 and attacks Mo with Astonish.
    Astonish - AC: (1d20)[16] v 2 + Phys Evasion(Flinch on 18-20), (1d10+11)[17] Ghost Damage plus (1d10+4)[10] on Crit

    Blake - Keeping Readied Action
    Zio Avatar by acelegna

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  12. - Top - End - #552
    Ettin in the Playground
    Join Date
    Apr 2012

    Default Re: PTA: Dusk Island (IC)

    Dave quickly scans the mon and keeps up his assault on the first trainer. he also says to nosey "use flail" in a dead serious tone and with a vivid memory of what happened last time.

    Spoiler
    Show
    nosey uses flail on Mc dave arms attacks B1
    Attack: flail, normal
    Hit: (1d20)[4]
    Damage:if above 70%:(1d10+10)[19], if above 36%:(2d10+15)[33] if above 21%: (3d10+15)[36], if above 6%: (4d10+15)[41], if at 1-5% (5d10+25)[42]

    arms, long range
    hit:(1d20)[1]
    damage: (1d10+6)[13]

  13. - Top - End - #553
    Troll in the Playground
     
    NinjaGuy

    Join Date
    Apr 2011

    Default Re: PTA: Dusk Island (IC)

    The muscular man to the right strikes with a quick and focused punch, slamming into rhea and knocking her away. She skids to a stop on her own, unconscious but breathing. Dave fires off another shot at the damaged trainer, but he misses wildly. In response, the damaged man waits, choosing to act after others. Collin returns his unconscious Sandshrew and sends out Isonade by accident. The fish looks ecstatic to see others and flops happily. Blake once again stays guarded. The fire monkey bounds towards the ghost pokemon in a fiery wheel, burning Varen with the attack. Varen retaliates with an attack of his own, hitting the monkey back. The Gray skinned humanoid chops at Nosey with his strong arm, dealing a lot of damage. In retaliation, Nosey knocks him the Muk out with a wild Flailing. The damaged trainer recalls his Machop with a hurt look in his eye and releases what Blake recognizes as a Mankey. Varen is hurt by his burn.


    Spoiler
    Show
    {table=head]:)|01|02|03|04|05|06|07|08|09|10
    A|||||||Va|||
    B|||||La||Mo|||
    C||||B1|b|B2||||
    D|||Ma|||||||
    E||No|||Is|||||
    F||||||||||
    G|||||Co|||||
    H||||Da||Bl||||
    I||||||||||
    J||||||||||
    K||||||||||
    L||||||||||
    M||||||||||
    N||||||||||
    O||||||||||
    P||||||||||
    Q||||||||||
    R||||||||||
    S||||||||||
    T||||||||||
    U||||||||||
    V||||||||||
    W|w|w|w|w|||w|w|w|w[/table]

    w = Wall
    La = Lantern
    b = Strange machine

    Initiative:
    B2 = Bomber 2
    Da = Dave
    B1 = Bomber 1
    Co = Collin
    Bl = Blake

    Mo = Fire-Monkey
    Is = Isonade
    Va = Varen Burned. -2 Def CS. -3 HP a turn.
    Ma = Mankey
    No = Nosey

    Summary: B2's Focus Punch knocked out Rhea with 56 damage. Dave Missed. B1 held action. Collin returned Rhea and sent out Isonade. Blake kept ready. Monferno hit Varen for 23 Fire damage and Burned him. Varen hit Monferno. Machop hit Nosey for 18 Damage. Nosey knocked him out. B1 returned Machop and called out Mankey. Varen's burn hurt for 3 damage.
    Last edited by MintyNinja; 2012-09-08 at 02:35 AM.
    Games GMed
    The Vanstermen: OOC - IC

  14. - Top - End - #554
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    planswalker's Avatar

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    Default Re: PTA: Dusk Island (IC)

    Collin scans the 'mon.

    Isonade will flop over to D05 and splash around. She's excited to be up and about. All this movement is exciting!
    Quote Originally Posted by AlexanderML View Post
    get some of that excess AP you have before rollover used(spilled AP is worth feeling sad over).
    Quote Originally Posted by Gabrosin View Post
    Yurhzorg is a nuclear warhead disguised as a playable character
    Much thanks to Ceika for the poketar!

    I'll be away from the internet from 1/3-1/8 2019. I swear I'm not disappeared.

