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2013-03-18, 06:03 PM (ISO 8601)
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Re: The Swarm Arrives [3.5 Base Class-Zerg, Tyranids]
Yea, Forceful evolution doesn't actually say damage there [from what I can read], however assuming that it is damage, no one would sacrifice several levels of HP to give someone else evolution points. Unless they give them to itself, as they can self embrace/assimilate/or be otherwise, and they technically controll themself...
You might want to make a clause that the swarmlord cant self improve, unless you allow that [However Improving constitution may grant more HP than is used, up until they hit the cap as to how many evolution points they can spend on one ability.]
Also [For Lix], How does Spirit Force interact with the Swarmlord Manifesting, does it stack to impove it as if they where psions, or does it give them a additional pool to draw from?
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2013-03-18, 06:32 PM (ISO 8601)
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Re: The Swarm Arrives [3.5 Base Class-Zerg, Tyranids]
Might want to phrase it as reducing maximum HP instead of as never-recoverable damage. It comes to the same thing for conventional usage, but calling it never-recoverable damage opens up exploits regarding things that can only be used when below a certain percentage of your max HP (I'm sure there must be something) and allows it to be mitigated by having an ally around to give you temporary HP right before you take it.
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2013-03-18, 07:09 PM (ISO 8601)
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Recent Homebrew: The Socialite | The Crystalline: Memory Altering Construct Race | Sanguine Hand, a ToB Discipline of blood and cruelty
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2013-03-18, 09:06 PM (ISO 8601)
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Re: The Swarm Arrives [3.5 Base Class-Zerg, Tyranids]
Oh, That...might get scary, Well, glad you pointed that out before I submited it to a Powergamer for homebrew review.
[QUOTE=Erik Vale;14920340]Yea, Forceful evolution doesn't actually say damage there [from what I can read],nope, not said. however assuming that it is damage, no one would sacrifice several levels of HP I would, being as though my swarms are going to be attacking, and i'm going to be in my nice fortress.to give someone else evolution points. Unless they give them to itself, as they can self embrace/assimilate/or be otherwise, and they technically controll themself...
You might want to make a clause that the swarmlord cant self improve, unless you allow that [However Improving constitution may grant more HP than is used, up until they hit the cap as to how many evolution points they can spend on one ability.]
[/QUOTE
[QUOTE=Lix Lorn;14919969]Hmm. Well, as an Epic PrC, it doesn't need BAB or saves.
I use Realms of Chaos Explanation.
Enhanced Swarm seems like an odd way to do it. They already gain points from each level...
They do, but that adds more.
The problem with giving more Adaptions is that there may or may not be enough adaptions to support epic play.
Yeah, that be the only problem.
AD! Coming soon with Shady-brew, More Swarmlord adaptions!
Heh, I made the Terror to annoy the heck out of one guy whose main idea of attacking IS knowledge, So That...will be fun.
The problem with the other two is, adaptions are meant to improve the Swarmlord herself, or the swarm as a whole, rather than granting power to specific members of the swarm.[/QUOTE
I can kind of understand that, but IMO, Infested really seem like a waste of HD when you have a lot, and fluff wise, It could be that the Infested are'nt Strong enough to handle the power.
Quote broken for bold.
Oh yeah, i forgot to add something, is that there is One thing in the Tyranid Codex that you can't make; The TervigonLast edited by ShadowFireLance; 2013-03-18 at 09:10 PM.
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2013-03-18, 09:23 PM (ISO 8601)
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Re: The Swarm Arrives [3.5 Base Class-Zerg, Tyranids]
Your infested should never really be a legitimate threat to things of your level. They should be the massive swarm of weak minions.
As for the tervigon, I've already said why that's hard, although I really should get to writing that evolution.Recent Homebrew: The Socialite | The Crystalline: Memory Altering Construct Race | Sanguine Hand, a ToB Discipline of blood and cruelty
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2013-03-18, 09:33 PM (ISO 8601)
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Re: The Swarm Arrives [3.5 Base Class-Zerg, Tyranids]
I have my own take on it, mayhaps you get a idea?
