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  1. - Top - End - #961
    Ettin in the Playground
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    Apr 2012

    Default Re: PTA: Dusk Island (IC)

    "Green? well that is interesting my mom used to use juice made from green apricorns to pump up her mons smarts so they could do more stuff on thier own. might come in handy"

  2. - Top - End - #962
    Titan in the Playground
     
    planswalker's Avatar

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    Ravnica
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    Default Re: PTA: Dusk Island (IC)

    "Perhaps. If nothing else, it may be valuable enough to another to barter with it."
    Quote Originally Posted by AlexanderML View Post
    get some of that excess AP you have before rollover used(spilled AP is worth feeling sad over).
    Quote Originally Posted by Gabrosin View Post
    Yurhzorg is a nuclear warhead disguised as a playable character
    Much thanks to Ceika for the poketar!

    I'll be away from the internet from 1/3-1/8 2019. I swear I'm not disappeared.

  3. - Top - End - #963
    Ettin in the Playground
     
    BluesEclipse's Avatar

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    Apr 2011

    Default Re: PTA: Dusk Island (IC)

    Blake sees the crab-like Pokemon and says, "Alright, Celeste, hit it with Pursuit!" The Umbreon nods in reply, rushing at the red creature swiftly and striking at it with dark-shrouded claws.

    Spoiler
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    Celeste: Pursuit v Wild Pokemon - AC: (1d20)[8] v 2 + Phys Evasion, (1d12+20)[29] Dark Damage plus (1d12+6)[8] on Crit.
    Zio Avatar by acelegna

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  4. - Top - End - #964
    Dwarf in the Playground
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    Jun 2012

    Default Re: PTA: Dusk Island (IC)

    Mueki:
    The beam with the pokémon is about 20ft up. Mueki's assurance of safety does little to calm the scared pokémon.
    Spoiler
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    You can try again with a more appropriate method on the Dex check, or find some other means of coaxing it down on it's own.

    Blake:
    Celeste's claws dig into the crab for 20 damage. Injured, but not out of the fight yet, clamps it's claw onto Celeste, inflicting 17 points of damage.
    Spoiler
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    Damage includes Celeste's defenses.

    Collin & Dave:
    Spoiler
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    Wisdom checks.
    Last edited by Kairose; 2012-10-06 at 03:38 PM.

  5. - Top - End - #965
    Ettin in the Playground
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    Apr 2012

    Default Re: PTA: Dusk Island (IC)

    as is typical for mildly paranoid individuals Dave looks around
    Spoiler
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    WIS(1d20)[14]

  6. - Top - End - #966
    Ettin in the Playground
     
    BluesEclipse's Avatar

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    Apr 2011

    Default Re: PTA: Dusk Island (IC)

    Blake scowls as the crab clamps its claw onto Celeste, and quickly scans it before flinging a Pokeball at it. Watching the ball, he says, "If I don't catch it, Celeste, then tackle it!"

    Spoiler
    Show
    Blake will attempt to capture it with a Basic Ball. Should that fail, Celeste will use Tackle.

    Blake: Basic Ball - Capture Attempt: (1d100+5)[103]

    If Capture Attempt is unsuccessful:
    Celeste: Tackle v Wild - AC: (1d20)[15], (2d8+14)[23] Normal Damage plus (2d8+6)[10] on Crit.
    Zio Avatar by acelegna

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  7. - Top - End - #967
    Dwarf in the Playground
     
    Darchias's Avatar

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    May 2012

    Default Re: PTA: Dusk Island (IC)

    Mueki bit her lip as she watched the Pokemon panic on the beam. She hops down and starts looking through her mount's saddlebags, searching for something to entice the Pokemon down with. She pulls out some miscellaneous rations and her cookware and begins to prepare a simple meal for the Pokemon, knowing by the set of it's jaw that it was omnivorous.

    Fetching some seaweed from the nearby coast, she combines it with some Karp Jerky (not edible for humans) and random seasonings to make a dish that would hopefully entice the 'mon down. She looks up, snack in hand. "C'mon sweetie, come down. I've got some tasty food..." Mueki climbs back up on the Ryhorn to help the Pokemon climb down, holding the treat up.