  15. - Top - End - #555
    Ettin in the Playground
    Join Date
    Apr 2012

    Default Re: PTA: Dusk Island (IC)

    dave rushes over to nosey and quickly applies a potion to nosey before the mankey can orient it self(dave shift to F2)"keep at it girl you got this" he reassures nosey he then turns to the trainer "It will end the same as last time so I recommend you recall you mon put our hands behind your head and get on the ground before you run out of pokemon to put between me and you for your own safety"

    Spoiler
    Show
    nosey follows and attacks Ma with flail, dave applies potion to nosey
    flail, normal
    Hit: (1d20)[4]
    Damage:if above 70%:(1d10+10)[16], if above 36%:(2d10+15)[29] if above 21%: (3d10+15)[37], if above 6%: (4d10+15)[35], if at 1-5% (5d10+25)[46]

    potion: (2d12+10)[28]

  16. - Top - End - #556
    Ettin in the Playground
     
    BluesEclipse's Avatar

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    Apr 2011

    Default Re: PTA: Dusk Island (IC)

    "Tch... another hit like that... Varen, return..." Blake says, recalling his Misdreavus and sending out his most recent acquisition. "Lyra, I'm counting on you!" The Ledyba hovers in place, ready to move at its trainer's command.

    Spoiler
    Show
    Blake: Recall Varen and Release Lyra at I2.
    Lyra: Move to D2 and attack all enemies with Supersonic. No action on the turn it was released.
    Supersonic: (1d20)[7] v 11 plus Speed Evasion, Confuse on hit
    Last edited by BluesEclipse; 2012-09-08 at 12:31 PM.
    Zio Avatar by acelegna

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  17. - Top - End - #557
    Troll in the Playground
     
    NinjaGuy

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    Apr 2011

    Default Re: PTA: Dusk Island (IC)

    The muscled man walks forward and throws an elbow at Collin, hitting him in the chest. Dave's potion returns Nosey to full health, giving the pokemon added confidence and he trumpets bravely! The damaged man takes a deep, rattling breath and glares at Nosey, intimidating the poor creature, as he steps back. Collin takes the hit and instead of fighting someone much stronger than him, he moves next to his other allies. Blake returns Varen and releases Lyra a ways back, for safety. The Monferno moves closer, leering at Nosey unnerving him. Isonade flops around, curious as to the strange machine before it. The Mankey swipes furiously at Nosey, hitting twice for equal amounts of damage. Nosey flails about again, hitting the Mankey hard. It looks like it's not doing so good.



    Spoiler
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    {table=head]:)|01|02|03|04|05|06|07|08|09|10
    A||||B1||||||
    B|||||La|||||
    C|||||b|||||
    D|||Ma||Is|||||
    E||No|||Mo|||||
    F||Co|Da|||B2||||
    G||||||||||
    H||||||Bl||||
    I||Ly||||||||
    J||||||||||
    K||||||||||
    L||||||||||
    M||||||||||
    N||||||||||
    O||||||||||
    P||||||||||
    Q||||||||||
    R||||||||||
    S||||||||||
    T||||||||||
    U||||||||||
    V||||||||||
    W|w|w|w|w|||w|w|w|w[/table]

    w = Wall
    La = Lantern
    b = Strange machine

    Initiative:
    B2 = Bomber 2
    Da = Dave
    B1 = Bomber 1
    Co = Collin
    Bl = Blake

    Mo = Monferno
    Is = Isonade
    Ma = Mankey
    Ly = Lyra
    No = Nosey -1 Atk, and -1 Def CS

    Summary: B2 hit Collin for 16 damage. Dave healed Nosey to full health. B1 moved to A05 and used Intimidate on Nosey. Collin moved to F02. Blake returned Varen and sent out Lyra. Monferno used Leer on Nosey. Isonade splashed about. Mankey hits Nosey twice, doing 18 damage overall. Nosey hits Mankey back for a lot of damage.
    Last edited by MintyNinja; 2012-09-08 at 03:47 AM.
    Games GMed
    The Vanstermen: OOC - IC

  18. - Top - End - #558
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    planswalker's Avatar

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    Default Re: PTA: Dusk Island (IC)

    Collin takes the hit, not significantly injured by it. "I see you're a lot better at picking on small pokemon than you are facing another man."

    Isonade will jump up in the air and land in the middle of the machine.

    Spoiler
    Show
    despite Collin's bravado, he doesn't mind in the slightest if an ally or two distracts the guy. I just figure that if y'all are busy mopping up their mons, I can keep him from hurting them.
    Quote Originally Posted by AlexanderML View Post
    get some of that excess AP you have before rollover used(spilled AP is worth feeling sad over).
    Quote Originally Posted by Gabrosin View Post
    Yurhzorg is a nuclear warhead disguised as a playable character
    Much thanks to Ceika for the poketar!

