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  1. - Top - End - #481
    Bugbear in the Playground
     
    Tharione's Avatar

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    Default Re: Heart of Gheddon

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    the hall above is
    sxxxxxxxxxxxxxxxxxxxxxxxxxxxs
    and this one is more

    xxxxxxxxxxxxxxxxxxxxxxxxxxx
    xxxxxxxxxxxxxxxxxxxxxxxxxxx
    sxxxxxxxxxxxxxxxxxxxxxxxxxxxs

    where s is a stairwell and
    north is <----this direction


    Axile finds that one of the walls (at about the center) facing the main chamber is illusory, actually there is a 10' wide archway leading to the main chamber from the bedroom.

  2. - Top - End - #482
    Colossus in the Playground
     
    GreenSorcererElf

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    Default Re: Heart of Gheddon

    Odd. This was not the way we came down, but this is where we went down.

    Mariel heads back down the stairs.

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    I would post more, but I don't know if Mariel will end up in the same place.
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    John Smith, Playing in the Dollhouse
    Adam of Cyre, Cyre Red
    Grok Magmaforge, Iron Crisis
    ALADIN, Out of the Abyss

  3. - Top - End - #483
    Bugbear in the Playground
     
    Tharione's Avatar

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    Default Re: Heart of Gheddon

    back down the stairs arrive sher in the bedchamber once more.
    where she sees axile walk through a wall.

  4. - Top - End - #484
    Colossus in the Playground
     
    GreenSorcererElf

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    Default Re: Heart of Gheddon

    After Mariel reaches the bottom of the stairs.

    "Well, that is a problem. It looks like the stairs and the hallway loop. Could be a prob.."

    Her voice trails off when she sees Axile walk through the wall.

    "Nevermind. I think we know what direction to go in."

    Mariel follows Axile through the wall.
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    John Smith, Playing in the Dollhouse
    Adam of Cyre, Cyre Red
    Grok Magmaforge, Iron Crisis
    ALADIN, Out of the Abyss

  5. - Top - End - #485
    Bugbear in the Playground
     
    bindin garoth's Avatar

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    Default Re: Heart of Gheddon

    Axile isn't surprised to find yet another trick. It seems that they'll have to be extra careful around here, there could always be more hidden secrets and traps around. But what bothered him most is that there enemies know more about the place than they did....... A lot more. And that last fight did a number to his arcane powers, would they be able to keep this up? He can't help but wonder as he moves past the door.

    This time, he decides to be extra careful and takes a double-look around the other side of the wall, making sure they don't run into an ambush.

    Spoiler
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    Perception check: (1d20+13)[16]
    homebrew

    Interesting Stuff: Spellshapers, Metroid as Incarnum



    Bindin's Bag o' Quotes:
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    Quote Originally Posted by BelGareth View Post
    Bindin, this is why I love you.

    Quote Originally Posted by Dreamshifter View Post
    ...I think my poor Monkadin just went to go get drunk. That's not a natural thing for him to do, at all. Thanks bindin.

  6. - Top - End - #486
    Bugbear in the Playground
     
    Tharione's Avatar

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    Default Re: Heart of Gheddon

    The coast is clear.

  7. - Top - End - #487
    Bugbear in the Playground
     
    bindin garoth's Avatar

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    Default Re: Heart of Gheddon

    Axile heads forth into the room, still keeping an eye out to be safe. But he signals to Mariel and the others that the coast is safe. He just hopes that they don't have to deal with that darkness again, it was annoying!

    Well, at leash he has his torch for now. He can't help but wonder though, what else could be down here?
    homebrew

    Interesting Stuff: Spellshapers, Metroid as Incarnum



    Bindin's Bag o' Quotes:
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    Quote Originally Posted by BelGareth View Post
    Bindin, this is why I love you.

    Quote Originally Posted by Dreamshifter View Post
    ...I think my poor Monkadin just went to go get drunk. That's not a natural thing for him to do, at all. Thanks bindin.

  8. - Top - End - #488
    Colossus in the Playground
     
    GreenSorcererElf

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    Default Re: Heart of Gheddon

    "We should probably see if we can find a similar chamber on the far side, and wipe out the crossbowman there."

