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  1. - Top - End - #91
    Bugbear in the Playground
     
    DrowGuy

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    Default Re: The White Room pt 2

    In a supreme act of riskiness and questionable logic, I'll decide to voluntarily infect myself with the warp touch disease. I come out rather better for the wear: My skull has reformed to give me a pair of horns reaching forward rather menacingly, similar to those of a black dragon. My robe needs a bit of readjustment as well, on account of the wings now sprouting from my back. After stretching them and giving them a few flaps, my face falls a bit as I realize that they're just not strong enough to fly with. I am, however, visibly flooded with relief that I am still not blind.
    "Thursdays. I could never get the hang of Thursdays."-Arthur Dent, The Hitchhiker's Guide

    "I had a normal day once. It was a Thursday." -Will Bailey, The West Wing

    Roy will be Xykon's Final Boss

  2. - Top - End - #92
    Bugbear in the Playground
     
    DrowGuy

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    Default Re: The White Room pt 2

    another facebook session, though short: Aalem and I got our stupid on and drank the warp touch. I came out quite lucky with nonmechanical wings(they just get to look cool) and some nice horns for an extra gore attack. alem wasn't so lucky, his mouth was removed completely(also, I checked the book. Says nothing about eating. This could get bad fast, we've got maybe 2 days in game to find something for that or he dies of dehydration.)

    Ulrik, probably wisely, decided not to go for it, deciding his purity of body was more important to him than any potential benefits, even when the risks are largely fixable.

    We decided the lower reaches of the cave might hold something for Aalem, and heve returned to try to further penetrate it. We are now in a room with several rutterkin, one of which is loose and another dead.
    "Thursdays. I could never get the hang of Thursdays."-Arthur Dent, The Hitchhiker's Guide

    "I had a normal day once. It was a Thursday." -Will Bailey, The West Wing

    Roy will be Xykon's Final Boss

  3. - Top - End - #93
    Orc in the Playground
     
    DuSlaanesh's Avatar

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    Default Re: The White Room pt 2

    Once again after a facebook session and a few days, you three have delved into the island underworks a bit, currently finding yourself in a room with 2 chained and 1 unchained Rutterkin and various tiles on the floor that have slid in, producing clicks at various times. One Rutterkin lies dead on the floor, next to its double axe.

    Ulrik is currently still boosted by Aalem, gaining a +2 morale bonus on attack rolls, saves, and skill checks.

    The initiative order is Ulrik, Rutterkin, Ignus, Aalem.

    Ulrik attacks the bound Rutterkin near him, slashing it with his axe as it produces an unholy howl. It is still alive and straining heavily against its bonds.

    The newly unleashed Rutterkin grabs the double axe supported above its former bonds and turns to face you, leering.

    Ignus?
    From my bottom to my top!
    Loving those who love me back!
    Hop hop hippity, hippity hop!
    All day long for this rabbit in black!

  4. - Top - End - #94
    Bugbear in the Playground
     
    DrowGuy

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    Default Re: The White Room pt 2

    Surprise surprise, I'll tell this one to get tired too.

    Time units: (1d4+1)[3]

    I'll speak in Abyssal:
    Spoiler
    Show
    I've no issues working alongside you: If you help us, we won't have to kill you. We're going after those that have bound you, so If you help us you'll get to return home relatively unhurt.


    Also, I'll relocate myself, moving next to the final chained one. I step on square A1 or A2, depending on which one he's at. I'm currently next to both, so I'll only tough one.
    Last edited by Provengreil; 2012-09-03 at 11:51 AM.
    "Thursdays. I could never get the hang of Thursdays."-Arthur Dent, The Hitchhiker's Guide

    "I had a normal day once. It was a Thursday." -Will Bailey, The West Wing

    Roy will be Xykon's Final Boss

  5. - Top - End - #95
    Orc in the Playground
     
    DuSlaanesh's Avatar

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    Default Re: The White Room pt 2

    The Rutterkin expresses surprise at your speech and, seeing his fellow Rutterkin slain, throws down his axe, responding in a gutteral, poorly spoken Abyssal that is almost painful to listen to:
    Spoiler
    Show
    Please yes! We want out of here! What is it you want us to do?
    From my bottom to my top!
    Loving those who love me back!
    Hop hop hippity, hippity hop!
    All day long for this rabbit in black!

