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  1. - Top - End - #1021
    Ettin in the Playground
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    Default Re: PTA: Dusk Island (IC)

    "no stairs yet looks like my wallet stays clean for now" dave then scans the psyducks, duckletts, wingulls, and any member of their evolutionary families crammed in that hallway as he tries to make his way through
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    what else could they be? we haven't seen any mundane animals before now it would be kinda odd to start

  2. - Top - End - #1022
    Titan in the Playground
     
    planswalker's Avatar

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    Default Re: PTA: Dusk Island (IC)

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    we also were playing under a different gm then. Thought it safer not to assume


    "If you insist. I think it might be a safe bet just in case."
    Quote Originally Posted by AlexanderML View Post
    get some of that excess AP you have before rollover used(spilled AP is worth feeling sad over).
    Quote Originally Posted by Gabrosin View Post
    Yurhzorg is a nuclear warhead disguised as a playable character
    Much thanks to Ceika for the poketar!

    I'll be away from the internet from 1/3-1/8 2019. I swear I'm not disappeared.

  3. - Top - End - #1023
    Dwarf in the Playground
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    Default Re: PTA: Dusk Island (IC)

    Those who scan the creatures in the hall have 'Ducklett' and 'Pelipper' registered. The pokémon do not appear to be hostile, and just seem to go about their business as the humans pass them by.
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    Wisdom checks. For future reference, I do not recall ever seeing non-pokémon animals in any form of pokémon canon, so I'm not about to use them myself.

  4. - Top - End - #1024
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    planswalker's Avatar

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    Default Re: PTA: Dusk Island (IC)

    wisdom - (d20-2)[4]

    Collin will eye the pokemon with interest. However, he keeps in mind that a diplomatic mission isn't likely to go well if they catch him fighting with feral birds to catch.
    Quote Originally Posted by AlexanderML View Post
    get some of that excess AP you have before rollover used(spilled AP is worth feeling sad over).
    Quote Originally Posted by Gabrosin View Post
    Yurhzorg is a nuclear warhead disguised as a playable character
    Much thanks to Ceika for the poketar!

    I'll be away from the internet from 1/3-1/8 2019. I swear I'm not disappeared.

  5. - Top - End - #1025
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    Default Re: PTA: Dusk Island (IC)

    Mueki smiled as she scanned and observed the birds, quite enamored by their charm. "Awww, aren't you handsome?" She noted they were Water types and grimaced. "I only have two more Pokeballs, I should save them for now. I'll be back soon little duckies..."

    Tearing her attention from the waterfowl, after idly noting they could be a viable source of meat if something goes south, she peered around for the stairs or another door.

    Wisdom (1d20+4)[18]
    I can't let you hit that Micheal J. Fox.

  6. - Top - End - #1026
    Ettin in the Playground
     
    BluesEclipse's Avatar

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    Default Re: PTA: Dusk Island (IC)

    Blake looks around, scanning the assorted waterfowl Pokemon as he goes. "I know what you mean," he responds to Mueki, "All I've got left is a Dusk Ball. Speaking of which, Dave, think you'll be able to fix up a broken ball for me at some point?"

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    Wisdom: (1d20+3)[5]
    Zio Avatar by acelegna

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  7. - Top - End - #1027
    Ettin in the Playground
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    Default Re: PTA: Dusk Island (IC)

    "I'm a little mentally spent when it comes to fixing balls for now, but I have 3 basics, 1 great, and 2 ultras, and I can probably take the easy way out and cannibalize the broken ones for working parts in a pinch so I have plenty to spare if anyone needs a ball don't be afraid to ask"

  8. - Top - End - #1028
    Dwarf in the Playground
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    Default Re: PTA: Dusk Island (IC)

    Mueki can hear growling up ahead. It seems to be coming from somewhere beyond visual range. As you go further in, the number of Ducklett and Pelipper also seem to slowly decline.

  9. - Top - End - #1029
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    Default Re: PTA: Dusk Island (IC)

    Mueki shivered. "Did... did you hear that?" Murasaki curled protectively around her shoulders, getting a firm look on his face.
    I can't let you hit that Micheal J. Fox.