    I'll be away from the internet from 1/3-1/8 2019. I swear I'm not disappeared.

  19. - Top - End - #559
    Ettin in the Playground
    Join Date
    Apr 2012

    Default Re: PTA: Dusk Island (IC)

    "oh no you don't" dave steps to E4 and swings at the flaming monkey with the bright end of his flashlight "don't let them intimidate you nosey hit them with every thing you got!"
    Spoiler
    Show
    nosey uses flail on Ma, dave moves to E4 and arms attacks Mo
    Attack: flail, normal
    Hit: (1d20)[15]
    Damage:if above 70%:(1d10+10)[15], if above 36%:(2d10+15)[27] if above 21%: (3d10+15)[23], if above 6%: (4d10+15)[31], if at 1-5% (5d10+25)[43]

    arms, melee
    hit:(1d20)[14]
    damage: (1d10+6)[10]

  20. - Top - End - #560
    Ettin in the Playground
     
    BluesEclipse's Avatar

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    Default Re: PTA: Dusk Island (IC)

    Blake scowls, moving towards the others while still keeping his scalpel ready in case he needs to fight, before putting it away as he gets next to Nosey. Pulling out a potion, he sprays the medicine over the Phanpy. "Lyra, go! Supersonic, now!" The Ledyba darts forward, past the Mankey, and releases a blast of high-pitched sound.

    Spoiler
    Show
    Blake will move to E3 and use a Potion on Nosey. Roll is in the OOC.
    Lyra will move to C2 and use Supersonic, hitting the Mankey, Monferno and B2.
    Lyra: Supersonic - AC: (1d20)[14] v 11 plus Speed Evasion, Confuses on hit
    Last edited by BluesEclipse; 2012-09-08 at 12:44 PM.
    Zio Avatar by acelegna

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  21. - Top - End - #561
    Troll in the Playground
     
    NinjaGuy

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    Default Re: PTA: Dusk Island (IC)

    The muscled man stalks forward and hits Dave with a Karate chop. Dave takes the hit and steps around the man to throw a kick at the Monferno. The other man calls out to his partner, "Let's just go!" but seems unable to escape just yet. Collin's taunt seems not too affect anyone and Blake brings Nosey back to full health again. Monferno, at his trainer's urging, swipes at the Magikarp, only hitting twice. It returns with a useless flopping and an annoyed moan. The Mankey swings wildly at Nosey, but his attack misses entirely. Lyra bolts up closer to the fight and lets out a supersonic wail that confuses both Mankey and Monferno. Nosey continues it's flailing, hitting the Mankey again, this time knocking it out.

    Spoiler
    Show
    {table=head]:)|01|02|03|04|05|06|07|08|09|10
    A||||B1||||||
    B|||||La|||||
    C||Ly|||(b)Is|||||
    D||||||||||
    E||No|Bl|Da|Mo|||||
    F||Co||B2||||||
    G||||||||||
    H||||||||||
    I||||||||||
    J||||||||||
    K||||||||||
    L||||||||||
    M||||||||||
    N||||||||||
    O||||||||||
    P||||||||||
    Q||||||||||
    R||||||||||
    S||||||||||
    T||||||||||
    U||||||||||
    V||||||||||
    W|w|w|w|w|||w|w|w|w[/table]

    w = Wall
    La = Lantern
    b = Strange machine

    Initiative:
    B2 = Bomber 2
    Da = Dave
    B1 = Bomber 1
    Co = Collin
    Bl = Blake

    Mo = Monferno Confused
    Is = Isonade
    Ly = Lyra
    No = Nosey -1 Atk, and -1 Def CS

    Summary: B2 hits Dave for 23 damage. Dave hits Monferno. B1 fails an escape. Blake heals Nosey. Monferno hits Isonade for 17 damage. Isonade flops like a fish. Mankey missed his attack. Lyra Confuses Monferno and Mankey. Nosey knocks Mankey out.
    Last edited by MintyNinja; 2012-09-08 at 01:37 PM.
    Games GMed
    The Vanstermen: OOC - IC

  22. - Top - End - #562
    Titan in the Playground
     
    planswalker's Avatar

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    Default Re: PTA: Dusk Island (IC)

    ... "Good work Isonade! We've got them where we want them!"

    Collin will switch out Isonade for Sybaris, who will appear at F03.

    "Avenge Rhea." is all he says.