  6. - Top - End - #96
    Bugbear in the Playground
     
    DrowGuy

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    Default Re: The White Room pt 2

    In reply:
    Spoiler
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    My understanding of calling arts is that you're bound here for a set duration, probably several months or permanent, but you could in theory be either banished home by another caster who knows the spell, or if that's unavailable, killing the one who summoned you should break even a permanent duration as the spell is bound to him. Help us instead of him, and fight his command, which should appeal to your anarchic nature, and you won't die here and now. I won't even ask for a debt to be filled later: you do something for me in the short term, you stop getting tortured here and go home alive.


    "Ulrik, hold fast. I may be on to something."
    Last edited by Provengreil; 2012-09-03 at 07:02 PM.
    "Thursdays. I could never get the hang of Thursdays."-Arthur Dent, The Hitchhiker's Guide

    "I had a normal day once. It was a Thursday." -Will Bailey, The West Wing

    Roy will be Xykon's Final Boss

  7. - Top - End - #97
    Orc in the Playground
     
    DwarfBarbarianGuy

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    Default Re: The White Room pt 2

    aalem now right?

  8. - Top - End - #98
    Orc in the Playground
     
    DuSlaanesh's Avatar

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    Default Re: The White Room pt 2

    Aalem tries to respond, almost forgetting that his mouth has been sealed. He stomps on the floor once in frustration, and rubs his throat.

    Ulrik, you are up.
    From my bottom to my top!
    Loving those who love me back!
    Hop hop hippity, hippity hop!
    All day long for this rabbit in black!

  9. - Top - End - #99
    Orc in the Playground
     
    DwarfBarbarianGuy

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    Default Re: The White Room pt 2

    apparentluy to lost in battlelust to take heed of ignus i attack again

    attack
    (1d20+14)[34]

    damage
    (1d12+15)[18]

  10. - Top - End - #100
    Orc in the Playground
     
    DwarfBarbarianGuy

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    Default Re: The White Room pt 2

    crit confirm
    [roll0]

  11. - Top - End - #101
    Orc in the Playground
     
    DwarfBarbarianGuy

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    Default Re: The White Room pt 2

    critical hit confirmation

    (1d20+14)[18]

  12. - Top - End - #102
    Orc in the Playground
     
    DuSlaanesh's Avatar

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    Default Re: The White Room pt 2

    Ulrik, you confirm your critical and deal the wounded Rutterkin a lethal blow, slaying it.

    The other, standing Rutterkin lets out a small yelp, but does nothing else, frozen in fear.

    Ignus?
    From my bottom to my top!
    Loving those who love me back!
    Hop hop hippity, hippity hop!
    All day long for this rabbit in black!

  13. - Top - End - #103
    Orc in the Playground
     
    DwarfBarbarianGuy

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    Default Re: The White Room pt 2

    "now what were you saying my friend?" i say as i rest my axe on my shoulder and nod towards ignus.

  14. - Top - End - #104
    Bugbear in the Playground
     
    DrowGuy

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    Default Re: The White Room pt 2

    "Erm, yes. well, these guys are, shall we say, disgruntled. We have a window of opportunity to rush the next few rooms and take the fight to the enemy with a lot more blades on our side than we were counting on."

    Abyssal:
    Spoiler
    Show
    "That was...against my orders, but I suppose it serves as an example of what you would be if you refuse to cooperate. We're passing this room, see, and you get to decide if we get through with more wounds, less spells, and corpses in our wake... Or if we pass through with a lot more force to penetrate this place. Choose."


