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    Bugbear in the Playground
     
    DrowGuy

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    Default The White Room pt 2

    Old thread

    We return here to our previous exploration of a small cave:


    Save: (1d20+3)[16](19)
    "Thursdays. I could never get the hang of Thursdays."-Arthur Dent, The Hitchhiker's Guide

    "I had a normal day once. It was a Thursday." -Will Bailey, The West Wing

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    Bugbear in the Playground
     
    DrowGuy

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    Default Re: The White Room pt 2

    and of course copy/paste won't work properly, so here we go again with the rolling:

    (1d20+3)[12](15)
    "Thursdays. I could never get the hang of Thursdays."-Arthur Dent, The Hitchhiker's Guide

    "I had a normal day once. It was a Thursday." -Will Bailey, The West Wing

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    Orc in the Playground
     
    DuSlaanesh's Avatar

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    Default Re: The White Room pt 2

    You find that your hand is stuck to the rod, and that you cannot move the rod itself.
    From my bottom to my top!
    Loving those who love me back!
    Hop hop hippity, hippity hop!
    All day long for this rabbit in black!

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    Bugbear in the Playground
     
    DrowGuy

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    Default Re: The White Room pt 2

    I give it a few (presumably) pointless tugs.

    "Uh, guys, we have a problem. This isn't a lever... and I can't let go."
    "Thursdays. I could never get the hang of Thursdays."-Arthur Dent, The Hitchhiker's Guide

    "I had a normal day once. It was a Thursday." -Will Bailey, The West Wing

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    Orc in the Playground
     
    DwarfBarbarianGuy

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    Default Re: The White Room pt 2

    "well this could be quite bad"

    whats the bar made of?

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    Orc in the Playground
     
    DuSlaanesh's Avatar

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    Default Re: The White Room pt 2

    The rock in front of Aalem phases out of existence, and two hideous, bloated zombies grapple Aalem to the floor. He struggles to reach his hands up towards them, but they've been pinned to the ground under their sheer bulk.

    Two more zombies enter the room, followed by a man in a dirty white robe with an iron mask covering most of his face. Wheezing, he weekly points towards Aalem and says in Common:
    "Drag the kitty into the back room, pets..."
    From my bottom to my top!
    Loving those who love me back!
    Hop hop hippity, hippity hop!
    All day long for this rabbit in black!

  7. - Top - End - #7
    Bugbear in the Playground
     
    DrowGuy

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    Default Re: The White Room pt 2

    "...oh."

    Initiative: (1d20+2)[22]
    (I just assume this will be needed)
    "Thursdays. I could never get the hang of Thursdays."-Arthur Dent, The Hitchhiker's Guide

    "I had a normal day once. It was a Thursday." -Will Bailey, The West Wing

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    Orc in the Playground
     
    DuSlaanesh's Avatar

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    Default Re: The White Room pt 2

    Yes, so Lothbrok, please roll Initiative as well
    From my bottom to my top!
    Loving those who love me back!
    Hop hop hippity, hippity hop!
    All day long for this rabbit in black!

  9. - Top - End - #9
    Orc in the Playground
     
    DwarfBarbarianGuy

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    Default Re: The White Room pt 2

    assuming you want intiative

    (1d20+3)[15]

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    Orc in the Playground
     
    DuSlaanesh's Avatar

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    Default Re: The White Room pt 2

    So first up is Ignus, then Lothbrok, then Aalem, then the Necromancer, then the zombies...
    From my bottom to my top!
    Loving those who love me back!
    Hop hop hippity, hippity hop!
    All day long for this rabbit in black!

  11. - Top - End - #11
    Bugbear in the Playground
     
    DrowGuy

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    Default Re: The White Room pt 2

    "Kwaiit, get down this hole and see what you can do!"
    Draconic:
    Spoiler
    Show
    Aalem! hold on!


    "TIRE."