    Syb will feint the martial artist to strike him unawares.

    physical dark, cannot miss - (2d10+24)[32]
    Last edited by planswalker; 2012-09-08 at 01:43 PM.
    Quote Originally Posted by AlexanderML View Post
    get some of that excess AP you have before rollover used(spilled AP is worth feeling sad over).
    Quote Originally Posted by Gabrosin View Post
    Yurhzorg is a nuclear warhead disguised as a playable character
    Much thanks to Ceika for the poketar!

    I'll be away from the internet from 1/3-1/8 2019. I swear I'm not disappeared.

  23. - Top - End - #563
    Ettin in the Playground
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    Default Re: PTA: Dusk Island (IC)

    Dave shifts to D1 and injects him self in the arm with an enriched water"Dang this is the third one I've had to take today" he then orders nosey "thrash that monkey" nosey shifts to D5 and uses flail on Mo
    Spoiler
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    Dave to D1, Nosey to D5 or Mo if it moves, Nosey uses flail on Mo
    Attack: flail, normal
    Hit: (1d20)[12]
    Damage:if above 70%:(1d10+10)[18], if above 36%:(2d10+15)[30] if above 21%: (3d10+15)[29], if above 6%: (4d10+15)[32], if at 1-5% (5d10+25)[49]
    Last edited by passinglurker; 2012-09-08 at 06:12 PM.

  24. - Top - End - #564
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    Default Re: PTA: Dusk Island (IC)

    Blake quickly pulls out his scalpel again, swiping at the trainer near him before stepping back and saying, "Alright, Lyra. Take out the trainer! Comet Punch!" The Ledyba dashes towards the trainer and unleashes a barrage of rapid punches.

    Spoiler
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    Blake attacks B2 with his scalpel, then moves to C1.
    Blake: Arms Attack v. B2 - AC: (1d20)[14] v 6 + Phys Evasion, (1d10+6)[16] Normal Damage plus (1d10+4)[9] on Crit.

    Lyra moves to A5 and attacks B2 with Comet Punch.
    Lyra: Comet Punch - Scatter Attack, up to 5 hits, ends on the first miss.
    Attack 1 - AC: (1d20)[15] v 4 plus Phys Evasion, (1d6+6)[9] Normal Damage plus (1d6+3)[8] on Crit.
    Attack 2 - AC: (1d20)[9] v 4 plus Phys Evasion, (1d6+3)[9] Normal Damage plus (1d6+3)[9] on Crit.
    Attack 3 - AC: (1d20)[15] v 4 plus Phys Evasion, (1d6+3)[6] Normal Damage plus (1d6+3)[6] on Crit.
    Attack 4 - AC: (1d20)[19] v 4 plus Phys Evasion, (1d6+3)[6] Normal Damage plus (1d6+3)[8] on Crit.
    Attack 5 - AC: (1d20)[7] v 4 plus Phys Evasion, (1d6+3)[9] Normal Damage plus (1d6+3)[9] on Crit.
    Last edited by BluesEclipse; 2012-09-08 at 06:12 PM.
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  25. - Top - End - #565
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    NinjaGuy

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    Default Re: PTA: Dusk Island (IC)

    The martial artist surprises you all by stepping back, and leaps into the air and kicks Dave as passes overhead. Dave immediately gets out of the way and injects himself with Enriched Water, bringing himself to 40 HP. The other man recalls his Mankey and disappears into the darkness. Collin returns Isonade, and sends out Lady Sybaris, the Trapinch looking dangerous. Blake makes use of his scalpel and slashes a gash into the enemy's arm before getting out of the pokemon's way. Monferno looks like it tries throw flames at Nosey, but instead hurts himself in the confusion. Lyra dives in and hits the Martial artist hard, several times. The trainer looks like he's in a lot of pain. Nosey, at full health still, bounds into the confused monkey and flails wildly in an attempt to damage it.

    The remaining trainer, coughing blood, moves away and kicks the Lantern away, casting the place in darkness. You do not know where he is, but you can hear ragged breathing.

    Spoiler
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    {table=head]:)|01|02|03|04|05|06|07|08|09|10
    A||||?|?|?|?|||
    B|||||?|?||||
    C|Bl||Ly||(b)|||||
    D|Da|||||||||
    E||||No|Mo|||||
    F||Co|Sy|||||||
    G||||||||||
    H||||||||||
    I||||||||||
    J||||||||||
    K||||||||||
    L||||||||||
    M||||||||||
    N||||||||||
    O||||||||||
    P||||||||||
    Q||||||||||
    R||||||||||
    S||||||||||
    T||||||||||
    U||||||||||
    V||||||||||
    W|w|w|w|w|||w|w|w|w[/table]

    w = Wall
    La = Lantern
    b = Strange machine

    Initiative:
    B2 = Bomber 2
    Da = Dave
    Co = Collin
    Bl = Blake

    Mo = Monferno Confused
    Ly = Lyra
    No = Nosey -1 Atk, and -1 Def CS
    Sy = Sybaris