    Spoiler
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    I use my Soul Food feature (which is technically a Trainer Action to use), taking 100 of my money in ingredients. Although I can't identify Pokemon, I can automatically tell what a Pokemon eats with my Home Cooking feature.
    Charisma: (1d20+2)[4]
    I can't let you hit that Micheal J. Fox.

  8. - Top - End - #968
    Dwarf in the Playground
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    Jun 2012

    Default Re: PTA: Dusk Island (IC)

    Blake:
    The pokéball misses the crab, breaking on the ground behind it. Seeing that the capture attempt fails, Celeste rams her body into it for 14 damage. Rather than counterattack, the crab takes a defensive stance.
    Spoiler
    Show
    Crab used Harden. +1 Defense stage.


    Mueki:
    Mueki's pokémon food seems to calm the pokémon slightly, but it is not enough to coax it down.

    Dave:
    As he looks around, Dave spots Mueki trying to coax down a purplish worm-like pokémon off of a broken support beam.

  9. - Top - End - #969
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    planswalker's Avatar

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    Default Re: PTA: Dusk Island (IC)

    Collin considers the earth's navel

    Spoiler
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    wisdom! - (d20-2)[8]
    Quote Originally Posted by AlexanderML View Post
    get some of that excess AP you have before rollover used(spilled AP is worth feeling sad over).
    Quote Originally Posted by Gabrosin View Post
    Yurhzorg is a nuclear warhead disguised as a playable character
    Much thanks to Ceika for the poketar!

    I'll be away from the internet from 1/3-1/8 2019. I swear I'm not disappeared.

  10. - Top - End - #970
    Ettin in the Playground
    Join Date
    Apr 2012

    Default Re: PTA: Dusk Island (IC)

    Dave scans the mon as he approaches and says "aww poor little thing it must have been stuck up there since the boardwalk collapsed. Is there anything I can do to help?" he looks up at the broken top of the support to see if it would be safe to fly the rope over it so they can use the rhyhorn to pull/lift someone up to the mon

  11. - Top - End - #971
    Ettin in the Playground
     
    BluesEclipse's Avatar

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    Apr 2011

    Default Re: PTA: Dusk Island (IC)

    Watching the water Pokemon for a moment, Blake says, "It's going on the defensive... well, let's try this again, shall we?" He pulls out one more Pokeball and flings it at the crab Pokemon, saying, "If this doesn't work, Celeste, take it down!" The Umbreon watches intently, prepared to rush at the opposing Pokemon if it breaks free of the Pokeball again.

    Spoiler
    Show
    Blake will attempt to capture it once more. If the capture attempt fails, Celeste uses tackle again.

    Blake: Basic Ball - Capture Attempt: (1d100+5)[57]

    If the Capture Attempt fails:
    Celeste: Tackle v Wild - AC: (1d20)[7] v 3 + Phys Evasion, (2d8+14)[23] Normal Damage plus (2d8+6)[18] on Crit.
    Zio Avatar by acelegna

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  12. - Top - End - #972
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    Darchias's Avatar

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    May 2012

    Default Re: PTA: Dusk Island (IC)

    Mueki went back to her saddlebags, a little annoyed that the food didn't work. "Argh... food usually works." She rummages a little before pulling out her poncho. "Come on, hold half of this." She holds it out in a manner to use it as a net.

    After Dave acquiesces, she spreads it, making a safe surface for the Dratini to jump onto. "Come on sweetie, jump! It's safe!"

    Spoiler
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    Charisma Check (1d20+2)[17]
    I can't let you hit that Micheal J. Fox.

  13. - Top - End - #973
    Dwarf in the Playground
    Join Date
    Jun 2012

    Default Re: PTA: Dusk Island (IC)

    Collin:
    Collin does not notice anything unusual himself, but he was with Dave, who he does see go over to help Mueki, who he would not have otherwise located.