Minion horde
Each point in this ability adds one Disposable Minion, with 3 Hp, 10 AC, and All stats except mental at 10, and mental at INT 1 Wis 1 Cha 1, That can be spawned in each round, when they attack, they automaticaly explode, dealing (Number of points/4) D6 Damage.
The so Created Minions last for a number of rounds equal to the "Parent"'s Con Score/2 To a max of 5 rounds, at which point they dissolve into a pile of inert flesh, you may only create a number of minions equal to triple Con score of parent, destroyed Minions may not be replaced for 24 Hours, And require 1 Pound of food to replace each Minion (Or energy, Or something, If you do not eat)
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2013-03-18, 09:43 PM (ISO 8601)
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Re: The Swarm Arrives [3.5 Base Class-Zerg, Tyranids]
Hmm. Disposable minions are an interesting way to do it...
Recent Homebrew: The Socialite | The Crystalline: Memory Altering Construct Race | Sanguine Hand, a ToB Discipline of blood and cruelty
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2013-03-18, 09:45 PM (ISO 8601)
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Re: The Swarm Arrives [3.5 Base Class-Zerg, Tyranids]
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2013-03-18, 10:19 PM (ISO 8601)
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Re: The Swarm Arrives [3.5 Base Class-Zerg, Tyranids]
So Lix Lorn, I was requested to do a bloodline specifically made for this class but before so I shall ask your approval since I will be using your material :)
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2013-03-18, 10:24 PM (ISO 8601)
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Re: The Swarm Arrives [3.5 Base Class-Zerg, Tyranids]
Sounds cool to me.
Recent Homebrew: The Socialite | The Crystalline: Memory Altering Construct Race | Sanguine Hand, a ToB Discipline of blood and cruelty
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2013-03-18, 10:25 PM (ISO 8601)
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Re: The Swarm Arrives [3.5 Base Class-Zerg, Tyranids]
Just figured I'd make sure :)
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2013-03-18, 10:49 PM (ISO 8601)
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Re: The Swarm Arrives [3.5 Base Class-Zerg, Tyranids]
Cerebrate
{table=head] Level |Minor|Intermediate|Major
1 | | | +2 on intimidate checks
2 | | +2 on intimidate checks| I am the swarm...
3 | | | +1 charisma
4 | +2 on intimidate checks| I am the swarm...| I am the swarm...
5 | | | Swarmlord affinity +2
6 | | +1 charisma| Obey the hive...
7 | | | +2 on psicraft checks
8 | I am the swarm...| I am the swarm| Obey the hive...
9 | | | +1 constitution
10 | | Swarmlord affinity +2| I am the swarm....
11 | | | Swarmlord affinity +4
12 | +1 charisma| Obey the hive...| Ultimate evolution
13 | | | +2 on concentration checks
14 | | +2 on psicraft checks| I am the swarm...
15 | | | +1 intelligence
16 | I am the swarm...| Obey the hive...| Obey the hive...
17 | | | Swarmlord affinity +6
18 | | +1 constitution| Obey the hive...
19 | | | +2 on all knowledge checks
20 | Swarmlord affinity +2| I am the swarm...| Ultimate evolution
[/table]
I am the swarm...
As a Cerebrate grows in level, it grows in power. Every time I am the swarm... shows up, they get 2 bonus evolution points that may be either added to her swarm or herself
Obey the hive...
As the cerebrate grows in level, its swarm becomes more to her whim and does her every command...and so do other people. The cerebrate gets 3 extra power points added to her pool each time this comes up
Ultimate evolution
you may pick one adaptation from the swarmlord list that you meet the prerequisites for, you gain it immediately. Once this is picked, it cannot be changed
Ok so...thoughts?
P.S. this is also in my bloodlines thread where it was requested by Shadow :)Come post a magic item to show that not all unique items are immensely powerful tools of the gods!