  10. - Top - End - #1030
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    Default Re: PTA: Dusk Island (IC)

    Blake raises an eyebrow at Mueki's declaration, before saying, "I didn't... but all the same, we should be more careful from here on out."
    Zio Avatar by acelegna

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  11. - Top - End - #1031
    Ettin in the Playground
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    Default Re: PTA: Dusk Island (IC)

    dave continues silently and cautiously while trying to listen clearly for what is up ahead
    Spoiler
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    DEX for stealth(1d20+4)[10]
    WIS (1d20)[8]

  12. - Top - End - #1032
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    planswalker's Avatar

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    Default Re: PTA: Dusk Island (IC)

    Collin is too busy thinking of the Earth, its measure, and its will. He has this nagging feeling that all pokemon are connected to the Earth, and that it should be possible to unlock this connection for all of them.
    Quote Originally Posted by AlexanderML View Post
    get some of that excess AP you have before rollover used(spilled AP is worth feeling sad over).
    Quote Originally Posted by Gabrosin View Post
    Yurhzorg is a nuclear warhead disguised as a playable character
    Much thanks to Ceika for the poketar!

    I'll be away from the internet from 1/3-1/8 2019. I swear I'm not disappeared.

  13. - Top - End - #1033
    Dwarf in the Playground
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    Default Re: PTA: Dusk Island (IC)

    Shortly after, the end of the hall comes into view, the door at the other end broken off. Dave thinks he sees something run past the door, but he can't be sure he actually saw anything.

  14. - Top - End - #1034
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    Default Re: PTA: Dusk Island (IC)

    Collin will chase after it.
    Quote Originally Posted by AlexanderML View Post
    get some of that excess AP you have before rollover used(spilled AP is worth feeling sad over).
    Quote Originally Posted by Gabrosin View Post
    Yurhzorg is a nuclear warhead disguised as a playable character
    Much thanks to Ceika for the poketar!

    I'll be away from the internet from 1/3-1/8 2019. I swear I'm not disappeared.

  15. - Top - End - #1035
    Ettin in the Playground
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    Default Re: PTA: Dusk Island (IC)

    "careful guys broken door up ahead something strong has been through here" collin rushes past "why do I even bother"

  16. - Top - End - #1036
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    BluesEclipse's Avatar

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    Default Re: PTA: Dusk Island (IC)

    Scowling, Blake follows the ground-type specialist, saying, "We'd better stick close to him in case he runs into something he can't handle..."
    Zio Avatar by acelegna

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  17. - Top - End - #1037
    Ettin in the Playground
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    Default Re: PTA: Dusk Island (IC)

    "I don't know it seems he is often on the receiving end of a type advantage and he does just fine" says Dave jokingly again as he waits for mueki to pick up the pace before following as well.
    Last edited by passinglurker; 2012-10-09 at 08:31 PM.

  18. - Top - End - #1038
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    Default Re: PTA: Dusk Island (IC)

    Mueki panics for a moment as Colin rushes past her, putting a hand to her chest to still her heart. It's only when Dave looks at her expectantly did she advance, lagging behind the group with her Dratini leaning forward eagerly.
    I can't let you hit that Micheal J. Fox.

  19. - Top - End - #1039
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    Default Re: PTA: Dusk Island (IC)

    As Collin rushes through the door, he quickly notices some very large, very angry looking serpents. When the others get in, they spot the angry pokémon as well, and it is clear that they will become pokémon food should these things have their way.

    {table=head]:)|01|02|03|04|05|06|07|08|09|10
    A||G1|G1|G1|||G2|G2|G2|
    B||G1|G1|G1|||G2|G2|G2|
    C||G1|G1|G1|||G2|G2|G2|
    D||||||||||
    E|G3|G3|G3|||||||
    F|G3|G3|G3|||||||
    G|G3|G3|G3|||||||
    H|||||CB|Ma||||
    I||||Sl|DS|BD|Pe|||
    J||||Mu|MS|||||
    [/table]

    Initiative:
    DS - Dave
    CB - Collin
    MS - Mueki
    BD - Blake

    Sl - Slasher
    Mu - Murasaki

    G# - Opponents

    Pe - Pel
    Ma - Maia

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    I think those are the correct mons for everyone. Part of what took this post so long was making sure I had the right mons out. Dave and Mueki can do their mon's actions in the same post as their trainer actions, as long as they don't swap for something slower.