    Crunch:
    Spoiler
    Show
    I cast Power Word: Fatigue against the necromancer. He is now fatigued for (1d4+1)[4] rounds, minutes, or hours depending on his HP at this point in time. (refer to the SRD for HP levels and effects of fatigue)
    "Thursdays. I could never get the hang of Thursdays."-Arthur Dent, The Hitchhiker's Guide

    "I had a normal day once. It was a Thursday." -Will Bailey, The West Wing

  12. - Top - End - #12
    Orc in the Playground
     
    DwarfBarbarianGuy

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    Default Re: The White Room pt 2

    "this must be my lucky day" i use m breath weapon directed on the necromancer and zombies not grappling aalem (60ft cone of sonic)

    (6d8)[21]

  13. - Top - End - #13
    Orc in the Playground
     
    DwarfBarbarianGuy

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    Default Re: The White Room pt 2

    i ready my axe and move inbetween ignus an our foes
    "i warn you once, release my companion or you will die. and it will not be quick."
    Last edited by lothbrok; 2012-08-19 at 09:50 PM.

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    Bugbear in the Playground
     
    DrowGuy

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    Default Re: The White Room pt 2

    no, it's standard. you can move in, but not charge
    "Thursdays. I could never get the hang of Thursdays."-Arthur Dent, The Hitchhiker's Guide

    "I had a normal day once. It was a Thursday." -Will Bailey, The West Wing

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    Orc in the Playground
     
    DuSlaanesh's Avatar

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    Default Re: The White Room pt 2

    Both of the two zombies and the robed one are knocked back against the wall, the zombies completely crushed by your cries while the robed one lies on the ground unconscious.
    From my bottom to my top!
    Loving those who love me back!
    Hop hop hippity, hippity hop!
    All day long for this rabbit in black!

  16. - Top - End - #16
    Orc in the Playground
     
    DwarfBarbarianGuy

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    Default Re: The White Room pt 2

    im assuming they dont get a turn?

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    Orc in the Playground
     
    DuSlaanesh's Avatar

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    Default Re: The White Room pt 2

    Aalem attempts to shake off the zombies but finds that he is unable to. Obeying their previous commands, they attempt to drag him up to an iron door that has been opened where the rock once was. It appears to lead into a tunnel that proceeds downward, but you cannot see any more from here. They manage to make it 10 feet past the door into the tunnel...

    Ignus, it is your turn.
    Last edited by DuSlaanesh; 2012-08-19 at 09:59 PM.
    From my bottom to my top!
    Loving those who love me back!
    Hop hop hippity, hippity hop!
    All day long for this rabbit in black!

  18. - Top - End - #18
    Bugbear in the Playground
     
    DrowGuy

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    Default Re: The White Room pt 2

    I'll Try again to yank the bar free.

    Strength check: (1d20+6)[16]

    "Ulrik, go after Aalem!"
    "Thursdays. I could never get the hang of Thursdays."-Arthur Dent, The Hitchhiker's Guide

    "I had a normal day once. It was a Thursday." -Will Bailey, The West Wing

  19. - Top - End - #19
    Orc in the Playground
     
    DwarfBarbarianGuy

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    Default Re: The White Room pt 2

    "way ahead of you!" I roar as i charge the zombies

    attack
    (1d20+16)[32]

    damage
    (1d20+15)[21]

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    Orc in the Playground
     
    DuSlaanesh's Avatar

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    Default Re: The White Room pt 2

    One of the zombies is pounded into mulch by your blows. The other ignores you, but with one hand freed, Aalem reaches into the face of the other, discharging a sonic burst that splatters the zombie's head all over Ulrik's front.
    From my bottom to my top!
    Loving those who love me back!
    Hop hop hippity, hippity hop!
    All day long for this rabbit in black!