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2013-03-18, 10:54 PM (ISO 8601)
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Re: The Swarm Arrives [3.5 Base Class-Zerg, Tyranids]
Looks good!
Recent Homebrew: The Socialite | The Crystalline: Memory Altering Construct Race | Sanguine Hand, a ToB Discipline of blood and cruelty
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2013-03-18, 10:57 PM (ISO 8601)
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Re: The Swarm Arrives [3.5 Base Class-Zerg, Tyranids]
no changes?
Come post a magic item to show that not all unique items are immensely powerful tools of the gods!
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2013-03-18, 11:09 PM (ISO 8601)
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Re: The Swarm Arrives [3.5 Base Class-Zerg, Tyranids]
Well, I'd alternate the Obey the Hive and the I Am The Swarm bits, and try to have them have an effect for people who don't take swarmlord.
Recent Homebrew: The Socialite | The Crystalline: Memory Altering Construct Race | Sanguine Hand, a ToB Discipline of blood and cruelty
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2013-03-18, 11:12 PM (ISO 8601)
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Re: The Swarm Arrives [3.5 Base Class-Zerg, Tyranids]
they are alternating AA BB AA BB
and for the I am the swarm... you can add the points to yourself
and for the obey the swarm, just take psion :)Come post a magic item to show that not all unique items are immensely powerful tools of the gods!
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2013-03-19, 01:55 AM (ISO 8601)
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Re: The Swarm Arrives [3.5 Base Class-Zerg, Tyranids]
Yeah... 8 Evolution points aren't really worth mentioning [perhaps gaining a swarmling as a companion, oh wait, level 0 swarmlord...], and 9 power points are ganted, a single level 5 power... Which the bloodline gives no access to.
Bonus to intimidate doesn't make sense given Gentle queen, especially as intimidate is the granted ability of the bloodline. What at that point is scary about them? [I personally play mine as people who persuade them to recieve something that will empower them, telempathic projection and attraction power use optional, with the possibility of saying: I'll trade this much work [trivial amount of safe stuff] for a permanent and rather useful power boost.] Of course, gentle queen is kinda neccessary to avoid the whole destroy the soul thing, meaning that that is your level 3 feat.
Knowledge makes more sense, however Bonus int makes no sense as their manifesting is from charsima. Concentration bonus makes sense [all the chittering/the hive mind], psicraft a little less so but understandable.
I would suggest more along the lines of the Xenoalchemist Bloodling [Emmergent Atrocity], making it so that the bloodline grants some useful perks for a swarmlord [stat bonuses, bonus evolution points and power points are nice], while being able to stand alone. Such as granting a single power, or a effective swarmlord level for the purposes of the bloodline. Also, if your going to grant power/evolution points, 8 by level 20 is not worth the levels given up by any stretch of the imagination.
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2013-03-19, 03:40 PM (ISO 8601)
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Re: The Swarm Arrives [3.5 Base Class-Zerg, Tyranids]
Agreed.
I'd use Diplomacy, Sense Motive, or perhaps Autohypnosis as the skill.
My OCD side would always use ABAB over AABB, but that's minor.
I'd consider giving them psionic and evolution point progression of some kind. Make I Am The Swarm... give one effective swarmlord level for swarmlings and evo point, and Obey the hive... give +2 cha for the purposes of bonus PP/evo points.
(I'd also make the Swarmlord Affinity apply to all swarm beings, with a clause that specifies it needs to be at least a similarly fluffed swarm. So a zerg could use the affinity to talk with a tyranid, but not with the weird Selesnyan cult crunched as a swarm.)Recent Homebrew: The Socialite | The Crystalline: Memory Altering Construct Race | Sanguine Hand, a ToB Discipline of blood and cruelty
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Thanks to all my avatar artists, especially to Paisley for my avatar of Vivian, cowardly cryophoenix.
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2013-03-23, 12:58 PM (ISO 8601)
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Re: The Swarm Arrives [3.5 Base Class-Zerg, Tyranids]
Do you all know what would make this class Epic beyond what it already is? Well, do you?
