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  1. - Top - End - #301
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    SwashbucklerGuy

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    Default Re: WotW: Call forth Darkness OOC

    As far as copying spells, Victor has no objections. He does NOT see the others as rivals, as he has no ambitions of leadership. His breed of Evil is that he views people as disposable and expendable, especially those he sees as lower than him.

  2. - Top - End - #302
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    SwashbucklerGuy

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    Default Re: WotW: Call forth Darkness OOC

    rolling HP (1d6)[4]

    I think I'll take Fly, so that we have some utility there.

    I agree that I'm probably the best choice for the metamagic rod, being that I mostly serve as the blaster.

    I'll go ahead and take Craft Wondrous Item now, since that has more general group utility. I think each of us should at least carry one of those potions.
    Last edited by Razorstorm; 2012-09-07 at 01:07 PM.

  3. - Top - End - #303
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    Thattaman's Avatar

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    Default Re: WotW: Call forth Darkness OOC

    Wait, have we leveled up?

  4. - Top - End - #304
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    SwashbucklerGuy

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    Default Re: WotW: Call forth Darkness OOC

    Yessir! Level 6!

  5. - Top - End - #305
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    Thattaman's Avatar

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    Default Re: WotW: Call forth Darkness OOC

    Rolling hp (1d6)[4]

    Edit: Character leveled up. I took haste and lesser animate dead as spells seen as Schtein won't let us copy from spellbooks.
    Last edited by Thattaman; 2012-09-07 at 04:43 PM.

  6. - Top - End - #306
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    SwashbucklerGuy

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    Default Re: WotW: Call forth Darkness OOC

    Since we leveled up, do we need to take a rest, or should we just keep pressing on? Just wondering how we should proceed?

  7. - Top - End - #307
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    Maugan Ra's Avatar

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    Default Re: WotW: Call forth Darkness OOC

    Well, unless you do something particularly unwise, there aren't any more fights scheduled until you've at least obtained the other Eyes. You might as well press on.

    I do need to know where you go looking for the other Eyes, though. Having rechecked my posts, you should be able to work it out for the relevant areas, especially given that you know the Eyes radiate conjuration magic.
    "Not trusting me might be the smartest decision you made since getting off of your horse."

    Kharal Zhou, Fire Aspect of Lookshy:

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  8. - Top - End - #308
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    Thattaman's Avatar

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    Default Re: WotW: Call forth Darkness OOC

    Can I get my constitution back soon. Kydrak's feeling particularly weak.

  9. - Top - End - #309
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    Maugan Ra's Avatar

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    Default Re: WotW: Call forth Darkness OOC

    Since you leveled up, sure why not. Your strength returns as you continue the search.
    "Not trusting me might be the smartest decision you made since getting off of your horse."

    Kharal Zhou, Fire Aspect of Lookshy:

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    Taskforce Dragon: IC, OoC

  10. - Top - End - #310
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    SwashbucklerGuy

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    Default Re: WotW: Call forth Darkness OOC

    Once we start settling in, I can make the alchemical fire/ice, and some wondrous items for us. We should also stock up on scrolls of our various utility spells for group use.

    I'm excited to figure just how much cash is in that room!

  11. - Top - End - #311
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    Maugan Ra's Avatar

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    Default Re: WotW: Call forth Darkness OOC

    45,000gp, give or take a bit.

    So, you want to investigate the teleporters? It's easy enough. Stand or sit in the relevant area, intone the command word, and you will be taken to the corresponding floor.
    "Not trusting me might be the smartest decision you made since getting off of your horse."

    Kharal Zhou, Fire Aspect of Lookshy:

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    Taskforce Dragon: IC, OoC

  12. - Top - End - #312
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    Morbis Meh's Avatar

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    Default Re: WotW: Call forth Darkness OOC

    Alright before we head down Stein would cast make whole on the Construct's core. Will post later I am currently out with my finance and soon to be in laws
    A big shout out to myself for the custom Thanatos Avvie... never again lol
    Is the proud owner of 7 cookies and 1.5 internets
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  13. - Top - End - #313
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    SwashbucklerGuy

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    Default Re: WotW: Call forth Darkness OOC

    Have fun! When are you getting married?