    Mariel heads towards the opposite wall, and tries to find an illusory door.
    (1d20+12)[23] will
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    John Smith, Playing in the Dollhouse
    Adam of Cyre, Cyre Red
    Grok Magmaforge, Iron Crisis
    ALADIN, Out of the Abyss

  9. - Top - End - #489
    Bugbear in the Playground
     
    bindin garoth's Avatar

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    Default Re: Heart of Gheddon

    Axile follows also looking around for hidden rooms/illusionary walls. He images there would be one on the opposite side, just like Mariel is thinking. Of course the assailant could have left the room by now, or be hiding to ambush us.

    Well, we can't have that happen can we? Axile keeps a good eye out for any dangers while looking.

    Spoiler
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    Perception check: (1d20+13)[21] Searching for hidden door/wall
    Will save: (1d20+7)[11] if there is an illusionary wall
    Perception Check: (1d20+13)[17] Keeping an eye out for the other archer
    homebrew

    Interesting Stuff: Spellshapers, Metroid as Incarnum



    Bindin's Bag o' Quotes:
    Spoiler
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    Quote Originally Posted by BelGareth View Post
    Bindin, this is why I love you.

    Quote Originally Posted by Dreamshifter View Post
    ...I think my poor Monkadin just went to go get drunk. That's not a natural thing for him to do, at all. Thanks bindin.

  10. - Top - End - #490
    Bugbear in the Playground
     
    Tharione's Avatar

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    Default Re: Heart of Gheddon

    The illusory wall on the opposite side of the room is easily located and disbelieved.
    the room beyond it is dark. despite your light stuff.
    Last edited by Tharione; 2012-11-16 at 09:44 PM.

  11. - Top - End - #491
    Colossus in the Playground
     
    GreenSorcererElf

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    Default Re: Heart of Gheddon

    Well, this is inconvenient.

    Mariel leaves the room, casts arcane sight(burning corpse candle), and heads back into the room, looking around.
    Last edited by Archmage1; 2012-11-16 at 09:54 PM.
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    John Smith, Playing in the Dollhouse
    Adam of Cyre, Cyre Red
    Grok Magmaforge, Iron Crisis
    ALADIN, Out of the Abyss

  12. - Top - End - #492
    Bugbear in the Playground
     
    Tharione's Avatar

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    Default Re: Heart of Gheddon

    Mariel:
    Spoiler
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    can see a dozen or so auras, all in one square, which rapidly bear down on her."

    (1d20+18)[20] to hit mariels ff
    (4d6+1)[18] damage


    A voice shouts from the dark in celestial.
    Spoiler
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    "Brothers, to the left wing!"

  13. - Top - End - #493
    Colossus in the Playground
     
    GreenSorcererElf

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    Default Re: Heart of Gheddon

    Mariel takes a 5 foot step back, and casts solid fog so that she is on the very edge of the spell, and the target is 3 squares in.

    "We have another one over here!"
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    John Smith, Playing in the Dollhouse
    Adam of Cyre, Cyre Red
    Grok Magmaforge, Iron Crisis
    ALADIN, Out of the Abyss

  14. - Top - End - #494
    Bugbear in the Playground
     
    bindin garoth's Avatar

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    Default Re: Heart of Gheddon

    Axile hears the voices of those inside. Frustrated by the inability to see (again), he instead backs up, and casts a defensive spell, hoping to protect himself from their assaults. Using his wings, he is able to gain some altitude, in hopes that they will be unable to assault him while he is in the air.

    As he finishes the spell, a circle around his feet forms around him, and a semi-translucent cylinder seems to form around him.

    Spoiler
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    Move back 30ft.

    Screw that, I'm flying! Fly backwards 20ft, up off the ground 10ft.

    Casting Protection from Evil.
    homebrew

    Interesting Stuff: Spellshapers, Metroid as Incarnum



    Bindin's Bag o' Quotes:
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    Quote Originally Posted by BelGareth View Post
    Bindin, this is why I love you.

    Quote Originally Posted by Dreamshifter View Post
    ...I think my poor Monkadin just went to go get drunk. That's not a natural thing for him to do, at all. Thanks bindin.