    Summary: B2 hit Dave for 15 damage but Dave healed 30, bringing him back to 40 HP. Collin switched out pokemon. Blake hit the Martial Artist and backed away. Monferno hurt itself in confusion. Lyra hit B2, five times. Nosey hit the Monferno.
    Games GMed
    The Vanstermen: OOC - IC

  26. - Top - End - #566
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    BluesEclipse's Avatar

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    Default Re: PTA: Dusk Island (IC)

    Scowling as the area is bathed into darkness, Blake steps forward, patting Lyra and saying, "Good job! Now, Lyra, hit that monkey with a Tackle!" A push from Blake sends the Ledyba dashing at the Monferno, trying to ram into it.

    Spoiler
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    Blake will move to C2 and use his currently borrowed Helping Hand on Lyra.

    Lyra will use Tackle on the Monferno, moving to D4 in the process.
    Lyra: Tackle - AC: (1d20)[13] v 3 plus Phys Evasion, (2d8+9)[16] Normal Damage plus (1d20)[4] from Helping Hand, plus (2d8+6)[16] on Crit.
    Zio Avatar by acelegna

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  27. - Top - End - #567
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    planswalker's Avatar

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    Default Re: PTA: Dusk Island (IC)

    Collin will move to C04 and kick at B05 assuming that the trainer hasn't been located by then.

    ac 6 - (d20)[8] physical normal - (d10+7)[12]

    If the monfernos is still up when Syb's turn comes around, she'll feint him for physical dark - (2d10+24)[41].

    Otherwise, she'll go to B04 and attack A04 with faint attack, unless they've found the martial artist by then, wherein she will go after him.
    Last edited by planswalker; 2012-09-08 at 07:11 PM.
    Quote Originally Posted by AlexanderML View Post
    get some of that excess AP you have before rollover used(spilled AP is worth feeling sad over).
    Quote Originally Posted by Gabrosin View Post
    Yurhzorg is a nuclear warhead disguised as a playable character
    Much thanks to Ceika for the poketar!

    I'll be away from the internet from 1/3-1/8 2019. I swear I'm not disappeared.

  28. - Top - End - #568
    Ettin in the Playground
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    Default Re: PTA: Dusk Island (IC)

    With their enemies in retreat dave rushes over to the bomb and attempts to neutralize it. He then has an Idea and calls over to nosey "nosey come sniff this we need to track the one that is getting away!"
    Spoiler
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    INT check (1d20+3)[14]
    tracker check (1d20)[9] vs. 11

  29. - Top - End - #569
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    NinjaGuy

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    Default Re: PTA: Dusk Island (IC)

    Dave is able to easily figure out the inner workings of the bomb and completely neutralizes it within seconds. Collin chases after the martial artist but the man's just out of his reach. The Monferno doesn't hurt itself this time but it's ember barely misses Lyra. With Blake's assistance, she throws herself into a speeding tackle and knocks the fiery monkey out cold. Nosey rushes over and tries to get the scent of the escaped trainer, but to no avail. Sybaris, glad to partake in the fight, chases down and attacks the remaining trainer. You hear a thud and the ragged breathing stops.

    Nosey gains 1950 XP.
    Lyra gains 1500 XP.
    Sybaris gains 1200 XP. (Base)
    Isonade gains 750 XP. (Base)
    Varen gains 450 XP.

    The bomb is neutralized, the Arena is saved. Blake, Collin, and Dave gain 1 Trainer Level.
    Games GMed
    The Vanstermen: OOC - IC

  30. - Top - End - #570
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    BluesEclipse's Avatar

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    Default Re: PTA: Dusk Island (IC)

    Nodding, Blake says, "Well done, Lyra. Return." Recalling the Ledyba, he releases Celeste, and quickly links with his companion's mind. We need to find the person that ran away during this battle. Think you can help? Blake thinks to Celeste, relaying information on the current situation on the island over the telepathic link. Hmph... the coward won't be able to escape me. is the mental reply from the Umbreon as she moves to sniff the bomb, trying to get the scent of the escaped trainer.

    Spoiler
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    Blake uses Channel. Channel roll: -16(thanks to Channel Friend, it's treated as a roll of 0 minus my WIS mod.). Tracking roll: (1d20)[18]
    Zio Avatar by acelegna

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