  14. - Top - End - #314
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    Morbis Meh's Avatar

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    Default Re: WotW: Call forth Darkness OOC

    Quote Originally Posted by Razorstorm View Post
    Have fun! When are you getting married?
    November 9th 2013, I am at my first stock car race.event... it is interesting to say the least... could use a little more rocket launchers and machine guns... twisted metal how I miss you
    A big shout out to myself for the custom Thanatos Avvie... never again lol
    Is the proud owner of 7 cookies and 1.5 internets
    Quote Originally Posted by Karoht View Post
    Benny Hill theme, firing terminal velocity zombies via portals, with your wife as backup.
    ... I'm pretty sure you win an internet. Maybe even two internets.
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  15. - Top - End - #315
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    Thattaman's Avatar

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    Default Re: WotW: Call forth Darkness OOC

    45,000gp. Where we going to buy stuff for that much? I can buy a really cool sword.

  16. - Top - End - #316
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    Default Re: WotW: Call forth Darkness OOC

    Quote Originally Posted by Thattaman View Post
    45,000gp. Where we going to buy stuff for that much? I can buy a really cool sword.
    Or better yet a gun that shoots swords! Or you could craft a mini gun that shot off multiple wands of magic missiles in a single shot...
    A big shout out to myself for the custom Thanatos Avvie... never again lol
    Is the proud owner of 7 cookies and 1.5 internets
    Quote Originally Posted by Karoht View Post
    Benny Hill theme, firing terminal velocity zombies via portals, with your wife as backup.
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  17. - Top - End - #317
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    Maugan Ra's Avatar

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    Default Re: WotW: Call forth Darkness OOC

    Right, well, the Make Whole spell functions and you repair the crystal lens of the Golem's eye. Now, any ideas about where you look specifically? Have a look at the relevant posts in the IC thread.
    "Not trusting me might be the smartest decision you made since getting off of your horse."

    Kharal Zhou, Fire Aspect of Lookshy:

    Image and avatar by Ifni, who is rightly awesome.

    Taskforce Dragon: IC, OoC

  18. - Top - End - #318
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    SwashbucklerGuy

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    Default Re: WotW: Call forth Darkness OOC

    @Thattaman

    What was that about "If others want Hexor or Vexor." I didn't quite follow you there?

  19. - Top - End - #319
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    Default Re: WotW: Call forth Darkness OOC

    Quote Originally Posted by Razorstorm View Post
    @Thattaman

    What was that about "If others want Hexor or Vexor." I didn't quite follow you there?
    I think he is in the belief we have two demonic minions, though from what I gather they are more temporary allies... Well Kydrak is a meglomaniac and will stop at nothing when it comes to ruling other people he deems lesser Though I do think it would be entertaining if he stumbled upon a tribe that began worshipping him as a god then found out that the tribe ingests their god lol
    A big shout out to myself for the custom Thanatos Avvie... never again lol
    Is the proud owner of 7 cookies and 1.5 internets
    Quote Originally Posted by Karoht View Post
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  20. - Top - End - #320
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    Default Re: WotW: Call forth Darkness OOC

    Kydrak intends to run the boggard tribe because they are lesser and easier to control whereas Hexor and Vexor could tear me apart if I said something wrong so you guys can have your own daemon buddy and I'll have the boggard tribe. I do speak perfect boggard.

  21. - Top - End - #321
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    Default Re: WotW: Call forth Darkness OOC

    Quote Originally Posted by Thattaman View Post
    Kydrak intends to run the boggard tribe because they are lesser and easier to control whereas Hexor and Vexor could tear me apart if I said something wrong so you guys can have your own daemon buddy and I'll have the boggard tribe. I do speak perfect boggard.
    The demon's are only temporary allies due to us being in the temple and like Schtein said IC... good luck you will need it to control the entire tribe! It will be amusing to see what happens though unless you have some mass control spell you won't do it via diplomatic means since that isn't Kydrak's style. Though given the choice the Boggards may fight to the last man for all we know... I hope that isn't the case since controlling something may at the very least relax Kydrak.
    A big shout out to myself for the custom Thanatos Avvie... never again lol
    Is the proud owner of 7 cookies and 1.5 internets
    Quote Originally Posted by Karoht View Post
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  22. - Top - End - #322
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    Thattaman's Avatar

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    Default Re: WotW: Call forth Darkness OOC

    If I cast suggestion on the preist then Kydrak can gain favour from him which will make the Boggards stand with me. Anyway, I don't really think Kydrak should be the soul owner of these boggards, but Kydrak does. Also am I getting that belt and the potions or have we not decided on everything with that.

    By the way, this game is amazing. The best of all PbP I've ever played and I've been doing this for over a year.