    Edit: @Plans: That's fine, assuming you mean Defense Curl. She doesn't know Harden.
    Last edited by Kairose; 2012-10-10 at 05:58 PM.

  20. - Top - End - #1040
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    Default Re: PTA: Dusk Island (IC)

    Collin will scan the snake, wondering what it is he ran into. He'll pick up a rock but hold off on attacking just yet.

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    btw, unless they KO Maia or use special attacks, she'll be using harden no matter what. Do you mind if I go ahead and declare that now?
    Quote Originally Posted by AlexanderML View Post
    get some of that excess AP you have before rollover used(spilled AP is worth feeling sad over).
    Quote Originally Posted by Gabrosin View Post
    Yurhzorg is a nuclear warhead disguised as a playable character
    Much thanks to Ceika for the poketar!

    I'll be away from the internet from 1/3-1/8 2019. I swear I'm not disappeared.

  21. - Top - End - #1041
    Ettin in the Playground
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    Default Re: PTA: Dusk Island (IC)

    Dave whispers "Mueki now would be a good time to pull out some really good distracting sushi" he looks for an exit besides the entrance hopefully one big enough for the four of them but to small for the mons. if it is obvious that charming the beasts with feats of culinary aptitude won't work in a million years dave will instead do all the offensive combat stuff(no point typing it out if it isn't needed though)
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    WISh for an escape(1d20)[12]

  22. - Top - End - #1042
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    Default Re: PTA: Dusk Island (IC)

    Mueki's mind did a reboot when she saw the large sea serpents. She had no idea what these things were or what they could do. She reflexively scans one, but otherwise does not move. Murasaki was made of sterner stuff however and summoned it's electricity to Thunder Wave the closest one.
    I can't let you hit that Micheal J. Fox.

  23. - Top - End - #1043
    Dwarf in the Playground
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    Default Re: PTA: Dusk Island (IC)

    Dave sees another battered-down door on the other side of the room (behind A5). Aside from that, the only way out appears to be the door you came in from, behind Mueki. It seems highly unlikely that presentation of alternate food options will stop the pokémon, especially with the party's chef paralyzed in fear.
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    Battle report waiting on Blake's trainer turn.

  24. - Top - End - #1044
    Ettin in the Playground
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    Default Re: PTA: Dusk Island (IC)

    Dave scans and throws a knife at the closest serpent "do your stuff slasher, collin get that door over there open!" slasher instinctively springs to H2 and follows through with a faint attack
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    arms attack
    hit(1d20)[9] vs. 4
    damage(1d12+16)[20]

    faint attack
    hit(1d20)[11]
    damage(1d10+26)[31]
    Last edited by passinglurker; 2012-10-10 at 08:56 PM.

  25. - Top - End - #1045
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    Default Re: PTA: Dusk Island (IC)

    Blake scowls, stepping back as he scans the Pokemon, and says, "Pel... Poison Sting. And make it count..." The Weedle fires off a stinger at the serpentine Pokemon nearest the group in response.

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    Blake moves back to J6. Pel will attack G3 with Poison Sting.

    Pel: Poison Sting v G3 - AC: (1d20)[8] v 2 + Phys Evasion(Poisons on 17-20 on AC), (1d6+8)[14] Poison Damage plus (1d6+3)[6] on Crit.
    Zio Avatar by acelegna

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  26. - Top - End - #1046
    Dwarf in the Playground
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    Default Re: PTA: Dusk Island (IC)

    One of the serpents is struck by Dave's knife, as Slasher moves in to strike, shortly followed by a wave of electricity from Murasaki. After watching the party attack one of their own, the serpents lunge at Collin and Maia, sinking their fangs into both of them, while the injured one attempts to strike back as well, but is stopped by the paralysis inflicted by Murasaki. Pel's stinger strikes the injured serpent as well, while Maia responds to the attack by curling up into a more sturdy state.