    Under the assumption he chooses to ally, however briefly, I'll instruct in both common and abyssal to start stepping around, trying to find the pressure plates that relive the chains of the last one.
    "Thursdays. I could never get the hang of Thursdays."-Arthur Dent, The Hitchhiker's Guide

    "I had a normal day once. It was a Thursday." -Will Bailey, The West Wing

    Roy will be Xykon's Final Boss

  15. - Top - End - #105
    Orc in the Playground
     
    DuSlaanesh's Avatar

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    Default Re: The White Room pt 2

    The Rutterkin agrees to your terms, Ignus.

    Pressing on the plates, you eventually step on one that releases the other Rutterkin, who moves next to his ally. Both of them await further demands, staring at you hunched over with their little, mishapen eyes.
    From my bottom to my top!
    Loving those who love me back!
    Hop hop hippity, hippity hop!
    All day long for this rabbit in black!

  16. - Top - End - #106
    Orc in the Playground
     
    DwarfBarbarianGuy

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    Default Re: The White Room pt 2

    "i say we send them in first, if someones going to die best be them." i say t ignus

  17. - Top - End - #107
    Bugbear in the Playground
     
    DrowGuy

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    Default Re: The White Room pt 2

    "I have a slightly different idea. Ulrik, you go through the next door first. If they don't look like a caster, charge them: we've enough firepower for one or two fights to just power through right now. If it does appear that it might be a caster, step in and be ready but hold off. We casters tend to get wordy, as you've seen. Some information may be available. These guys will be in immediately to support you: they have everything to lose by fighting us, and everything to gain by helping us. Even a demon wouldn't reject such terms."


    In Abyssal:
    Spoiler
    Show
    That one (points at Ulrik) will lead the way in. If he runs in, follow him and expect combat. If he simply steps through, step in and flank him, and look menacing but be ready. You may not get a proper warning if combat breaks out.

    Aalem, You and I are in the back, giving what support we can. I'll try to direct everyone, you focus on helping with whatever spells you've got.


    "Alright, let's go."
    "Thursdays. I could never get the hang of Thursdays."-Arthur Dent, The Hitchhiker's Guide

    "I had a normal day once. It was a Thursday." -Will Bailey, The West Wing

    Roy will be Xykon's Final Boss

  18. - Top - End - #108
    Orc in the Playground
     
    DwarfBarbarianGuy

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    Default Re: The White Room pt 2

    i go through the next door and prepare an action to do as directed

  19. - Top - End - #109
    Orc in the Playground
     
    DuSlaanesh's Avatar

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    Default Re: The White Room pt 2

    You all gain 800 XP for clearing the Rutterkin minefield, in a rather interesting way I must add.

    Entering through the iron door, you once again come upon a series of hallways and descending staircases that go on and spiral downward for around ten minutes of walking, seeing the occasional torch set into the wall, before coming to a wood door.
    From my bottom to my top!
    Loving those who love me back!
    Hop hop hippity, hippity hop!
    All day long for this rabbit in black!

  20. - Top - End - #110
    Bugbear in the Playground
     
    DrowGuy

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    Default Re: The White Room pt 2

    OK, you all remember the plan. Let's do it. Ulrik, you're up.
    "Thursdays. I could never get the hang of Thursdays."-Arthur Dent, The Hitchhiker's Guide

    "I had a normal day once. It was a Thursday." -Will Bailey, The West Wing

    Roy will be Xykon's Final Boss

  21. - Top - End - #111
    Orc in the Playground
     
    DwarfBarbarianGuy

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    Default Re: The White Room pt 2

    i continue as before down the stairs, axe ready and prepred action as directed by ignus

  22. - Top - End - #112
    Orc in the Playground
     
    DwarfBarbarianGuy

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    Default Re: The White Room pt 2

    oh yeah and i open the door.