  15. - Top - End - #495
    Bugbear in the Playground
     
    Tharione's Avatar

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    Default Re: Heart of Gheddon

    Axile falls back just before the fog appears blocking the entrance to the new chamber.

    Ori rushes up to the edge of the fog.

    Two spheres of unnatural darkness move in from elsewhere in the main chamber an envelope Mariel and the area around the entrance.

  16. - Top - End - #496
    Colossus in the Playground
     
    GreenSorcererElf

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    Default Re: Heart of Gheddon

    Mariel flies up as far as she can with her overland flight, before casting cloudkill where she was.
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    John Smith, Playing in the Dollhouse
    Adam of Cyre, Cyre Red
    Grok Magmaforge, Iron Crisis
    ALADIN, Out of the Abyss

  17. - Top - End - #497
    Bugbear in the Playground
     
    bindin garoth's Avatar

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    Default Re: Heart of Gheddon

    Axile doesn't like the way things are progressing, especially where Mariel was engulfed by darkness...... He had hoped a majority were still stuck in the entrance, and that he could catch them all in a blast or two.

    But now there's not much of a choice. He has to make do with what they have. He decides it to be best to blind the foes, if possible. He continues his flight, chanting while turning himself around. He does hold the spell for a moment, taking the time to shout out to Mariel before finishing his spell.

    "Mariel, get out of there as fast as possible!

    As he completes the spell, he causes golden powder to fall from the sky overtop of both of the spheres of darkness, hopefully making the enemies within as blind as they are in the darkness.


    Spoiler
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    Delay initiative until after Mariel goes.

    Swf action: Belt of Battle: 2 charges spent for an extra standard action.

    Move action: Ascend 10ft, move back another 10ft. Move to the right 10ft. Turning around.

    Cast: Glitterdust x2. Centered on each black sphere that engulfed Mariel. DC 19 will save or blindness.

    homebrew

    Interesting Stuff: Spellshapers, Metroid as Incarnum



    Bindin's Bag o' Quotes:
    Spoiler
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    Quote Originally Posted by BelGareth View Post
    Bindin, this is why I love you.

    Quote Originally Posted by Dreamshifter View Post
    ...I think my poor Monkadin just went to go get drunk. That's not a natural thing for him to do, at all. Thanks bindin.

  18. - Top - End - #498
    Bugbear in the Playground
     
    Tharione's Avatar

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    Default Re: Heart of Gheddon

    Mariel:
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    As you ascend you feel blades strike against your magical defenses from all sides. one gets through. From her place above she can see three squares with heavy concentrations of magical auras.
    (you can tell the squares but anything in them still has total concealment.

    17 damage and grease ceases to be a prepared spell for you.


    Ori tumbles free of the darkness, covered in glitter and coughing heavily.

    some of Mariels own magical wards wink out of being just before two small objects fly from the darkness. Striking Axile, then Mariel, and leaving them both blinded.

    A terribly loud buzzing sound may be heard.
    Last edited by Tharione; 2012-11-21 at 08:55 PM.

  19. - Top - End - #499
    Colossus in the Playground
     
    GreenSorcererElf

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    Default Re: Heart of Gheddon

    Mariel suddenly teleports to be 10 feet above her starting position, and ten flies up another 10, before she casts stinking cloud, targeting a location 20 feet below her.

    EDIT: Added in flying, since dying to AAO's in a fall would be sad. Presumably, she can use some of her movement to avoid minimum speed issues.
    Last edited by Archmage1; 2012-11-21 at 09:50 PM.
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    John Smith, Playing in the Dollhouse
    Adam of Cyre, Cyre Red
    Grok Magmaforge, Iron Crisis
    ALADIN, Out of the Abyss

  20. - Top - End - #500
    Bugbear in the Playground
     
    bindin garoth's Avatar

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    Default Re: Heart of Gheddon

    Axile is unsure of what to do at this point. Being blinded, and unable to see the enemy! At least before, he had an idea of where his foes where. But now he has no clue!

    And now what could he do? Well, in any case, he has to continue to fly, otherwise he'd fall down! So he continues his flight, but decides it's time to let go of one of his binds in favor for another one. He releases his bind, and a surge of orange energies engulf him temporarily before fading away, indicating his new bind.