  21. - Top - End - #21
    Orc in the Playground
     
    DwarfBarbarianGuy

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    Default Re: The White Room pt 2

    looking down at my front "i take it we're even then" i say with a grin

    i take the ropeand assuming masked one is still unconcious i tie him up as tightly as possible but first i break both his wristsin my bare hands (and since my str score is on par with some adult dragons this isnt an issue)

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    Orc in the Playground
     
    DuSlaanesh's Avatar

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    Default Re: The White Room pt 2

    He is unconscious, so all of that occurs as stated. Also, everyone take 300 XP for the events so far.
    From my bottom to my top!
    Loving those who love me back!
    Hop hop hippity, hippity hop!
    All day long for this rabbit in black!

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    Bugbear in the Playground
     
    DrowGuy

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    Default Re: The White Room pt 2

    Ok. Between the thread switch and how late it was when we went through this, a quick reference for our current situation: we have left the shocking shelter and chased a man to this cave.

    We're in a gory necromancer cave, one human possibly alive and definitely unconscious, bound, and with broken wrists. a large iron door is open, unexplored. my hand is stuck to a rod in a recess in a wall, a situation Kwaiit is trying to fix. Aalem and Ulrik are both covered in zombie goo, Aalem looking a little shaken for his trouble. With that, it's bedtime.
    "Thursdays. I could never get the hang of Thursdays."-Arthur Dent, The Hitchhiker's Guide

    "I had a normal day once. It was a Thursday." -Will Bailey, The West Wing

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    Bugbear in the Playground
     
    DrowGuy

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    Default Re: The White Room pt 2

    I ask Kwaiit for a progress update.
    "Thursdays. I could never get the hang of Thursdays."-Arthur Dent, The Hitchhiker's Guide

    "I had a normal day once. It was a Thursday." -Will Bailey, The West Wing

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    Orc in the Playground
     
    DwarfBarbarianGuy

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    Default Re: The White Room pt 2

    i check to make sure he is in fact alive

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    Orc in the Playground
     
    DuSlaanesh's Avatar

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    Default Re: The White Room pt 2

    Ulrik, the robed one, assuming that that is who you mean, is alive and unconscious.

    Ignus, after some searching, Kwaiit finds a button on the rod and presses it, releasing the rod from its current position. You are now free to move around, but your hand is still bound to the rod.
    From my bottom to my top!
    Loving those who love me back!
    Hop hop hippity, hippity hop!
    All day long for this rabbit in black!

  27. - Top - End - #27
    Bugbear in the Playground
     
    DrowGuy

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    Default Re: The White Room pt 2

    I experiment a bit with the rod, moving it around and pressing the button to see what happens.

    also, I make a check to see what's binding me to the rod:

    Craft(alchemy):(1d20+13)[15](If it's the effect of some substance)
    Spellcraft:(1d20+11)[18](If it's the effect of a spell)
    Knowledge(Arcana):(1d20+11)[23](If it's part of the item's effect*)


    *does not actually identify the item; only identify scrolls or bardic knowledge can do that beyond doubt
    "Thursdays. I could never get the hang of Thursdays."-Arthur Dent, The Hitchhiker's Guide

    "I had a normal day once. It was a Thursday." -Will Bailey, The West Wing

  28. - Top - End - #28
    Orc in the Playground
     
    DwarfBarbarianGuy

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    Default Re: The White Room pt 2

    "well if your almost done admiring your new jewelery, what should we do with this one?" i say giving the robed one a sharp jerk

  29. - Top - End - #29
    Orc in the Playground
     
    DuSlaanesh's Avatar

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    Default Re: The White Room pt 2

    Whenever you press the button, the rod becomes stuck in whatever position you had it in and you cannot move your hand.

    You find that a layer of a glue-like substance is what's binding your hand to the rod.
    From my bottom to my top!
    Loving those who love me back!
    Hop hop hippity, hippity hop!
    All day long for this rabbit in black!

  30. - Top - End - #30
    Orc in the Playground
     
    DwarfBarbarianGuy

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    Default Re: The White Room pt 2

    in case i missed earlier i gag the robed one with a strip from my "uniform"

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