SpoilerWell, then, let me tell you.
SpoilerWhat if you could make Slivers with this class?
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2013-03-23, 01:03 PM (ISO 8601)
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Re: The Swarm Arrives [3.5 Base Class-Zerg, Tyranids]
shadow, how do ye like yer bloodline?
Come post a magic item to show that not all unique items are immensely powerful tools of the gods!
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2013-03-23, 01:09 PM (ISO 8601)
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Re: The Swarm Arrives [3.5 Base Class-Zerg, Tyranids]
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2013-03-23, 01:10 PM (ISO 8601)
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Re: The Swarm Arrives [3.5 Base Class-Zerg, Tyranids]
I actually have no idea either, this was a shot in the dark, its my first class bloodline ;)
Come post a magic item to show that not all unique items are immensely powerful tools of the gods!
Jester of The Rudisplorkers Guild!!
My cool avatar by Kymme
My homebrew
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The photo got removed, but I'm a silver trophy winner of Pathfinder Grab Bag XII: of Dungeons and Dragons
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2013-03-23, 04:14 PM (ISO 8601)
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- Feb 2010
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Re: The Swarm Arrives [3.5 Base Class-Zerg, Tyranids]
Recent Homebrew: The Socialite | The Crystalline: Memory Altering Construct Race | Sanguine Hand, a ToB Discipline of blood and cruelty
Homebrew Signature | NEW Homebrew Collection
Thanks to all my avatar artists, especially to Paisley for my avatar of Vivian, cowardly cryophoenix.
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2013-03-28, 11:11 PM (ISO 8601)
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Re: The Swarm Arrives [3.5 Base Class-Zerg, Tyranids]
Hey, I read through, and I was wondering how one might make a prestige class or class feature based off drones and making buildings.
Last edited by pieman2945; 2013-03-28 at 11:11 PM.
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2013-03-28, 11:13 PM (ISO 8601)
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Re: The Swarm Arrives [3.5 Base Class-Zerg, Tyranids]
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2013-03-28, 11:23 PM (ISO 8601)
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Re: The Swarm Arrives [3.5 Base Class-Zerg, Tyranids]
If you would like any help, I might be able to try.
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2013-03-29, 03:00 PM (ISO 8601)
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Re: The Swarm Arrives [3.5 Base Class-Zerg, Tyranids]
Recent Homebrew: The Socialite | The Crystalline: Memory Altering Construct Race | Sanguine Hand, a ToB Discipline of blood and cruelty
Homebrew Signature | NEW Homebrew Collection
Thanks to all my avatar artists, especially to Paisley for my avatar of Vivian, cowardly cryophoenix.
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2013-04-03, 04:09 PM (ISO 8601)
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- Mar 2011
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Re: The Swarm Arrives [3.5 Base Class-Zerg, Tyranids]
Question [While I think of it. Minor thing, I probably wouldn't take Swarmlord as anything but pure unless I was entering late or there was a prestige class I wanted to play with], would you be opposed to the making of a feat similar to focused manifestor but acting for swarmlings, evolution points and/or HD cap?
I'm thinking along the lines of: Given over to the Hive. The feat wording could well be a rip word for word from Practiced Manifestor/Spellcaster but mentioning Evolutionpoints/Swarmlings/HD Cap instead of spell-casting.
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2013-04-03, 04:11 PM (ISO 8601)
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Re: The Swarm Arrives [3.5 Base Class-Zerg, Tyranids]
I'd call it Practiced Swarmleader, but yeah, seems fine to me.
Recent Homebrew: The Socialite | The Crystalline: Memory Altering Construct Race | Sanguine Hand, a ToB Discipline of blood and cruelty
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Thanks to all my avatar artists, especially to Paisley for my avatar of Vivian, cowardly cryophoenix.
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2013-04-06, 05:16 PM (ISO 8601)
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- Jun 2010
Re: The Swarm Arrives [3.5 Base Class-Zerg, Tyranids]
I'll be testing this class in an upcoming game. I'll post thoughts soon enough. :)