  23. - Top - End - #113
    Orc in the Playground
     
    DuSlaanesh's Avatar

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    Default Re: The White Room pt 2

    You enter a very large chamber, 100 x 100 feet, circular in shape. a 10 x 10 foot hole is at the center of the celing, 50 feet up, from which pours down sunlight. The room is filled with the droning of flies and the stench of the dead, over a thousand corpses and bones strewn across the floor. Everyone make a fortitude save as you react to the overpowering stench.
    From my bottom to my top!
    Loving those who love me back!
    Hop hop hippity, hippity hop!
    All day long for this rabbit in black!

  24. - Top - End - #114
    Bugbear in the Playground
     
    DrowGuy

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    Default Re: The White Room pt 2

    Fortitude:(1d20+4)[20]

    Abyssal:
    Spoiler
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    "We're here. This is clearly the bottom. Tread carefully.


    I'll retrieve an alchemist's fire, arming myself.
    Last edited by Provengreil; 2012-09-03 at 09:48 PM.
    "Thursdays. I could never get the hang of Thursdays."-Arthur Dent, The Hitchhiker's Guide

    "I had a normal day once. It was a Thursday." -Will Bailey, The West Wing

    Roy will be Xykon's Final Boss

  25. - Top - End - #115
    Orc in the Playground
     
    DwarfBarbarianGuy

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    Default Re: The White Room pt 2

    (1d20+7)[12]

    "i dont like the looks of this"

  26. - Top - End - #116
    Bugbear in the Playground
     
    DrowGuy

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    Default Re: The White Room pt 2

    In addition to the corpses, do we see any object in the room? tables, workbenches, other doors, chests, altars, etc?
    "Thursdays. I could never get the hang of Thursdays."-Arthur Dent, The Hitchhiker's Guide

    "I had a normal day once. It was a Thursday." -Will Bailey, The West Wing

    Roy will be Xykon's Final Boss

  27. - Top - End - #117
    Orc in the Playground
     
    DuSlaanesh's Avatar

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    Default Re: The White Room pt 2

    While the stench and sight is nauseating, you all bare with it.

    Directly across the room is a single, plain iron door. Beyond this and the corpses, you see nothing unusual.
    From my bottom to my top!
    Loving those who love me back!
    Hop hop hippity, hippity hop!
    All day long for this rabbit in black!

  28. - Top - End - #118
    Bugbear in the Playground
     
    DrowGuy

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    Default Re: The White Room pt 2

    We'll cross the room to the iron door, keeping the same plan:

    Ulrik opens the door, steps through. the rutterkin quickly step in and flank him, either to aid in combat or look intimidating if combat is not immediate. I'll step through, followed by Aalem, reacting appropriately.
    "Thursdays. I could never get the hang of Thursdays."-Arthur Dent, The Hitchhiker's Guide

    "I had a normal day once. It was a Thursday." -Will Bailey, The West Wing

    Roy will be Xykon's Final Boss

  29. - Top - End - #119
    Orc in the Playground
     
    DwarfBarbarianGuy

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    Default Re: The White Room pt 2

    i concur with ignus's plan

  30. - Top - End - #120
    Orc in the Playground
     
    DuSlaanesh's Avatar

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    Default Re: The White Room pt 2

    Ulrik opens the door, only to find a slight indentation in the stone where another room or hallway should be. The iron door you came through to reach this room swings shut.

    Eight zombies emerge from the pile of bodies, as does a small person wearing a white robe and a mask. Two of the zombies, which sprung up right by Aalem, immediately pin him to the ground, as the others shuffle towards you.

    The robed figure, in a feminine, prideful voice, says:
    "They might be specimens, but they've come too far and seen too much. Leave none of them alive."

    Roll for initiative.
    From my bottom to my top!
    Loving those who love me back!
    Hop hop hippity, hippity hop!
    All day long for this rabbit in black!

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