    Spoiler
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    Dismiss Evocation bind as a free action.
    Move down 10ft, forward 10ft.
    Bind 4th lvl Conjuration bind as Std action.
    homebrew

    Interesting Stuff: Spellshapers, Metroid as Incarnum



    Bindin's Bag o' Quotes:
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    Quote Originally Posted by BelGareth View Post
    Bindin, this is why I love you.

    Quote Originally Posted by Dreamshifter View Post
    ...I think my poor Monkadin just went to go get drunk. That's not a natural thing for him to do, at all. Thanks bindin.

  21. - Top - End - #501
    Bugbear in the Playground
     
    Tharione's Avatar

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    Default Re: Heart of Gheddon

    The clang of steel sounds from below though the party remains unable to see.

    the sound of buzzing grows louder for Mariel, and is accompanied by sharp pain.

    meanwhile Axile and Mariel both hear a thunderclap and a powerful electric pulse flows through Axiles form.

  22. - Top - End - #502
    Colossus in the Playground
     
    GreenSorcererElf

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    Default Re: Heart of Gheddon

    "This isn't working!"

    Mariel casts silent image around herself, making it appear as though a giant Mariel is flying around. She the flies to be just above where the fog was, gringing her image with her.
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    John Smith, Playing in the Dollhouse
    Adam of Cyre, Cyre Red
    Grok Magmaforge, Iron Crisis
    ALADIN, Out of the Abyss

  23. - Top - End - #503
    Bugbear in the Playground
     
    Tharione's Avatar

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    Default Re: Heart of Gheddon

    Mariel remains blind for this round. the buzzing remains.

    Ori shouts, "I'm heading for the exit, I cannot hold."

  24. - Top - End - #504
    Colossus in the Playground
     
    GreenSorcererElf

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    Default Re: Heart of Gheddon

    "Fair enough!"
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    John Smith, Playing in the Dollhouse
    Adam of Cyre, Cyre Red
    Grok Magmaforge, Iron Crisis
    ALADIN, Out of the Abyss

  25. - Top - End - #505
    Colossus in the Playground
     
    GreenSorcererElf

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    Default Re: Heart of Gheddon

    Mariel casts Dimension door, teleporting to just outside the hole in the door, and hoping her allies leave as well. She does continue concentrating on the illusion, as it might be a distraction at least.
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    John Smith, Playing in the Dollhouse
    Adam of Cyre, Cyre Red
    Grok Magmaforge, Iron Crisis
    ALADIN, Out of the Abyss

  26. - Top - End - #506
    Bugbear in the Playground
     
    Tharione's Avatar

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    Default Re: Heart of Gheddon

    Mariel manages to arrive outside.
    She hears footsteps accompanying her through the tunnel shortly.

  27. - Top - End - #507
    Colossus in the Playground
     
    GreenSorcererElf

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    Default Re: Heart of Gheddon

    "Orianna? Is that you?"
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    John Smith, Playing in the Dollhouse
    Adam of Cyre, Cyre Red
    Grok Magmaforge, Iron Crisis
    ALADIN, Out of the Abyss

  28. - Top - End - #508
    Bugbear in the Playground
     
    Tharione's Avatar

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    Default Re: Heart of Gheddon

    "My name is Ori, not Orianna... But yes It is Axile and I."

  29. - Top - End - #509
    Colossus in the Playground
     
    GreenSorcererElf

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    Default Re: Heart of Gheddon

    "Right then. I am sealing the door."
    Since Mariel is right up against the door, she should be able to cast a wall of stone to fill in the gap, from memory, so she does.

    After sealing the gap, she stumbles around a bit, and sits down.
    "That did not go very well. Do we have any tricks for next time?"
    Spoiler: Current Character List:
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    John Smith, Playing in the Dollhouse
    Adam of Cyre, Cyre Red
    Grok Magmaforge, Iron Crisis
    ALADIN, Out of the Abyss

  30. - Top - End - #510
    Bugbear in the Playground
     
    Tharione's Avatar

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    Default Re: Heart of Gheddon

    Mariels vision returns, revealing both axile and a heavily injured Ori.


    Ori leans heavily against a wall and coughs weakly before speaking.
    "I have nothing to combat foes i cannot see."

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