    {table=head]:)|01|02|03|04|05|06|07|08|09|10
    A||G1|G1|G1|||G2|G2|G2|
    B||G1|G1|G1|||G2|G2|G2|
    C||G1|G1|G1|||G2|G2|G2|
    D||||||||||
    E|G3|G3|G3|||||||
    F|G3|G3|G3|||||||
    G|G3|G3|G3|||||||
    H||Sl|||CB|Ma||||
    I|||||DS|BD|Pe|||
    J||||Mu|MS|||||
    [/table]

    Initiative:
    DS - Dave
    CB - Collin
    MS - Mueki
    BD - Blake

    Sl - Slasher
    Mu - Murasaki

    G# - Opponents - G3 is Paralyzed

    Pe - Pel
    Ma - Maia +1 Defense Stage

    Spoiler
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    Summary:
    Dave's Arms Attack hits G3 for 12 damage
    Slasher's Faint Attack hits G3 for 23 damage
    G1 Bites Collin for 22 damage
    G2 Bites Maia for 8 damage
    G3 is Fully Paralyzed
    Pel's Poison Sting hits G3 for 6 damage

  27. - Top - End - #1047
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    Default Re: PTA: Dusk Island (IC)

    Collin will move to J1 and command Maia to hold her ground and throw a rock at the 'mon who attacked them. (G2)

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    rock throw, ac 4 - (d20)[14]
    physical rock - (2d8+24)[38]
    Last edited by planswalker; 2012-10-10 at 10:20 PM.
    Quote Originally Posted by AlexanderML View Post
    get some of that excess AP you have before rollover used(spilled AP is worth feeling sad over).
    Quote Originally Posted by Gabrosin View Post
    Yurhzorg is a nuclear warhead disguised as a playable character
    Much thanks to Ceika for the poketar!

    I'll be away from the internet from 1/3-1/8 2019. I swear I'm not disappeared.

  28. - Top - End - #1048
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    Default Re: PTA: Dusk Island (IC)

    Collin will then throw a rock at G3.

    ac 6 - (d20)[4]
    physical normal - (d10+7)[17]
    Quote Originally Posted by AlexanderML View Post
    get some of that excess AP you have before rollover used(spilled AP is worth feeling sad over).
    Quote Originally Posted by Gabrosin View Post
    Yurhzorg is a nuclear warhead disguised as a playable character
    Much thanks to Ceika for the poketar!

    I'll be away from the internet from 1/3-1/8 2019. I swear I'm not disappeared.

  29. - Top - End - #1049
    Ettin in the Playground
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    Default Re: PTA: Dusk Island (IC)

    "ok maybe the door isn't the best plan now"dave sends out biter at D4 "Biter bite the one near the door" biter readies to sink his teeth into G1 and dave throws another knife at G3
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    arms attack
    hit (1d20)[3] vs. 4
    damage(1d12+16)[19]

    bite attack
    hit (1d20)[12] vs. 2 flinches on 15+
    damage (2d10+15)[23]

    mons will try to shift in the way of attacks

  30. - Top - End - #1050
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    Default Re: PTA: Dusk Island (IC)

    Blake pulls out the black Pokeball he found earlier, thinking, Please let this work... before hurling it at the paralyzed Pokemon nearest the group. "Pel," he calls out, "Hit the one on the right! Poison Sting!" The Weedle fires another poisoned barb, this time at the serpentine Pokemon to the right of the room.

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    Blake will attempt to capture G3. Pel will hit G2 with Poison Sting.

    Blake: Dusk Ball v G3 - Capture Attempt: (1d100-15)[80]

    Pel: Poison Sting v G2 - AC: (1d20)[20] v 2 + Phys Evasion(Poisons on 17-20), (1d6+8)[14] Poison Damage plus (1d6+3)[9] on Crit.
    Zio Avatar by acelegna

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