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  1. - Top - End - #601
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    NinjaGuy

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    Apr 2011

    Default Re: PTA: Dusk Island (IC)

    Andrew looks at you solemnly for a full twenty seconds of unmoving silence before muttering, "Damn. Give me the ball. I'll see what I can do later." And with that he ignores you and goes back to helping injured people. Collin returns to Blake, Dave, and the flirting pokemon away from any others.
    Games GMed
    The Vanstermen: OOC - IC

  2. - Top - End - #602
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    planswalker's Avatar

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    Default Re: PTA: Dusk Island (IC)

    "Anything else we need to take care of before we search for power 'mons?"
    Quote Originally Posted by AlexanderML View Post
    get some of that excess AP you have before rollover used(spilled AP is worth feeling sad over).
    Quote Originally Posted by Gabrosin View Post
    Yurhzorg is a nuclear warhead disguised as a playable character
    Much thanks to Ceika for the poketar!

    I'll be away from the internet from 1/3-1/8 2019. I swear I'm not disappeared.

  3. - Top - End - #603
    Ettin in the Playground
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    Apr 2012

    Default Re: PTA: Dusk Island (IC)

    "well restocking on potions would help but I doubt there is much to spare, oh by the way how is your sandshrew doing? I have some of my moms revival remedy if you need it back on its feet."
    Last edited by passinglurker; 2012-09-09 at 08:26 PM.

  4. - Top - End - #604
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    planswalker's Avatar

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    Default Re: PTA: Dusk Island (IC)

    "That would be enormously helpful, thank you."
    Quote Originally Posted by AlexanderML View Post
    get some of that excess AP you have before rollover used(spilled AP is worth feeling sad over).
    Quote Originally Posted by Gabrosin View Post
    Yurhzorg is a nuclear warhead disguised as a playable character
    Much thanks to Ceika for the poketar!

    I'll be away from the internet from 1/3-1/8 2019. I swear I'm not disappeared.

  5. - Top - End - #605
    Ettin in the Playground
     
    BluesEclipse's Avatar

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    Apr 2011

    Default Re: PTA: Dusk Island (IC)

    Shaking his head, Blake says, "Hmm... I want to check on something first." With that, Blake heads over towards Taylor, and says, "Before we go, I was wondering. We're already low on medical supplies, but I know there are ways Pokemon can be taught to heal others... is there any chance you might know how to teach any of that, or know someone else that would? If nothing else, being able to teach our companions some healing moves would help cut down on the need for medical supplies a bit..."
    Zio Avatar by acelegna

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  6. - Top - End - #606
    Ettin in the Playground
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    Apr 2012

    Default Re: PTA: Dusk Island (IC)

    hands collin the herb "use wisely it doesn't heal as much as the professional stuff and most pokemon really hate to taste but it wakes them up faster than anything"

  7. - Top - End - #607
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    planswalker's Avatar

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    Default Re: PTA: Dusk Island (IC)

    Collin gratefully administers the herbs to Rhea. She makes a face at the taste, but she seems grateful to be back in the game.
    Quote Originally Posted by AlexanderML View Post
    get some of that excess AP you have before rollover used(spilled AP is worth feeling sad over).
    Quote Originally Posted by Gabrosin View Post
    Yurhzorg is a nuclear warhead disguised as a playable character
    Much thanks to Ceika for the poketar!

    I'll be away from the internet from 1/3-1/8 2019. I swear I'm not disappeared.

  8. - Top - End - #608
    Troll in the Playground
     
    NinjaGuy

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    Apr 2011

    Default Re: PTA: Dusk Island (IC)

    Taylor thinks for a moment after Blakes question and says, "I wouldn't be able to help you. Maybe someone in the hospital could... if it's still standing. It should be on the other side of the m- river."
    Games GMed
    The Vanstermen: OOC - IC

  9. - Top - End - #609
    Ettin in the Playground
     
    BluesEclipse's Avatar

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    Default Re: PTA: Dusk Island (IC)

    Nodding, Blake says, "Right. Something to look into later, then. Thanks, Taylor." Heading back towards the others, Blake says, "Well, I'm ready to go, then."
    Zio Avatar by acelegna

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  10. - Top - End - #610
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    planswalker's Avatar

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    Default Re: PTA: Dusk Island (IC)

    "As am I."
    Quote Originally Posted by AlexanderML View Post
    get some of that excess AP you have before rollover used(spilled AP is worth feeling sad over).
    Quote Originally Posted by Gabrosin View Post
    Yurhzorg is a nuclear warhead disguised as a playable character
    Much thanks to Ceika for the poketar!