  23. - Top - End - #323
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    Default Re: WotW: Call forth Darkness OOC

    Quote Originally Posted by Thattaman View Post
    If I cast suggestion on the preist then Kydrak can gain favour from him which will make the Boggards stand with me. Anyway, I don't really think Kydrak should be the soul owner of these boggards, but Kydrak does. Also am I getting that belt and the potions or have we not decided on everything with that.

    By the way, this game is amazing. The best of all PbP I've ever played and I've been doing this for over a year.
    Glad to hear it sir! As for the boggards, Schtein doesn't overly care he just wants a solid plan and a reason from Kydrak why it would benefit the group to have him take control. If he can produce a viable explanation, Schtein will help see it through but what he doesn't want is a botched attempt that will ruin what the group already has... suggestion may be a risky venture too bad no one has mind fog or anything like that. I say take the belt since I took the ring.
    A big shout out to myself for the custom Thanatos Avvie... never again lol
    Is the proud owner of 7 cookies and 1.5 internets
    Quote Originally Posted by Karoht View Post
    Benny Hill theme, firing terminal velocity zombies via portals, with your wife as backup.
    ... I'm pretty sure you win an internet. Maybe even two internets.
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  24. - Top - End - #324
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    SwashbucklerGuy

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    Default Re: WotW: Call forth Darkness OOC

    Yeah, you take the belt, and most of the potions. I really think everyone should carry one, though, leaving you holding the rest.

    We need a medic... Maybe we should kidnap one and subjugate him? Or surely Asmodeus could cough up an acolyte or something?

  25. - Top - End - #325
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    Default Re: WotW: Call forth Darkness OOC

    Quote Originally Posted by Razorstorm View Post
    Yeah, you take the belt, and most of the potions. I really think everyone should carry one, though, leaving you holding the rest.

    We need a medic... Maybe we should kidnap one and subjugate him? Or surely Asmodeus could cough up an acolyte or something?
    Schtein will not take a potion that is just a bad idea XD He has undead healing due to his race so that would only hurt him and his companions. As for the medic that would be useful but not 100% necessary just hope that the Will save bonus is low and that the GM doesn't roll like most GM's I know!
    A big shout out to myself for the custom Thanatos Avvie... never again lol
    Is the proud owner of 7 cookies and 1.5 internets
    Quote Originally Posted by Karoht View Post
    Benny Hill theme, firing terminal velocity zombies via portals, with your wife as backup.
    ... I'm pretty sure you win an internet. Maybe even two internets.
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  26. - Top - End - #326
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    Maugan Ra's Avatar

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    Default Re: WotW: Call forth Darkness OOC

    I'm having tremendous fun roleplaying Hexor and Vexor. Can you tell?

    Also, very much approving of the in-character banter going on there. In terms of getting a clue from the Shaman... I refer you back to the glowering head of doom that appeared in the fire when you first spoke to Zikomo.

    As for acquiring a healer, well, Farholde has several divine priests who administer to the needs of the laity for a nominal fee. They produce potions as well. If you need more active support, breaking the clay seal will contact Tiadora and the Cardinal Thorne, who might be able to arrange something. Just do try not to offend them by making what they might interpret as irrelevant requests...
    "Not trusting me might be the smartest decision you made since getting off of your horse."

    Kharal Zhou, Fire Aspect of Lookshy:

    Image and avatar by Ifni, who is rightly awesome.

    Taskforce Dragon: IC, OoC

  27. - Top - End - #327
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    SwashbucklerGuy

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    Default Re: WotW: Call forth Darkness OOC

    I'll be honest, I've been pouring over the description of the second floor, and I have no idea where to look next. Guys, we need to peel this place apart with your magic sight.

    Just to make sure I'm on the right floor, we ARE talking about the floor with the Charon fountain, right?

    One other thing, when was Quint coming back again?
    Last edited by Razorstorm; 2012-09-12 at 12:35 AM.

  28. - Top - End - #328
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    Default Re: WotW: Call forth Darkness OOC

    Quote Originally Posted by Razorstorm View Post
    I'll be honest, I've been pouring over the description of the second floor, and I have no idea where to look next. Guys, we need to peel this place apart with your magic sight.

    Just to make sure I'm on the right floor, we ARE talking about the floor with the Charon fountain, right?