    Dave:
    As far as you can tell, the support seems strong enough to hold should someone try to use a rope to climb up. However, if the support were to be pulled down, it seems likely that the pokémon could be injured, and possibly cause more structural damage.

    Blake:
    The ball manages to hit the crab, as intended, and absorbs the pokémon inside it. The ball shakes quite a bit, and just as Blake is certain it was going to break open, the ball indicates the capture as a success.
    Spoiler
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    Male Krabby, Level 15, Bashful, Hyper Cutter


    Mueki:
    After the net is held out, the Dratini seems more than happy to jump down into it's safety.
    Last edited by Kairose; 2012-10-07 at 12:53 AM.

  14. - Top - End - #974
    Dwarf in the Playground
     
    Darchias's Avatar

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    May 2012

    Default Re: PTA: Dusk Island (IC)

    Mueki set the net down gently before going forward and hugging the Dratini. "I was so worried... are you okay?" She looked into the Pokemon's eyes, tearing up slightly. "It's dangerous out here all by yourself... you want to come with me? I'll protect you."

    Spoiler
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    Charisma (1d20)[9]
    Forgot to add +2
    Last edited by Darchias; 2012-10-07 at 01:02 AM.
    I can't let you hit that Micheal J. Fox.

  15. - Top - End - #975
    Dwarf in the Playground
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    Jun 2012

    Default Re: PTA: Dusk Island (IC)

    Mueki:
    The Dratini seems happy to come with you, and snuggles up against your body.
    Spoiler
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    Male Dratini, Level 10, Desperate, Swift Swim

  16. - Top - End - #976
    Ettin in the Playground
     
    BluesEclipse's Avatar

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    Apr 2011

    Default Re: PTA: Dusk Island (IC)

    Blake nods, picking up the ball and watching it vanish to the PC system, then turns back to rejoin the others.

    Spoiler
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    I need XP for the battle as well.
    Zio Avatar by acelegna

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  17. - Top - End - #977
    Ettin in the Playground
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    Apr 2012

    Default Re: PTA: Dusk Island (IC)

    Dave thinks daawww "you have quite the way with words I can see why joan sent you with us, ready to some tackle scared and hungry humans?"

  18. - Top - End - #978
    Dwarf in the Playground
     
    Darchias's Avatar

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    May 2012

    Default Re: PTA: Dusk Island (IC)

    Mueki registers a Pokeball to the Dragon before re-releasing him, allowing him to curl about her shoulders in Matowaritsuku's normal spot. "Sound good to me. We should look for that hotel." Mueki starts to search down the beach, still thinking the hotel was probably near the coast.

    Wisdom (1d20+4)[17]
    I can't let you hit that Micheal J. Fox.

  19. - Top - End - #979
    Ettin in the Playground
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    Apr 2012

    Default Re: PTA: Dusk Island (IC)

    dave helps and waves down collin and blake when he sees them
    Spoiler
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    WIS(1d20)[6]

  20. - Top - End - #980
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    planswalker's Avatar

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    Default Re: PTA: Dusk Island (IC)

    Collin followed closely behind dave, though he couldn't figure out how to help in the current situation and so just stayed quiet.

    After the dratini is rescued, he keeps on the lookout for that hotel...

    Spoiler
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    wis - (d20-2)[6]
    Quote Originally Posted by AlexanderML View Post
    get some of that excess AP you have before rollover used(spilled AP is worth feeling sad over).
    Quote Originally Posted by Gabrosin View Post
    Yurhzorg is a nuclear warhead disguised as a playable character
    Much thanks to Ceika for the poketar!

    I'll be away from the internet from 1/3-1/8 2019. I swear I'm not disappeared.

  21. - Top - End - #981
    Dwarf in the Playground
    Join Date
    Jun 2012

    Default Re: PTA: Dusk Island (IC)

    Blake:
    You find the others easily, meeting up with them shortly before finding the hotel.
    Spoiler
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    Sorry about that. 225 XP for Celeste.


    Everyone:
    As you travel along the beach, Blake rejoins the group. Shortly after, Mueki spots the hotel you're looking for. From the outside, the hotel looks undamaged.