    I'll be away from the internet from 1/3-1/8 2019. I swear I'm not disappeared.

  11. - Top - End - #611
    Ettin in the Playground
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    Apr 2012

    Default Re: PTA: Dusk Island (IC)

    "then lets roll"

  12. - Top - End - #612
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    planswalker's Avatar

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    Default Re: PTA: Dusk Island (IC)

    Collin will have Ganga accompany him for now.
    Quote Originally Posted by AlexanderML View Post
    get some of that excess AP you have before rollover used(spilled AP is worth feeling sad over).
    Quote Originally Posted by Gabrosin View Post
    Yurhzorg is a nuclear warhead disguised as a playable character
    Much thanks to Ceika for the poketar!

    I'll be away from the internet from 1/3-1/8 2019. I swear I'm not disappeared.

  13. - Top - End - #613
    Ettin in the Playground
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    Apr 2012

    Default Re: PTA: Dusk Island (IC)

    dave puts away slasher and sticks with nosey "so now that i have my light back who wants the lantern?" holds it out for collin or blake to take
    Last edited by passinglurker; 2012-09-09 at 09:08 PM.

  14. - Top - End - #614
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    planswalker's Avatar

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    Default Re: PTA: Dusk Island (IC)

    "I'll hold it."

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    it's not like Collin has any trainer actions to take anyways.
    Quote Originally Posted by AlexanderML View Post
    get some of that excess AP you have before rollover used(spilled AP is worth feeling sad over).
    Quote Originally Posted by Gabrosin View Post
    Yurhzorg is a nuclear warhead disguised as a playable character
    Much thanks to Ceika for the poketar!

    I'll be away from the internet from 1/3-1/8 2019. I swear I'm not disappeared.

  15. - Top - End - #615
    Ettin in the Playground
    Join Date
    Apr 2012

    Default Re: PTA: Dusk Island (IC)

    "just so you know its not rechargable yet"

  16. - Top - End - #616
    Troll in the Playground
     
    NinjaGuy

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    Apr 2011

    Default Re: PTA: Dusk Island (IC)

    The three of you make your way out of the crowded Arena with your pokemon close by. It's a short walk, just two buildings up, really. You find yourself in a large, brick building, with a small set of stairs leading up to the door. There is a stone statue of a great lizard with wings and flaming tail, and another of a huge toothy creature with spikes and mighty jaw. One of you tries the door, but it's locked.

    Spoiler
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    Either roll a Str check, or have any pokemon with Power 3 to knock it in.
    Games GMed
    The Vanstermen: OOC - IC

  17. - Top - End - #617
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    planswalker's Avatar

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    Default Re: PTA: Dusk Island (IC)

    Ganga knocks in the door.
    Quote Originally Posted by AlexanderML View Post
    get some of that excess AP you have before rollover used(spilled AP is worth feeling sad over).
    Quote Originally Posted by Gabrosin View Post
    Yurhzorg is a nuclear warhead disguised as a playable character
    Much thanks to Ceika for the poketar!

    I'll be away from the internet from 1/3-1/8 2019. I swear I'm not disappeared.

  18. - Top - End - #618
    Ettin in the Playground
    Join Date
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    Default Re: PTA: Dusk Island (IC)

    dave is looking for something to card the door with when he hears a crash "so much for subtle. ok so any idea where the mons are kept?"

  19. - Top - End - #619
    Troll in the Playground
     
    NinjaGuy

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    Apr 2011

    Default Re: PTA: Dusk Island (IC)

    The door crashes inward with a tackle from Ganga, and the first thing the three of you notice is that things went to hell in here. Your light floods the place, finding nothing but papers, desks, tables, and very small backpacks. To your right is a staircase going up and down. Your left is a wall marked with post boards and notices. Ahead of you the hallway runs straight.
    Games GMed
    The Vanstermen: OOC - IC

  20. - Top - End - #620
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    planswalker's Avatar

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    Default Re: PTA: Dusk Island (IC)

    "I propose we start in the basement and work our way up to ensure we don't miss anything."
    Quote Originally Posted by AlexanderML View Post
    get some of that excess AP you have before rollover used(spilled AP is worth feeling sad over).
    Quote Originally Posted by Gabrosin View Post
    Yurhzorg is a nuclear warhead disguised as a playable character
    Much thanks to Ceika for the poketar!

    I'll be away from the internet from 1/3-1/8 2019. I swear I'm not disappeared.