    One other thing, when was Quint coming back again?
    Sometime next week I imagine he was going to be in the field for 10 days, as for going everywhere and detecting magic... well I suppose we could do that for the time being.
    A big shout out to myself for the custom Thanatos Avvie... never again lol
    Is the proud owner of 7 cookies and 1.5 internets
    Quote Originally Posted by Karoht View Post
    Benny Hill theme, firing terminal velocity zombies via portals, with your wife as backup.
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  29. - Top - End - #329
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    Default Re: WotW: Call forth Darkness OOC

    There may have been some confusion. This is the Second Floor, which you know to have an Eye somewhere within.

    Quote Originally Posted by Horn of Abaddon Second Floor
    The Horn of Abaddon, having once been the central base of an infernal death cult, has clearly been designed with security in mind. You cannot find any way up from the first level to the second that does not involve exiting the entire temple and taking an entirely different root up the side of the mountain.

    The second floor is clearly designed for superior defense relative to the first one. The approach staircase is winding and narrow, and the narrow entry hall stretches for forty foot between a pair of guard rooms that cover it every inch of the way with overlapping fire arcs. There is also a pit trap midway along the hall, now jammed open by the passage of time and bridged by a crude set of logs (it appears to drop intruders somewhere on the first floor), and there is a half-wall at the end to provide a superior position for defending troops. When you enter the floor proper, you see why.

    This whole floor is evidently designed to meet the needs of the true priests of the death cult. Blasphemous murals cover the walls, showing numerous scenes from the cult's history and the various profane rituals they have performed. Interestingly, some of the murals are so detailed and intricate you wager you could likely duplicate some of those summoning rituals yourselves, though it would take some time.

    The centre point of this level is a proper temple-shrine chamber in the east wing. Six stately pillars rise into the air, surrounded by carvings of carrion birds and plague daemons, forming a processional that leads right up to the foot of another throne much like the one on the floor below. This one is inscribed with the abyssal symbol 'Rah'. Interestingly, it appears that the pillars match up with similar (though less ornate) constructions on the floor below. Structural supports, perhaps.

    The west wing of the floor appears mostly given over to acolyte quarters. They are mostly empty, save for one which holds a single statue of truly exquisite craftsmanship. It depicts what must have been a member of the cult, standing in the centre of the room with a spiked flail brandished menacingly.

    From one of the other chambers, you think you can hear the sounds of movement.

    A quick search of the floor yields no way up to the third level. There must be one, since it seems doubtful the priests would have willingly gone rock climbing across the face of the Horn every time they wanted to go up there, but it has evidently been hidden. The closest you have to a passage up is a holding cell which seems to connect to a pit trap on the floor above, currently sealed.

    Looking around the second floor, Victor discovers a few things of note in his intensive search (as does anyone else who gets involved).

    Firstly, the statue in the acolytes quarters is not actually a statue. Close examination, and your own wizardly expertise, reveals that it is actually a cultist transformed at some point into stone, presumably via a petrifaction spell (there are not enough like him to account for something like a marauding Medusa).

    Secondly, there is an old scrap of paper in one of the guard rooms, partially singed and with several of the words obscured. The rest is in Abyssal.
    Spoiler
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    Have to get out... stairs a death trap... get to throne room... Yah...


    Thirdly, one of the pillars in the central shrine is hollow. There appears to be no way inside up here, but Victor's engineering and architectural knowledge suggests that there might be something on the floor below. Failing that, it also overlaps with the odd section of man-wrought stone in the caverns below, specifically the mud pit chamber.

    Finally, your methodical search brings you closer to the room in the acolytes wing which you heard the movement coming from. You can definitely hear it now - an odd sort of liquid sound, perhaps from an ooze of some description, coming from the chamber in the very north-west of the floor.

    This all takes you something approaching two hours, assuming the four of you divide up the area equally and search at the same time.
    "Not trusting me might be the smartest decision you made since getting off of your horse."

    Kharal Zhou, Fire Aspect of Lookshy:

    Image and avatar by Ifni, who is rightly awesome.

    Taskforce Dragon: IC, OoC

  30. - Top - End - #330
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    SwashbucklerGuy

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    Default Re: WotW: Call forth Darkness OOC

    Ah ha! Okay, I was totally looking through the wrong posts. Thank you.

    This is the next room I think we should investigate.


    "This whole floor is evidently designed to meet the needs of the true priests of the death cult. Blasphemous murals cover the walls, showing numerous scenes from the cult's history and the various profane rituals they have performed. Interestingly, some of the murals are so detailed and intricate you wager you could likely duplicate some of those summoning rituals yourselves, though it would take some time."

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