  22. - Top - End - #982
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    planswalker's Avatar

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    Default Re: PTA: Dusk Island (IC)

    Maia by his side, Collin will take point and head to the hotel. He'll knock on the front door.
    Quote Originally Posted by AlexanderML View Post
    get some of that excess AP you have before rollover used(spilled AP is worth feeling sad over).
    Quote Originally Posted by Gabrosin View Post
    Yurhzorg is a nuclear warhead disguised as a playable character
    Much thanks to Ceika for the poketar!

    I'll be away from the internet from 1/3-1/8 2019. I swear I'm not disappeared.

  23. - Top - End - #983
    Ettin in the Playground
    Join Date
    Apr 2012

    Default Re: PTA: Dusk Island (IC)

    Dave counts the floors to the roof and looks for signs of life in the windows
    Spoiler
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    requesting a floor count
    WIS(1d20)[3]

  24. - Top - End - #984
    Ettin in the Playground
     
    BluesEclipse's Avatar

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    Apr 2011

    Default Re: PTA: Dusk Island (IC)

    Blake looks around curiously, trying to spot any signs of movement within. As he does, he says, "Go ahead and take a break for now, Celeste..." He recalls the Umbreon and calls out Pel, before saying, "Shall we head in?"

    Spoiler
    Show
    Perception check for signs of movement: (1d20+3)[13]
    Zio Avatar by acelegna

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  25. - Top - End - #985
    Dwarf in the Playground
     
    Darchias's Avatar

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    May 2012

    Default Re: PTA: Dusk Island (IC)

    Mureki looks at Collin curiously, wondering why he was knocking on the door to a large hotel. She didn't say anything however, instead peering at he roof, trying to find a lookout or something to signal. Ooraku snorted from his position under her while Murasaki nervously tightened around her shoulders.

    Wisdom check in OOC, nat 20 24
    Last edited by Darchias; 2012-10-07 at 06:24 PM.
    I can't let you hit that Micheal J. Fox.

  26. - Top - End - #986
    Dwarf in the Playground
    Join Date
    Jun 2012

    Default Re: PTA: Dusk Island (IC)

    There is no answer to Collin's knock. Those trying to look inside see no immediate signs of movement, and Dave counts at least five floors, though the current level of light makes it hard to tell exactly how many there are.

  27. - Top - End - #987
    Titan in the Playground
     
    planswalker's Avatar

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    Default Re: PTA: Dusk Island (IC)

    "So, then, do we force entry?"
    Quote Originally Posted by AlexanderML View Post
    get some of that excess AP you have before rollover used(spilled AP is worth feeling sad over).
    Quote Originally Posted by Gabrosin View Post
    Yurhzorg is a nuclear warhead disguised as a playable character
    Much thanks to Ceika for the poketar!

    I'll be away from the internet from 1/3-1/8 2019. I swear I'm not disappeared.

  28. - Top - End - #988
    Ettin in the Playground
    Join Date
    Apr 2012

    Default Re: PTA: Dusk Island (IC)

    "how about you try the door knob first? its basically a public building afterall"

  29. - Top - End - #989
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    planswalker's Avatar

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    Default Re: PTA: Dusk Island (IC)

    Collin stares at him blankly for a moment. If people were supposedly living on the roof, he suspects that they'd have secured the ground floor, but it doesn't hurt him to try he supposes.

    He'll try the door.
    Quote Originally Posted by AlexanderML View Post
    get some of that excess AP you have before rollover used(spilled AP is worth feeling sad over).
    Quote Originally Posted by Gabrosin View Post
    Yurhzorg is a nuclear warhead disguised as a playable character
    Much thanks to Ceika for the poketar!

    I'll be away from the internet from 1/3-1/8 2019. I swear I'm not disappeared.

  30. - Top - End - #990
    Dwarf in the Playground
     
    Darchias's Avatar

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    May 2012

    Default Re: PTA: Dusk Island (IC)

    Mueki doesn't see any reason to interfere, but crouches lower against her mount's back in nervousness just in case.
    I can't let you hit that Micheal J. Fox.

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