  21. - Top - End - #621
    Ettin in the Playground
    Join Date
    Apr 2012

    Default Re: PTA: Dusk Island (IC)

    dave checks the backpacks for useful stuff even trash
    Spoiler
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    WIS (1d20)[2]
    looking for
    1. balls and medical supplies
    2. electronics and tools
    3. valuable trash (broken 1. or 2.)
    4. worthless stuff for macgyvering(cash cards, butter knives etc)

  22. - Top - End - #622
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    planswalker's Avatar

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    Default Re: PTA: Dusk Island (IC)

    Collin will help him look wis - (d20-2)[7]
    Quote Originally Posted by AlexanderML View Post
    get some of that excess AP you have before rollover used(spilled AP is worth feeling sad over).
    Quote Originally Posted by Gabrosin View Post
    Yurhzorg is a nuclear warhead disguised as a playable character
    Much thanks to Ceika for the poketar!

    I'll be away from the internet from 1/3-1/8 2019. I swear I'm not disappeared.

  23. - Top - End - #623
    Ettin in the Playground
     
    BluesEclipse's Avatar

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    Default Re: PTA: Dusk Island (IC)

    Nodding, Blake says, "An excellent idea." Celeste, keep alert... we're looking for any Pokemon that can produce electricity.

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    Requested Wis check: (1d20+3)[6]
    Zio Avatar by acelegna

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  24. - Top - End - #624
    Troll in the Playground
     
    NinjaGuy

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    Apr 2011

    Default Re: PTA: Dusk Island (IC)

    Searching through the tiny backpacks you find much of the same in each: half eaten lunches and notebooks. Most of these notebooks are colorful with pictures drawn in crayon and most words spelled phonetically. After about 20 minutes of going through children's belongings, you find out why there are no children here to go with them. It appears they were scheduled for a field trip to the campgrounds to see real pokemon in the wild. It looks like this was scheduled for today.

    The group of you and your pokemon decided to head down the stairs to the basement. What you find actually makes sense, considering where you are: there is nothing but room, upon room, upon room of Battle rings. It seems that the school is designed with training in mind. Which begs the question, where do the students get their pokemon from?

    Spoiler
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    More wisdom checks. It's not my fault the dice hate you.
    Games GMed
    The Vanstermen: OOC - IC

  25. - Top - End - #625
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    planswalker's Avatar

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    Default Re: PTA: Dusk Island (IC)

    wisdom for the win! - (d20-2)[2]

    Collin is curious too about where they got their 'mons.
    Quote Originally Posted by AlexanderML View Post
    get some of that excess AP you have before rollover used(spilled AP is worth feeling sad over).
    Quote Originally Posted by Gabrosin View Post
    Yurhzorg is a nuclear warhead disguised as a playable character
    Much thanks to Ceika for the poketar!

    I'll be away from the internet from 1/3-1/8 2019. I swear I'm not disappeared.

  26. - Top - End - #626
    Ettin in the Playground
     
    BluesEclipse's Avatar

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    Default Re: PTA: Dusk Island (IC)

    Blake looks around, curiously. "So this is where they train... but where are the Pokemon kept?"

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    Let's try this again... (1d20+3)[12]
    Zio Avatar by acelegna

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  27. - Top - End - #627
    Ettin in the Playground
    Join Date
    Apr 2012

    Default Re: PTA: Dusk Island (IC)

    dave stows away the food and helps look for the training pokemon
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    WIS (1d20)[1]

  28. - Top - End - #628
    Troll in the Playground
     
    NinjaGuy

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    Apr 2011

    Default Re: PTA: Dusk Island (IC)

    Looking around, Blake starts noticing screens in the walls between every third and fourth room. Approaching one for a better look, he sees that it's branded similar to PC's in a Pokecenter. This must be where trainers kept their pokemon when they weren't battling. The power's off, though. And you can't seem to see any plugs or wires. It must be built into the cement walls. The rest of you find nothing of interest.
    Games GMed
    The Vanstermen: OOC - IC

  29. - Top - End - #629
    Ettin in the Playground
     
    BluesEclipse's Avatar

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    Default Re: PTA: Dusk Island (IC)

    Scowling, Blake says, "I think we're going to need to get power back on in here. There's PCs here.. you know, like the ones in the Centers. The PC storage system. Apparently, they have one set up here for storing Pokemon, so without power, we won't be getting to them."
    Zio Avatar by acelegna

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  30. - Top - End - #630
    Ettin in the Playground
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    Default Re: PTA: Dusk Island (IC)

    "sigh the box system of course even if we get the power back how are we going to get any mons out" he thinks for a minute "well if we want to try maybe we can find an electric mon to power part of the building"*light bulb*"or.." start looking around to guess where the wires to machines might be in the wall
    Last edited by passinglurker; 2012-09-09 at 10:08 PM.

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